View Full Version : Jack Lusted's Macedon Campaign Posted
Barkhorn1x
08-21-2013, 14:16
It is up:
http://forums.totalwar.com/showthread.php/73722-Jack-s-Macedon-Campaign-Playthrough?
Oh boy!!!
https://i.imgur.com/8d5Dhq7.jpg
Barkhorn1x
08-21-2013, 14:32
...and NOBODY in the Hellenic world likes Macedon. :(
Yeah, good read. Just me or does it seem like the tech advances come thick and fast?
CaptainCrunch
08-21-2013, 16:11
I wonder how much of a culture penalty there will be among the Hellenistic factions? Seems a bit much, converting a farm?!
I was kind of hoping for a video. Must have something to do with being spoiled.
converting a farm?!
Converting it from growing wheat to processing meat in a gigantic industrial meat processing facility
BroskiDerpman
08-21-2013, 19:41
Wololo ay yooooohoooh.
Shhh haaaww...
Farm converted.
So, nice AAR. The cgi portraits in my honest opinion looks like everybody's face turned into broccoli. The agents turn into pyramid faces with low poly faces.
Game is like I said: Rome one, some S2tw stuff and some new "features". It reserves a seat in the bargain bin for me.
Please make the game be like Humble Bundle so I don't waste too much cash on it plus donating to charity= win.
Alexander the Pretty Good
08-22-2013, 05:13
Christmas steam sale will have it 50% off. Depending on what the patch situation is by then, I will make a call.
I'm not watching this, I'll be waiting to play it myself instead of watching someone else do it ;)
Macedon Part 2: Macedos and Macedon'ts (http://forums.totalwar.com/showthread.php/73722-Jack-s-Macedon-Campaign-Playthrough?p=602411&viewfull=1#post602411)
https://i.imgur.com/MCBgO7F.jpg
Barkhorn1x
08-22-2013, 15:26
Good stuff.
Comments:
- What did happen to the general in installment #1?
- Would like to see some battlefield screenshots
- What was that Roman fleet doing off the coast of Appollonia? Sightseeing?
- I am really having trouble w/ the unit cards as I don't find them at all intuitive in terms of determining unit type. They really suck IMO.
fallen851
08-22-2013, 16:05
I'm not watching this, I'll be waiting to play it myself instead of watching someone else do it ;)
Friend, you don't watch it. You read it.
I also dislike the unit cards, it is too hard to easily identify which unit is which.
good stuff Jack!
I really like the feature of selecting new generals with their bodyguard. I actually like the UI so far. The unit cards are ok, tho many are not that intuitive, I assume i just takes some time to memorize: the yellow shirt ones are the levy ones.^^
Female Greek spy??! oh well, It's hard enough getting woman into games it might aswell be like this :D
good stuff Jack!
I really like the feature of selecting new generals with their bodyguard. I actually like the UI so far. The unit cards are ok, tho many are not that intuitive, I assume i just takes some time to memorize: the yellow shirt ones are the levy ones.^^
Female Greek spy??! oh well, It's hard enough getting woman into games it might aswell be like this :D
Yes, female spies who use a 'seduction' power. It looks like more sexist drivel to me.
female spies who use a 'seduction' power. on Female spies!
CA, Y U NO MAKE CUTSCENE !?!?!
;)
oh well it's not that far fetched to have a female agent use "seduction". What I find hard to believe is that ancient Greeks(those old machos) would let her out of the house for such tasks, that's a mans daughter you know! Outside sparta Greek women had pretty much no freedoms, women stay at home and boss around the servants(ok they did this in sparta aswell). In the Hellenic world the "outdoors" was not just dominated my men but almost exclusively populated. It's no gamebreaking thing but it's one of the things that I notice.
Ps: I do not intend to sound chauvinist, I'm just talking about ancient greek mentality.
quadalpha
08-22-2013, 18:41
If they're going to have seductive female spies, it would only be fair to also have paederastic eromenoi for the same purpose. Though that would probably get the game banned in Australia.
on Female spies!
CA, Y U NO MAKE CUTSCENE !?!?!
;)
oh well it's not that far fetched to have a female agent use "seduction". What I find hard to believe is that ancient Greeks(those old machos) would let her out of the house for such tasks, that's a mans daughter you know! Outside sparta Greek women had pretty much no freedoms, women stay at home and boss around the servants(ok they did this in sparta aswell). In the Hellenic world the "outdoors" was not just dominated my men but almost exclusively populated. It's no gamebreaking thing but it's one of the things that I notice.
Ps: I do not intend to sound chauvinist, I'm just talking about ancient greek mentality.
Yes, but it would be more realistic to have men use the 'seduce' power, as they had a lot more freedom. It is a lot more realistic in most cultures in most of their games to have male spies who seduce ladies of the court, etc. to get information and get into court (so they are well placed). The fact that they did not have this power till they introduced female spies reeks of sexism.
realistic yes, but without female generals and female agents it's pretty pointless to have a mle spy running around seducing, tho... no I won't go into that :De
up until now the seducing power of male spies was sort of a background action among others(as sneaking, gossiping, bribing, blackmailing etc) to attain the information provided naturally by the spy.
What offcource reeks of sexism is that the main point of female agents in previous TW games was to seduce generals, be it shoguns Geishas or Medivals Princesses. However this might actually change with R2TW, depending on if the Germanic Dignitary witch lady is capable of seduction.
Barkhorn1x
08-22-2013, 19:46
Six posts on the supposed sexism of female agents?!?!?
My god but Sept. 3rd can't get here soon enough.
Six posts on the supposed sexism of female agents?!?!?
My god but Sept. 3rd can't get here soon enough.
Not that they are female agents, but how all female agents in every TW game have always been portrayed.
Barkhorn1x
08-22-2013, 21:20
Yeah, good read. Just me or does it seem like the tech advances come thick and fast?
I wanted to reply to this:
- That does appear to be the case
- But not sure that actually IS the case as:
* ETW had tech research based on schools/gentlemen so while you started off slow tech research really tended to go much quicker as some time (and more schools/agents) went by
* STW2 is similar to the RTW2 approach in the sense that tech was not based on agents/schools - just time
* But STW2 was 4 turns per year and RTW2 is only 1 so getting a tech after two turns in RTW2 would be the equivelent of 8 turns in STW2
- ...based on that RTW2 is about on a par I would think.
realistic yes, but without female generals and female agents it's pretty pointless to have a mle spy running around seducing, tho... no I won't go into that :De
Not in the Hellenistic world...
Barkhorn1x
08-23-2013, 19:58
Parts III and IV posted. Just use the earlier links and scroll down.
(See what I did there? Yep, "Roman" numerals. It's the little things, ya know? :2thumbsup:)
CaptainCrunch
08-25-2013, 15:00
... What was that Roman fleet doing off the coast of Appollonia? Sightseeing?...
They had just declared war on Epirus the previous turn.
... Would like to see some battlefield screenshots...
Yeah, the fact that they're missing kind of worries me. I wanna see what type of armies the AI can field during an actual campaign.
... I really like the feature of selecting new generals with their bodyguard...
Me too, cool feature.
BroskiDerpman
08-25-2013, 16:46
I like the general thing as I can specialize my non Roman general to different types of combat roles though the cavalry seems most versatile since you can dismount.
I also like how Romans get a more modern style general more focused on supporting the main formation rather than running around with the other combat units
I also like how Romans get a more modern style general more focused on supporting the main formation rather than running around with the other combat unitsI don't find that logical at all. Generals were mounted prettymuch everywhere, pretty much since the invetion of the chariot. The romans also probably are among the most unequestrian People featured in R2TW.
The only argument I can find for it is that roman generals are cowards, and that's rather polemic.
BroskiDerpman
08-25-2013, 18:31
I was not thinking of a general who runs around with combat units and engage in cavalry skirmishes. (Makedonian/Successor Generals) I'm thinking more of run around the main infantry line and provide morale support:whip: (Mounted to move faster to wavering locations) and once in a while do some sneaky flank attacks if no units are in the way.
EDIT: I believe all Roman generals are mounted in Rome 2 in the first place as historically many of them were mostly on their horsies. Note that I never mentioned Roman generals on foot. I only say that they are there to support the main infantry line instead of going elsewhere to fight.
I'm liking everything apart from the unit cards (those will get some getting used to). I'm also getting a feeling that basically every city is it's own minor faction?
Also I can't wait for the day where they will let us play Thrace.
BroskiDerpman
08-26-2013, 20:09
No rebel faction, it's all like Shogun 2 which is quite nice. They probably optimized turn times too to accommodate the tons of individual factions.
quadalpha
08-26-2013, 23:25
No rebel faction, it's all like Shogun 2 which is quite nice. They probably optimized turn times too to accommodate the tons of individual factions.
One province minors probably don't take up too much processing time. Most of what they do might as well be scripted with no need for AI.
BroskiDerpman
08-27-2013, 00:27
In my Shogun 2 campaign that one province minor turned into a super faction which to me is quite fun.
Happens pretty often too. So I would for the sake of simplicity keep the general CAI but have ai's tailored for specific factions i.e The main ones like Shogun 2.
Don't want CA messing up something else too you know... :P
edyzmedieval
08-27-2013, 01:04
I very much like the addition of extra management of provinces, not just building in the capital of the province. Plus, sieges in port cities have to be balanced by blockading the port, another detail that I like. :yes:
BroskiDerpman
08-27-2013, 02:29
About the provinces: It seems almost the same as Empire and Napoleon TW but now with these edicts. Also now in these "minor" settlements you got basically the same options as the regional capital except for walls.
Maybe I'm setting myself up for disappointment, but I'm actually thrilled about Rome 2's release after reading that AAR (if you can call it that). While many of the changes initially made me cringe, the emphasis on customization and leveling up is actually quite appealing to me now. Based on what I've seen and read so far, I think they're going about this in a better way than Shogun 2. In that game, it seemed to me that the variety of general/agent skills were borderline worthless. Maybe I haven't seen enough to pass judgement on generals and agents in Rome 2, but the army traditions at least seem worthwhile.
Also, I'm actually amazed at the degree of diplomatic options in Rome 2, which appears to be greater than any previous TW game. Who knows what bugs and oddities the release will hold, but this game has far more potential than I had imagined.
Hah! I like that cities develop slums if you leave them unattended. That's kind of cool. Makes it feel very real and believable.
Barkhorn1x
08-28-2013, 16:39
New installment posted.
Oleander Ardens
08-29-2013, 14:33
Hah! I like that cities develop slums if you leave them unattended. That's kind of cool. Makes it feel very real and believable.
Looks good indeed. I also like the unit cards, reminds me of Attic vases.
Looks good indeed. I also like the unit cards, reminds me of Attic vases.
I like the unit cards, too. They went for an ancient Mediterranean look and they got it.
BroskiDerpman
08-29-2013, 20:00
The unit cards look ok but a little bit off of the timeframe. (Something more like from the time of Troy) The main thing that bugs me is the modern Napoleon TW style ui itself; something more like the Shogun2 ui would be much better.
I won't mod as I use to for BF2 as it can be more detrimental to my life so I managed to stop. I'll wait for some other kind sir to edit it instead...
The unit cards look ok but a little bit off of the timeframe. (Something more like from the time of Troy) The main thing that bugs me is the modern Napoleon TW style ui itself; something more like the Shogun2 ui would be much better.
I won't mod as I use to for BF2 as it can be more detrimental to my life so I managed to stop. I'll wait for some other kind sir to edit it instead...
What BF2 mods did you work on?
BroskiDerpman
08-29-2013, 20:18
Personal modding ( Deviation, ai, and textures) and rag doll tweaking, was going to release some stuff after requesting some permission but got sick of BF2 and moved to M&B WB and TW.
Personal modding ( Deviation, ai, and textures) and rag doll tweaking, was going to release some stuff after requesting some permission but got sick of BF2 and moved to M&B WB and TW.
lol, that is funny because BF2, M&B, and the TW games are the games I have modded probably more than any others except Thief.
BroskiDerpman
08-29-2013, 21:54
I really want to try out Thief even though it's old.
@My BF2 rag doll tweaking. I released the info to the public but forgot to add in ask for permission (New to modding at that time) So now you got the Project Reality mod using some info from me but I never got credit nor was I recognized.
Wish I could go back in time to at least change my post on Moddb...
I really want to try out Thief even though it's old.
@My BF2 rag doll tweaking. I released the info to the public but forgot to add in ask for permission (New to modding at that time) So now you got the Project Reality mod using some info from me but I never got credit nor was I recognized.
Wish I could go back in time to at least change my post on Moddb...
Yeah, most mods I make I don't release to the public either. I have never released a BF2 mod to the public.
You should try Thief and Thief 2, but steer clear of Thief 3 and the yet to be released thief 4 as they are garbage. The first two Thief games and the first Deus Ex were the best games ever made IMHO.
BroskiDerpman
08-29-2013, 22:11
Will do so as you suggested, I played the second Deus Ex a little but it would be nice to play the first as to me it seems better in terms of gameplay.
Graphics? Around MoH:AA and RTW level is fine to me. Earlier a bit is ok too as long as the gameplay is good which leads to me to think; How is Rome 2 significantly better in gameplay compared to Med 1, mods for RTW, M2TW and mods plus Shogun 2? (I don't count NTW and ETW for now)
Been around a decade now and I just wonder...
Barkhorn1x
08-30-2013, 13:16
Last update posted by Jack.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.