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View Full Version : A pair of interesting (odd?) occurrences...



Tarkus
08-03-2011, 20:19
Hi all,

Working on wearing down the Seleukid Empire in my Baktrian campaign, 245BC (H/M). A couple of interesting things happened over the past few days that I haven't seen before...thought I might find out if they have happened to others here...

1. I'm focusing on getting two eastern border Seleukid cities to revolt. I've had 1-2 spies in these cities routinely. I kept my spies inside the walls when the cities started revolting...and without any announcement at the end of a turn, my spies apparently died in the revolts! In one city, both of my spies disappeared in the same turn!! No announcement, nothing...the spies just vanished...:stare:

2. I tore apart a small Seleukid army that included two FMs...only a small handful of troops were able to escape me, including each of the two FMs as the lone horsemen remaining from their units, much to my righteous anger. When I returned to the stratmap, I was told that the remaining enemy army disappeared into the hills -- both FMs included! :inquisitive:

I suppose these kinds of things happen, but I haven't seen them before...anyone else?

panten
08-03-2011, 21:51
Yeah, I've had "ghosts' of enemy family members that fell victim to the blades of my assassins. Removed from this realm in one turn, they returned to their army the next under a different name out of nowhere. I would remove them again. And again. And for a fourth time. Then they usually stayed dead.

The_Blacksmith
08-03-2011, 23:14
spies tend to die in revolts, because they probably started them... :P

Cute Wolf
08-04-2011, 11:47
spies tend to die in revolts, because they probably started them... :P

the funnier thing is you can kill your own spy as well