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View Full Version : ui,fonts and flexability of medieval 2



clone
12-01-2013, 23:47
i was reading a player made guide for eb and i had an idea.
In both rtw and mtw2 some ui,fonts and graphics are either tied to every culture or worst you cant change them and you have only one from them .
For example the soldier icon in the soldier details https://img423.imageshack.us/img423/8827/10retraining6nu.jpg which is a roman legion. in cases like this playing as roma is ok but i think other factions should have unique graphics(imagine gauls garison icon) . In some medieval 2 mod they have found a sollution to this by using some kind of LAUNCHER where you choose what faction you want to play, the launcher installs some files and when you want to play other faction then it overwrites the previous files with new ones. this way we can achieve greater uniqueness among factions even in the same culture group

edit=yes i know this suggestion is not very importand

cahtush
12-02-2013, 02:12
Slightly off topic, but why do the romans have greek portraits?

clone
12-02-2013, 10:32
Slightly off topic, but why do the romans have greek portraits?this pic was from an early version

Maeran
12-03-2013, 01:01
At the time the Romans used the vanilla Seleucid faction. I don't know why this was.

BroskiDerpman
12-03-2013, 01:31
I checked the EB files a while ago to edit reform dates for Rome when I was planning to play as Rome and they still are technically Seleucids.

I think the dude at Arretium still has a Greek portrait, if not it looks similar; bushy beard and moustache, bald.

moonburn
12-03-2013, 19:05
for the original idea i think it´s cool except that it can cause crashes in the game so test it properly before implementing it

antisocialmunky
12-05-2013, 00:13
Aren't the Romans vanilla Seleucids to make to so that factions would murder the right factions?

clone
12-05-2013, 00:41
arent you going getting a little (only a little ) off topic

Moros
12-05-2013, 03:05
Well your edit puts your case to rest. At this moment we are still finishing up the basic culture specific UI elements, without a file replacing launcher. So no currently it's not planned. Possibly in the future, but I doubt it as we have had quite some trouble finding and keeping people who work on the UI.

clone
12-05-2013, 10:47
Well your edit puts your case to rest. At this moment we are still finishing up the basic culture specific UI elements, without a file replacing launcher. So no currently it's not planned. Possibly in the future, but I doubt it as we have had quite some trouble finding and keeping people who work on the UI.
thanks for the answer

Ludens
12-05-2013, 11:09
Aren't the Romans vanilla Seleucids to make to so that factions would murder the right factions?

No, that was due to hardcoded limits on the culture slots. Before the R:TW v1.3 patch, it wasn't possible to change a faction's culture. There were three Roman faction slots (not counting the senate), two Punic, one Egyptian, etc. In order to group the factions into reasonably realistic cultures, the EB team had to juggle them around. They didn't want to give Rome it's own, unique culture, since it was far closer to the Greeks than, say, Carthage. So Carthage was placed into the Egyptian slot, while Rome was grouped with the Western Greek factions.

After the 1.3 patch this became moddable, so Saba could be given the same culture as Carthage.

Moros
12-05-2013, 18:28
No, that was due to hardcoded limits on the culture slots. Before the R:TW v1.3 patch, it wasn't possible to change a faction's culture. There were three Roman faction slots (not counting the senate), two Punic, one Egyptian, etc. In order to group the factions into reasonably realistic cultures, the EB team had to juggle them around. They didn't want to give Rome it's own, unique culture, since it was far closer to the Greeks than, say, Carthage. So Carthage was placed into the Egyptian slot, while Rome was grouped with the Western Greek factions.

After the 1.3 patch this became moddable, so Saba could be given the same culture as Carthage.

You've got one heck of a memory! I don't even remember all that.