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Vladimir
05-01-2012, 22:17
Definitely, I'm really kind of in love with this thing. I'm a GUI addict and this interface is a lot more pleasant to use than Tectonicus' config file. Just make sure you have the latest version of Tectonicus, since I don't think the one that is in the Minetographer download is up to date. You can get the latest version of Tectonicus (2.14 as of today) here (http://code.google.com/p/tectonicus/downloads/list). Just download that, rename it to Tectonicus.jar, and overwrite the file of the same name in the Minetographer folder. You should be good to go from there.

Thanks. I'll play around with it now. The last thing I want to see after work is code.

I hope the new project is going well.

Awesome. I can see the huge snow biome where I was lost for hours and two vacant 1.8 villages.

TinCow
05-02-2012, 04:30
Ok, the new map is online. There are buttons on the top right to flip between day, night and cave (underground) views. Cave views are interesting, but not particularly useful because it's just a mess of stuff. For that reason, I haven't bothered uploading the Nether map. It's even more of a mess to look at than the overworld Cave map and it totally useless for navigation. Even so, I really like this new map system. That three-part map only took up 1gb of space, in contrast to the previous one which took up 6gb and had only a single render instead of 3. :2thumbsup:

Vladimir
05-02-2012, 12:47
Awesome! It has my little village with the watermelon farm and new houses! I need to expand that sucker some more. 1.2.5 reduced the village radius so that the single family homes are unused.

That cave complex under the town is insane. Something definitely went wrong there.

TinCow
05-02-2012, 13:52
That cave complex under the town is insane. Something definitely went wrong there.

The cave view can be really hard to read at times. The map program just strips away the top layers of dirt until it hits open space, then renders what's below it. It keeps stripping dirt until it finds a cave or hits the bottom of the map. So, it shows many layers of cave overlapping on top of one another, even when they're at significantly different depths, and it's often hard to see where one cave starts and the other ends. For the caves below the town near my new house, I see a ravine intersecting with an abandoned mine, both overlayed on top of an existing cave structure.

One of the things I find most interesting about the cave view is that it shows something I've suspected for a while: that abandoned mines are really common. If you zoom way out on the cave view, you'll notice that the map shows a lot of dense areas with squiggles coming out them. Pretty much every one of those is an abandoned mine. Ravines are also easy to spot; they look like solid black slugs or smudges. If you find a map area without the abandoned mines or ravines, you'll see that the 'normal' state of caving is actually pretty reasonable.

Vladimir
05-02-2012, 15:19
Yes, it looked reasonable in the other places I saw, but the one under the village is at least two separate cave systems spawned together. I saw two generation points when I discovered it a few months ago.

I need to go hunting for rails.

Vladimir
05-03-2012, 02:26
They're dead. They're dead and I killed them all.

I left one cactus trap open and now all but two out of twenty are dead. I rescued one from the cactus trap and (ironically) one from the suicide booth (Futurama: It doesn't work) and now I'm down to two...

TinCow
05-03-2012, 03:06
Villagers?

Vladimir
05-03-2012, 13:06
:laugh4:

Yes. That and I have a house that acts like a mob spawner when the light sensor doesn't work properly. I found some iron bars by the entrance.

The only two left are either gay or have no interest in reproducing.

TinCow
05-03-2012, 14:10
Well, considering how hard it is to deal with villagers and the fact that I wanted that village to be alive for future expansion, I am willing to spawn some more to replace the dead ones. We'll call them immigrants and so no more of it.

Vladimir
05-03-2012, 15:25
Jeb needs to add beer brewing in the next snapshot to encourage villager breeding.

That's another reason why I'm looking into a rail system. It can be done in creative but transporting them via rail to work camps other villages is more satisfying.

TinCow
05-03-2012, 15:50
That would be a really long rail line. The closest village on the map to that one looks to be about as far as the main spawn point is from Funcowland. That's a lot of rail, and that's only to a tiny village with a couple buildings. The closest major village is almost double that distance, though I suppose there might be a closer one if we explored more.

That said, the new rail system I plan to construct eventually will only require one rail on each leg instead of two, so it wouldn't be as resource intensive to run rails between two spots. For the record, this is the rail station I'd like to use on the new system. We should probably retrofit the old system at some point as well, but that's a lot of work:


https://www.youtube.com/watch?v=asFgsGfsB8o

Vladimir
05-03-2012, 16:16
The closest one is just south of the Arena and already has a rail line above it:

https://img713.imageshack.us/img713/6747/villagez.png (https://imageshack.us/photo/my-images/713/villagez.png/)

Uploaded with ImageShack.us (https://imageshack.us)

I went to it a couple days ago. Let's just say it was missing a few doors when I found it. I made some upgrades but it's not inhabitable yet. I'm almost out of iron but I imagine the huge amount you have will go far. I could also use a good reason to go hunting in hell. Gold shouldn't be scarce but if it is we can use furnace powered carts for the flat parts. May need to construct some coaling stations.

I'm glad you found a rail station. That helps a lot. Maybe the hub can be at the arena. I want to attract people there. Track recovered from reworking the lines will can be used for new lines.

TinCow
05-03-2012, 16:19
Err... I guess we're talking about different villages then. I thought we were talking about the one way out where therother and I are building now.

Vladimir
05-03-2012, 16:53
Err... I guess we're talking about different villages then. I thought we were talking about the one way out where therother and I are building now.

Nope. Mine SE of the spawn, S of my ruined(!!!) desert biome, and spreading out from the arena.

TinCow
05-03-2012, 17:22
I'll have a go at fixing the couple erroneous snow biomes later today.

TinCow
05-03-2012, 18:17
Do multi-piston extenders work on servers? I think I remember that they don't.

I missed this comment while I was on vacation. I have no idea whether that specific portcullis would work, but I've got several redstone contraptions in my new place that use double pistons. My 3x3 door uses one, my 4x4 door uses four, and my incinerator uses one.

TinCow
05-03-2012, 19:53
This program (http://www.minecraftforum.net/topic/1119044-tool-biome-painter-08-edit-your-minecraft-worlds-biomes/) is absolutely amazing. Not only does it allow editing of biomes from a map interface, it can automatically covert areas back to the exact biome structure they had during earlier versions of the game. Using this tool, I've reverted all the biomes in the main areas to what they were when they were created... to the best of my ability. Things may not be precisely correct in areas where terrain generation was done in two separate versions (you can tell where these areas are because they tend to have terrain that is cut off in straight lines), but I've done my best to get it pretty close in those areas. I also havent reverted all the biomes in the entire world, as many of them don't get visited at all anymore. If someone ever finds themself in a biome that seems 'off' for some reason, let me know where it is and I can go fix it at that time.

Unfortunately, this will not remove snow and ice from places it has already fallen. That will have to be done manually. However, you dont need to worry about more being generated... at least not until they screw up the biome seeding again.

Vladimir
05-03-2012, 20:09
Interesting. Looks like a pretty simple interface.

I take it desert and jungle doesn't melt snow then; they damage snow golems.

I'll see if my swampy, snowy desert is back to normal then I may resume my work Baghdadcraft.

TinCow
05-03-2012, 20:17
I'll see if my swampy, snowy desert is back to normal then I may resume my work Baghdadcraft.

It's back to normal, I've already checked. I'm not sure about snow melting on its own in deserts. Wiki doesn't seem to have any info on it.

Memnon
05-04-2012, 00:05
The closest one is just south of the Arena and already has a rail line above it:

I went to it a couple days ago. Let's just say it was missing a few doors when I found it. I made some upgrades but it's not inhabitable yet. I'm almost out of iron but I imagine the huge amount you have will go far. I could also use a good reason to go hunting in hell. Gold shouldn't be scarce but if it is we can use furnace powered carts for the flat parts. May need to construct some coaling stations.

I'm glad you found a rail station. That helps a lot. Maybe the hub can be at the arena. I want to attract people there. Track recovered from reworking the lines will can be used for new lines.

Yeah, that's my line, I'm not sure I've worked the kinks out of the powered rail system (starting, stopping, aesthetics) yet, but it should work fine to get to that village.

Vladimir
05-04-2012, 13:11
Yeah, that's my line, I'm not sure I've worked the kinks out of the powered rail system (starting, stopping, aesthetics) yet, but it should work fine to get to that village.

Thank you. The location is amazing because it does go just above the village. Your rail station is almost directly north of another village.

The starting and stopping are the easy parts. The aesthetics are the tricky bits but you can customize your line to what you like best. Now that my desert is back up I may bring back the subway to the lighthouse but make it coal powered to see what range I can get. Food and drinks at the station would be a nice touch too.

Vladimir
05-07-2012, 15:34
Compact pulser:

http://www.minecraftforum.net/topic/1211510-what-did-i-make/

Maybe a more compact version for the creeper eyes.

TinCow
05-08-2012, 12:47
Feel free to replace the old one if you need the space. I have no particular interest in maintaining the current wiring system.

Vladimir
05-16-2012, 23:29
Sad panda is sad. :-(

Vladimir
05-18-2012, 12:55
With the interest in other games I take it I'm the only one still (trying to) play on the server. Is there any way I can get the save?

TinCow
05-18-2012, 14:23
We'll be back eventually... but diablo isn't going to slay himself. What do you need the world save for?

Vladimir
05-18-2012, 15:38
We'll be back eventually... but diablo isn't going to slay himself. What do you need the world save for?

Didn't know if the server was going to stay down due to other activity. I'm halfway through the courtyard in the village and like to use it to play with new updates and changes. It can be done in single player but I'd have to start from scratch.

rajpoot
05-19-2012, 11:45
Mass Effect 3 trailer in Minecraft. (Better than the real thing IMO. Sheaprd looks badass)


https://www.youtube.com/watch?v=mMXUUsIXLfs

TinCow
05-19-2012, 13:33
Didn't know if the server was going to stay down due to other activity. I'm halfway through the courtyard in the village and like to use it to play with new updates and changes. It can be done in single player but I'd have to start from scratch.

Oh, no, server isn't impact by other games in any way. It had just crashed for some reason and I wasn't aware of it. It should be back up now.

Xehh II
05-22-2012, 09:38
Uh, hey guys, would it be ok if I joined your minecraft thing?

TinCow
05-22-2012, 13:16
Certainly. What's your account name?

Xehh II
05-22-2012, 19:22
For minecraft? Akrotatos, I wanted Xehh but it wouldn't let me

Vladimir
05-22-2012, 20:38
As the caretaker of a thriving village, I take pride in posting this:

http://www.minecraftforum.net/topic/1241569-testificates-you-are-minecraft-more/

TinCow
05-23-2012, 01:02
For minecraft? Akrotatos, I wanted Xehh but it wouldn't let me

I've added you to the whitelist. Let me know if you have problems connecting.

Xehh II
05-23-2012, 13:46
Sweet! It appears to have worked.

Vladimir
05-23-2012, 14:19
Be gentle with my testificates.

TinCow
05-23-2012, 14:24
Sweet! It appears to have worked.

If you need a place to live and work while you get set up, you're welcome to use Villa TinCow. I've moved on to another location, so it's just sitting around unused.

Xehh II
05-23-2012, 16:24
Uh, thanks, but I wouldn't have any clue how to get there

Vladimir
05-23-2012, 16:31
Uh, thanks, but I wouldn't have any clue how to get there

https://forums.totalwar.org/minecraft/map/map.html

This will help. It's West of the arena.

Xehh II
05-23-2012, 16:41
Looks like a mighty long walk

Vladimir
05-23-2012, 16:45
Aye. Most of us have Nether portals now so there are shortcuts. The rail system helps too.

TinCow
05-23-2012, 17:28
Yeah, it's got a Nether portal. Very easy to reach from the noob hotel/floating castle portal. The railroad also goes there, though the cars were pretty well depleted at most stations last time I checked. You can also just walk. The road is safe and well lit the whole way. Doesn't take more than a few minutes.

rajpoot
05-23-2012, 19:32
I connected today after, like, months.

Out of curiosity, what does the switch set in Obsidian on the far side of the Arena do?
Also the VIP Lounge(s) looks very stylish. Nice work.

Vladimir
05-23-2012, 19:35
I connected today after, like, months.

Out of curiosity, what does the switch set in Obsidian on the far side of the Arena do?
Also the VIP Lounge(s) looks very stylish. Nice work.

What, you mean you didn't push it? I suppose I should finish that scoreboard.

TinCow
05-23-2012, 20:27
Out of curiosity, what does the switch set in Obsidian on the far side of the Arena do?

It controls the staircase entrance to the arena floor. While the stairs are in the middle, it didn't seem right to put the button nearby, as there was no natural location for it. I figured the back wall was the best way to keep it accessible without getting in the way.

rajpoot
05-23-2012, 21:26
Actually I pushed it several times half expecting to fall down into some sort of trap. :laugh:


It controls the staircase entrance to the arena floor. While the stairs are in the middle, it didn't seem right to put the button nearby, as there was no natural location for it. I figured the back wall was the best way to keep it accessible without getting in the way.

Yup, the floor looks pretty nice. A block sticking out in the middle would've been weird.

Vladimir
05-29-2012, 13:49
I'm almost done with my first subdivision. For some reason the villagers moved from the little wooden houses in the rest of town to the nice, upscale accommodations farther away.

I was so pleased I actually did some mining.

Vladimir
06-05-2012, 03:44
Does anyone know how to get a triple piston elevator to work on SMP? I've seen it supposedly done on YouTube somewhere.

The Minecraft server app is useful but makes me feel bad for the lonely server.

TinCow
06-05-2012, 13:38
3 in a single column? I've seen designs for ones that supposedly work in SMP, but with the zipper-chain system that is two blocks wide.

As for the lonely server... well, I could remove the whitelist. We were getting random people on early in the server's life without whitelist enabled, though the risk is getting trolls who destroy and steal things.

Vladimir
06-05-2012, 14:10
3 in a single column? I've seen designs for ones that supposedly work in SMP, but with the zipper-chain system that is two blocks wide.

As for the lonely server... well, I could remove the whitelist. We were getting random people on early in the server's life without whitelist enabled, though the risk is getting trolls who destroy and steal things.

A server is an interesting challenge but can make it more fun. I'll likely tear down what I have and replace it with a simple sticky piston system. I'm designing a sort of Merchant Quarter for when the new update comes out.

Removing the Whitelist will likely cause more harm than good. I wish I could generate more interest. The only other reliable person I know that enjoys Minecraft is on X-box.

TinCow
06-06-2012, 01:05
The map has been updated.

spankythehippo
06-06-2012, 03:27
I WANT IN! *hehehehehehe*

TinCow
06-06-2012, 11:45
What is your account name?

spankythehippo
06-06-2012, 12:13
What is your account name?

spankythehippo. Very original.

Vladimir
06-06-2012, 13:15
The map has been updated.

That's embarrassing. I'll take a look at my construction project. I hoped to have it done before the next map.

TinCow
06-06-2012, 13:26
spankythehippo. Very original.

Thanks, I'll whitelist you as soon as I get home this evening.


That's embarrassing. I'll take a look at my construction project. I hoped to have it done before the next map.

Actually, the town looks pretty good to me on the map already. It's actually inspiring me a bit. I really love the idea of creating towns and cities of NPCs, and building lots of small structures would be a welcome break from the mega-structures I've been building for ages now. I may stop work on my house for a while to beef up the nearby village.

How do people feel about installing snapshots? They're a pain in the butt to deal with, particularly for people who just buy the game and play, but the current snapshots have a lot of extra goodies in them. Should I install them or wait for the final release?

Vladimir
06-06-2012, 13:38
Thank you. The whole thing is an experiment. Future villages will benefit from more planning. I tore down that multi-piston thing and replaced with with a simpler design.

It's good to see a new player too. I'm able to see your underground base and think I spotted a few mineshaft rails.

I think the worst problem with snapshots is that they can corrupt worlds and cause other issues. The current snapshot allows experience for mining and smelting but needs a few tweaks. I read that the Ender Dragon gives over 1,000 levels. I vote for final release. They also may be slowing down releases to allow the X-box version a little breathing room.

TinCow
06-06-2012, 13:55
I read that the Ender Dragon gives over 1,000 levels.

The Ender Dragon is long dead in our world. Diain killed it, IIRC. The End is perfectly safe now if you want to harvest end stone.

rajpoot
06-06-2012, 17:26
The Ender Dragon is long dead in our world. Diain killed it, IIRC. The End is perfectly safe now if you want to harvest end stone.

Ahem, that's Diain the Dragonslayer if you please. :clown:

Also I'm pretty sure I read somewhere that the number of End zones in a world were not limited. So any dragon-slaying-enthusiasts merely need to find another End portal.

Edit:
JFR, there's still Endermen in the End so a pumpkin hat helps a lot.

TinCow
06-06-2012, 18:13
Also I'm pretty sure I read somewhere that the number of End zones in a world were not limited. So any dragon-slaying-enthusiasts merely need to find another End portal.

Interesting, though even if each end portal leads to a different end dimension, the only place to find end portals are in strongholds, and there are a maximum of three stronghold per world. So, at most, there could be two more end dimensions, if the portals don't all lead to the same place.

Beskar
06-06-2012, 18:39
You could use the whole "clans"/"permissions" addons. They prevent people from editing/stealing things which belong to other people.

spankythehippo
06-07-2012, 03:43
So, am I on the white list yet?

Just curious, how advanced is the Org town? What I mean is, what are some key features, because I can add lots of handy contraptions.

Vladimir
06-07-2012, 13:29
So, am I on the white list yet?

Just curious, how advanced is the Org town? What I mean is, what are some key features, because I can add lots of handy contraptions.

Construction is strong and diverse. Just look at the map for examples. Do you mean NPC villages or in general?

TinCow
06-07-2012, 13:36
So, am I on the white list yet?

You have been added.


Just curious, how advanced is the Org town? What I mean is, what are some key features, because I can add lots of handy contraptions.

This (https://forums.totalwar.org/minecraft/map/map.html) is a current map of the world.

spankythehippo
06-07-2012, 13:37
Construction is strong and diverse. Just look at the map for examples. Do you mean NPC villages or in general?

I meant the stuff you guys built. Because I really want help with the building.

spankythehippo
06-07-2012, 13:45
You have been added.



This (https://forums.totalwar.org/minecraft/map/map.html) is a current map of the world.
Ooooooh yeaaaahhhh.

I'm gonna start building some nifty contraptions.

The map looks really good.

Vladimir
06-07-2012, 14:07
I meant the stuff you guys built. Because I really want help with the building.

Well if you really wanted to jump into it you could help finish the arena scoreboard I started. :grin: I don't know if you've played the game before but that does take a moderate amount of experience with redstone and a lot of redstone dust.

I recommend looking around and seeing what you like. You may want to build your own area as a creative outlet. It's a survival server so supplies need to be gathered and etc.

What are your interests? There is a pyramid, arena, NPC village, evil genius super secret underground lair, and etc.

What are your interests?

Edit: Oh, and don't try to hug any "cactus" that moves towards you.

spankythehippo
06-07-2012, 14:34
Well if you really wanted to jump into it you could help finish the arena scoreboard I started. :grin: I don't know if you've played the game before but that does take a moderate amount of experience with redstone and a lot of redstone dust.

I recommend looking around and seeing what you like. You may want to build your own area as a creative outlet. It's a survival server so supplies need to be gathered and etc.

What are your interests? There is a pyramid, arena, NPC village, evil genius super secret underground lair, and etc.

What are your interests?

Edit: Oh, and don't try to hug any "cactus" that moves towards you.

I can help with redstone stuff. I just need to know what's the details are.

I started making an automatic wheat farm, right next to the Chicken Farm. But I got lost trying to look for a sticky piston, and died in a weird glitch. So all my crap is at the bottom of the massive-ass building. I have no idea how I got there. I just minecarted there until I was truly lost.

I'll make my own fortress soon enough. I'll just do odd jobs here and there.

This my throne room in my own fortress in Creative Mode. It's still very, very incomplete.

https://img215.imageshack.us/img215/1616/20120607233210.png

TinCow
06-07-2012, 14:47
I started making an automatic wheat farm, right next to the Chicken Farm. But I got lost trying to look for a sticky piston, and died in a weird glitch. So all my crap is at the bottom of the massive-ass building. I have no idea how I got there. I just minecarted there until I was truly lost.

That sounds like Csargo's place, with the lighthouse and the unfinished replica of the Brandenburg Gate. I don't know of anyone else who has an automated chicken farm.

If you need slime for sticky pistons, the closest slime farm (I think) is at my old house. You can get there by continuing on the railroad until you hit 'Villa TinCow.' It's the glass-front place built into a mountain, one stop after the floating castle. The slime farm is in the mine area, which you can access from the workshop. The house is also hooked up to the nether portal network.

Memnon
06-07-2012, 18:29
If I remember correctly, there's also a cave in my place that contains a slime spawn. By the way, I'm back! Now that school's over I should be able to play regularly again.

spankythehippo
06-08-2012, 04:08
That sounds like Csargo's place, with the lighthouse and the unfinished replica of the Brandenburg Gate. I don't know of anyone else who has an automated chicken farm.

If you need slime for sticky pistons, the closest slime farm (I think) is at my old house. You can get there by continuing on the railroad until you hit 'Villa TinCow.' It's the glass-front place built into a mountain, one stop after the floating castle. The slime farm is in the mine area, which you can access from the workshop. The house is also hooked up to the nether portal network.

I finished the wheat farm. I actually found slime balls in Csargo's dungeon. I was running away from 3 creepers who stood outside the front door. So Csargo's place was my bunker. There may or not be pee stains in his bed.

The automatic wheat farm is next to Csargo's chicken farm, if anyone want's to know. I've put up a set of instructions on the front of the thing.

Also, for convenience, I made a bed in Csargo's chicken farm. If anyone see's it, feel free to take it. In fact, feel free to take anything of mine. I have a chest next to the wheat farm with all my crap in it.

EDIT: There was an issue with the wheat farm, which prevents it from producing wheat at a faster rate. So I had to slow it down. It should work now.

Vladimir
06-10-2012, 23:05
Cool. I'll check it out.

Vladimir
06-15-2012, 00:43
Can't get Minecraft to work on the hotel wi-fi. Sucks.

spankythehippo
06-15-2012, 01:49
I'm just chilling in TinCow's villa. I have a plan for my own place. I just don't have the materials. I guess I better start mining.

Csargo
06-15-2012, 02:05
I'm just chilling in TinCow's villa. I have a plan for my own place. I just don't have the materials. I guess I better start mining.

If you want you can take materials from my house if you want. I'm not sure what all I have, but you're welcome to it if you need it.

spankythehippo
06-15-2012, 03:18
If you want you can take materials from my house if you want. I'm not sure what all I have, but you're welcome to it if you need it.

Ummm... I don't know who to say this... But I kind of ransacked your place for everything I needed. Sorry about that. I'm gonna return all the crap I stole. Some day. And my fort will be close to your lighthouse, so we'll be neighbours! WOO!

Csargo
06-15-2012, 03:25
Ummm... I don't know who to say this... But I kind of ransacked your place for everything I needed. Sorry about that. I'm gonna return all the crap I stole. Some day. And my fort will be close to your lighthouse, so we'll be neighbours! WOO!

That's fine. Where do you plan on building?

spankythehippo
06-15-2012, 03:28
That's fine. Where do you plan on building?

Near your chicken farm, there's the outskirts of Taiga. That's where I'm planning on building. Possibly on a mountain. But definitely in Taiga. I'm going to make it really deep in Taiga.

Vladimir
06-15-2012, 12:11
Near your chicken farm, there's the outskirts of Taiga. That's where I'm planning on building. Possibly on a mountain. But definitely in Taiga. I'm going to make it really deep in Taiga.

I should have built a subway by the chicken farm that leads to my desert. It's steam powered but should still be there.

spankythehippo
06-15-2012, 13:39
I should have built a subway by the chicken farm that leads to my desert. It's steam powered but should still be there.

That's your desert? I slept in your bed many nights. I'd change the sheets, if I were you.

Beskar
06-15-2012, 21:04
Lots of changes around the place since I was last on properly, it is good to see it all evolving still.

Vladimir
06-16-2012, 00:01
That's your desert? I slept in your bed many nights. I'd change the sheets, if I were you.

That's cool. You may need to shave and get and a special comb. I accidently introduced a tiny little mob to the game.

Check out the village. Use the boat dock and follow the beacons.

spankythehippo
06-19-2012, 02:44
I have a new house in Taiga, and I created a mine in my house. It tunnels down a bit, and then into a chamber. The tunnel and the chamber are very well lit. And yet a creeper went down the tunnel with me somehow. I hate creepers.

It's going to take me some time to get enough cobblestone for my fortress. *sigh* Better get moving.

spankythehippo
06-19-2012, 11:31
Awwwww yeaaaaaaahhhhhhhhh.

I am Spanky, Ruler of The Skies.

https://img689.imageshack.us/img689/2673/20120619202336.png

https://img703.imageshack.us/img703/4902/20120619202437.png

Vladimir
06-20-2012, 04:09
Nice dragon. Can I get one in red?

My travel mineshaft is up and running. Working okay on the server.

spankythehippo
06-20-2012, 05:10
It would be cool if the Dragon Mount Mod was enabled on this server. It makes traveling a breeze.

By the way, where is your mineshaft?

Populus Romanus
06-20-2012, 06:38
THE GLORIOUS RETURN!

After how many months of inactivity, I decided to come back here. :)

btw, who did the beautifications for my house (the cube one between tincow and the spawn)? I like them.

On the other hand, I nearly died to a random pressure plate death pit at my front door! Lol

TinCow
06-20-2012, 12:46
It would be cool if the Dragon Mount Mod was enabled on this server. It makes traveling a breeze.

I am intending to add some mods to the server, but I decided to wait until the next patch since they announced that Bukkit was going to be integrated at that time. That said, they announced that a long time ago.

Vladimir
06-21-2012, 01:27
It would be cool if the Dragon Mount Mod was enabled on this server. It makes traveling a breeze.

By the way, where is your mineshaft?

I have a couple simple branch mines but have spent most of my time above ground recently.

rajpoot
06-21-2012, 16:25
The server IP address is still 108.28.80.203 right?

Edit:
NVM it's my crappy connection. Logged in but got dcd.

TinCow
06-21-2012, 20:42
The map has been updated. As an FYI, I have noticed that a cache clearing is frequently required to get the new map sections to load in browsers.

rajpoot
06-21-2012, 22:10
OK, had a fun time in the Nether, trying to look for the way to Vladimir's new village's portal.
Got killed by Ghasts twice. once while I was on top of a noob tower trying to collect glowstone and second time when I was riding a cart trying to get back to where I died to collect my stuff. Cart stopped on a patch without tracks and Ghast hit me again... :P
Still haven't found the way to the new portal.....

Vladimir
06-21-2012, 22:41
OK, had a fun time in the Nether, trying to look for the way to Vladimir's new village's portal.
Got killed by Ghasts twice. once while I was on top of a noob tower trying to collect glowstone and second time when I was riding a cart trying to get back to where I died to collect my stuff. Cart stopped on a patch without tracks and Ghast hit me again... :P
Still haven't found the way to the new portal.....

It's adjacent another person's portal, maybe TC's original. There is at least one sign that reads "Vladimir's Fiefdom" and leads to an exit from the Netherrack hallway that connects the main portals. Follow that exit out and you'll see a one block wide corridor. Follow that and it leads you to the portal.

If you go to the unfinished Merchant Quarter, where the piston gate is, DO NOT let the villagers out as they'll try to make it back to the main village. I'll double gate the houses soon but they want to escape.

rajpoot
06-22-2012, 15:37
I could not find the portal but I took the overland route. Looks pretty well done and fun.
Infact I have decided that it is time I became an evil overlord too. To which end I stake claim to the village West of of where Pestington is. :on_harhar:

TinCow
06-22-2012, 16:33
Infact I have decided that it is time I became an evil overlord too. To which end I stake claim to the village West of of where Pestington is. :on_harhar:

Another option is the village near where therother and I established our new places. It's already got a road to it from my new house.

Vladimir
06-22-2012, 18:14
I could not find the portal but I took the overland route. Looks pretty well done and fun.
Infact I have decided that it is time I became an evil overlord too. To which end I stake claim to the village West of of where Pestington is. :on_harhar:

That's cool. Take the portal in the storage/stronghold and it will take you back to the main portals. Be careful; I have a spawning problem by the blacksmith I don't know how to fix. Two creepers got me yesterday.

You'll have to ask TC for creative when you've secured the village. All the villages are depopulated save for one in the village by TC's underground lair. Use spawn eggs to get two or four farmers.


Another option is the village near where therother and I established our new places. It's already got a road to it from my new house.

It's already got a basic wall and decent lighting. Building in deserts is fun. You may want to slab the enclosed area to eliminate ground spawns.

rajpoot
06-22-2012, 18:37
Actually I've already begun work on the village, made a nether portal and put down a rough boundary today, till I ran out of stone, so I'll probably stick with this one.
Luckily it still has a dozen or so villagers...I don't know how, probably they haven't faced a zombie siege yet. There aren't any Iron Golems around, but I'm planning to build a couple.
Did have some issues with the portal where I kept ending up in Pestington's place and then twice deep in an underground cavern below the sea, but managed to fix that.
Back to the old mine for now. :sweatdrop:

Location of village.
5900

Vladimir
06-22-2012, 18:50
Good. That's one of the more recently discovered ones. Those chunks don't likely get generated much.

What are your plans with it? Each house I built is like an experiment. One has a functional shower but most are pretty sparse.

TinCow
06-22-2012, 18:59
Good location... that'll give us a midway stop on the railroad when we even eventually hook up our new area with the old.

rajpoot
06-22-2012, 19:11
What are your plans with it? Each house I built is like an experiment. One has a functional shower but most are pretty sparse.

Well TBH, I don't have any big plans. :on_sweat:
I'll probably just make another castle West of the village, a garden/farm thing on the East side and other than that I'll just add as many houses of the smallest size as I can, in an organised way, the entire thing surrounded by a wall with small towers at intervals.
Thinking about making a dock with a kind of Colossus of Rhodes thing at it's opening, but that'll come later.



Good location... that'll give us a midway stop on the railroad when we even eventually hook up our new area with the old.

:yes:
I'll make a tower to accommodate the station.

Populus Romanus
06-22-2012, 19:21
For some reason noone else is ever online when I am. I'm thinking something might be wrong on my end. Was anyone online from 10:00-11:00 this morning? If so, then I must have a problem.

Vladimir
06-22-2012, 19:27
For some reason noone else is ever online when I am. I'm thinking something might be wrong on my end. Was anyone online from 10:00-11:00 this morning? If so, then I must have a problem.

I'm usually on in the evening, Eastern time. Saw Spanky last night. My schedule is kind of random though.

On Villages: No big plan is needed but once I finish the merchant quarter I may start over at a new village, the one close to the Arena, under the railroad tracks, and make a more organized and pleasant looking one.

spankythehippo
06-23-2012, 03:35
For some reason noone else is ever online when I am. I'm thinking something might be wrong on my end. Was anyone online from 10:00-11:00 this morning? If so, then I must have a problem.

I'm on in the evenings as well, GMT +10. I'm on quite often, but I don't have a regular schedule. Saw Vlad last night, and diain gave me a guided tour of his castle. And we went on a failed creeper hunt, where I died within 5 minutes. I didn't have a bow. :(


I was planning on building the Pyramid of Saqqara, but I have no idea what the interior will be. So, I might make a monastery. Or Osaka Castle. Most likely, the castle. Still, I need a lot of crap to build that.


By the way, does anyone have a pet? I'm looking for wolves, but haven't found any.

rajpoot
06-23-2012, 05:31
By the way, does anyone have a pet? I'm looking for wolves, but haven't found any.

I tamed one once but couldn't even get it back to my castle alive, it fell into the lava.

There should be quite a few in the taiga, if not you can check them out behind theother's place (that's where I tamed mine, there were a lot of them in the woods back there).
JFR it's the place you were about to go yesterday, beyond the lake thing.

spankythehippo
06-23-2012, 06:28
So, I did a few calculations for my Osaka Castle replica. The gobouzumi alone will require 6,768 cobblestone. And for leveling the area, I need a 100 x 100 block area. I can either clear away some dirt and stuff, or I can fill a crater up with stone. Using a stone base will require 10,000 cobblestone. I think I'll stick to clearing dirt.

The building itself is 5 stories on the outside, 8 stories on the inside. I'm going to need a lot of birch wood, pine wood and a little normal wood.

I've also decided to use glowstone as my roof, but only because there is no red or cyan blocks, other than wool. I could use Lapis, but only if I get alot of it.

I'm also building the Ote-mon gate, with a wall that encloses the castle complex. If all goes well, I'm going to expand the castle, and make a castle town.

Damn, this is gonna take a while.

Memnon
06-23-2012, 06:41
Spanky, is that you with the booby-trapped entrance to a house? You had me seriously worried with the corridor of death if so.

Everything seems great, especially as I can actually use better settings on my new laptop. Now to finally build the grand hallway of my domain, as I intended to do in the beginning, but instead made my castle look like an emu...:on_idle:

spankythehippo
06-23-2012, 06:50
Spanky, is that you with the booby-trapped entrance to a house? You had me seriously worried with the corridor of death if so.

Everything seems great, especially as I can actually use better settings on my new laptop. Now to finally build the grand hallway of my domain, as I intended to do in the beginning, but instead made my castle look like an emu...:on_idle:

Nope. My house has no traps at all.

Is the trap a corridor of lava?

Beskar
06-23-2012, 07:31
Luckily it still has a dozen or so villagers...I don't know how, probably they haven't faced a zombie siege yet. There aren't any Iron Golems around, but I'm planning to build a couple.
Did have some issues with the portal where I kept ending up in Pestington's place and then twice deep in an underground cavern below the sea, but managed to fix that.
Back to the old mine for now. :sweatdrop:


It is actually my place after I evicted the Pyramid and Pestington was to help out. Just never got around to building the tavern yet.

spankythehippo
06-23-2012, 07:37
I agree. I'd like for this to be just the first of many community projects. That's one of the main reasons for having a MP server in the first place.

So, anyone have any ideas for another community project?

Maybe not something as large as the Arena, but something extravagant. I was thinking a mountain temple on the Extreme Hills biome. Kind of like a pilgrimage.

Something like this (even though it's not real):

http://2.bp.blogspot.com/-MrM7q5Px__c/TWGzn3K9AbI/AAAAAAAAADg/jCGy3ZcFZ1A/s1600/mountain_temple_river.jpg

Populus Romanus
06-23-2012, 07:40
Spanky, is that you with the booby-trapped entrance to a house? You had me seriously worried with the corridor of death if so.


Thats actually my house, and I have no idea how the booby trap got there. It nearly killed me as I walked out my own front door. :laugh4:

spankythehippo
06-23-2012, 12:00
So, I did a few calculations for my Osaka Castle replica. The gobouzumi alone will require 6,768 cobblestone. And for leveling the area, I need a 100 x 100 block area. I can either clear away some dirt and stuff, or I can fill a crater up with stone. Using a stone base will require 10,000 cobblestone. I think I'll stick to clearing dirt.

The building itself is 5 stories on the outside, 8 stories on the inside. I'm going to need a lot of birch wood, pine wood and a little normal wood.

I've also decided to use glowstone as my roof, but only because there is no red or cyan blocks, other than wool. I could use Lapis, but only if I get alot of it.

I'm also building the Ote-mon gate, with a wall that encloses the castle complex. If all goes well, I'm going to expand the castle, and make a castle town.

Damn, this is gonna take a while.

Well, 100 x 100 doesn't seem like a lot. But after laying the foundations, I learnt otherwise. Now, I'm just using 50 x 50. Which is a massive relief, because I don't have to use 6,768 cobblestone. I just use 3,312 cobblestone. That's around 50 full stacks. Which, doesn't seem like a lot.

But I need lot's of birch. What biome is it endemic to?

TinCow
06-23-2012, 14:34
I have about 25 full double chests of cobblestone in my new place. You're welcome to take up to 20 chests worth if you need it.

spankythehippo
06-23-2012, 15:17
I have about 25 full double chests of cobblestone in my new place. You're welcome to take up to 20 chests worth if you need it.

Well, thanks to your guided tour of your place and therother's place, I might help myself. But I only need about 30 more stacks. So I'll leave the rest. Thanks for the stuff.

rajpoot
06-23-2012, 15:25
It is actually my place after I evicted the Pyramid and Pestington was to help out. Just never got around to building the tavern yet.

Ohh...ok...well I might've pilfered three diamonds and some cobble to deal with the Nether portals, but I'll reimburse them. :on_sweat:

Vladimir
06-23-2012, 16:31
On the birch trees: I have a chest of saplings and use bonemeal to harvest them. You only need to find one.

My library is finished and used birch wood construction.

rajpoot
06-23-2012, 19:10
OK, an Iron Golem has finally spawned in my village (yay!)

I wanted to check one little thing though. Currently I'm making houses with this floor design.

##D#
#_ _#
#_ _#
#D##

# = Cobblestone
D = Door.
_ = dirt floor

height is 3 blocks with the third level being a cobblestone roof. According to the guides I read this will probably count as two doors, i.e 70 % of a villager, but if anyone here can confirm it (Vladimir?) I'll be very grateful.

Vladimir
06-23-2012, 19:29
OK, an Iron Golem has finally spawned in my village (yay!)

I wanted to check one little thing though. Currently I'm making houses with this floor design.

##D#
#_ _#
#_ _#
#D##

# = Cobblestone
D = Door.
_ = dirt floor

height is 3 blocks with the third level being a cobblestone roof. According to the guides I read this will probably count as two doors, i.e 70 % of a villager, but if anyone here can confirm it (Vladimir?) I'll be very grateful.

I remember reading something about a 3x3 being necessary. I don't build anything smaller than that. There is also a computation from the village center, but there is no way to determine where that is in SMP. You may want to consider duplexes as well. Make sure sunlight can reach both "roofs". I'll eventually build them, maybe in another village, to boost population. I recommend slabbed flooring if you want a cheap way to eliminate spawning.

That door configuration looks good and you can add one to both sides if you want that population boost. Congratulations on the golem spawn. I've used a lot of iron making them myself.

Csargo
06-23-2012, 21:27
Thats actually my house, and I have no idea how the booby trap got there. It nearly killed me as I walked out my own front door. :laugh4:

I went to the bottom of the trap and it has music blocks connected to pressure plates. There's also a cave with a lost and found chest.

Memnon
06-23-2012, 21:31
It killed me twice... There go my dreams of a grand obsidian hall within the next week. Time to gather more iron, diamond, and lava!!

Beskar
06-23-2012, 22:05
Ohh...ok...well I might've pilfered three diamonds and some cobble to deal with the Nether portals, but I'll reimburse them. :on_sweat:

It's fine. I had quite a few diamonds if I remember correctly.

edit:

Inspected the deathtrap, by the looks of it, it is connected to note blocks which record how many items people fall to it. Also there is a "Lost and Found" chest, and a ladder way so people can reclaim their goods and items. It is rather well made!

Vladimir
06-24-2012, 01:09
I have to check it out.

Populus Romanus
06-24-2012, 06:59
Well if everyone is going to check out the deathtrap at my front door, would they mind reporting if there is a big dirt spire in front of it? I'm still not sure if I am having connection issues or if I am just online at the wrong time, so I put a dirt pillar in front, if I am not connected correctly then it won't be there. If I am connected, it will be there. A foolproof solution.

Beskar
06-24-2012, 16:21
It's there.

Populus Romanus
06-24-2012, 17:20
It's there.

Okay, so I must just be logging in at the wrong times.

Oh, and now I have to take that abomination down...:wall:

TinCow
06-27-2012, 13:39
So, anyone have any ideas for another community project?

Maybe not something as large as the Arena, but something extravagant. I was thinking a mountain temple on the Extreme Hills biome. Kind of like a pilgrimage.

Ok, I'm up for another one. I'm done with Diablo 3 and ready to return to building. I still need to do a lot of work on my new home, but that will kind of be a project with no end and I don't mind doing other things in the meantime.

I don't have any specific ideas for a mega-project like the Arena, but it's been my intention to significantly improve the rail network for a long time. That could certainly be a group effort.

Currently, there are two issues with the network. First, its layout means that it only works in a loop format, which makes it very difficult to add new stops that aren't on a direct course. Second, the station stopping and starting mechanisms do not work well, and there are frequent minecart shortages at many stations. I would like to rebuild the network in a way that would solve these problems.

My current idea is to revamp the system by using this design at all stations:

https://www.youtube.com/watch?v=asFgsGfsB8o

With this fix applied as well:

https://www.youtube.com/watch?v=MUcdgNSaNYc

Using stations like that instead of our current ones achieves two things. First, it looks a lot nicer. Second, it completely eliminates the need for a looped network because it can handle 4 destinations from each station. That means that each station can then have 4 different rail lines leading into it, which allows for a modular web network which is extremely easy to expand. If you want to add another station to the network, all you need to do is (1) build one of these stations at the new location and (2) run a single track to the the nearest station with an unused rail line slot. This also halves the amount of rail needed for the network, as each link only requires a single track instead of a double. While this imposes a risk of a collision if two people are traveling in opposite directions on the same line, our server population is not really high enough to make this a common occurrence.

However, doing this will require a lot of work. First, we will need to build new stations in the above format at all existing stops. Second, we'll need to replace all the existing double tracks with a single track that is powered in a manner that keeps minecarts moving at full speed regardless of direction. Third, we will need to add new rail lines to places that have previously been omitted due to the looped nature of the network.

In addition, these stations don't solve the minecart supply problem. I don't have any ideas about how to deal with that. The designs I've seen for automated minecart storage systems are all extremely complex and look like more of a pain than they are worth.

Vladimir
06-28-2012, 01:38
For the supply problem each person can easily carry their own cart. It only takes up one inventory slot. You have plenty of cobblestone for construction which should go quick.

Do we have enough gold? Halving the number of lines should recover enough powered rail but I would love to build a coal station or two. I still haven't determined the maximum range on coal-powered carts.

spankythehippo
06-28-2012, 04:53
For the supply problem each person can easily carry their own cart. It only takes up one inventory slot. You have plenty of cobblestone for construction which should go quick.

Do we have enough gold? Halving the number of lines should recover enough powered rail but I would love to build a coal station or two. I still haven't determined the maximum range on coal-powered carts.

The gold could be a problem. In my travels, I've seen everyone's supply of stuff, and it doesn't seem like enough gold for powered rails. I don't know what the yield will be if the lines are halved, but it could be enough, depending on the spacing of the powered rails. I don't know.

TinCow
06-28-2012, 13:04
Well, according to the map there are 711,902 blocks of gold ore in the generated world. I guess we'll just have to do a bit of mining/spelunking.

Vladimir
06-28-2012, 15:18
We could also farm or slaughter zombie pigmen to our delight.

Beskar
06-28-2012, 15:53
9 nuggets to a bar though, which isn't that great.

TinCow
06-29-2012, 21:35
We could significantly reduce powered rail usage by using spin boosters on all lines:

https://www.youtube.com/watch?v=bBiHnP0R6M0

Instead of using manual switches, use a detector rail to automatically start the delay timer and then launch you after you you speed up. Then stick a second detector on the exit to reset the rail for the next cart that comes by. If one booster is not enough to get you all the way there, add another booster along the way. Configuration will be a bit complex since we'll be using a bi-directional single rail instead of a double rail, but it shouldn't be too hard to figure out and would save a lot of resources.

Vladimir
06-30-2012, 00:13
How much more efficient is it than just using powered rails? Can it go just as far using the same number if powered rails in a straight line?

TinCow
06-30-2012, 01:18
Well, in that demo with a 20 repeater delay, he went 350 blocks at near top speed, and stopped around 400 blocks, using only 3 powered rails. Optimal spacing of powered rails (http://www.minecraftwiki.net/wiki/Powered_Rail#Optimal_Use) is 1 every 38 blocks on flat ground. So, to go the same distance of 350-400 using regularly spaced powered rails, you would need about 10 powered rails. The spin booster is certainly not as attractive, and would take some work to integrate into a two-way rail system, but using them would reduce the amount of gold we need by a significant amount (though it would significantly increase the amount of redstone required, for the repeaters).

Vladimir
06-30-2012, 01:37
We have plenty of redstone and Csargo left a bunch of it exposed in his mineshaft. I'm in support.

Csargo
06-30-2012, 07:51
We have plenty of redstone and Csargo left a bunch of it exposed in his mineshaft. I'm in support.

Tis true sadly. I'm a novice when it comes to building anything with redstone, so I've left most of it in the ground. I can start collecting it if necessary since I need to replenish my other resources anyway.

Csargo
06-30-2012, 16:21
I can't connect to the server.

Vladimir
06-30-2012, 18:08
Tis true sadly. I'm a novice when it comes to building anything with redstone, so I've left most of it in the ground. I can start collecting it if necessary since I need to replenish my other resources anyway.

No worries. You did all the hard work in exposing it.

rajpoot
06-30-2012, 18:14
Is it wrong that I find the repeated use of the word exposing funny?

Edit:
I can't connect to the server either.

TinCow
06-30-2012, 19:07
Storms knocked out power to my house. Going on 15 hours now. Reports say it could be days before power is up everywhere. Until power is back, the server is a brick.

Memnon
06-30-2012, 19:28
Just as I was about to finish off my new super-structure... Was the storm really that serious where you are tincow? It passed over us without doing a thing.

TinCow
06-30-2012, 20:47
Just as I was about to finish off my new super-structure... Was the storm really that serious where you are tincow? It passed over us without doing a thing.Trees down everywhere. 1.5 million without power. It was an odd storm, went from nothing to 70mph winds in the blink of an eye. Worst I've seen in DC since the hurricane in 2003.

Vladimir
07-01-2012, 16:14
Okay, we all need to pitch in for a backup generator for TC.

TinCow
07-01-2012, 18:32
I am optimistic it will be back up tonight. However, I was optimistic last night as well.

TinCow
07-02-2012, 05:11
Server (and, more importantly, air conditioning) back up. Router reset has caused new IP: 108.45.80.104

spankythehippo
07-02-2012, 10:12
So, I almost burnt my house down to the ground. Or at least, the wood part of it. Which is most of it.

I was lining my outdoor staircase with Netherrack, but I put it too close to my wooden pillars. It caught fire. My entrance was demolished, and the fire burned through 3 stories.

Damn, this is going to set me back.

https://img69.imageshack.us/img69/1420/20120702190636.png

Vladimir
07-02-2012, 16:21
Server (and, more importantly, air conditioning) back up. Router reset has caused new IP: 108.45.80.104

Yay!

rajpoot
07-02-2012, 19:12
So does anyone have spare sand lying around?

Vladimir
07-02-2012, 19:31
Take it from the sand quarry off the main road. Close to the arena.

Ishmael
07-03-2012, 11:52
TinCow, could I please join this server (username: Aridhol)? I've had Minecraft for about a month now, and hopefully playing online will stop me rage-quitting and starting a new world each time I die :beam:.

TinCow
07-03-2012, 13:08
TinCow, could I please join this server (username: Aridhol)? I've had Minecraft for about a month now, and hopefully playing online will stop me rage-quitting and starting a new world each time I die :beam:.

You have been added. :bow:

spankythehippo
07-03-2012, 13:36
Whoa. I just realised. I'm not even in the whitelist in the OP. I must be special.

Vladimir
07-03-2012, 13:46
Cool. Someone is on the server but I can't see who's on.

rajpoot
07-03-2012, 15:45
Cool. Someone is on the server but I can't see who's on.


Me.
I did not see you log in though, how were you trying to check?

Edit:
Also I could not find the sand quarry you mentioned. :(
Which direction is it in?

Vladimir
07-03-2012, 15:56
I'm using a server status app but the server settings don't let me see who's on.

TinCow
07-03-2012, 16:00
I'm using a server status app but the server settings don't let me see who's on.

What app? I'll take a look at the settings available to make that info visible.

Vladimir
07-03-2012, 17:49
The title should be "Minecraft Server Status." Android app.

Ishmael
07-03-2012, 23:59
You have been added. :bow:

Thanks! I'll try to connect this evening (no guarantees it will work yet, with the shoddy internet out here). Looking at the map, I was thinking of setting up camp, at least for now, on the landward side of the bay between Vladimir and spankythehippo - is that too close to either of you? I'm more than happy to change.

Vladimir
07-04-2012, 00:37
Thanks! I'll try to connect this evening (no guarantees it will work yet, with the shoddy internet out here). Looking at the map, I was thinking of setting up camp, at least for now, on the landward side of the bay between Vladimir and spankythehippo - is that too close to either of you? I'm more than happy to change.

I only care about my partially developed village and desert peninsulas. Later I'll build up and repopulate the village near the arena.

spankythehippo
07-04-2012, 02:17
Thanks! I'll try to connect this evening (no guarantees it will work yet, with the shoddy internet out here). Looking at the map, I was thinking of setting up camp, at least for now, on the landward side of the bay between Vladimir and spankythehippo - is that too close to either of you? I'm more than happy to change.

That is definitely not close to anything. That's a good place to set up camp, since it will make traveling to Vlad's village much easier.

Ishmael
07-04-2012, 10:10
Yes, I'm in!

...whoa, that arena is massive. Who on earth built it?!

EDIT: 2 minutes in and I'm dead already :beam:. Was ambushed by a combined arms team of a zombie, skeleton and creeper whilst trying to make my way around a giant chasm.

EDIT2: Are these sheer cliffs stretching down to bedrock just me? I'm thinking it must be because my connection is laggy or something.

spankythehippo
07-04-2012, 11:13
Yes, I'm in!

...whoa, that arena is massive. Who on earth built it?!

EDIT: 2 minutes in and I'm dead already :beam:. Was ambushed by a combined arms team of a zombie, skeleton and creeper whilst trying to make my way around a giant chasm.

EDIT2: Are these sheer cliffs stretching down to bedrock just me? I'm thinking it must be because my connection is laggy or something.

I think you mean an unloaded chunk. That is a glitch. Bedrock is never open in nature.

TinCow
07-04-2012, 13:35
Yes, I'm in!

...whoa, that arena is massive. Who on earth built it?!

That was a group effort. It was our first 'community' project.

Memnon
07-04-2012, 16:32
Don't worry Ishmael, I die at least once per game... Mainly because I get angry at the mobs and always stand to fight when I should run, but how dare they invade my new Hall of the Ancients! The least they could do is stay in the booby trapped pit I always try to hit them into...

Ishmael
07-05-2012, 11:09
Okay, there's got to be a better way to do this. I'm trying to set up a nether portal connection to my mine (I'll move it over to my house whenever I end up building it). As it stands it's connecting to spankythehippo's Japanese temple, so according to the wiki I need to construct a new portal at the coordinates of my mine divided by 8. So far, so good. However, to get to this point I have to build a tunnel quite some distance over a giant lava lake several dozen blocks down, whilst being constantly attacked by ghasts. I could build it up until I reached the ceiling, but then it would be on a different level to the rest of the portals which would be aesthetically unpleasant. Is there a simple way of doing this that I've overlooked?

TinCow
07-05-2012, 12:44
Nope, that's pretty much it. You're just unlucky to have a spot that's over lava. Try using cobblestone if you're having issues creating the tunnel. It's immune to ghast blasts, so you won't need to worry about getting dropped into the lava.

TinCow
07-06-2012, 00:04
Ugh, August 1st for 1.3. Thought it would be a lot sooner than that.

http://www.mojang.com/2012/07/minecraft-1-3-info-snapshot-w27/

Vladimir
07-06-2012, 00:48
I was going to post that earlier. Lots of changes though. I'm worried my netbook will have an even tougher time.

rajpoot
07-06-2012, 02:13
Tripwire sounds promising. :sneaky:

Also cocoa plants. Yay!

We’ve also added new stairs, new half-slabs, cocoa plants and tweaked dispensers, leaves, cauldrons, levers, gravel, pressure plates, cookies, buckets, boats, minecarts, ice, furnaces… Plus you get magic orbs from mining and smelting (and not just killing monsters)!
I do wonder what the new buckets and furnaces and stuff are about.

TinCow
07-06-2012, 02:42
Buckets are being made stackable. Dunno about the furnaces.

spankythehippo
07-06-2012, 10:20
I realised I made a very big mistake with my house.

The walls of each floor in my house is this formation.

OOOO
OOOO
HHHH
OOOO

Where O is End stone and H is a fence.

I need this:

HHHH
HHHH
OOOO
HHHH
OOOO
OOOO
HHHH
OOOO


Instead of each floor being 4 blocks high, I need it to be 8 blocks high. I have no idea if this configuration is compatible, since I'd have to change the original to see if it works. But I can't afford to spend all those resources, to find out that this doesn't work.

Man, I'm screwed.

TinCow
07-06-2012, 12:45
Build a sample section nearby to test it. If it works, then tear the sample down and reuse the resources.

spankythehippo
07-06-2012, 13:20
Build a sample section nearby to test it. If it works, then tear the sample down and reuse the resources.

Well, I'm building a sample castle. In Creative mode for SSP. So far, the overhangs don't look too good. It's possible that I won't have a 5th floor. Oh man, I had it all planned out.

TinCow
07-06-2012, 13:22
Well, I'm building a sample castle. In Creative mode for SSP. So far, the overhangs don't look too good. It's possible that I won't have a 5th floor. Oh man, I had it all planned out.

If it makes you feel any better, my own error resulted in the loss of the entire Arena several months ago. The thing had to be completely rebuilt from scratch. That​ sucked.

spankythehippo
07-06-2012, 13:43
If it makes you feel any better, my own error resulted in the loss of the entire Arena several months ago. The thing had to be completely rebuilt from scratch. That​ sucked.

Oh yeah, I forgot about that. Damn, that does suck. Mine seems trivial in comparison.

So I figured out what was wrong with my design. It should work now. I hope.

I'll slowly restructure the building. It will be better than tearing it down.

TinCow
07-06-2012, 17:33
Map updated. Lots of new construction to look at in this one. Remember to clear your cache if you have issues with the map loading the new images.

TinCow
07-06-2012, 19:38
So, uh... does this make anyone else feel inadequate?

http://www.escapistmagazine.com/news/view/118296-Minecraft-Renders-Stunning-Game-of-Thrones-Screenshots
http://imgur.com/a/zqtpz
http://mc.westeroscraft.com/press.html

Ishmael
07-06-2012, 23:00
So, uh... does this make anyone else feel inadequate?

http://www.escapistmagazine.com/news/view/118296-Minecraft-Renders-Stunning-Game-of-Thrones-Screenshots
http://imgur.com/a/zqtpz
http://mc.westeroscraft.com/press.html

Yes. Yes it does. :beam:

By the way TinCow, would you have any cobblestone left that I could borrow?

Beskar
07-06-2012, 23:41
So, uh... does this make anyone else feel inadequate?

http://www.escapistmagazine.com/news/view/118296-Minecraft-Renders-Stunning-Game-of-Thrones-Screenshots
http://imgur.com/a/zqtpz
http://mc.westeroscraft.com/press.html

They didn't do it in survival and probably used that 3D render model import thing which many people use.

TinCow
07-06-2012, 23:57
By the way TinCow, would you have any cobblestone left that I could borrow?

Most certainly. I think I've got about 20 chests left.


They didn't do it in survival and probably used that 3D render model import thing which many people use.

Yeah, it's in creative, but it's still massively impressive. The last link has time lapse videos of some of the construction, it was all done in-game. I read somewhere that it took them 7 months just to do King's Landing.

Beskar
07-07-2012, 01:45
Yeah, it's in creative, but it's still massively impressive. The last link has time lapse videos of some of the construction, it was all done in-game. I read somewhere that it took them 7 months just to do King's Landing.

That's good. I have to admit, finding out that the vast majority of the "most impressive words" were simply 3d renders imported into minecraft sored me a little. I am definitely more appreciative of their accomplishment now.

rajpoot
07-07-2012, 03:05
Link to that texture pack. (http://mc.westeroscraft.com/forums/viewtopic.php?f=17&t=1308)

Now what is their server address?

Ishmael
07-07-2012, 08:56
Most certainly. I think I've got about 20 chests left.


Thanks! (also, wow, that's a lot)

TinCow
07-07-2012, 15:35
Ok, I have good news and bad news. The good news is that the first link of the new transcontinental rail system is complete. You can now ride between my underground lair and diain's new castle, complete with the new style rail stations at each end. The bad news is that the cyclotron/spin booster things don't work. Well, they work, but they're not worth using. I don't know if it's something that's changed with patches, or perhaps something about MP, but the cyclotron in my station was not producing much more speed than could be obtained from simply using the exact same number of powered rails with good spacing. Considering it was using 29 repeaters to power up, that's a really, really poor use of resources. So, don't bother trying to use the cyclotrons, just use proper spaced powered rails. For reference, it is very inefficient to place powered rails consecutively, except when speeding up at the very beginning. After that, just use single powered rails at the proper spacing (http://www.minecraftwiki.net/wiki/Powered_Rail#Optimal_Use).

spankythehippo
07-09-2012, 13:22
So, I was wondering. Are NPC villages exclusive to plains and desert biomes? I'm planning on expanding my castle into a castle town, but I have never seen a village in Taiga or any other biome.

Vladimir
07-09-2012, 14:00
Check the Wiki. That may change in 1.3.

Ishmael
07-09-2012, 14:13
I was just running some tests in creative on this (spanky and I were discussing it earlier). So far I've determined that a village built on top of an ocean biome will allow villagers to breed, and I'm pretty sure that they can live in houses of any material (not just wood). Whenever I next have time I'll try some more more terrestrial biomes.

TinCow
07-09-2012, 14:47
After the 1.3 update (which gives the ability the ability to spawn villagers other than farmers) I will be willing to use commands to spawn villagers for people who want to create villages where they do not naturally occur. There are some limitations we run into from having a world that has been created over the course of many, many map seed updates, and I think villages have suffered a bit because of them. Breeding and keeping them alive will be your responsibility, but if you want a basic stock placed somewhere, let me know and I'll pop some come August 1st. So, go ahead and start building any villages you want now... they'll get populated in about 3 weeks.

Oh, btw, I found this site (http://minecraftfurniture.net/furniture) when I was googling for ideas about how to design a closet for my house. There are a lot of really good designs there for decorative stuff, for those who like to make their structures attractive as well as functional.

Ishmael
07-09-2012, 15:09
Thank you for the offer, and thanks for the site! Some very creative designs in there, which I might shamelessly steal adapt.

Vladimir
07-09-2012, 17:00
Once the rail system is set up we can easily ship villagers to where we need them. That is a pain though. There is a single player F3 mod that shows village stats but I don't know if there is one for MP.

TinCow
07-10-2012, 02:59
Tiaexz, I'm working on the next leg of the railroad to the Tavern. I can't finish it off though without building the station, and I'm not quite sure where you'd like it to be placed. If you could mark of an area about 13x13 and indicate which side is the entrance (where people walk in and out), I'd be grateful.

spankythehippo
07-10-2012, 03:23
Once the rail system is set up we can easily ship villagers to where we need them. That is a pain though. There is a single player F3 mod that shows village stats but I don't know if there is one for MP.

Shipping villagers to where we need them. I just thought of something that happened not too long ago.

WWII



@Tiaexz (https://forums.totalwar.org/vb/member.php?u=32704), I'm working on the next leg of the railroad to the Tavern. I can't finish it off though without building the station, and I'm not quite sure where you'd like it to be placed. If you could mark of an area about 13x13 and indicate which side is the entrance (where people walk in and out), I'd be grateful.

I am pretty depressed about my house, so I stopped working on it. If you want, I could help with the railroad.

TinCow
07-10-2012, 03:42
I am pretty depressed about my house, so I stopped working on it. If you want, I could help with the railroad.

Depressed? I just walked over there this evening for the first time, and the place is gorgeous! I think it's one of the nicer structures on the server.

spankythehippo
07-10-2012, 04:57
Depressed? I just walked over there this evening for the first time, and the place is gorgeous! I think it's one of the nicer structures on the server.

Well, it isn't gorgeous anymore. I almost burnt it down. Again. But this time, it's done more damage than before.


Since everyone is telling me that there wasn't anything wrong with my house, I decided to work on the interior. One would think that I would learn from my previous mistake; use Netherrack with care. Nope, I used it. Indoors. The wooden floors caught fire, even though the Netherrack was 3 blocks below it. I guess the fire counts as a block. It took out a huge portion of my floor on all levels, except the top. To make matters worse, the fire caused my game to lag heavily. And 2 skeletons spawned inside my house. It's a miracle I didn't die.

Whatever Minecraft god is out there, I thank you. I was about to use birch planks for my walls. So my entire house would have been made of wood. At least my little problem is fixable.

Beskar
07-10-2012, 05:18
Tiaexz, I'm working on the next leg of the railroad to the Tavern. I can't finish it off though without building the station, and I'm not quite sure where you'd like it to be placed. If you could mark of an area about 13x13 and indicate which side is the entrance (where people walk in and out), I'd be grateful.

I am guessing the best idea would be where the farm used to be. The entrance going off towards the building. Will get around to marking it out.

Vladimir
07-10-2012, 13:18
Spanky: I wouldn't do anything to my testificates that I wouldn't do to my, well, you probably know.

For the fire damage: It's easy to fix. Visit my village. See how I used fireproof wood slabs. Fire and water aren't very realistic but are controllable.

TinCow
07-10-2012, 13:23
Well, it isn't gorgeous anymore. I almost burnt it down. Again. But this time, it's done more damage than before.


Since everyone is telling me that there wasn't anything wrong with my house, I decided to work on the interior. One would think that I would learn from my previous mistake; use Netherrack with care. Nope, I used it. Indoors. The wooden floors caught fire, even though the Netherrack was 3 blocks below it. I guess the fire counts as a block. It took out a huge portion of my floor on all levels, except the top. To make matters worse, the fire caused my game to lag heavily. And 2 skeletons spawned inside my house. It's a miracle I didn't die.

Whatever Minecraft god is out there, I thank you. I was about to use birch planks for my walls. So my entire house would have been made of wood. At least my little problem is fixable.

I've done the same exact thing twice. Once in SSP, in my first attempt to build a really large building, and a second time in Villa TinCow. Both times, I burned up most of a very large wood floor due to placing lava in close proximity. I love lava as decoration, but I'm a lot more careful now about where I use it.

[edit]Map updated again. There's been a lot of construction going on, and I like being able to see it.

Vladimir
07-11-2012, 00:18
Yea. Lots of good construction. I'm tearing up the Arena to get the scoreboard wiring done. It's a mess and takes up a lot of space but I'm almost done with the display controls for one of the boards. I don't think I'll have enough redstone to finish both but we know where to get more. I'd welcome any distraction from the tedium.

Edit: I just had an idea how to clean up and beautify the outside of the Arena: Build a village around it!

rajpoot
07-11-2012, 02:20
Edit: I just had an idea how to clean up and beautify the outside of the Arena: Build a village around it!

Would have to be several villages since the area is just too big for it all to register as one village.

Would be kind of like fledgling Rome. Except that Rome was a city before they made their Colosseum.

spankythehippo
07-11-2012, 02:57
Spanky: I wouldn't do anything to my testificates that I wouldn't do to my, well, you probably know.

For the fire damage: It's easy to fix. Visit my village. See how I used fireproof wood slabs. Fire and water aren't very realistic but are controllable.

I actually thought about using wood slabs. But I have a problem with it. I don't know if it's just me, but wooden slabs are harder to get rid of than obsidian. It takes me about a minute and a half to get rid of a wood slab with a diamond axe. This is a big deal for me, because in SMP, sometimes my guy will place 2 blocks with one click. Which results in two slabs being turned into a full wood block. And it's still difficult to get rid of. Plus, it's a waste of resources, since I can't get the slab back when I "mine" it. It just disappears.

But I guess it's worth it. Since mobs are starting to spawn inside my house, and mobs can't spawn on slabs. I might have enough wooden floors left over from the fire to turn into slabs.

THAT'S IT! Everything is on hold. Imma turn my floor into slabs. Thanks Vlad!


EDIT:


Would have to be several villages since the area is just too big for it all to register as one village.

Would be kind of like fledgling Rome. Except that Rome was a city before they made their Colosseum.


How about turning this area into a city?

https://img803.imageshack.us/img803/7889/snapd.png

rajpoot
07-11-2012, 11:46
spankythehippo

That's a pretty ambitious project. :sweatdrop:
Getting it fully lit itself would be quite a feat, and the lag from so many villagers might be way too much. I think it starts getting pretty serious once the count surpasses 100.

But nonetheless, I'm in favour. However I'll only be able to contribute once I'm finished with my new place.

TinCow
07-11-2012, 11:50
I actually thought about using wood slabs. But I have a problem with it. I don't know if it's just me, but wooden slabs are harder to get rid of than obsidian. It takes me about a minute and a half to get rid of a wood slab with a diamond axe. This is a big deal for me, because in SMP, sometimes my guy will place 2 blocks with one click. Which results in two slabs being turned into a full wood block. And it's still difficult to get rid of. Plus, it's a waste of resources, since I can't get the slab back when I "mine" it. It just disappears.

But I guess it's worth it. Since mobs are starting to spawn inside my house, and mobs can't spawn on slabs. I might have enough wooden floors left over from the fire to turn into slabs.

THAT'S IT! Everything is on hold. Imma turn my floor into slabs. Thanks Vlad!

Youre using the wrong tool. All slabs are mined properly with pickaxes, not regular axes. Use the right tool and they will mine much faster and be recoverable.

Ishmael
07-11-2012, 13:31
My foundations are finished! Now for the remaining 99%....

As an amusing aside, the message on the main menu when I logged off after that read "Finally complete!"

spankythehippo
07-11-2012, 13:37
Youre using the wrong tool. All slabs are mined properly with pickaxes, not regular axes. Use the right tool and they will mine much faster and be recoverable.

Oh, right. Thanks for the heads up. You just saved me a lot of time.

So I went ahead and tore up my floorboards. Now, I have another minor issue. The Crafting wiki shows that the colour of a wooden slab is dependent on it's base wood plank. I'm using pine planks, but the wooden slabs come up as birch slabs. I've tried using other woods, to see if they produce a different colour, but they all give birch slabs. Anyone else having this issue?

EDIT: Not a problem. The game only has the one colour. The wiki is one step ahead.

Vladimir
07-11-2012, 13:59
spankythehippo

That's a pretty ambitious project. :sweatdrop:
Getting it fully lit itself would be quite a feat, and the lag from so many villagers might be way too much. I think it starts getting pretty serious once the count surpasses 100.

But nonetheless, I'm in favour. However I'll only be able to contribute once I'm finished with my new place.

It depends on the number of villagers, not the size of the village. Villager numbers are easily controlled. Lighting isn't a problem. Buildings, slabs, and careful planning will get rid of the ugly torch spam that's infesting the server. Dirt slabs no longer exist but carefully constructed green areas, leaf beds/shrubs, and water can be used to get rid of mob spawns.

I'm out of redstone for the scoreboard so I'll jump between mining for more to planning the village, maybe taking breaks to help construct the rail system. There is a subway near the Arena that should be torn up and added to the system. It would still go to the same place.


Oh, right. Thanks for the heads up. You just saved me a lot of time.

So I went ahead and tore up my floorboards. Now, I have another minor issue. The Crafting wiki shows that the colour of a wooden slab is dependent on it's base wood plank. I'm using pine planks, but the wooden slabs come up as birch slabs. I've tried using other woods, to see if they produce a different colour, but they all give birch slabs. Anyone else having this issue?

EDIT: Not a problem. The game only has the one colour. The wiki is one step ahead.

Just remember that every block has the correct tool. You can remove stone by hand if you want to but will destroy it. I'm looking forward to multi-colored slabs and stairs. You can still have wood and wool floors, just be smart about it. I also like slabs because they open up interesting design possibilities.

TinCow
07-11-2012, 14:04
Oh, right. Thanks for the heads up. You just saved me a lot of time.

So I went ahead and tore up my floorboards. Now, I have another minor issue. The Crafting wiki shows that the colour of a wooden slab is dependent on it's base wood plank. I'm using pine planks, but the wooden slabs come up as birch slabs. I've tried using other woods, to see if they produce a different colour, but they all give birch slabs. Anyone else having this issue?

EDIT: Not a problem. The game only has the one colour. The wiki is one step ahead.

There will be different colors based on the type of wood once 1.3 is released.

spankythehippo
07-11-2012, 14:36
It depends on the number of villagers, not the size of the village. Villager numbers are easily controlled. Lighting isn't a problem. Buildings, slabs, and careful planning will get rid of the ugly torch spam that's infesting the server. Dirt slabs no longer exist but carefully constructed green areas, leaf beds/shrubs, and water can be used to get rid of mob spawns.

I'm out of redstone for the scoreboard so I'll jump between mining for more to planning the village, maybe taking breaks to help construct the rail system. There is a subway near the Arena that should be torn up and added to the system. It would still go to the same place.



Just remember that every block has the correct tool. You can remove stone by hand if you want to but will destroy it. I'm looking forward to multi-colored slabs and stairs. You can still have wood and wool floors, just be smart about it. I also like slabs because they open up interesting design possibilities.

I have a bit of redstone if you want. I'll leave it outside the spawn zone/noob hotel thing.

I thought that wooden slabs could be efficiently chopped down with an axe since they're made of... well... wood.


There will be different colors based on the type of wood once 1.3 is released.

So do the different slabs have their own ID? If it does, I might as well start the floor now, instead of waiting for the 1.3 release.

Vladimir
07-11-2012, 14:51
I'm only worried that wood slabs will eventually be combustible. Then I'm screwed.

Thanks for the redstone. I'm estimating that it will take at least a chest full to finish. I saw your castle too. It looks like you're planning an invasion of my desert biome. I need to build my defenses!

Beskar
07-11-2012, 14:57
There will be different colors based on the type of wood once 1.3 is released.

That already exists. Unless me using Sproutcraft client already colours the wood.

TinCow
07-11-2012, 15:25
Er... something's getting wood colorization in 1.3. Stairs maybe?

Beskar
07-11-2012, 17:03
Here are a couple of screenshots. I would recommend picking up the texture pack I use though for your clients, makes a nice difference. (I use 128 version)

Here is what it looks like in default textures for me -
https://i.imgur.com/Yufva.png

Or with my Texturepack (http://bdcraft.net/download-purebdcraft-texturepack-for-minecraft) -
https://i.imgur.com/tCtjg.png

Ishmael
07-11-2012, 21:56
I've got a few stacks of redstone in the chests in my mine if you like Vlad - as long as you leave one stack for me you can take the rest. It's not much, but it all adds up :yes:.

TinCow
07-11-2012, 22:18
How about turning this area into a city?

https://img803.imageshack.us/img803/7889/snapd.png

For the record, I'm in favor of urbanizing the area indicated. It might be nice to have a dense concentration of structures in one area. That location is already the heart of the server, so it makes sense to do it there if we're going to do it anywhere. It doesn't need to be all NPCs, we could confine them to a couple sectors or something... but a generalized building program where people create random structures there might be fun. We could lay out a road grid in the area, with pre-set 'lot' sizes, and then people could pick any empty lot and build anything they want on it, as long as it fits. The idea would be to eventually fill up the entire area with fun things to look at.

Vladimir
07-11-2012, 22:19
Thanks much.

All wood slabs should be one color in less you're using snapshots.

Memnon
07-11-2012, 22:20
For the record, I'm in favor of urbanizing the area indicated. It might be nice to have a dense concentration of structures in one area. That location is already the heart of the server, so it makes sense to do it there if we're going to do it anywhere. It doesn't need to be all NPCs, we could confine them to a couple sectors or something... but a generalized building program where people create random structures there might be fun. We could lay out a road grid in the area, with pre-set 'lot' sizes, and then people could pick any empty lot and build anything they want on it, as long as it fits. The idea would be to eventually fill up the entire area with fun things to look at.

That's a really cool idea, but how would we divide what we already have into grids? It's pretty much a conglomeration of different ideas in its current stage.

Vladimir
07-11-2012, 22:42
For the record, I'm in favor of urbanizing the area indicated. It might be nice to have a dense concentration of structures in one area. That location is already the heart of the server, so it makes sense to do it there if we're going to do it anywhere. It doesn't need to be all NPCs, we could confine them to a couple sectors or something... but a generalized building program where people create random structures there might be fun. We could lay out a road grid in the area, with pre-set 'lot' sizes, and then people could pick any empty lot and build anything they want on it, as long as it fits. The idea would be to eventually fill up the entire area with fun things to look at.

I'm glad you suggested grids. I was worried about people knowing where they can build. I'm generally in favor and think we can make some interesting small to moderate sized buildings.

TinCow
07-11-2012, 23:52
I'm glad you suggested grids. I was worried about people knowing where they can build. I'm generally in favor and think we can make some interesting small to moderate sized buildings.

Grid sizes could vary as well, with space for large, medium, and small structures. Just find a lot that fits what you want to do and start building. It would take some work to get the grid itself laid out, as I think it would be important to make the 'roads' which divided it all up look nice, but that should be a relatively simple project. It would certainly be a decent use for all my cobblestone.

Vladimir
07-12-2012, 00:09
That's what I was thinking; using surplus resources.

spankythehippo
07-12-2012, 02:20
Should there be a theme for the buildings? Just plain, or culturally unique?

Should we level the entire area, or should we use the terrain? I say use the terrain. Otherwise it will look bland. And it will require more work to level.


Oh yeah. I reckon there should be several major buildings. Like a Town Hall, a Library, a Hospital. Something like that.

Memnon
07-12-2012, 05:11
Should there be a theme for the buildings? Just plain, or culturally unique?

Should we level the entire area, or should we use the terrain? I say use the terrain. Otherwise it will look bland. And it will require more work to level.

Oh yeah. I reckon there should be several major buildings. Like a Town Hall, a Library, a Hospital. Something like that.
I'd like the idea of certain styles in a part of the city, like a roman quarter, but I think we're going for an individual style sort of thing.

spankythehippo
07-12-2012, 06:14
I'd like the idea of certain styles in a part of the city, like a roman quarter, but I think we're going for an individual style sort of thing.

Well, instead of lots being worked on by a player, what about allocating an entire section of the city to a player?


By the way, I had an interesting dream last night. Due to the immense amount of ball talk in the Backroom, my dream was oriented around boners. And this server.

In my dream, I constructed a cobblestone penis on the statue outside the Arena. With a flick of a switch, multiple pistons worked together to make the flaccid penis into an erect one.

I tried reconstructing it in Creative mode, but it failed. Just thought you guys should know ~;) .

TinCow
07-12-2012, 12:42
I'm pretty sure that the mechanism would be larger than the member. Not practical.

FYI, I am having some lighting and electrical work done on my office today. It will almost certainly require the local breaker to be flipped, which will turn off the server. Apologies in advance if the server goes down while you are online, or if it's down while you try to connect. The work shouldn't take more than a few hours, and the server will definitely be back online by this evening EDT. There may be additional downtime for further electrical work on Friday or Saturday, but it should be pretty brief.

[edit] Ok, turns out that other work around the house is going to be done first. So, the server won't be impacted today. It will certainly be offline for some portions of tomorrow though.

spankythehippo
07-13-2012, 12:44
I feel so inferior, both musically and Minecraftally.


https://www.youtube.com/watch?v=8doeAlaeNaI

rajpoot
07-13-2012, 13:17
I feel so inferior, both musically and Minecraftally.

-snip-

Now that, is awesome.
I got to look into this note block thing. I got a bunch in the chests at the old place, but I got bored quickly.

TinCow
07-13-2012, 16:01
Music isn't always that hard to do. Connecting the notes is super easy, it's just a question of running a since redstone connection that runs through the whole thing, with repeaters interspersed to ensure that the notes play in sequence. In addition, the note block settings actually correspond to proper musical notes (http://www.minecraftwiki.net/wiki/Note_Block#Music), so all you need to do is get some sheet music and then set each block to the proper note setting. So, basic tunes can be done without much difficulty. The hard parts are getting the timing right when the music doesn't have a constant pace. Where it speeds up, slows down, and plays multiple notes in faster or slower sequences, or simultaneously, you need custom timing that is indeed difficult. In addition, it's hard to configure the music system so that the entire song can be heard from a single location. As each note needs its own block, a full length song will take up a lot of space, which makes it difficult, if not impossible, to listed to from one location. That's why you see people moving along the music machinery in most of the song videos.

TinCow
07-13-2012, 18:05
Electrical work is starting in my office now. Server will be offline for a few hours. It will be back online later tonight.

Server is back up now. It will have to go offline for a short while tomorrow as well.

Vladimir
07-13-2012, 21:28
Thanks for the updates. Hopefully the IP doesn't change again.

TinCow
07-14-2012, 13:26
Sever offline now for work. Should be back in a few hours.

Vladimir
07-14-2012, 13:49
Someone put a lot of hours in yesterday. I couldn't get to my computer but noticed it using the app.

spankythehippo
07-14-2012, 13:54
Someone put a lot of hours in yesterday. I couldn't get to my computer but noticed it using the app.

I was on for quite a while. I've been relying on Csargo's farms for sugar cane and wheat, so I decided to make my own farm. My sugar cane farm is operational, but inefficient and incomplete. I'm going to build another one, and 3 wheat farms.

TinCow
07-14-2012, 14:20
Someone put a lot of hours in yesterday. I couldn't get to my computer but noticed it using the app.

New rail system is complete to Scienter's floating castle. You can now ride from there all the way to my new place. I'm considering rerouting the section from the pyramid to the lighthouse to stop at the arena. Might be a good idea to make the arena an extra large hub station, with more lines linking in there.

spankythehippo
07-14-2012, 14:33
New rail system is complete to Scienter's floating castle. You can now ride from there all the way to my new place. I'm considering rerouting the section from the pyramid to the lighthouse to stop at the arena. Might be a good idea to make the arena an extra large hub station, with more lines linking in there.

Goddamn, how long is the journey? I don't think I've ever used the rail system, except when I first joined the server. Mainly because I didn't need to travel. But now, I'm probably gonna be travelling by minecart a lot. I could just sit in my minecart, and get off my PC to get some food or whatever. A nice long scenic train ride.

Memnon
07-14-2012, 14:36
The one between dlain's new castle and tincow's is almost 10 minutes of track, or at least it took up most of the day phase. Personally I feel it's quicker just to travel through the nether, albeit much riskier.

TinCow
07-14-2012, 15:10
It's definitely faster to use the nether, but there's something about rail travel that is just fun. The world doesn't seem complete without a rail network, even if most people use the nether.

Vladimir
07-14-2012, 15:13
I like the security and reliability of the rail. Maybe we should of built an obsidian track n the Nether. I like the idea of using the arena as a hub and don't mind the long ride.

Having everything interconnected on the map feels good too.

TinCow
07-14-2012, 19:48
Server is back up. I do not anticipate any more downtime. Thanks for your patience.

TinCow
07-14-2012, 21:34
Ok, the railroad is now function as far as the Pyramid, though the pyramid does not have a new station yet. On looking at the link between the Pyramid and the Lighthouse, I'm inclined to knock the whole thing down. The Arena really needs a station, and it's the perfect spot for a large hub. We could build an underground mega station at the Arena. That station could then link to the noob hotel, the lighthouse, and the pyramid, with further room for expansion. Doing so would make more sense than the current arrangement, which bypasses the Arena entirely and passes over Chuchimp's place without stopping. I think a central hub like this would be more useful, particularly if we're going to urbanize the area round the arena.

Vladimir
07-14-2012, 23:34
Having the Arena serve as a grand central station is a good idea. However instead of going under and worrying about running into the underground construction already there, we could use the empty outer ring. There's nothing there but dirt and torches now and it needs something. The circular shape is perfect.

TinCow
07-14-2012, 23:42
Having the Arena serve as a grand central station is a good idea. However instead of going under and worrying about running into the underground construction already there, we could use the empty outer ring. There's nothing there but dirt and torches now and it needs something. The circular shape is perfect.

Too late, already dug out most of the underground station. No worries about hitting any of the wiring though, I made it deep enough to go under it.

Next time we're both on, I'd like you to show me how the score board wiring works. There's got to be a way to compress it a bit so that it doesn't project out into the seats and bust through the exterior wall.

Ishmael
07-15-2012, 03:14
In regards to my own small railway (to my sand quarry), I was wondering what the best way to start a minecart moving is? I tried elevating a block with a sticky piston but it didn't do anything (and destroyed the rail on the way down), and toggling a powered rail on with a lever had a similar lack of success. Any ideas?

Memnon
07-15-2012, 03:22
I use a button next to a bunch if powered rails, modeling after the setup in most of the rail stations, and it works pretty well for me.

TinCow
07-15-2012, 03:34
Yes, a powered rail or two with a button on the wall next to it. That will power the rail and accelerate you. The only thing you need to do after that is make sure it moves you in the right direction. There are two easy ways to do this. The first is simply to put a block behind the last powered rail, and place the cart on the rail next to the block. The cart will then move away from the block. The second way is to put the powered rail on a slope and place the cart on the sloped rail (it will not move until you hit the button, as powered rail is a brake without power going to it). Then get in and hit the button. The cart will then move in the downhill direction.

TinCow
07-15-2012, 03:51
Vladimir

Ok, I take it back... compacting that circuit is really, really hard. You may not want to hear this, but I think the best solution would be to make the scoreboard at the lowest level. The circuit looks very simple if there's sufficient room behind it. The problems with trying to jam it into a rather shallow area, which is what's happening at the top of the arena. If it was placed on the opposite side of the arena, towards the bottom, it wouldn't interfere with much of anything and there would be tons of room behind it for wiring.

spankythehippo
07-15-2012, 11:10
Oh yeah, Tincow. A friend of mine is slightly interested in joining the server. He hasn't played Minecraft since Alpha, but he might join. His username is Sazak.

TinCow
07-15-2012, 13:22
His username is Sazak.

Whitelisted.

Vladimir
07-15-2012, 13:51
Thanks TC. I might play around with an idea i had of folding the lines over themselves. I'll try to experiment with that today. If not, the remaining numbers need only 8 or 9 blocks of room and should only slightly affect the outter wall.

spankythehippo
07-15-2012, 15:40
TC, for the rail stations, is there an ideal number of lines going through each station?

Oh, and I also need gold ingots for the powered rails. Anyone have some?

Vladimir
07-15-2012, 15:51
I have a few. Need to go Nether hunting.

TinCow
07-15-2012, 18:19
TC, for the rail stations, is there an ideal number of lines going through each station?

Oh, and I also need gold ingots for the powered rails. Anyone have some?

For the basic stations, I do the 3 line version which is built in the tutorial. 3 lines allows for the station to be the middle stop on longer line, while still leaving room for a spur to come off later. Since our entire existing network was linear, there isn't much demand at the moment for stations with more capacity than that. The stations are also pretty easy to expand, so I don't think there's much point in going over 3 lines anywhere. The exception to that is the Arena, since it's intentionally being built as a hub.

Gold is an issue pretty much everywhere for the rails. I largely depleted my stock building the new rail segments. At this point, I think the easiest thing to do is rip up the existing track. Since there are two tracks on each leg now, ripping them both up and replacing them produces a surplus of rail.

Vladimir
07-15-2012, 19:49
I decided to stop crying and finish the wiring. We can work on the looks later.

TinCow
07-15-2012, 20:50
I decided to stop crying and finish the wiring. We can work on the looks later.

Please try and avoid doing too much damage to the arena, particularly the outer wall. Irregularities in the outer wall really stand out.