Nymeria
05-30-2014, 13:27
Red or Black (A Blackfyre Rebellion Hotseat)
In 184AL, Aegon IV was succeeded by Daeron II. King Daeron was a cultured, scholarly man and reigned over a sophisticated court, attended by maesters and learned men, which was perceived as effete and overly-refined, not pleasing to many of his more martial courtiers and nobles. His marriage to the Dornish princess Myriah introduced foreign influences and manners to the court, further adding to the displeasure with his reign.
In addition to the aggravation of the Dornish influences at court, popular rumours held that King Aegon IV's sister-wife Naerys had shared her affections with their other brother, Aemon the Dragonknight, leading to the possibility that Daeron II was not the son of Aegon IV.
After more than a decade of building tension, open warfare erupted in 195AL. Then there were two Kings in Westeros, Daemon Blackfyre and Daeron Targaryen. One has the banner of a red dragon, the other of a black. The Lords of Westeros now have a choice, red or black. Their decision will shape the realm, and determine who will sit the iron throne.
Factions: (I'll get the links on soon)
House Targaryen of Kings Landing: MikauZora (https://forums.totalwar.org/vb/member.php?98862-MikauZora)
House Blackfyre of Harrenhal: Silenced Ape
(https://forums.totalwar.org/vb/member.php?98881-Silenced-Ape)House Stark of Winterfell: MrNoahSE (https://forums.totalwar.org/vb/member.php?98884-MrNoahSE)
House Arryn of the Eyrie: zukazuk (https://forums.totalwar.org/vb/member.php?98873-zukazuk)
House Tully of Riverrun: Axis Sunsoar (https://forums.totalwar.org/vb/member.php?98866-Axis-Sunsoar)
House Greyjoy of Pyke: ProtoKyzer (https://forums.totalwar.org/vb/member.php?98844-ProtoKyzer)
House Lannister of Casterly Rock: Luume (https://forums.totalwar.org/vb/member.php?98843-Luume)
House Tyrell of Highgarden: Yozza (https://forums.totalwar.org/vb/member.php?98876-Yozza)
House Baratheon of Storms End: Alertoverlord (https://forums.totalwar.org/vb/member.php?98854-Alertoverlord)
House Martell of Sunspear: NarsilsShards (https://forums.totalwar.org/vb/member.php?98855-Narsils_Shards)
Admin:
Rules:
1. You have 24 hours to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
2. It is not allowed to abuse bugs to your or anyones advantage.
3. You are not allowed to encircle an army, just to deny its retreat.
4. Destroying buildings is not allowed
6. You are not allowed to sally out to attack a besieging army just to deny the enemy of sacking the settlement.
7. You have to VM/PM the next player after you upload your save.
8. Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and deffending forces. You are advised to delete your finance and minimap
9. The recruitments of spies\assasins and their use is prohibited
10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
11. No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
12. It is not allowed use a princess to steal a general
13. Settlements gifted should disband all units, except for one to keep public order.
14. There is no one turn peace
15. The recruitment of siege equipments and their use is prohibited.
16. It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
17. in case someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid next turn
18. Four units at least per fort, four forts maximum per region
19. The admin's decision is final.
20. ADOPTIONS are not allowed
Blackfyre rebellion submod download link~ http://www.mediafire.com/download/rpvreso20cqeqp9/Blackfyre_Rebellion.rar
PLEASE NOTE
We will be using the same modified files as in the War of Succession. Please download this modified data file and overwrite the original blackfyre rebellion files, this adds in several new settlements, edited a few character's traits, and changed some character positions.
https://www.mediafire.com/?212c3a5ia55yakx
And remember to delete both your map.rwm and the string file in the text folder: imperial_campaign_regions_and_settlement_names.txt.strings.bina
In 184AL, Aegon IV was succeeded by Daeron II. King Daeron was a cultured, scholarly man and reigned over a sophisticated court, attended by maesters and learned men, which was perceived as effete and overly-refined, not pleasing to many of his more martial courtiers and nobles. His marriage to the Dornish princess Myriah introduced foreign influences and manners to the court, further adding to the displeasure with his reign.
In addition to the aggravation of the Dornish influences at court, popular rumours held that King Aegon IV's sister-wife Naerys had shared her affections with their other brother, Aemon the Dragonknight, leading to the possibility that Daeron II was not the son of Aegon IV.
After more than a decade of building tension, open warfare erupted in 195AL. Then there were two Kings in Westeros, Daemon Blackfyre and Daeron Targaryen. One has the banner of a red dragon, the other of a black. The Lords of Westeros now have a choice, red or black. Their decision will shape the realm, and determine who will sit the iron throne.
Factions: (I'll get the links on soon)
House Targaryen of Kings Landing: MikauZora (https://forums.totalwar.org/vb/member.php?98862-MikauZora)
House Blackfyre of Harrenhal: Silenced Ape
(https://forums.totalwar.org/vb/member.php?98881-Silenced-Ape)House Stark of Winterfell: MrNoahSE (https://forums.totalwar.org/vb/member.php?98884-MrNoahSE)
House Arryn of the Eyrie: zukazuk (https://forums.totalwar.org/vb/member.php?98873-zukazuk)
House Tully of Riverrun: Axis Sunsoar (https://forums.totalwar.org/vb/member.php?98866-Axis-Sunsoar)
House Greyjoy of Pyke: ProtoKyzer (https://forums.totalwar.org/vb/member.php?98844-ProtoKyzer)
House Lannister of Casterly Rock: Luume (https://forums.totalwar.org/vb/member.php?98843-Luume)
House Tyrell of Highgarden: Yozza (https://forums.totalwar.org/vb/member.php?98876-Yozza)
House Baratheon of Storms End: Alertoverlord (https://forums.totalwar.org/vb/member.php?98854-Alertoverlord)
House Martell of Sunspear: NarsilsShards (https://forums.totalwar.org/vb/member.php?98855-Narsils_Shards)
Admin:
Rules:
1. You have 24 hours to take your turn, if you don't ask for an extension or don't have appointed a personal sub you will be skipped.
2. It is not allowed to abuse bugs to your or anyones advantage.
3. You are not allowed to encircle an army, just to deny its retreat.
4. Destroying buildings is not allowed
6. You are not allowed to sally out to attack a besieging army just to deny the enemy of sacking the settlement.
7. You have to VM/PM the next player after you upload your save.
8. Posting pictures of battle odds, and results is mandatory. All pics must show the attacking and deffending forces. You are advised to delete your finance and minimap
9. The recruitments of spies\assasins and their use is prohibited
10. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in fortification, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
Addendum to the same rule: no sallying out of a fort\castle which has forces which were defeated last turn. This is to make it fair for those who come last at the turn order, because they will not be able to do this
11. No sailing from a blockaded port without first defeating the blockade (land or sea units alike).
12. It is not allowed use a princess to steal a general
13. Settlements gifted should disband all units, except for one to keep public order.
14. There is no one turn peace
15. The recruitment of siege equipments and their use is prohibited.
16. It is illegale to place armies or any kind of land forces (Archers, Infantry, Cavalry) onto ships which are inside ports. This is to prevent players from hiding their men inside the port, where they are untouchable
17. in case someone preforms a trick\move which isn't forbidden by the rules that the admin does not like, that action (if it should be allowed or not) goes to a vote and if more then half the players agree then that rule will become valid next turn
18. Four units at least per fort, four forts maximum per region
19. The admin's decision is final.
20. ADOPTIONS are not allowed
Blackfyre rebellion submod download link~ http://www.mediafire.com/download/rpvreso20cqeqp9/Blackfyre_Rebellion.rar
PLEASE NOTE
We will be using the same modified files as in the War of Succession. Please download this modified data file and overwrite the original blackfyre rebellion files, this adds in several new settlements, edited a few character's traits, and changed some character positions.
https://www.mediafire.com/?212c3a5ia55yakx
And remember to delete both your map.rwm and the string file in the text folder: imperial_campaign_regions_and_settlement_names.txt.strings.bina