View Full Version : How to edit the Casse to be at war with rebels?
auboy105
03-04-2013, 06:50
Ive tried changing this in the desc.strat to relations 600 at start for both but it does nothing?
Basileus_ton_Basileon
03-04-2013, 08:50
Put this in the technical help sub-forum, please.
Titus Marcellus Scato
03-04-2013, 08:54
Why would you want to do this?
Under AI control, Casse attacks one of the Eleutheroi towns within 10 years, usually within 5 - and it's impossible for the AI to make peace with the Eleutheroi.
Under human control, you can attack the Eleutheroi yourself whenever you want, e.g. the army of Caledonians that wanders into your territory. Sometimes that army will attack you.
Brave Brave Sir Robin
03-04-2013, 13:38
Hmm, changing to 600 should do it as long as it is for both the rebels and the casse. But EB has several areas for diplomacy, you may need to add it to all of them. Try adding "faction_relationships britons, at_war_with slave" near the very bottom as well to see if that has any effect.
auboy105
03-04-2013, 22:08
Thanks guys I wanted this mainly for the AI to expand faster. I changed the attitude for both to 600 and now the AI declares war on them immediately and expands. In my other game they were just sitting there...
Titus Marcellus Scato
03-07-2013, 13:31
Interesting how different people view different EB factions.
My ideal for EB is that, left to its own devices, the AI should replicate history as closely as possible. Historically, the Casse never even broke out of southern Britain, the British tribes were still divided into at least 4 separate factions when the Romans invaded the second time in 43 AD. So to be historically accurate, the Casse should conquer nothing. Thus from my perspective, the Casse are far TOO aggressive...
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