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View Full Version : Third Age MOD trouble "Unhandled exception"



AlanMurphy
01-10-2013, 02:01
Hi all

Im having a real headache here, After spending most my evening/night trying to get this MOD to work, First of all i bought Medieval 2 total war and Kingdoms off steam just so i could play this Lord of The Rings mod, But of coarse its never that easy, I followed all the steps perfectly i went into the MOD folder and changed them a round like i was told, And when i go to launch kingdoms, It comes up "Unhandled exception bla bla bla" Im sure you's have heard it before, And when i click "continue" it brings me to the launcher, says some irrelevant stuff in the box then it has 6 buttons on the bottom left all marked "Button 1" and when i try click anything the "Unhandled exception" comes back up and im back to square one, I cant even play the unModded total wars now because of this and it looks like im after wasting 22 euro, So please can someone help me, thank you

Myth
01-10-2013, 09:44
The issue is that it's the steam version. From the TWC:

Installation:
- Install
TATW_3.0_Part1of2.exe &
TATW_3.0_Part2of2.exe &
TATW_3.1_Patch.exe &
TATW_3.2_Patch.exe
into the default "Medievall II Total War" directory.
(Normally this is: "Programs/SEGA/Medieval II Total War")
If you have installed Medieval II into another folder, please select the folder manually.
- Start the mod with the 'Third Age - Total War' shortcut on your desktop

Additional installation instructions only for Steam users:

Method 1:
Creating a World - Mod Install for Steam (http://www.twcenter.net/forums/showthread.php?t=410461)

Method 2:
1. Install all parts of the mod as instructed above.
2. Open "Steam/Steamapps/Common/Medieval II Total War/mods". There you
will find all your installed Kingdoms campaigns as well as the
"Third_Age_3" modfolder.
3. Edit the name of one of the Kingdoms folders (americas, britannia,
crusades, teutonic), preferably your least favorite campaign. The new
name doesn't have to be anything specific.
4. Change the name of the "Third_Age_3" folder to the former name of the
Kingdoms folder you just edited. For example, if you edited the
"americas" folder, the "Third_Age_3" folder should be named "americas".
5. Select the appropriate campaign from the steam menu. If you renamed
the "Third_Age_3" folder to "americas", select the americas campaign. If you
named it "crusades", select the crusades campaign and so on.
6. Steam will now launch the mod.


If you have installed 3.0 or 3.1 and renamed your folders before you have installed the 3.2 Patch:
- If you have already renamed the "Third_Age_3" folder to one of your 'Kingdoms' campaigns (for example to "americas") install the patch normally.
- After the installation, move the files of the newly created "Third_Age_3" folder to the renamed folder manually.
(For example cut the content of the "text" folder from the newly created "Third_Age_3" folder and paste it into the "text" folder of your "americas" folder.)
Note : The "models_missile" folder has to be copied to the normal ".../Medieval II Total War/data" folder!
- The "Third_Age" folder can now be deleted.


Alternatively you can use the Kingdoms Launcher App (http://www.twcenter.net/forums/showthread.php?t=353922).