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View Full Version : Reworking the mercenary and factional status...



Arjos
06-27-2012, 23:33
Lately many players have noticed strange arrangements or decisions, regarding the factional/mercenary picks...
So I thought we could start gathering sources, discuss changes etc, in order to collect more accurate rosters...


New idea

Speaking with Kival, he proposed a 10 factionals minimum, 4 mercenaries maximum and 10 allies (new category) maximum.
What to do think?

I can agree with it, but it's a lawyer technicality, that basically allows what I had in mind, but preserves from nonsensical spams that some players might've used...

Arjos
06-28-2012, 00:03
The biggest controversies are going to be:

- What exactly constitutes a mercenary?
- Should autonomous subjects be considered factional or mercenary?
- Should nominal overrule, or very limited (for example few months or just two years), still count as factional?
- Should we consider the largest expansion in the EB's timeframe, as our limit for factionals, or the "homeland"?

I have my own opinions, but I think we should reach an accepted agreement in the community ^^

Arjos
06-28-2012, 18:59
No need...

Brave Brave Sir Robin
06-28-2012, 19:30
Hmm, I just did every unit so here goes. If you'd like to parse through it Arjos go ahead. A few things you may like to revise anyway. I'm just here to do the grunt work.

Epeiros
Teceitos - Merc
Galathraikes - Merc
Agrianikoi - Merc
Lugoae - Merc
Boii Ciingetos - Merc
Uridusios - Merc
Taxeis Triballoi - Merc
Thraikioi Rhomphaiaphoroi - Merc
Peltastai Makedonikoi - Factional
Thraikioi Doryphoroi - Merc
Hoplitai Haploi - Factional
Gaeroas - Merc
Cordinau Orca - Merc
Hypaspistai - Factional
Illyrioi Thureophoroi - Factional
Keltohellenikoi Hoplitai - Factional
Phalangitai Deuteroi - Factional
Aichmetai Leukanoi - Factional
Thureophoroi - Factional
Hoplitai - Factional
Pezhetairoi - Factional
Thorakitai - Factional
Chaonion Agema - Factional
Sphendonetai - Factional
Toxotai - Factional
Akontistai - Factional
Peltastai - Factional
Thraikioi Hippeis - Merc
Hippeis Tarentinoi - Factional
Somatophylakes Strategou - Factional
Hippeis - Factional
Prodromoi - Factional
Hetairoi Aspidophoroi - Factional
Lonchophoroi Hippeis - Factional
Molosson Agema - Factional
Elephantes Indikoi - Merc
Hippakontistai - Factional
Galatikoi Kluddolon - Merc
Pezoi Brettioi - Factional
Hastati Samnitici - Factional
Illyrioi Paraktioi - Factional
Enoci Curoas - Merc
Samnitici Milites - Factional
Phyletichoi Illyrioi - Factional
Misthophoroi Toxotai Kretikoi - Merc
Misthophoroi Thraikioi Peltastai - Merc
Illyrioi Hippeis - Factional
Hippeis Tarantinoi (Merc) - Merc
Misthophoroi Hippeis - Merc
Misthophoroi Thaikioi Prodromoi - Merc
Hippeis Thessalikoi - Merc
Curepos - Merc
Eqvites Campanici - Merc

Lusitanians
All factional except:
Enoci Curoas
Cuerpos
Qala'im Balearim

Ptolemioi

Anatolikoi Phyletai - Factional
Uazali - Factional
Ioudaioi Taxeis - Factional
Machimoi - Factional
Lugoae - Merc
Pantodapoi - Factional
Aichmetai Noubaioi - Merc
Galatikoi Klerouchoi - Factional
Galatikoi Tindanoae - Merc
'Hanatim Kushim - Factional
Gaeroas - Merc
Machimoi Phalangitai - Merc
Hoplitai Troglodutikes - Factional
Keltohellenikoi Hoplitai - Factional
Thureophoroi - Factional
Hoplitai - Factional
Klerouchoi Phalangitai - Factional
Pezhetairoi - Factional
Thorakitai - Factional
Klerouchon Agema - Factional
Basilikon Agema - Factional
Sphendonetai - Factional
Toxotai - Factional
Akontistai - Factional
Spendonetai Rhodioi - Factional
Bnei Shevet 'Arabim - Factional
Aithiopikoi Toxotai - Factional
Peltastai - Factional
Toxotai Syriakoi - Merc
Machimoi Hippeis - Factional
Aithiopikoi Hippeis - Factional
Thraikioi Hippeis - Merc
Somatophylakes Strategou - Factional
Prodromoi - Factional
Hetairoi Aspidophoroi - Factional
Agema Klerouchon Hippeon - Factional
Lonchophoroi Hippeis - Factional
Galatikoi Lavotuxri - Factional
Hetairoi - Factional
Pilei Ya'ar Libim - Factional
Elephantes Hulaioi Liboukoi - Factional
Hippakontistai - Factional
Parashim 'Arabim Meguiasim - Factional
Galatikoi Kluddolon - Merc
Enoci Curoas - Merc
Aithiopikoi Machairophoroi - Factional
Qala'im 'Arabim - Factional
Misthophoroi Toxotai Kretikoi - Merc
Misthophoroi Thraikioi Peltastai - Merc
Curepos - Merc

capomafioso
06-29-2012, 04:16
my revisions of AS and epeiros, possibly not correct.
Epeiros:

Keltohellenikoi Hoplitai - Factional
Taxeis Triballoi - Factional
Hoplitai - Factional
Elephantes Indikoi - Mercenary
Pezoi Brettioi - merc - i dont recall that epeiros was ever allied with the brettioi in fact i recall that the tarantinioi called in epeiros to help fight against them
Hastati Samnitici - merc - same as above
Samnitici Milites - merc - ""
Thraikioi Prodromoi - merc - i just plain disagree, i dont think epeiros owned thracian lands
Thraikioi Hippeis - merc ""
Thraikioi Peltastai - merc - ""
Hippeis Thessalikoi - Mercenary

i feel that as far as AS goes, all galatians should be mercs, IIRC galatia was a mostly autonomous region, also it was claimed by pontos aswell, also as far as gameplay goes i kind of prefer them that way for some reason
Arche Seleukeia:

Anatolikoi Phyletai - Factional
Lugoae - merc
Galatikoi Kuarothoroi - merc
Galatikoi Tindanotae - merc
Gaeroas - merc
Galatikoi Lavotuxri - merc
Galatikoi Kluddolon - merc
Keltohellenikoi Hoplitai - merc
Thraikioi Hippeis - merc - i dont think AS moved into thrace and held those lands long enough
Thraikioi Peltastai - merc
Harmata Drapanephora - Factional
Elephantes Indikoi - Mercenary
Elephantes Kataphraktoi Indikoi - Mercenary
Hippakontistai - Factional
Kôfyârên-î Verkhânâ - Factional
Shipri Tukul - Factional
Gund-î Nîzagân - Factional
Toxotai Kretikoi - merc - they were well known mercenaries

i might be wrong so just tell me if i am

gamegeek2
06-29-2012, 08:44
Arjos, why are we making a bunch of GREEK units factional for the DACIAN/GETIC faction?

Arjos
06-29-2012, 10:35
i dont recall that epeiros was ever allied with the brettioi in fact i recall that the tarantinioi called in epeiros to help fight against them

Taras called for help against the SPQR, but after few months people from Samnium and neighbouring communities, abandoned Roma to join Pyrros, who promised them local autonomy...
Now I know this happened few years prior to the EB start date, but imo in EBO that isn't such a big deal, especially when we have factions like the KH owning troops from poleis/leagues that were never part of the KH...
But this one is the only point that could go down...


i just plain disagree, i dont think epeiros owned thracian lands

Pyrros was both hailed and later conqueror of the Kingdom of Makedonia, while it's not sure how far south his dominion stretched (Gonatas always regrouped), he most certainly held the north and in Upper Makedonia there were Thraikioi...


i feel that as far as AS goes, all galatians should be mercs, IIRC galatia was a mostly autonomous region, also it was claimed by pontos aswell, also as far as gameplay goes i kind of prefer them that way for some reason

We have examples of Galatikoi siding with usurpers and for example after the treaty of Apamea, they didn't "revolt" against Antiochos Megas for a missing payment (if the Basileus was robbing temples, surely he couldn't pay them), instead the Galatikoi were attacked by Vulso, for the sole reason of having helped Antiochos. In my view all of this points to a symmachia and not to a status of misthophoroi. Some of them were still up for hire, but the tetrarchy (or at least one of the four cantons) always sided with whomever was in power in Anatolia...
Pontos did own the land, because Mithridates invited most of the nobility and assassinated them, but this happened decades after the aforementioned events...

Fact is there were a lot of highland communities and poleis that gained an autonomous status in Anatolia through diplomacy or political choices made by Basileis and the Galatikoi were just one of the many...
Not to mention military settlers and their descendants...


i dont think AS moved into thrace and held those lands long enough

Roman intervention, was mostly due to Antiochos reclaiming the lands of his Progonoi, among these was Thraike, which he secured in 196 BC, refounded Lysimacheia and expanded further north, gaining oaths of allegiance: that gives 6 good years of Seleukid rule...


Kretikoi were well known mercenaries

We know that many Kretikoi went as far as living in Antiocheia and Alexandria, also there are examples of symmachia, like with Doson and there were the so called Neo-Kretikoi, who depending on interpretations, could very well have been Asiatikoi armed and trained in the cretan manner...


Arjos, why are we making a bunch of GREEK units factional for the DACIAN/GETIC faction?

The consensus me and Rob reached so far, was to consider the largest territorial expansion, during the EB time frame, as the base for factional units: Burebista did capture and control all the land from Slovakia to the Black Sea, Kallatis and many other greek colonies were part of that...

Brave Brave Sir Robin
06-29-2012, 14:49
Eh, I didn't say that all units within the largest territorial expansion should be factional though...

Arjos
06-29-2012, 14:56
He did capture the cities and occupied them, what should we make of that then?
Note for example I didn't add Bouiroi, because they left or were killed...

In this case, Pontos Euxinos Greeks co-existed with Getae for a long time, the latter were even recognized as friends and protectors centuries before Burebista...
Would he pay for their services? I don't think so, they would just get their share of the loot...

But if we want factional to be strictly denoting ethnicity, well let's get ready for 3 Karti factional units at best lol

Brave Brave Sir Robin
06-29-2012, 21:39
The thing with Epeiros is this however. When Pyrrhus controlled Makedonia, he took the title of King of Makedonia rather than making Macedon part of Epeirote territory. Essentially in my opinion, his faction at that point would be Makedonia rather than Epeiros, probably since the title being King of Macedon held much more weight than that of Epeiros. I don't think Epeiros should have factional access to Thracians because of this.

Also I don't think that mercenaries in our sense would be the same as mercenaries in real life. It includes those sure, but also would include soldiers who would not necessarily be common in the armies of said factions. The labels of Factional and Mercenary are themselves misleading.

Arjos
06-29-2012, 21:56
So in our time frame Roma was mostly a republic, imperial units are so unusual they become mercenary? XD
Armoured Keltoi were so unusual they gotta be mercenaries lol

Anyway Pyrros holding two titles and one supersiding the other makes me laugh, he was Basileus, how much land he held that was up to his conquests...
Frankly with both him and Gonatas claiming Makedonia: gah :P

If the consensus is to follow such gamey definitions, I just have no clue what unit is what...

Brave Brave Sir Robin
06-30-2012, 06:10
Bah, its hard to explain what I mean but when I say uncommon I mean that typically you would not find such units in an army, it would only be while campaigning outside the homelands, in nearby regions, etc.

I'm actually for gameyness in this instance. The only real difference between Makedonia and Epeiros if we followed through on this would be a few units here and there (Hetairoi, etc.) and the fact that Epeiros gets way more choices than Makedon. I understand your approach Arjos, but I feel we are better off leaving more clear divisions between factions rather than making them more similar.

Arjos
06-30-2012, 12:05
There are italic, illyrian, thessalikoi, thorakitai, hysteroi: lots of differences...
We are speaking of Epeiros and Makedonia, not two regions with the world between them XD

Those Thraikioi units are just perfect for Thracians and Paeonians...

The Celtic Viking
06-30-2012, 15:36
There are italic, illyrian, thessalikoi, thorakitai, hysteroi: lots of differences...
We are speaking of Epeiros and Makedonia, not two regions with the world between them XD

Those Thraikioi units are just perfect for Thracians and Paeonians...

Going only by the examples you've made here, you will notice though that this is 8 units for Epeiros and 2 units for Makedonia, one of which is a phalanx and the other currently being a 100-mnai-and-2-morale-less version of Mollosson Agema...

Arjos
06-30-2012, 15:45
Going only by the examples you've made here, you will notice though that this is 8 units for Epeiros and 2 units for Makedonia, one of which is a phalanx and the other currently being a 100-mnai-and-2-morale-less version of Mollosson Agema...

I'll just delete all this, the consensus is gamey pick and choosing and that's well up to your moods XD

Kival
06-30-2012, 19:52
I'll just delete all this, the consensus is gamey pick and choosing and that's well up to your moods XD

Gah, you got moody here. Let's evaluate things first. I think your definition is problematic but Robin's one is too gamey for me.

Arjos
06-30-2012, 19:56
I think your definition is problematic

What's problematic about a king of a region, being able to raise troops from that region? XD
The only part I would've agreed with is that unfortunately as of 272 BC epeirote possessions in Megale Hellas were minimal at best...

Kival
06-30-2012, 20:17
I would like to force players to use core troops. That's why I would advocate three categories: core/factional, regionals/allies, merc/very-shorttime-allies. Possible would be rules:

1.) 10 core min., 10 allies max., 4. merc max.
2.) 12 core min., 8 allies max., 4 merc max.
3.) 8 core min., 12 allies max., 4 merc max.

About the detailed number, we might have to discuss further but I never liked it to categorize merc and short-time-allies together with regional troops and long time allies.

vartan
07-01-2012, 01:32
Also I don't think that mercenaries in our sense would be the same as mercenaries in real life. It includes those sure, but also would include soldiers who would not necessarily be common in the armies of said factions. The labels of Factional and Mercenary are themselves misleading.

This, basically. Thanks for bringing this up Rob, because I was foolish enough to assume people approach the labels the same way I do (and perhaps you as well, apparently). That is, these are labels. They are categorically different for administrative purposes in the case of EBO, not different for purposes one would find in reality (i.e., representing hired warriors). These labels are here so you as a player know when you have or have not surpassed the limit on that unit type (i.e., merc).

Yavana
07-01-2012, 10:49
Agriankioi mercs? NO WAY!!!;o Your list just nerfed epeiros so hard robin its beyond redemption...;o

Brave Brave Sir Robin
07-01-2012, 14:25
Agriankioi mercs? NO WAY!!!;o Your list just nerfed epeiros so hard robin its beyond redemption...;o

Agriankioi were loyal to Makedonia, not necessarily to Epeiros. And I made units like Samnites factional. Samnites are better than Agriankioi. Anyway, don't bother with that list since we haven't decided anything as of yet.

Kival
07-01-2012, 14:35
And I made units like Samnites factional. Samnites are better than Agriankioi.

Depends. Against heavily armoured units, Ariankioi are of course better than Samnites. The Samnites also suffer under the use of the kopis... still I have no problem with that.

The Celtic Viking
07-01-2012, 15:29
Yeah, because of the kopis I'd pick the Agrianians over Samnitici Milites any day: they've ap, they're cheaper, they've better morale, and did I point out that the kopis is crap? :tongue:

Brave Brave Sir Robin
07-01-2012, 16:01
Bah, there is hardly a noticeable difference between the kopis and a celtic longsword, a weapon that is a proven winner.

The Celtic Viking
07-01-2012, 16:09
No, you're being fooled by their stats. Spears are much better vs low armoured units than the kopis is, as the Thorakitai Hoplitai vs Milnaht tests that Kival and I made showed (with the spear they defeated Milnaht, with the kopis the Milnaht kicked their arses). That's why you only saw me use those Thorak Hops in the first few battles in last month's tournament, since that was before we made the tests.

Arjos
07-01-2012, 16:11
Yeah, kopis at best has 10 attack...
In the end an elite kopis is like a kardaka longsword: awful :D

Brave Brave Sir Robin
07-01-2012, 22:44
True, I don't think the kopis attack ratings were changed once AP was taken away. If we were going to keep them without ap, perhaps 0.2 with an attack bonus of +2 would be better?

Though I have to say I was never disappointed in the performance of Samnites or Pedites Extraordinarii. Perhaps the Thorakitai Hoplitai problem is rather one of spear/sword units. I've always found Mori Gaesum to be under performing as well. And Kardaka longsword deserves its own tier of awfulness along with the Babylonian mace. 8 attack? Gross.

Arjos
07-01-2012, 22:50
Gaesum are fine imo, and I'd prefer the kopis with AP instead...

The Celtic Viking
07-02-2012, 00:40
I don't know that I prefer kopis with ap, or at least not as they were before as they did use to be a little OP.

In any case, I doubt it's anything to do with spear/sword and I think GG2 was more likely correct when he said it was an animation issue. I did make another quick test though, which I will equally quickly grant as imperfect since it was vs AI and with general units, however, what I did was to give Samnitici Milites the stats and formation of Thorakitai Hoplitai. The only difference was the javelins, though I changed to 1 volley and 1 attack (since they shouldn't get that advantage, and the result was they killed none with javs). The Samnitici Milites got their asses kicked, killed 20 and lost 71. Went slightly better for the Milites when I controlled them, though that was because the stupid AI kept disengaging and recharging (something it didn't do with the Milites), which is when the Milites did their extra kills (amongst them the Milnaht general... sigh...). Until they started doing that, however, the Milnaht were doing just the same as they had when I controlled them, and they still won in the end.

Arjos
07-08-2012, 16:55
I would like to force players to use core troops. That's why I would advocate three categories: core/factional, regionals/allies, merc/very-shorttime-allies. Possible would be rules:

1.) 10 core min., 10 allies max., 4. merc max.
2.) 12 core min., 8 allies max., 4 merc max.
3.) 8 core min., 12 allies max., 4 merc max.

About the detailed number, we might have to discuss further but I never liked it to categorize merc and short-time-allies together with regional troops and long time allies.

So no opinion whatsoever with this guys? :O

gamegeek2
07-08-2012, 23:40
I pushed a simplification of composition rules and you guys come up with this? Gah!

If we want we can redefine factionals to a narrow group of units and expand the number of nonfactionals players can bring, this would probably have a similar effect to what Kival wants without creating more classifications.

Vega
07-18-2012, 09:02
Who set Steppe Riders for Pontus factional list thats totaly nosense

vartan
07-19-2012, 01:41
Who set Steppe Riders for Pontus factional list thats totaly nosense

EB team has a respectable awareness of geography, I must insist.

http://en.wikipedia.org/wiki/Pontic-Caspian_steppe

Vega
07-19-2012, 08:44
EB team has a respectable awareness of geography, I must insist.

http://en.wikipedia.org/wiki/Pontic-Caspian_steppe

I see but that makes pontus as steppe faction what is not so historical, i miss legacy rules... :S

Arjos
07-19-2012, 14:29
Ahm, read again about Mithridates Eupator, Vega XD

Kival
07-19-2012, 14:39
Who set Steppe Riders for Pontus factional list thats totaly nosense

They used "steppe riders" or "horse archers" quite extensively. As the factional lists obviously do not only contain core troops but also some kind of long term allies or often used mercenaries, that's not really unusual.

Brave Brave Sir Robin
07-19-2012, 15:26
Mithradates and his son Pharnaces both held last ditch hopes to raise armies of Sarmatians and Scythians in order to reconquer Pontos. Though their dreams of reconquest failed, they both managed to raise substantial armies from allied steppe tribes.

Arjos
07-19-2012, 15:29
The best one was the alliance with the Bastarnae to march through the Balkans and attack Italy itself :P
But hey, pretty much every great ancient commander has such stories right before his death ^^

vartan
07-19-2012, 18:52
The best one was the alliance with the Bastarnae to march through the Balkans and attack Italy itself :P
But hey, pretty much every great ancient commander has such stories right before his death ^^

I'm looking forward to reading Ancient Kamikaze: How Ancient Leaders Became Ancient Lunatics, by Arjos Suadurix (forthcoming).

Arjos
07-19-2012, 19:21
I'm being serious here lol
Alexandros, Caesar, Mithridates, Trajan just on top of my head, I'm sure there are more, before their deaths, have rumors and plans for major invasions...

vartan
07-23-2012, 17:55
I'm being serious here

Me too...

*suspenseful music*