Dexter
08-16-2011, 10:59
Hello there.
It's been a long time since i was active here, to much work and other stuff to do.
Alas, to get to the point, and not write an essay, i would like to ask for some help in modding the game:
Rome Total War - Barbarian invasion + mod: Fall of Rome - yes it is not my work, just downloaded it and then started editing files in it.
I can do most of the stuff i wanted changed in my game, and in the course of a year i have done some changes to it, like editing names, traits, AI behavior, temples, etc .. the list is long ..and to be honest i don't even recall how much i changed it, as my old HDD went to heaven, lucky me i had a backup of the mod on a dvd.
So my question is regarding the 2 roman factions, specially the family tree, as when a roman settlement rebels again from let's say the Western Roman Empire Rebels back - loyalist revolt - to the WRE the character that spawns automatically joins the faction tree.
What i would like to know is there a way to get him as non family tree joiner like a captain promotion to general, or is this a hardcoded trigger ?
Is there a way to disable it at lest so that no character is spawned only the "rebelling" army (only for the WRE and ERE).
Any other solutions ?
Well, thank you for reading this, and i'm sorry if it's full or spelling errors .. hope that's the worst of my errors in there ..
Regards
Dex
It's been a long time since i was active here, to much work and other stuff to do.
Alas, to get to the point, and not write an essay, i would like to ask for some help in modding the game:
Rome Total War - Barbarian invasion + mod: Fall of Rome - yes it is not my work, just downloaded it and then started editing files in it.
I can do most of the stuff i wanted changed in my game, and in the course of a year i have done some changes to it, like editing names, traits, AI behavior, temples, etc .. the list is long ..and to be honest i don't even recall how much i changed it, as my old HDD went to heaven, lucky me i had a backup of the mod on a dvd.
So my question is regarding the 2 roman factions, specially the family tree, as when a roman settlement rebels again from let's say the Western Roman Empire Rebels back - loyalist revolt - to the WRE the character that spawns automatically joins the faction tree.
What i would like to know is there a way to get him as non family tree joiner like a captain promotion to general, or is this a hardcoded trigger ?
Is there a way to disable it at lest so that no character is spawned only the "rebelling" army (only for the WRE and ERE).
Any other solutions ?
Well, thank you for reading this, and i'm sorry if it's full or spelling errors .. hope that's the worst of my errors in there ..
Regards
Dex