View Full Version : Rome 2 - SCREENS
KLAssurbanipal
07-05-2012, 23:45
https://i.imgur.com/Cw1fX1o.jpg
https://i.imgur.com/ggVtHaj.jpg
https://img651.imageshack.us/img651/2860/epicguy.png (https://imageshack.us/photo/my-images/651/epicguy.png/)
https://img51.imageshack.us/img51/3292/newphotou.png (https://imageshack.us/photo/my-images/51/newphotou.png/)
https://img72.imageshack.us/img72/792/newphoto1q.png (https://imageshack.us/photo/my-images/72/newphoto1q.png/)
Those new ones, are they real?
quadalpha
07-06-2012, 02:55
Those new ones, are they real?
Look like magazine scans.
KLA (just realized the irony of that name :P), could you tell us where you found those pics please?
KLAssurbanipal
07-06-2012, 07:11
These screens are real. Magazine scans. :)
Peasant Phill
07-06-2012, 11:16
https://img51.imageshack.us/img51/3292/newphotou.png (https://imageshack.us/photo/my-images/51/newphotou.png/)
I don't doubt that these images featured in a magazine, though I still suspect that these aren't gameplay footage.
In the picture above an elephant is grabbing a soldier with his trunk. Also there seems to be a lot of difference in quality/color within the pictures.
I think that some magazine has altered a few things to spice up some existing pictures.
LeftEyeNine
07-06-2012, 12:37
Looked like matte-painting and/or CGI cinematics to me.
Looks like in-game shots to me (filtered through printing on paper, and then photographing with a camera). The men are formed as you would expect them in-game, particularly the Carthaginian archers on the wall. Yeah, it's better graphics than we've seen so far in a TW game, but that's what happens with every game. The elephant trunk thing would be just another scripted combat animation.
The colors look too brown, like a modern FPS game. Was hoping for realistic colors.
Jack Lusted (CA) has said they are in fact screenshots from the seige of Carthage.
However it is clear that filters have been used on (especially) the bottom three.
KLAssurbanipal
07-09-2012, 17:46
https://img835.imageshack.us/img835/9481/street1usqpo.png (https://imageshack.us/photo/my-images/835/street1usqpo.png/)
https://img835.imageshack.us/img835/9481/street1usqpo.png (https://imageshack.us/photo/my-images/835/street1usqpo.png/)
Thanks KLA.
lol pushing over the edge animation XD
quadalpha
07-09-2012, 19:57
https://img835.imageshack.us/img835/9481/street1usqpo.png (https://imageshack.us/photo/my-images/835/street1usqpo.png/)
Fus! Ro! Daahh!
Ibn-Khaldun
07-09-2012, 23:45
Those pictures are really nice!
Those buildings on the left do not look like walls... yet there are clearly defending archers on them, and legionaries are capable of getting on top. So, looks like there will be defensible structures inside the city. That pleases me.
Those buildings on the left do not look like walls... yet there are clearly defending archers on them, and legionaries are capable of getting on top. So, looks like there will be defensible structures inside the city. That pleases me.
Improved garrison mechanics from ETW/NTW, looks like! If the AI is smart enough to use it without getting confused, this will be a very welcome feature.
Barkhorn1x
07-10-2012, 21:39
Improved garrison mechanics from ETW/NTW, looks like! If the AI is smart enough to use it without getting confused, this will be a very welcome feature.
Yea, unit pathing has never been CA's strong suite.
rickinator9
07-14-2012, 16:40
Am I able to put magazine scans here? I don't really feel like cropping out the images they have. The magazine has a particular screen of two ships colliding with eachother.
Yea, unit pathing has never been CA's strong suite. I disagree.
For all the problems we're well aware of CA is still the only developer who has been able to path thousands of units in real-time without grinding to a halt & while keeping relatively good & simple control.
Nobody else even comes close to matching CA's masterful pathing.
andferpa
07-15-2012, 17:13
Am I able to put magazine scans here? I don't really feel like cropping out the images they have. The magazine has a particular screen of two ships colliding with eachother.
As long as they don't say that it is not allowed for copyright, it should be ok.
quadalpha
07-15-2012, 20:49
I disagree.
For all the problems we're well aware of CA is still the only developer who has been able to path thousands of units in real-time without grinding to a halt & while keeping relatively good & simple control.
Nobody else even comes close to matching CA's masterful pathing.
Who else has tried to path thousands of units in real-time?
Pretty much nobody.
Its a really difficult problem which either nobody else is prepared to try to tackle or simply other devs lack the vision of scale to even consider it.
Anyway, this is a Screens thread and it lacks the HQ versions of the first two screens so from here they are in 1920*800:
http://www.rockpapershotgun.com/2012/07/02/total-war-rome-2-preview/
6311 6312
(with really small thumbnails for some reason :boxedin: )
rickinator9
07-16-2012, 14:08
Images are quite large(more that 2000x2000) so I will put them in spoilers. This scan is from a dutch magazine, so I don't expect it to be read a lot. It does have a unique image on the second page.
Page 1
https://i1155.photobucket.com/albums/p543/rickinator9/PURTW2P1001.jpg
Page 2
https://i1155.photobucket.com/albums/p543/rickinator9/PURTW2P2001.jpg
Very cool the ramming ship, thx for the scans ricki ^^
cunctator
07-16-2012, 20:27
The ships look very good. Notice that the small galleys have no mast and no ship is carrying sails, thus hopefully it will be possible to lower mast before battle and have the option to leave the sails ashore as it was done historically.
Barkhorn1x
07-16-2012, 21:50
I disagree.
For all the problems we're well aware of CA is still the only developer who has been able to path thousands of units in real-time without grinding to a halt & while keeping relatively good & simple control.
Nobody else even comes close to matching CA's masterful pathing.
And I disagree as - sure they do OK when the lines are relatively neat - but when things get jumbled up the pathing breaks down. How many routing men have gotten clean away because of issues with pathing. ETW was horrible in this regard. TWS2 is better but still has issues.
I never said its perfect, everyone knows it isn't but still its better than anyone else has done.
Also I like to abstract that sort of thing as guys who just plain got away, it happens in war.
Barkhorn1x
07-17-2012, 17:47
I never said its perfect, everyone knows it isn't but still its better than anyone else has done.
Also I like to abstract that sort of thing as guys who just plain got away, it happens in war.
I get you but I need CA to do better. Historically the route phase in ancient battles was the real casualty generator and this should be reflected in the game.
cunctator
07-17-2012, 23:32
It is already reflected in game, if anything CA should make it easier for routing troops to escape. By keeping few cavalry in reserve to cut down routers I can routinely annihilate entire armies with few losses in any Total War game. Something that rarely happened in history as long as one side was not surrounded.
In RTW it was absurdly easy to kill routing soldiers. A quick swipe with a cav unit and that was it. Was a big change compared to old MTW.
rickinator9
07-18-2012, 11:27
Newest rally point has 2 screens in it:
https://www.youtube.com/watch?v=QVqb4eUBsgw&feature=g-u-u
Newest rally point has 2 screens in it:
Came here to share it, saw that you had beaten me to the punch. Well done, sir, well done!
quadalpha
07-18-2012, 17:19
So pretty. I tried to take screenshots from the video and put them up so you won't have to sit through two silly men BSing, but couldn't. Actually, having seen that video, I'm slightly worried they've just put things in just for OMGawesome value that seems to do it for the majority of the .com forum demographic.
So pretty. I tried to take screenshots from the video and put them up so you won't have to sit through two silly men BSing, but couldn't. Actually, having seen that video, I'm slightly worried they've just put things in just for OMGawesome value that seems to do it for the majority of the .com forum demographic.
6336
6337
here you go.
I got them at 1920*1080 (~2.5MB each .png)
63436344
The Blind King of Bohemia
07-19-2012, 14:07
Screens look pretty impressive. As long as it isn't complete garbage like the first Rome was, I'll be happy
Barkhorn1x
07-19-2012, 17:47
In RTW it was absurdly easy to kill routing soldiers. A quick swipe with a cav unit and that was it. Was a big change compared to old MTW.
It shouldn't be easy to kill guys running away in terror? Who knew?
;)
A nice making-of-music video:
https://www.youtube.com/watch?v=w7eCgmRaiKg
GenosseGeneral
07-20-2012, 16:36
The helmets of some of the Carthaginan soldiers in the second screenshot remind me of EB's iberi milites' helmets.
6362
Probably not the best picture.
KLAssurbanipal
07-22-2012, 22:19
https://img444.imageshack.us/img444/2948/n22lzd6k.jpg (https://imageshack.us/photo/my-images/444/n22lzd6k.jpg/)
Our very own Jack Lusted being interviewed for a podcast.
https://www.youtube.com/watch?v=RVG_mEoWgNg&feature=youtu.be
Dear me, I do not like what he suggests about the Egyptness of the Ptolemies. While certainly there should be some native troops and natives in hellenistic troops, but it seems to suggest that there will be some ancient anochronistic egyptian elements as well that are merely there to 'spice' up the game. As if simple native troops, elephants, Galatians, nubians and Ethiopians wouldn't be able to spice the roster up, if it would even need that.
~:(
And I was so happy seeing rather accurate Iberians.
cunctator
07-24-2012, 20:22
Yeah, that sounds not good. I wonder what kind of units they have in mind to fight against other factions accurately researched forces. Again something inspired by "The Mummy" movies or maybe something accurate from the New Kingdom era?
I can't understand why they believe that fake or time traveling Egyptians will add anything to the game. In no other Total War game they added ahistorical nonsense units just because they are "iconic". Empire did not have Conquistador like 16th century Spaniards and Napoleon no late 19th century Prussians wearing the Pickelhaube (http://en.wikipedia.org/wiki/Pickelhaube). Why not simply make a Bronze Age Total War next if Bronze Age Egyptians are that important for success?
Also the promised a mix between historic Ptolemaic Egyptian units as well as the more "fanciful" types before (https://forums.totalwar.org/vb/showthread.php?27785-Hope-for-Egypt&p=421720#post421720). I hope it will not end as last time.
I hope he simply meant more egyptian culture (having the Ptolemaioi not a clone faction of say Makedonia), coupled with quite some Machimoi, Aithiopikoi and Noubaioi :)
Yeah, that sounds not good. I wonder what kind of units they have in mind to fight against other factions accurately researched forces. Again something inspired by "The Mummy" movies or maybe something accurate from the New Kingdom era?
I can't understand why they believe that fake or time traveling Egyptians will add anything to the game.
Simply because that's how the vast majority of people not particularly well versed on history will think about Ancient Egypt. We're part of a very small minority that thinks historical accuracy leads to more fun and educational gains. Meanwhile the vast majority of people have a concept of ancient egypt as shown by Hollywood, so they will expect that when playing Egypt, they can actually play as the Egypt they know, not another Greek clone. And since they expect that, at least from a business prespective, that's what they get, as it will make them more satisfied with the game. We're lucky as it is that the game already has Parthia in it to make the "OMG, PERSIANS/ARABS" nation, otherwise I'm pretty sure that the Seleucids would also be fielding imortals and bedouin camel riders by the thousands. And we're equally lucky that since there are no preconceptions in regards to Carthage to go by (The only remote thing most people know about Carthage is some general guy called Hannibal and possibly that Rome fought against Carthage), so CA could make them a bit more realistic.
They are not trying to educate anyone on history, they are making a game for fun based on the (mis)conceptions that the Western society at large has on those classical times. Filthy unwashed barbarians (Most of them clones to each other), Proto-historical Egyptians, normal tone americanized voices for the Romans whereas silly english accents for all other cultures, etc, etc.
The Blind King of Bohemia
07-27-2012, 18:11
Dear me, I do not like what he suggests about the Egyptness of the Ptolemies. While certainly there should be some native troops and natives in hellenistic troops, but it seems to suggest that there will be some ancient anochronistic egyptian elements as well that are merely there to 'spice' up the game. As if simple native troops, elephants, Galatians, nubians and Ethiopians wouldn't be able to spice the roster up, if it would even need that.
~:(
And I was so happy seeing rather accurate Iberians.
Mate what time in the video does he discuss Egypt? I just can't be arsed listening to it all!
Fisherking
07-28-2012, 14:47
You know that the Ptolemaic Egyptians employed a fair number of Gauls in their army don’t you?
They used them as their shock troops. They imported a bout 4000 for starters and formed a Gaulic colony intermarrying with the natives. In later years the composed well over half of the Egyptian Army.
I don’t know that is something he is talking about but it is something different.
The Stranger
07-28-2012, 15:55
they are the galatians moros mentioned.
cunctator
07-29-2012, 21:45
Mate what time in the video does he discuss Egypt? I just can't be arsed listening to it all!
About 16:10 to 17:15
truth1337
07-31-2012, 19:27
Wow, beautiful! Been away from the TW scene for a while, after the first Rome and EB. Then I bought Empire at low price recently, but was somewhat annoyed by the easy exploits coming from infinite artillery ammo.
But I'm really looking forward to Rome2, Rome is always my favorite historical scenario. Will be interesting to see how much they choose to be inspired by the amazing EB, and go for a more non-roman centric history based representation of the barbarian factions. Above all, I hope the same rich variety between barbarian factions featured in EB will be present in Rome2. If not, I thoroughly hope the engine will allow the EB heroes to do their great work.
New pics:
https://i.imgur.com/dIxQ92w.jpg
https://i.imgur.com/7YB2nsi.jpg
https://i.imgur.com/zWpUAlI.jpg
https://i.imgur.com/IuHuZ0H.jpg
Beside the first, which although has nice skins, all it gives me is: that's not how you use it :P And the elephants look rather indian to me...
I really like the Hastati (I think they are) in the third one, look really accurate and I wonder how the fortifications will work in building them or if they will just spawn in sieges...
Also the fire looks pretty authentic ^^
Fisherking
08-15-2012, 16:33
... :P And the elephants look rather indian to me...
Didn’t you know that the big elephants of ancient times were the Asian Elephants?
The elephants used mostly in Carthage and Egypt were smaller forest elephants of a type that are now extinct. They only stood about 8 feet tall but there are still accounts of them carrying towers on their backs.
The large Syrian Elephants are also extinct now. They were said to stand as much as 15 feet at the shoulder and were as large or larger than the biggest African Bush Elephants.
It is thought that a couple of these big elephants were in the ones Hannibal brought across the Alps. They were very prized as war elephants, larger than the ones remaining in India and the far east today.
That's Carthage in 148 BC, as you said there should be forest elephants instead (if at all!)...
Good point for the Syrian imports though (it's even possible that they were indian elephants, brought there or raised in Syria), but as a very small minority in a carthaginian army...
Still I wouldn't like to see all elephants in the game being indian...
Especially the body paint, doesn't look like a lybian or phoenician motive...
Barkhorn1x
08-15-2012, 19:55
I love the ramshackle look of the siege towers. Those things were not built to last after all.
hhmmm...they are pretty, but there are some worrying historical inaccuracies. Am I wrong, or are they portraying the falcata as being of far lower quality steel than the Roman swords. I thought that the Romans were pretty amazed when they found out how high quality the Spanish falcatas were. They were also typically ornamented too I had read. Why does the one in that first pic look like it is made of some pretty crappy metal by a mediocre smith? Am I just reading too much into that?
Honestly, I really don't care how many screens they put out. I just wanna see a video. Don't get me wrong, I would rather they didn't rush the game, but that is the media I am dying to see.
Well at the start of the 3rd Punic war the Carthaginians handed over all their main war gear & had to quickly manufacture new gear when the Romans demanded such extreme peace terms, so it may be legit in that context.
Also that may just be either a 'militia' quality blade (better weapons from upgraded weaponsmiths) or simply covered in blood/damaged from the battle.
Afaik ornamentations were on the scabbard and handle, not on the blade. And as hoom said it was something typical of the noble classes...
Those in the picture look like a rather regular mercenary band of Caetrati...
New pics:
https://i.imgur.com/dIxQ92w.jpg
https://i.imgur.com/7YB2nsi.jpg
https://i.imgur.com/zWpUAlI.jpg
https://i.imgur.com/IuHuZ0H.jpg
Wow, that's some pretty serious scenery porn. Now if they pay as much attention to the gameplay & AI as the visuals, I'll be a happy Klingon. ~:)
Screens look pretty impressive. As long as it isn't complete garbage like the first Rome was, I'll be happy
Whatcha talkin bout willis?
Rome:TW was the best one in the entire series. Only real contender to that crown is Shogun 2.
Rome:TW was the best one in the entire series.
I think you'll find that quite a few of us (especially here at the Org) disagree with that assertion...strenuously. ~;)
In fact, I found Rome to be far and away the worst game in the entire series. Even Empire wasn't as bad, and that's saying a lot.
I think you'll find that quite a few of us (especially here at the Org) disagree with that assertion...strenuously. ~;)
In fact, I found Rome to be far and away the worst game in the entire series. Even Empire wasn't as bad, and that's saying a lot.
Rome was my favorite, and Empire was my second favorite. (once the major bugs were fixed)
Rome had major modding capabilities, and the mods for it were better than for any Total War ever. I never buy a CA game (or most any game for that matter) for its vanilla gameplay. I always mod it myself and download other people's mods. The last time I played RTW unmoded was a few weeks after I bought it. I mostly play my own gameplay mods which I am in a constant cycle of tweaking and changing, and sometimes play other high quality mods like Roma Surrectum (my fav TW mod ever made...though the balancing sucks :P That is not a problem though, as I just rebalance it myself, just like with vanilla).
To me, vanilla rarely matters when judging a game. Its modding potential is the main thing I judge it on.
RTW was a setting that I loved, with the highest modding potential of any TW war game in TW history. Also, the graphics potential were good enough for me. (look what Roma Surrectum did with it. I wouldn't care if the new TW games looked just like that)
Empire had guns, had the US, and had US Marines. Enough said. I always edit it to change unit balance to make it more realistic, so I can play it happily for hours.
Askthepizzaguy
08-20-2012, 18:50
I think you'll find that quite a few of us (especially here at the Org) disagree with that assertion...strenuously. ~;)
In fact, I found Rome to be far and away the worst game in the entire series. Even Empire wasn't as bad, and that's saying a lot.
You could win literally every single battle by fielding any cavalry in a straight line, and rushing forward; with the exception of phalanxes. Then you needed cavalry with a few experience points and took some losses, but... you... still... won...
Don't get me wrong. With house rules and Rome: Total Realism, you could enjoy that game. But Rome was broken.
You could win literally every single battle by fielding any cavalry in a straight line, and rushing forward; with the exception of phalanxes. Then you needed cavalry with a few experience points and took some losses, but... you... still... won...
Don't get me wrong. With house rules and Rome: Total Realism, you could enjoy that game. But Rome was broken.
Only vanilla Rome. Seriously though, how many people played MTW and RTW in their Vanilla forms? My guess is that not many did.
quadalpha
08-20-2012, 22:00
Only vanilla Rome. Seriously though, how many people played MTW and RTW in their Vanilla forms? My guess is that not many did.
To be fair, you can't really judge a game except in its vanilla form.
To be fair, you can't really judge a game except in its vanilla form.
Not really, as its moddability is part of what makes it a game. As a modder, that is mostly what I judge a game on.
If I judged just on vanilla, Empire would probably be my favorite. Yet, I have spent many more hundreds of hours and gotten much more enjoyment playing RTW than ETW. I think that it is completely fair to judge a game by its modding potential, because otherwise, I am not judging what makes me enjoy it.
quadalpha
08-20-2012, 23:43
Not really, as its moddability is part of what makes it a game. As a modder, that is mostly what I judge a game on.
I'm not really disagreeing with you. I think you probably see my point. Anyway, back to ogling pretty pictures!
Askthepizzaguy
08-21-2012, 01:25
I judge a game in its vanilla form, and I judge a mod by it's modded form.
Being a great modder, you know which games are easy to mod and which you can't mod into something decent. That's good for you as a modder, but it doesn't change the fact that there was no strategy involved in RTW battles. Forcing mass routs was incredibly simple. Cavalry beats everything, even spears? Yep.
And I played M2TW in its vanilla form for years, and now that my computer is back, I still do. It's an awesome game. The official expansions were also nice.
I bought medieval 2 because I enjoyed Rome, but Rome vanilla doesn't hold a candle to M2 vanilla.
The Stranger
08-21-2012, 12:07
Only vanilla Rome. Seriously though, how many people played MTW and RTW in their Vanilla forms? My guess is that not many did.
MTW vanilla was epic man!
im playing vanilla ETW now and its so slow and blurry (which is weird since i run NTW just fine...) i like the scope but its pretty unplayable :S
RTW had an amazing feel to it, but EB made RTW the best. M2TW was good but imo too narrow and too repititive. NTW suffered from the same thing but was even more narrow. I didnt get STW2 cuz of that. but R2TW, it better be good or it will probably be the last TW game ill get.
You could win literally every single battle by fielding any cavalry in a straight line, and rushing forward; with the exception of phalanxes. Then you needed cavalry with a few experience points and took some losses, but... you... still... won...
Don't get me wrong. With house rules and Rome: Total Realism, you could enjoy that game. But Rome was broken.
More than anything else, it was the nonexistent AI and almost-complete lack of immersion that killed Rome for me (although I agree with your above post as well). I can enjoy a game with poor AI or poor atmosphere, but not both.
Only vanilla Rome. Seriously though, how many people played MTW and RTW in their Vanilla forms? My guess is that not many did.
I played -- and loved -- the original MTW for a good 2-3 years before I tried out any of the mods, and I know that was the case for many others as well.
Mods did indeed make Medieval a(n even) better game. However, the difference is it was *already* enjoyable in its vanilla version. Rome was not.
Barkhorn1x
08-21-2012, 17:54
Rome was not.
I have to agree here as so much was lacking:
- the strat and tac AI was a mess
- the Phalanx was especially useless
- Diplomacy? Don't get me started
- too many questionable units
- too many unit inaccuracies
- appauling voice acting = "CCCCRRRREEESSSSHIAANNN AAAARRRSSSHHHRRSSS"
...but I really had a great time with modded versions; SPQR, EB
The Stranger
08-22-2012, 00:17
rome was the first of its kind and i think one could say revolutional with 3d map, ancillary and recruitment system, naval transportation etc etc. yes it was buggy at release and it took a long time for it to get fixed but it was very diverse imo, much more than any game that followed after. except maybe s2tw which i didnt play so i cant say. but i have a tough time to keep nilla and modded rtw versions apart in my memory so maybe im too biased. that lotr mod was also awesome!
The Blind King of Bohemia
08-26-2012, 22:27
Whatcha talkin bout willis?
Rome:TW was the best one in the entire series. Only real contender to that crown is Shogun 2.
The best one of the series? You have to be joking right?
Only vanilla Rome. Seriously though, how many people played MTW and RTW in their Vanilla forms? My guess is that not many did.
Whoa there. If you mean the Org regulars with hundreds or thousands of posts, maybe. But there's no way most of the player base played modded games. Mods are generally played by a small but passionate minority. I'd be surprised if the number of people who bought the game and installed a mod reached 20%. I'd say it's even less than 10%.
Whoa there. If you mean the Org regulars with hundreds or thousands of posts, maybe. But there's no way most of the player base played modded games. Mods are generally played by a small but passionate minority. I'd be surprised if the number of people who bought the game and installed a mod reached 20%. I'd say it's even less than 10%.
I don't know, maybe I just know the hardcore fans, but almost everyone I talk to who plays RTW plays only mods. If they are just casual players, they probably do not even know the difference between realistic and unrealistic anyway, and so they probably would not even appreciate the difference between EB or RSII and vanilla RTW.
KLAssurbanipal
09-24-2012, 11:46
https://imageshack.us/a/img826/395/romem.jpg (https://imageshack.us/photo/my-images/826/romem.jpg/)
First public video.
http://youtu.be/1OHV628oGiU
KLAssurbanipal
09-27-2012, 12:55
First public video.
http://youtu.be/1OHV628oGiU
Thers is the news: https://forums.totalwar.org/vb/content.php
and thread: https://forums.totalwar.org/vb/showthread.php?142532-FIRST-GAMEPLAY!-10
:)
The Stranger
09-30-2012, 22:41
no latin dialogue and command taunts? gah!
almost everyone I talk to who plays RTW plays only mods.
Most of the RTW players whom I know who did not play mods were put off by installers.
Truly, I cannot say enough about the public power of a one-click installer; you would be shocked how many people won't manually unzip some files.
Naturally, the won't-unzip-files players are also the same people who generally play the latest TW game and naught else. But I am convinced (based on no evidence whatsoever) that if they were given a simplified install ...
If those are real screenshots I like the attention to detail they have put in, like the elephant lifting a soldier with his surl. However I dont understand why they put photoshop filters on the screens.
[cF]HanBaal
10-04-2012, 23:57
8)))))))
7349
7350
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quadalpha
10-05-2012, 00:28
HanBaal;2053487674']8)))))))
7349
7350
7351
7352
Goodness, I had no idea the harbour at Carthage was like that. *wikis*
I'm sick to death of Carthage and Rome. I want to bloody see some units from Germanic and Celtic factions, or from Parthia.
HanBaal;2053487674']8)))))))
7349
Seeing this picture, I remember a documentary that I saw some time ago, which described the harbour of Cartage exaclty as it is shown here.
:2thumbsup:
This harbour must have been unique for the time in that it was closed and allowed a large fleet to be protected both from attacks of other ships as well as from the eyes of scouts, thereby keeping the true size of the Cartagian fleet secret. Must have been one of the reasons for Cartagian naval superiority in the Med at the time.
I also like the look of the other pictures. They have the dark, leather and wook kind of feel to them, that I have been missing in the first RTW title.
I'll never be sick of seeing Carthage :crazy:
Yes, Carthage port looked much like this.
7365
They seem to be rather overdoing the verticality & underplaying the horizontality but thats more or less understandable/acceptable.
Interestingly the archaeology indicates this format of harbor was only actually built between the 2nd & 3rd Punic wars when Carthage was banned from owning a military fleet as terms of the treaty that ended the 2nd Punic war.
Those elephants are inaccurate.... but everything else appears to be right. I hope our little mod isn't eclipsed :(
Those elephants are inaccurate.... but everything else appears to be right. I hope our little mod isn't eclipsed :(
I hope it is.
I hope it is.
Any particular reason?
Because EB is awesome.
It would mean that CA did their research properly & made some better design decisions this time -> Rome2 would then be properly awesome out of the box :rtwyes:
Don't forget that EB was initially launched as an attempt to provide CA with additional historical info to help them make Rome1 not as cartoony/ahistorical as it was shaping up to be.
For Rome2 to eclipse EB2 would in my opinion be the ultimate complement to the hard work & vision of the EB team over the years, proof that proper history can be more fun than burning pigs :bow:
BroskiDerpman
11-22-2012, 18:11
Shamfrul Displray Vuk!
I stopped trying to play vanilla TW games after Europa Barbarorum. :bow:
Askthepizzaguy
11-22-2012, 19:14
"Shamefur dispray" you mean?
:chinese:
Warning: this post is offensive because it contains the following- politically incorrect Japanese stereotypes, grammar/spelling Nazism, a politically incorrect smiley face which is labeled "Chinese", an apparent confusion relating to the difference between Japanese and Chinese, a politically incorrect reference to Nazism, and an overly-lengthy explanation of the joke.
I would like to distance myself from this post, as I find it offensive and don't really appreciate the humor.
BroskiDerpman
11-23-2012, 23:56
EDIT whoops! Typed the wrong response and just noticed!
KLAssurbanipal
02-13-2013, 13:37
http://i6.minus.com/ibhka6ga2r37TH.png
http://totalwar.org.pl/wp-content/gallery/total-war-rome-2/screenrome2.png
I watched the video. pics just amazing and also music was cool too.
The Stranger
02-13-2013, 15:16
where is the vid?
johnhughthom
02-13-2013, 15:20
where is the vid?
https://forums.totalwar.org/vb/showthread.php?143539-Rally-Point-10-5
Barkhorn1x
02-13-2013, 18:40
Screens - awesome.
Music - great.
Describing Arminius as a "German nationalist" - anachronistic.
Tribune at the end of the clip wearing that huge eagle brooch - too Dame Edna!
KLAssurbanipal
02-14-2013, 18:23
4 screens:
https://img707.imageshack.us/img707/4984/germansandromans1.jpg (https://imageshack.us/photo/my-images/707/germansandromans1.jpg/)
https://img26.imageshack.us/img26/5779/germansandromans2.jpg (https://imageshack.us/photo/my-images/26/germansandromans2.jpg/)
https://img547.imageshack.us/img547/9472/germansandromans3.jpg (https://imageshack.us/photo/my-images/547/germansandromans3.jpg/)
https://img16.imageshack.us/img16/6017/germansandromans4.jpg (https://imageshack.us/photo/my-images/16/germansandromans4.jpg/)
The Stranger
02-15-2013, 13:32
lol screen 2 is straight out of gladiator =_=
KLAssurbanipal
03-05-2013, 18:45
Wardogs:
http://image.noelshack.com/fichiers/2013/09/1362065024-2.jpg
Barkhorn1x
03-05-2013, 18:54
War dogs eh?
Not a separate unit but integrated w/in a Germanic unit = Great job CA!
Separate unit like RTW = Hey CA can you stop with this fantasy rubbish already!?
KLAssurbanipal
03-05-2013, 19:16
War dogs eh?
Not a separate unit but integrated w/in a Germanic unit = Great job CA!
It is a great idea! I would like to see that.
But I think CA will choice this:
Separate unit like RTW = Hey CA can you stop with this fantasy rubbish already!?
:wall:
If CA really has to put wardogs in the game, I hoped for Wolfhounds or Wolfdogs for northern Europe. Instead of Mastiffs, which iirc were mediterranean and brought by the Romani in places like England.
Not a separate unit but integrated w/in a Germanic unit = Great job CA!
Hopefully it will be one of those "equipment" upgrades they mentioned, like the spatha for cavalry.
If that's the case, this would be the best way to deal with it.
KLAssurbanipal
03-06-2013, 12:43
1. Special Arverni heroes units (and Gallic wardog):
https://img703.imageshack.us/img703/4474/tumblrmeiwzuszhh1rdf1qs.png (https://imageshack.us/photo/my-images/703/tumblrmeiwzuszhh1rdf1qs.png/)
2. Wallace unit hero:
https://img6.imageshack.us/img6/7953/williamwallacerome2.jpg
3. Cavalry slave unit:
https://img854.imageshack.us/img854/3156/czarnuchnakoniurome2.jpg
http://brittneymwalker.com/wp-content/uploads/2013/01/stephen.jpeg
4. Roman Jeep cavalry:
https://img337.imageshack.us/img337/1843/motivationalposterjeepcba7.jpg
5. Bear cavarly:
http://imghumour.com/assets/Uploads/Bear-Cavalry.jpg
1,2,3 - made by me.
4,5 - founded in google
quadalpha
03-08-2013, 00:44
Haha, brilliant.
KLAssurbanipal
03-13-2013, 15:38
https://i.imgur.com/DOYiXgX.jpg
One gamer got to grips with computer game Total War: Rome II more than a year before anyone else is likely to get a go, as part of a Special Day organised by the Willow Foundation at The Creative Assembly’s studio in Horsham, UK.
James was just 24 and had liver cancer. James had been through an incredibly tough time at this young age and was undergoing chemotherapy to stop the spread of the disease when he got in touch with Willow.
James was a massive fan of the Total War game series and Creative Assembly (CA) were thrilled to invite him along to the studio for the day and take him behind the scenes of game production, as well as an overnight stay. He was shown around the whole studio, seeing all the elements of game creation - design, art, animation and programming. He became the first person in the world outside the studio to get his hands on Total War: Rome II.
“It’s pretty rare for us to open the studio doors to the public as we always have a lot of secret stuff going on,” said Craig Laycock, Community Manager “ and James and his brother William pretty much saw it all. It just so happened that we announced Rome II the day before, so it seemed kind of fitting that he should be the first person in the world outside of CA to play it, even though we are so far from release”.
And did he enjoy it? “He certainly seemed pleased, despite how early the code is…“ said Craig.
James got to play a very early version of the game before anyone else and the day after the game was announced to the public
James also got to meet and chat with the design, art, animation and programming teams to discuss the new features going into the game and take a sneak peak at what they were currently working on.
One of the most exciting things from the day was the opportunity for James to appear in the game. A series of high resolution photos and measurements were taken of his face in order to convert them into 3D likeness.
These images represent the steps taken to convert a normal photograph into a 3D character model featured in the game.
This once in a lifetime opportunity gave James something positive to focus on, a welcome break from the rounds of hospital appointments and gruelling treatment - something other than the daily challenges that living with a serious illness presented for him.
Spending time having fun with his brother, he was able to return to the young man he was before his diagnosis - carefree and happy. This unique experience enabled James to create precious memories for his loved ones to treasure forever and he has now been immortalised in the game forever. Sadly James passed away just a short time after his Willow special day.
http://www.willowfoundation.org.uk/Data_Images/2013_3_7_12_31_image_(860)_James.gif
http://www.willowfoundation.org.uk/News/LatestNews?newsid=392
Those elephants are inaccurate.... but everything else appears to be right. I hope our little mod isn't eclipsed :(
They look like African elephants to me. Which is fine since they're from Carthage.
They look like African elephants to me. Which is fine since they're from Carthage.
Wrong African elephants, though.
CA had a choice. Make the elephants smaller as would be appropriate for the North African forest elephant (extinct since Roman times), or use the African bush elephant with which everyone is familiar. Complaints would arise either way. Correct elephants would get a mere handful of gripes because few people are aware that Hannibal’s beasts were smaller, as opposed to a great pile of grief and disappointment from those ignorant of the historical facts who would cry “The elephants are too small!”.
Remember the Egyptians the first time around? Same deal. It’s expectation management.
VOX.POPVLI.VOX.DEI
Brother Sam
04-09-2013, 11:59
My word, some mouthwatering screens on display in here. I want to play, now. Why did I visit this sub-forum?? :D
adembroski
04-10-2013, 12:44
Ginrmous panorama. Teutoburg this time.
http://wiki.totalwar.com/w/Panorama
Wrong African elephants, though.
CA had a choice. Make the elephants smaller as would be appropriate for the North African forest elephant (extinct since Roman times), or use the African bush elephant with which everyone is familiar. Complaints would arise either way. Correct elephants would get a mere handful of gripes because few people are aware that Hannibal’s beasts were smaller, as opposed to a great pile of grief and disappointment from those ignorant of the historical facts who would cry “The elephants are too small!”.
Remember the Egyptians the first time around? Same deal. It’s expectation management.
VOX.POPVLI.VOX.DEI
I counted toenails on the front foot of the elephant in the video (4), it's based on an African forest elephant. Who are 2.5 metres tall, bush elephants range between 3 and 4 metres tall. Contrast that with the average height of a Roman man being 1.6 to 1.7 metres (and the Carthaginians around the same). And the elephant looks just fine. Look at the driver on it's back. If the model were a bush elephant the human would be 50% the size it is relative to the elephants head. And even I've seen it wrong, CA has some wiggle room. It's an extinct species of elephant, it's average size could have exceed a forest elephants. Historians and archaeologists just assume north African elephants were just like forest elephants.
Ginrmous panorama. Teutoburg this time.
http://wiki.totalwar.com/w/Panorama
Looks like it will be a tricky historical battle to win. I seem to recall seeing somewhere that if you fight a campaign battle in the right spot you'll get this battlefield, so if I play as the Suebi I can see myself having an army parked there constantly :beam:.
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