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Ignoramus
11-01-2012, 06:07
EKKLESIA


http://mojoimage.com/free-image-hosting-11/195Pericles-Pnyx.jpg (http://www.mojoimage.com/)


The year is 424 B.C, and the Peloponnesian War has dragged on for 8 long years. Perikles, for so long Athens' elder statesman, is dead. Following her success at Pylos the year before, Athens is feeling confident about her chances of winning the war and grinding the faces of Sparta and her allies into the ground.

Despite this confidence, however, a salient feeling of unease pervades the city. Many citizens know that the Periklean democracy is unpopular with the city's wealthy and elite, and that there are more than a few amongst them who would prefer Sparta to win the war and restore oligarchic rule to Athens. Recent debates in the Ekklesia have only brought out the divisions amongst the populace. Rumours have been spreading that there a conspiracy against the democracy ihas been formed. Each Athenian defeat, or Spartan success is quickly attributed by demagogues to the working of these conspirators, while the wealthier citizens, in turn, strive to publicly demonstrate their loyalty to the democracy. In the meanwhile, the war drags on...

**********************************************************************
It's back!!

Welcome to Ekklesia, a Classical Greek themed mafia game. In this game, the town (Ekklesia) attempt to root out the small group of oligarchic plotters in their midst. The Ekklesia itself is divided into those with broadly oligarchic leanings and those who are democratically minded. Both, however, prefer the status quo than the uncertainties of regime change. The conspirators will be chosen at random from amongst those players whose characters have oligarchic leanings. Ostracism will be included, although I'm still ironing the rules out. The game will be similar to my previous game, Asterix, which was itself based on TinCow's classic, Rubicon, which he has kindly given me permission to adapt again.

I had originally started this game up in June, but due to RL had to postpone it until when I had some more free time.

I will need at least 31 players, but 35 is also doable.

How to Win:
Every role PM will have a specific list of victory conditions. The game will end immediately after any player meets their victory conditions. Unlike in most mafia games, depending on what happens it may be possible for some mafioso AND some townies to share in the victory.

Game Phases and Basic Gameplay:
Once signups have closed each player will be randomly assigned a role, the role PM explaining the particulars will be sent to them, and shortly thereafter, play will commence.

The usual sequence of 24-hour days and 24-hour nights will be followed. Day and Night phases may be extended where necessary to account for outside events/unusual situations. In no instance will the time period be decreased below 24 hours. The first phase of the game will be a Night phase.

Day Phase: Each day the Ekklesia (town) will vote to prosecute (http://en.wikipedia.org/wiki/Heliaia) (lynch) one living player. Each citizen can cast one vote (see below for procedure). Ignoramus will write up the results of these votes and post them for general consumption, along with any juicy particulars about the prosecutions. The game then proceeds to the next night phase.

Prytaneis: (http://en.wikipedia.org/wiki/Prytaneis)
Also during each day phase, two new players will be randomly chosen as the new prytaneis. The new pryraneis will be notified by PM of their appointment, and can choose to reveal or conceal their new role as they see fit. In game terms, the pryraneis will have the use of a bodyguard during the night phase, which will require a double attack to kill them.

Night Phase: Every role has something to do at night – even if your choice is to do nothing. Since every role can be active in some manner, all players should PM Ignoramus (https://forums.totalwar.org/vb/member.php?10336-Ignoramus) during each night phase to indicate their actions. I will respond as quickly as possible, and will write up results that take effect immediately prior to the next day phase.

Actions: All roles will have actions or abilities that can be used at certain times during the game. These will be listed in your role PM. No player may use more than one night action in any single Night Phase, even if more than one kind of night action is listed in the role PM. You must pick which kind of night action you want to use each night from those available to you. If you are submitting an order to kill or protect someone, feel free to provide whatever level of detail you wish. Within the constraints of playability I will endeavour to create write-ups that conform to your requests, but reserve the right to edit them if necessary for game play purposes.

PM Example:

"Night 3: On this night, working with Askthepizzaguy and Csargo, I wish to protect robbiecon."

If your night action requires multiple people and one of the partners in your group fails to PM me, or should they PM me with different instructions (accidentally or on purpose), you group may not have the requisite numbers to perform a given night action successfully. The write up will indicate that failure, but will not reveal who was to blame for the failure.

Voting:
Voting Procedure:
Every living player may vote to execute one citizen during each Political Phase.

To execute (lynch) a player, the proper procedure is:

Vote: INSERT NAME HERE - To vote for the death of a living player
Vote: Abstain - To indicate you do not want to vote for anyone some reason.

To be counted, a vote MUST be posted in bold typeface using the following format:

Vote: Ignoramus

To change a vote, you must first unvote in the following manner:

Unvote: Ignoramus
Vote: Askthepizzaguy

If you do not wish to vote for anyone, but still want to register as active, you may abstain in the following manner:
Vote: Abstain

Ostracism: (http://en.wikipedia.org/wiki/Ostracism)
Instead of voting for a lynch, a player may call for an ostracism. If ostracism gains the majority of votes, the round will end without a lynching. Instead, a new voting period of 24 hours will be held in which players will PM the gamemaster (Ignoramus) with their vote of who they wish to ostracise. The player with the most number of votes will be ostracised - he will be exiled from Athens for 2 turns. In game terms, this means he cannot be killed, nor can he be lynched, but neither can he vote nor carry out most night actions. If the game ends while a character is in exile, he will lose.

To vote for an ostracism you must post the following:
Vote: Ostracism

Voting Inactivity:
The Athenians under the radical democracy regarded attendance at the Ekklesia as a civic duty, and looked poorly on those citizens who were not involved in the decision-making of the city.

Voting each day phase is mandatory unless your character is not in the city of Athens itself. Failure to vote will result in a warning and a additional vote against you for the next lynching phased. Failure to vote a second time will see you lose your rights as a citizen and you will be put to death (eliminated from the game). If eliminated in this way, you will be unable to comment or post in the thread (unlike those who are killed in other ways).

If you are unable to continue participating in the game due to real life, then please contact me, and I'll see if I can find a replacement player for you - regardless of the nature of your role in the game.


Rules pertaining to gameplay by dead players, screenshots, etc.:
The dead may post in the public thread, but cannot vote or carry out any actions. Dead players may not reveal their roles publicly or privately. Dead players may not quote from a PM unless that PM has been posted in the public thread by a living player. Dead players may not reveal, recount or allude to their previous night or day actions (or results thereof in the case of investigations) publicly or privately – even to confirm a previously made public or private reveal. Dead players may not communicate about the game in any manner outside of the game thread.

No screenshots of anything related to the game may be used, from or to anyone, for ANY purpose – this includes during PMs. You may, however, quote ANY PART of ANY PM that I send you, including role PMs and action result PMs. You may also fabricate role PMs and action result PMs as you see fit.

"Suicide" will only be allowed for players who are unable to continue playing for real life reasons. But please let me not ASAP, so I can try and organise a replacement, regardless of your role. If you need to remove yourself from the game, please send me a PM and I will write you out of play in a suitably amusing and/or embarassing manner.

It is VERY STRONGLY suggested that all players enable “invisible” mode so that technology is not used to trap you. If you remain visible while on the Org boards, your activity can be logged and compared against a normal profile providing clues as to your role, working partners, etc.

Game Roles:
Oligarchic Conspirators (3 players)
Chief Conspirator: * - Abilities Secret
Oligarchic Conspirator: * - Abilities Secret
Oligarchic Conspirator: * - Abilities Secret

Conspirators' victory conditions:
Eliminate the demagogues and eliminate/exile/convert the remaining democratic citizens, allowing you to impose an oligarchy on Athens.

Demagogues (3 players) (Not allied)
Demagogue: * - Abilities Secret
Demagogue: * - Abilities Secret
Demagogue: * - Abilities Secret

Demagogues' victory conditions:
Eliminate/exile the other two demagogues and eliminate/exile/convert the oligarchic conspirators to become undisputed leader of the demos, like Perikles.

Oligarchic Citizens (40% of the Ekklesia): All are historical personages and have at least one special ability.

OLIGARCHIC CITIZEN FULL NAME (NICKNAME)Athenian Citizen
(Oligarchic Faction)


Current Political Leaning:
Secret

Victory Conditions:
(I) Polis victory: Eliminate the conspirators and the demagogues, resulting in a return to the more moderate form of democracy as instituted by Kleisthenes. You win even if you are killed.

OR

(II) Partisan victory: Survive the game and eliminate/exile all democratic citizens, including demagogues.

Role Description:
Night Actions:
(I) With 1 other citizen, you can investigate one player per night. Successful investigations will show the target's faction.
(II) With 2 other citizens, you can attempt to protect one player per night. Any player you protect will be very difficult to kill that night.
(III) With 3 other citizens, you can attempt to kill one player per night.

Special Ability:
Secret

Democratic Citizens (60% of the Ekklesia): All are historical personages and have at least one special ability.

DEMOCRATIC CITIZEN FULL NAME (NICKNAME)Athenian Citizen
(Democratic Faction)


Current Political Leaning:
Secret

Victory Conditions:
(I) Polis victory: Eliminate the conspirators and the demagogues, resulting in a return to the more moderate form of democracy as instituted by Kleisthenes. You win even if you are killed.

OR

(II) Partisan victory: Survive the game and eliminate/exile all oligarchic citizens, including conspirators.

Role Description:
Night Actions:
(I) With 1 other citizen, you can investigate one player per night. Successful investigations will show the target's faction.
(II) With 2 other citizens, you can attempt to protect one player per night. Any player you protect will be very difficult to kill that night.
(III) With 3 other citizens, you can attempt to kill one player per night.

Special Ability:
Secret

Special Roles: (Number secret)(Abilities Secret)(Victory Conditions Secret)

Political Allignment:
Each citizen has a political leaning at the start of the game. This leaning can change and be influenced during the game by certain actions you or other players make. Your role PM will indicate which of the political persuasions your character has, but not the numerical position on the scale. If your political alignment changes during the game, you will receive a PM indicating this and any changes to your victory conditions that may result.

***Major Rule Change from Rubicon and Asterix:*** (MUST READ)
In previous games using the townie group system, the town exploited the rule that prevented the mafia from both performing a night action and joining a town group. Clever townies realised that if they forced everyone to join town groups then the mafia would never be able to kill, and whoever didn't join the groups would instantly be exposed as scum. To prevent this imbalance, both the mafia factions can now perform a night action AND join a townie group

(Signups: 21/31 or 35)
Ishmael
Arjos
Captain Blackadder
BSmith
autolycus
classical_hero
Chaotix
Montmorency
Askthepizzaguy
Visorslash
Jarema
White_eyes:D
GeneralHankerchief
robbiecon
Nightbringer
Elite Ferret
Csargo
SalmonSoil
GSC
Yoyoma1910
DarthFeather

Maybe: (1)
johnhughthom

Reserve: (1)
El Barto

Ishmael
11-01-2012, 07:36
I'm glad that this is still going ahead. In please!

Arjos
11-01-2012, 08:50
Once again in, please :)

Captain Blackadder
11-01-2012, 10:07
In please

BSmith
11-01-2012, 11:55
I'll play.

autolycus
11-01-2012, 13:46
I'll be in again.

classical_hero
11-01-2012, 19:24
I'll be in this.

Chaotix
11-01-2012, 20:48
In.

Montmorency
11-02-2012, 03:23
Ostrak-in

Askthepizzaguy
11-02-2012, 08:28
I'm stretching myself a little thin.

Consider me meat for the grinder, like I was in Khaan's game. Not gonna supertownie it.

Ignoramus
11-02-2012, 09:12
I'm stretching myself a little thin.

Consider me meat for the grinder, like I was in Khaan's game. Not gonna supertownie it.

Glad to see you ATPG, I think you'll enjoy it.

Visor
11-02-2012, 12:54
I don't have time, but I'll do my best to help. In.

Jarema
11-02-2012, 16:57
same as the previous two. In because I do not want to miss such interesting game even if I do not have too much time

White_eyes:D
11-02-2012, 23:32
IN:bow:

GeneralHankerchief
11-03-2012, 21:22
Let's keep the momentum going. :yes:

Askthepizzaguy
11-04-2012, 06:25
Glad to see you ATPG, I think you'll enjoy it.

Your game setup seems well balanced. One of your famous divided town setups, with multiple baddies.

Ignoramus
11-05-2012, 02:47
Let's keep the momentum going. :yes:

Can I take that as an in, GH? ~;)

GeneralHankerchief
11-05-2012, 02:58
Yes you can. :wink:

Ignoramus
11-05-2012, 03:05
Yes you can. :wink:

Great to have you aboard!

Everyone, please note the two last additions to game information: Political Alignment and a Major Rule Change from Rubicon and Asterix.

robbiecon
11-06-2012, 00:29
In as well please.

Nightbringer
11-06-2012, 09:32
i'll be IN

Ferret
11-07-2012, 00:56
In ~:)

Chaotix
11-07-2012, 04:01
In ~:)

!?!?!?!???

Back from the dead, I see. Welcome back!

Ignoramus
11-07-2012, 11:56
Still only half filled? The Gameroom must really have slowed down since I last checked in. :shrug:

Askthepizzaguy
11-07-2012, 12:23
Still only half filled? The Gameroom must really have slowed down since I last checked in. :shrug:

That and there are two games in sign-ups at the same time. They're usually staggered for a reason; some players do not want to sign up to two games at once. Therefore, any time you have two signup sheets open at once, the available player base for both games is cut into a fraction.

Suggestions:

1. Personal invites- more effective than advertisement and more meaningful. Create a list of players you've invited and a list of players who are already interested in mafia who haven't signed up, and go after the available names.
2. Advertisement- if you'd like to create an ad for your game, type one up and give it to me, and I will request permissions to post it on other subforums and see about making a place for it on the Front Page of the .org. That is bound to get you a few more players, though less reliably.
3. Recruitment- If like me you know mafia players on other forums, invite them to the .org to play your game.
4. "Attack of Opportunity"- wait until Jarrema's game starts up, and people begin to get killed off. Those players may be interested in joining another game, since they're dead. Hence why we usually stagger.

I can help you advertise, and I could send out personal invites for you but I feel they're more effective coming directly from the game host. I'll assist, but I should not be the main player.


I see you already have a signature ad, which as you can see, works wonders.

Jarema
11-07-2012, 13:08
It is really unfortunate that our two games are going at the same time, but I think we are both justified: I host because it was my turn (second October slot), you host because it is your turn (November begun already).
Just hope I can get enough players and you can get enough players

El Barto
11-07-2012, 18:44
I'll help both games get more players by signing in.

Csargo
11-07-2012, 19:54
In.

Ignoramus
11-07-2012, 23:45
That and there are two games in sign-ups at the same time. They're usually staggered for a reason; some players do not want to sign up to two games at once. Therefore, any time you have two signup sheets open at once, the available player base for both games is cut into a fraction.

Suggestions:

1. Personal invites- more effective than advertisement and more meaningful. Create a list of players you've invited and a list of players who are already interested in mafia who haven't signed up, and go after the available names.
2. Advertisement- if you'd like to create an ad for your game, type one up and give it to me, and I will request permissions to post it on other subforums and see about making a place for it on the Front Page of the .org. That is bound to get you a few more players, though less reliably.
3. Recruitment- If like me you know mafia players on other forums, invite them to the .org to play your game.
4. "Attack of Opportunity"- wait until Jarrema's game starts up, and people begin to get killed off. Those players may be interested in joining another game, since they're dead. Hence why we usually stagger.

I can help you advertise, and I could send out personal invites for you but I feel they're more effective coming directly from the game host. I'll assist, but I should not be the main player.


I see you already have a signature ad, which as you can see, works wonders.

Thanks for the advice.

I can PM you the ad which I asked Andres to post on the front page of the Org, if you would be able to put it on the other subfora. I'll also invite a few more people.

El Barto
11-10-2012, 21:35
I'll help both games get more players by signing in.
This must be changed to a reserve setting.

SalmonSoil
11-12-2012, 04:13
In please. Haven't played on of these in a while

Ignoramus
11-13-2012, 01:54
In please. Haven't played on of these in a while

Welcome!

Still need at least 13 players to get this game started...

johnhughthom
11-13-2012, 14:10
I'll play if it starts after Jarema's game, not really got enough time for two games.

LazyMcCrow
11-15-2012, 11:21
I'll play if it starts after Jarema's game, not really got enough time for two games.

snap

Jarema
11-15-2012, 17:30
:idea3:
well, or when my game will end for some

Ignoramus
11-19-2012, 11:54
:tumbleweed:

Hello again guys - tried PM's, still almost nil response. I can't reduce this below 31 players as a minimum, so I don't know what to do. Does anyone of you guys know anyone from other forums who likes mafia (I don't visit any other forums unfortunately). Or anyone who might be interested from the Org who's not a Gameroom regular?

Gaius Scribonius Curio
11-19-2012, 12:30
Its been a while since I really had the time to play mafia, but if you can get enough players: in...

Askthepizzaguy
11-19-2012, 18:27
Its been a while since I really had the time to play mafia, but if you can get enough players: in...

OH MY GOD


*runs around screaming with glee like a little girl*

Buddhafish
11-20-2012, 22:47
I can be a reserve.

I'm not going to get too heavily involved in a game until my large ends over at CFC.

El Barto
11-21-2012, 04:30
I assume I can't start my game until this one's over or at least in progress.

Askthepizzaguy
11-21-2012, 08:22
True- and besides, what players could you get? We're still needing full numbers here. One of the reasons openings to games were staggered was because if two large games open at once, both games will suffer to find enough people.

Yoyoma1910
11-29-2012, 03:37
I'm in.







...As long as I don't have to do anything like kill my father, sleep with my mother, and gouge out my own eyes.

Askthepizzaguy
11-30-2012, 07:47
This game will be a blast from the past if we can ever get it started. How many are you missing:? Is there no way to cut any role?

Ignoramus
11-30-2012, 10:24
Need 31 to maintain balance. Any less and the two mafia factions will be overpowered, unfortunately. Maybe I could slice an extra couple of players off (I'll have to check), but 20's definitely too few.

Askthepizzaguy
11-30-2012, 10:32
True- didn't realize we were still so far away. It was definitely too early to open up sign ups I feel.

There's no rush to get this started as far as I'm aware. Certainly there will be more people around after Jarema's game winds down.

There's a bit of a lull in the number of players available presently. But, it's certainly possible to boost numbers here.

Jarema
11-30-2012, 11:01
yeah
my game starts bringing casualties, maybe players will sign here

Darth Feather
12-01-2012, 19:04
If there is still room I'm in

Ignoramus
12-02-2012, 11:56
I'll be away until the 10th of December (unfortunately when I chose the November slot I figured my game would have finished by now). But free to sign up during my absence, and if we get the game filled then we can start as soon as I get back!

Askthepizzaguy
12-03-2012, 23:33
Unfortunately we are cutting into others' hosting time, just in the signup portion. It's obvious that if this game got under way it would further postpone the schedule.

The schedule is hardly written in stone and we've delayed games before, but there's a point where the show must go on.

After consulting with Chaotix, I can see that the game has been in signups for 1 month.

Unfortunately we are still not close to the required number and the game host has stated that a redesign for a lower number is not possible.

If the sign-ups are not filled by 12/7/12, then we will have to move on. There's still four days.


Meanwhile, if El Barto would like to begin sign-ups for his game, he may do so. Just know that if this game does get enough sign-ups in the allotted time, it will be a bit before you can begin, mister El Barto.

Yoyoma1910
12-04-2012, 04:52
So did we win?

El Barto
12-04-2012, 17:37
Unfortunately we are cutting into others' hosting time, just in the signup portion. It's obvious that if this game got under way it would further postpone the schedule.

The schedule is hardly written in stone and we've delayed games before, but there's a point where the show must go on.

After consulting with Chaotix, I can see that the game has been in signups for 1 month.

Unfortunately we are still not close to the required number and the game host has stated that a redesign for a lower number is not possible.

If the sign-ups are not filled by 12/7/12, then we will have to move on. There's still four days.


Meanwhile, if El Barto would like to begin sign-ups for his game, he may do so. Just know that if this game does get enough sign-ups in the allotted time, it will be a bit before you can begin, mister El Barto.
Keep this one running. By the time this is over RL will have bowled me over completely.