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View Full Version : English Invisable Navy in "Gold"? (not the VI part)



LordK9
07-03-2012, 22:51
I had a navy unit in the two sea zones adjacent to Flanders (as did the French) and three times, I was attacked from Wessex by the English with the survivors making it back. Later, I saw them attack the French cross channel without a single English fleet. Version 2.0. Is this a known bug?

Dellathane
07-03-2012, 23:10
And who are you, who takes such an interest in the affairs of foreign powers so far from your lands? :clown:

But seriously I'm confused which faction are you? Are you sure they didn't just attack across the landbridge to Flanders? Though I thought having the sea section blockaded by an enemy fleet prevented you using the land bridge. I might well be wrong.

Trapped in Samsara
07-04-2012, 09:51
Though I thought having the sea section blockaded by an enemy fleet prevented you using the land bridge. I might well be wrong.

Hi

Hmmm... I don't think having a fleet in a sea zone traversed by a landbridge interdicts enemy troop movements across the landbridge.

But I'm not 100% certain.

Best regards
Victor

Sapere aude
Horace

Gilrandir
07-04-2012, 10:49
Hi

Hmmm... I don't think having a fleet in a sea zone traversed by a landbridge interdicts enemy troop movements across the landbridge.

But I'm not 100% certain.


I am. Its like a land border, so nothing can prevent you (or your enemy) from crossing this land border.
But Dellathane is right, LordK9's message is very confusing. To get an answer the latter should specify the position.

Dellathane
07-04-2012, 11:29
I thought having the sea section blockaded by an enemy fleet prevented you using the land bridge

Obviously just wishful thinking on my part. Though it is very strange to have such a link across the Channel, when it has such historical renown for disrupting invasion fleets in both directions. My invented solution seemed like a decent compromise. That's probably why I believed it in the first place.

Trapped in Samsara
07-04-2012, 14:31
"...it is very strange to have such a link across the Channel, when it has such historical renown for disrupting invasion fleets in both directions.

Hi

Not so sure.

It didn't stop Russell "Robin" Crowe and Kate "Marion" Blanchett having to fight off the Frenchies on the beaches below the white cliffs of Dover!

Best regards
Victor

Sapere aude
Horace

LordK9
07-04-2012, 19:02
I'm the Danish King, rightful ruler of all Britain after Knut the Great. :)

I actually didn't know there was a land bridge there - that was the first thing I thought and I looked for the marker but didn't see any. Probably was close to bed time or something.

Plato
07-04-2012, 21:19
Though it is very strange to have such a link across the Channel, when it has such historical renown for disrupting invasion fleets in both directions.
I'd contend that that's more myth than fact. Between 1066 and 1588 no-one really attempted an invasion of a unified England - they'd land in one of the rebellious nations (Wales or Scotland) and attempt to rally an army there.

Though sometimes they'd catch sight of Welsh women and promptly surrender (Battle of Fishguard (http://en.wikipedia.org/wiki/Battle_of_Fishguard), Legacy section).

Dellathane
07-05-2012, 00:59
I had never heard of that battle. Thanks for the link. To be honest the only examples I had to backup my sweeping statement were the duke of Normandy's long wait for a favourable wind in 1066 and the fact that D-day is called D day, and not A day.

I feel quite out historied here. What happened in 1588? oh, wait... internet

LordK(nut?)9, does that landbridge explain all then? And I think it would be in the Danes best interests to snoop on the quarrelling maritime powers of Europe, so forgive my assertions earlier :medievalcheers:

LordK9
07-05-2012, 21:55
Well, I am a nut but the "K" isn't short for Knut :). I train dogs as a hobby. Knut the Great is just a wonder with me. He was King of England and Denmark but seems largely ignored by the British to the point of saying that the only English king called 'the great" was Alfred. Now playing as the Danes, I just HAD to refer to him.

drone
07-06-2012, 17:38
I believe the landbridge is there for the AI. A few people have removed the bridge and the AI factions just can't cope. I imagine the English would have a hard time of it to start, split across the Channel.

daigaku
07-06-2012, 21:24
Hi LordK9,

yes for sure it´s the land bridge. I always remove the Sardinia-Corsica one, Flanders-Wessex, Sicilia-Naples, Morocco-Granada, and Morocco-Cordoba. The only one to stay is Denmark-Sweden - one can cross that one with a dinghi(?) still today. Try that with the Channel or at Gibraltar......

greetings daigaku

DEB8
07-07-2012, 00:15
I imagine the English would have a hard time of it to start, split across the Channel.

My first ( and only to date ) full campaign was as the English (I had to really). It was not too bad, but I had to ignore the "bonus" for capturing Ireland ( when it became available ) as I had no way to get there, not having built any Fleets by that point in time. So I conquered France first and Ireland later. Not very historical that....

As to deleting the English Channel land bridge ( in modding ), I think that would make life for England almost impossible. Ships have travelled this "route" since the earliest of days. I think the Land Bridges are not totally about the short distance involved, but also reflects local shipping circumstances. It's not really the same point, but despite the presence of the English Navy in the 1700 / 1800's, smugglers regularly sailed between the continent and Southern England and vice versa.

Maybe the game needs Land bridges, but should have the risk of a Storm "sinking" part or all of any army crossing via them...

LordK9
07-08-2012, 06:50
I'll throw my two cents in for what its worth. I've played war games for many years dating back to when they were maps on a table with little cardboard squares for playing pieces. For a crossing arrow to be historical, it should be no wider then a large river. However, a game has to be playable so sometimes short cuts are needed. I think this is the case here. Splitting a nation in two affects happiness as they are split from their king. I believe this is the reason for many of the crossing arrows. The English would be facing early rebellions as would the Almohads. The Danes and Sicilians would have little to do. I think it is merely a playability decision. If I were to delete the arrows, I would want ships as starting units.

Gilrandir
07-08-2012, 10:13
If I were to delete the arrows, I would want ships as starting units.

The English do have ships as starting units, the Sicilians are very likely to have them (never tried them but soon I will). Not so sure about Almohads. But a sudden gale sinking the ship (even if there is one) will cause serious loyalty crisis, so I support your reasoning.

Trapped in Samsara
07-09-2012, 13:54
I've played war games for many years dating back to when they were maps on a table with little cardboard squares for playing pieces.

Hi LordK9

Ah yes. SPI, Avalon Hill, Games Designers Workshop. Hex maps. Hours spent carefully chopping those little cardboard squares out of their sheets with a scalpel, then lovingly arranging them into the multi-compartment trays.

Praying to the God of Dice...

Thems were proper games.

Best regards
Victor

Sapere aude
Horace

DEB8
07-17-2012, 00:57
The English do have ships as starting units, the Sicilians are very likely to have them (never tried them but soon I will). Not so sure about Almohads. But a sudden gale sinking the ship (even if there is one) will cause serious loyalty crisis, so I support your reasoning.

It's been a while since I played my "ENGLISH" campaign, but as I recall they do most definately NOT start with Ships ( unless of course you are starting in the High or Late periods, rather than the Early one )! I yearned to capture Ireland once it had come up as a province that you got "bonus points" for. I could not for quite a while, as it took a long time to build up a province to the level required for a port to be built ( and even longer before ships became available ). The English certainly could DO with starting with ships....

A Gale sinking a ship and causing a loyalty crisis is historically accurate. I.E. The sinking of the White Ship on 25th November 1120. This brought about the death of the King's ( Henry I's ) eldest son. This, in due course, led to the Civil War/s between the Empress Matilda ( NOT Matilda of Bologne as listed in the game ) and Stephen of Blois ( later Stephen I ); when Henry I eventually died ( 1st December 1135 ), as he had no male heirs. And what's a game without a few unusal crises to liven things up !

DEB8
07-17-2012, 01:12
Hi LordK9

Ah yes. SPI, Avalon Hill, Games Designers Workshop. Hex maps. Hours spent carefully chopping those little cardboard squares out of their sheets with a scalpel, then lovingly arranging them into the multi-compartment trays.

Praying to the God of Dice...

Thems were proper games.

Best regards
Victor

Sapere aude
Horace

The best of times , the worst of times.....

Anyone get Avalon Hill's Struggle of Nations ? [ Napoleon's 1813 Campaign .]
Now the Movement counters here were SMALL ( circa 8mm x 3mm ); as the large two part map had circa 5mm hexs !!
Thankfully it was NOT a paper map !!

drone
07-17-2012, 05:55
It's been a while since I played my "ENGLISH" campaign, but as I recall they do most definately NOT start with Ships ( unless of course you are starting in the High or Late periods, rather than the Early one )! I yearned to capture Ireland once it had come up as a province that you got "bonus points" for. I could not for quite a while, as it took a long time to build up a province to the level required for a port to be built ( and even longer before ships became available ). The English certainly could DO with starting with ships....
According to the startpos files, the English get a Caravel based in Wessex in High, and Caravels based in Wessex and Northumbria in Late, but no ships in Early. :bow:

ferdi
07-17-2012, 22:14
Play "xl" mod. which land bridges removed.

Gilrandir
07-24-2012, 13:25
It's been a while since I played my "ENGLISH" campaign, but as I recall they do most definately NOT start with Ships ( unless of course you are starting in the High or Late periods, rather than the Early one )!
I meant the high campaign. It's been a long while since I started in early, so I apologize for my mistake. And drone had more to say.

DEB8
07-29-2012, 01:17
I meant the high campaign. It's been a long while since I started in early, so I apologize for my mistake.

That's OK.

[ I suspected as much anyway, but thanks for confirming it. ]