DrakeRox
05-30-2014, 00:09
The War of Sucession
A Blackfyre Rebellion Hotseat
Some old dead king gave a sword to one son instead of another, that was the start of it.
King Aegon IV bestowed the sword of kings, Blackfyre, on his bastard son Daemon. This was seen by many to show who should follow Aegon IV as King of Westeros. And on his deathbed, Aegon IV gained the name the Unworthy, by legitimizing all of his bastards. The noble bastards where named the Great Bastards, and they included Brynden Bloodraven, Aegor Bittersteel and Daemon.
In 184AL, Aegon IV was succeeded by Daeron II. King Daeron was a cultured, scholarly man and reigned over a sophisticated court, attended by maesters and learned men, which was perceived as effete and overly-refined, not pleasing to many of his more martial courtiers and nobles. His marriage to the Dornish princess Myriah introduced foreign influences and manners to the court, further adding to the displeasure with his reign.
In addition to the aggravation of the Dornish influences at court, popular rumours held that King Aegon IV's sister-wife Naerys had shared her affections with their other brother, Aemon the Dragonknight, leading to the possibility that Daeron II was not the son of Aegon IV.
After more than a decade of building tension, open warfare erupted in 195AL. The immediate cause was Daemon Blackfyre's rage over Daeron betrothing his sister Daenerys to Maron Martell, Prince of Dorne. However Daemon rebelled so many years after Aegon the Unworthy's death for several reasons. One was his growing resentment at having the status of a bastard, and what it meant. Another was that he gained councillors who urged him to it
King Daeron sent the Kingsguard to arrest him, but Daemon escaped with the aid of Ser Quentyn Ball, the master-at-arms of the Red Keep.
Now the greatest knights of the realm have flocked to Daemon’s banner, having created a new royal house, House Blackfyre.The Great Lords much decide to which dragon, the black or the red, they give their loyalty. However their decision will shape the realm, and could see a new power sit the throne.
https://i272.photobucket.com/albums/jj194/vitor_fg/213_zps848a3d8f.jpg
Admin: DrakeRox (https://forums.totalwar.org/vb/member.php?98842-DrakeRox)
- Factions and Players:
House Targaryen of Kings Landing: ThePhenix (https://forums.totalwar.org/vb/member.php?98888-ThePhenix)
House Blackfyre of Harrenhal: Luume (https://forums.totalwar.org/vb/member.php?98843-Luume) (Killed by Targaryen)
House Stark of Winterfell: turkay98 (https://forums.totalwar.org/vb/member.php?98874-turkay98)
House Arryn of the Eyrie: rudra (https://forums.totalwar.org/vb/member.php?98953-rudra)
House Tully of Riverrun: Open
House Greyjoy of Pyke: Maligantz (https://forums.totalwar.org/vb/member.php?98861-Maligantz)
House Lannister of Casterly Rock: Axis Sunsoar (https://forums.totalwar.org/vb/member.php?98866-Axis-Sunsoar)
House Tyrell of Highgarden: Drake123 (https://forums.totalwar.org/vb/member.php?98857-Drake123)
House Baratheon of Storms End: Silenced Ape (https://forums.totalwar.org/vb/member.php?98881-Silenced-Ape)
House Martell of Sunspear: Yozza (https://forums.totalwar.org/vb/member.php?98876-Yozza)
- Rules :
Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub
1 turn peace (you may cross another players region, but must not end turn there or fight obviously)
Posting pictures of battle results, odds and the position of the armies, as well as it's banners is mandatory.
Destroying buildings is not allowed if the settlement is under siege or a far superior army is one turn away from the settlement.(turn 1 excepted)
2 forts a region/player and forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
No assassinations
No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
No sailing from a blockaded port without first defeating the blockading ships,
Armies must not be hidden in ships inside of ports.
No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
Settlements gifted should disband all units save one. No gifting regions in a war zone (bordering faction at war with, or under threat)
Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'.
Heroic victories are banned
No watchtower spam to prevent forting, admin will be the one to decide if it is or not so dont risk it.
No surrounding of an army solely to deny a retreat, resulting on killing the army.
Not allowed to to lure the attacker into the fort by disband/suicide sally to set up a trap
Not allowed to besiege a fort/settlement solely to deny the besieged army from participating in battles(with enemy forces next to the fort) or to prevent a defeated army to retreat into the fort.
Not allowed to sally from forts (except for sieges lasting longer then 1 turn) unless victory or draw is achieved.
No repeated attacks on 'yoyo/fort buged armies'. You can see when this bug accures, as the enemy army enters the fort and then leaves it.
Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
The admin's decision is final and must be respected.
Here is the Blackfyre rebellion submod download link: http://www.mediafire.com/download/rpvreso20cqeqp9/Blackfyre_Rebellion.rar
Please download this modified data file and overwrite the original blackfyre rebellion files, this adds in several new settlements, edited a few character's traits, and changed some character positions.
https://www.mediafire.com/?212c3a5ia55yakx
EDIT: And remember to delete both your map.rwm and the string file in the text folder: imperial_campaign_regions_and_settlement_names.txt.strings.bina
A Blackfyre Rebellion Hotseat
Some old dead king gave a sword to one son instead of another, that was the start of it.
King Aegon IV bestowed the sword of kings, Blackfyre, on his bastard son Daemon. This was seen by many to show who should follow Aegon IV as King of Westeros. And on his deathbed, Aegon IV gained the name the Unworthy, by legitimizing all of his bastards. The noble bastards where named the Great Bastards, and they included Brynden Bloodraven, Aegor Bittersteel and Daemon.
In 184AL, Aegon IV was succeeded by Daeron II. King Daeron was a cultured, scholarly man and reigned over a sophisticated court, attended by maesters and learned men, which was perceived as effete and overly-refined, not pleasing to many of his more martial courtiers and nobles. His marriage to the Dornish princess Myriah introduced foreign influences and manners to the court, further adding to the displeasure with his reign.
In addition to the aggravation of the Dornish influences at court, popular rumours held that King Aegon IV's sister-wife Naerys had shared her affections with their other brother, Aemon the Dragonknight, leading to the possibility that Daeron II was not the son of Aegon IV.
After more than a decade of building tension, open warfare erupted in 195AL. The immediate cause was Daemon Blackfyre's rage over Daeron betrothing his sister Daenerys to Maron Martell, Prince of Dorne. However Daemon rebelled so many years after Aegon the Unworthy's death for several reasons. One was his growing resentment at having the status of a bastard, and what it meant. Another was that he gained councillors who urged him to it
King Daeron sent the Kingsguard to arrest him, but Daemon escaped with the aid of Ser Quentyn Ball, the master-at-arms of the Red Keep.
Now the greatest knights of the realm have flocked to Daemon’s banner, having created a new royal house, House Blackfyre.The Great Lords much decide to which dragon, the black or the red, they give their loyalty. However their decision will shape the realm, and could see a new power sit the throne.
https://i272.photobucket.com/albums/jj194/vitor_fg/213_zps848a3d8f.jpg
Admin: DrakeRox (https://forums.totalwar.org/vb/member.php?98842-DrakeRox)
- Factions and Players:
House Targaryen of Kings Landing: ThePhenix (https://forums.totalwar.org/vb/member.php?98888-ThePhenix)
House Blackfyre of Harrenhal: Luume (https://forums.totalwar.org/vb/member.php?98843-Luume) (Killed by Targaryen)
House Stark of Winterfell: turkay98 (https://forums.totalwar.org/vb/member.php?98874-turkay98)
House Arryn of the Eyrie: rudra (https://forums.totalwar.org/vb/member.php?98953-rudra)
House Tully of Riverrun: Open
House Greyjoy of Pyke: Maligantz (https://forums.totalwar.org/vb/member.php?98861-Maligantz)
House Lannister of Casterly Rock: Axis Sunsoar (https://forums.totalwar.org/vb/member.php?98866-Axis-Sunsoar)
House Tyrell of Highgarden: Drake123 (https://forums.totalwar.org/vb/member.php?98857-Drake123)
House Baratheon of Storms End: Silenced Ape (https://forums.totalwar.org/vb/member.php?98881-Silenced-Ape)
House Martell of Sunspear: Yozza (https://forums.totalwar.org/vb/member.php?98876-Yozza)
- Rules :
Pm the next player that it is their turn. You have 24 hours to play each turn before skip/sub
1 turn peace (you may cross another players region, but must not end turn there or fight obviously)
Posting pictures of battle results, odds and the position of the armies, as well as it's banners is mandatory.
Destroying buildings is not allowed if the settlement is under siege or a far superior army is one turn away from the settlement.(turn 1 excepted)
2 forts a region/player and forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
No assassinations
No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
No sailing from a blockaded port without first defeating the blockading ships,
Armies must not be hidden in ships inside of ports.
No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
Post pictures of battle odds, involved armies, their banners and the results. It is advised to hide everything else, especially the mini map and your finances.
Settlements gifted should disband all units save one. No gifting regions in a war zone (bordering faction at war with, or under threat)
Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies standing in defenses, even if defeated, don't lose movement points. So player 'a' is allowed to move the army that reinforced another while in a fort even if defeated by 'b'.
Heroic victories are banned
No watchtower spam to prevent forting, admin will be the one to decide if it is or not so dont risk it.
No surrounding of an army solely to deny a retreat, resulting on killing the army.
Not allowed to to lure the attacker into the fort by disband/suicide sally to set up a trap
Not allowed to besiege a fort/settlement solely to deny the besieged army from participating in battles(with enemy forces next to the fort) or to prevent a defeated army to retreat into the fort.
Not allowed to sally from forts (except for sieges lasting longer then 1 turn) unless victory or draw is achieved.
No repeated attacks on 'yoyo/fort buged armies'. You can see when this bug accures, as the enemy army enters the fort and then leaves it.
Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.
It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
The admin's decision is final and must be respected.
Here is the Blackfyre rebellion submod download link: http://www.mediafire.com/download/rpvreso20cqeqp9/Blackfyre_Rebellion.rar
Please download this modified data file and overwrite the original blackfyre rebellion files, this adds in several new settlements, edited a few character's traits, and changed some character positions.
https://www.mediafire.com/?212c3a5ia55yakx
EDIT: And remember to delete both your map.rwm and the string file in the text folder: imperial_campaign_regions_and_settlement_names.txt.strings.bina