lehanyo-test
10-26-2012, 00:42
First of all
Thanks to all of you who have created so great Mods.
Reference :
Rome Total War (Vanilla and or BI and or Alexander)
Files :
export_descr_buildings.txt
descr_strat.txt
1)
In descr_strat.txt
The first city of a faction is the capital city of the faction.
The is a way in the game to change the capital city of your faction to a new city.
2)
In export_descr_buildings.txt
It is "easy" to specify/limit the recruitment of a unit to a region/city/culture/faction
exemple
recruit "greek hoplite spartan" 0 requires factions { greek_cities, } and hidden_resource sparta
QUESTION
How to allow that a specific unit can ONLY be recruited in the capital city of your faction ?
Capital city which could be different from the capital city define at the beginning of the game.
I am looking/expecting something like :
recruit "greek hoplite spartan" 0 requires factions { greek_cities, } and current_capital_faction
<<current_capital_faction>>
1
Let say that my capital city is Sparte
2
I can recruit "Royal Guard" ONLY in Sparte if ...
3
Let say that I conquer Athens
AND
I decide that Athens will be my new capital city
4
I would like to be able to recruit "Royal Guard" in Athens BUT not any more in Sparte
Many Thanks
Thanks to all of you who have created so great Mods.
Reference :
Rome Total War (Vanilla and or BI and or Alexander)
Files :
export_descr_buildings.txt
descr_strat.txt
1)
In descr_strat.txt
The first city of a faction is the capital city of the faction.
The is a way in the game to change the capital city of your faction to a new city.
2)
In export_descr_buildings.txt
It is "easy" to specify/limit the recruitment of a unit to a region/city/culture/faction
exemple
recruit "greek hoplite spartan" 0 requires factions { greek_cities, } and hidden_resource sparta
QUESTION
How to allow that a specific unit can ONLY be recruited in the capital city of your faction ?
Capital city which could be different from the capital city define at the beginning of the game.
I am looking/expecting something like :
recruit "greek hoplite spartan" 0 requires factions { greek_cities, } and current_capital_faction
<<current_capital_faction>>
1
Let say that my capital city is Sparte
2
I can recruit "Royal Guard" ONLY in Sparte if ...
3
Let say that I conquer Athens
AND
I decide that Athens will be my new capital city
4
I would like to be able to recruit "Royal Guard" in Athens BUT not any more in Sparte
Many Thanks