View Full Version : Buildling Farms
Vasiliyi
07-25-2011, 04:42
I was wondering what everybody else did. Do you build farms higher than the first level? I remember doing it and having a serious problem controlling growth. Is it worthwhile to build them?
Basileus_ton_Basileon
07-25-2011, 07:16
They tend to be worthwhile in your 'core' capital regions, philos. Without the distance to capital penalty, the increased population growth is reasonably manageable. Every bit of income helps.
I always build them, everywhere. Farms bring in extra income themselves but more importantly the increased growth allows for larger markets and mines and trade ports all of which bring in a lot more income. Larger towns and cities do of course suffer from increased squalor but there are many ways to deal with that and I find that to be a lot less important than the increased income.
I have no problems with cheating to reduce population when cities become insane and I have maxed my garrison capability. I consider it a workaround for a game limitation. For that reason I welcome the early pop growth, although income is virtually worthless as farming values in EB have been reduced significantly.
XSamatan
07-25-2011, 10:55
Check MAA's CityMod in the sub-mod section, it manages growth and squalor different than Vanilla and should be worth a try.
XSamatan
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