Stazi
02-05-2011, 16:29
E.g. Soldier under fire.
First, the game checks if the soldier is hit. Second, it makes armor save roll (separate roll for armor and shield - if applicable). How does the game calculate armor saves against missiles? Any formula?
Does the armor/shield work only vs missiles or in melee too? If it works in melee - is it the same save roll/formula as for missiles?
We know the melee kill probability formula (based on attack/defense) but how the armor fits into this formula (or any other formula)?
First, the game checks if the soldier is hit. Second, it makes armor save roll (separate roll for armor and shield - if applicable). How does the game calculate armor saves against missiles? Any formula?
Does the armor/shield work only vs missiles or in melee too? If it works in melee - is it the same save roll/formula as for missiles?
We know the melee kill probability formula (based on attack/defense) but how the armor fits into this formula (or any other formula)?