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View Full Version : What are the benefits of exp level for a unit?



skullbone
06-07-2011, 09:06
Does anyone know what are the benefits for a unit per chevron gain? As I was fighting an army of 4 to 5 xp level samurais with weapon and morale upgrades and they don't even waver when both their generals ran away. Only manage to cause a portion to rout after killing the third and last general. But those who routed are the numerical inferior units who had suffered the worst of my offense.

My army is a mix of greenhorns to level 2 veterans. Are units with level 4 xp onwards, fearless demons that will even spit in the face of the devil?

Andres
06-07-2011, 10:13
Experience adds to the melee attack, melee defence, missile reload skill, morale and missile accuracy stats. Starting at level 5, it also influences the fatigue stat.

For instance, level 4 XP adds +4 to melee attack, +3 to melee defence, +8 to missile reload skill, +3 to morale and +8 to missile accuracy, level 5 XP adds +4 to melee attack, +5 to melee defence, +10 to missile reload skill, +3 to morale and +10 to missile accuracy and -1 to fatigue

All detailed information can be found in the Encyclopedia.

:bow:

skullbone
06-07-2011, 11:25
I see. Thanks so much for the detailed reply. Will look into the encyclopedia for answers to related questions. :)

Papewaio
06-07-2011, 11:59
Also come here to understand how to put the pieces together. Normally there is a rock for the oppositions scissors.