View Full Version : Factional troops and Rebellion
I was wondering, would it be possible to have disloyalty character traits that can make a settlement revolt AND the disloyal general join the rebel faction?
If I remember correctly, in MTW2 generals and troops could become rebels but I don't remember any cases of governors becoming rebels with their settlements. Can something like this be implemented in EB2 within the harcoded limits?
moonburn
05-30-2013, 15:21
amongst mercenary generals shouldn´t be hard but amongst family members i can think of several issues with that
altough one particular scene does ocur to me when the king dies and several of his brothers survive and try to steal the throne from the kings son
it could even be used to curtail the growth of a few superfactions like aygyptus or the seulekids
as for factions like the romans or carthaginians a diferent trigger would have to be found since they ain´t geneologival monarchies that depend on the gods annointed family to strive
it could do alot for the longevity of the game experience
Antiokhos II Theos
08-20-2013, 10:57
That would certainly add to a Seleukid and Ptolemies campaign, the various civil wars amongst branches of its family led far more to its downfall than Romans or Parthians I think
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