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View Full Version : Creative Assembly Historical battles and campaigns



GilJaysmith
11-12-2002, 13:49
(Just to clarify, this is talking about battles rather than campaign-map scenarios.)

At the moment MTW ships with three historical battles, and also six historical campaigns (each of which comprises between two and five battles).

We're thinking about doing some more, but I know there were quite a few created in the wake of the demo and doubtless the number will only increase.

So it would be interesting to find out whether you think we should take the time to create more official content for the game, whether you think the community's got it covered, or indeed whether you're interested.

Hence... my first poll.

+DOC+
11-12-2002, 14:01
Hi Gil, I would suggest spending your time in other areas, because these can be created by modders and generally the modders do very good jobs of these. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

For instance:

1. Including a Hall of Fame feature which would involve proper scoring for every completed campaign, whether victory or defeat.

2. Expanding and improving the Glorious Achievements aspect.

3. Expanding and improving on MP features and stability.

GilJaysmith
11-12-2002, 14:08
Quote[/b] (+DOC+ @ Nov. 12 2002,07:01)]Hi Gil, I would suggest spending your time in other areas, because these can be created by modders and generally the modders do very good jobs of these. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

For instance:

1. Including a Hall of Fame feature which would involve proper scoring for every completed campaign, whether victory or defeat.

2. Expanding and improving the Glorious Achievements aspect.

3. Expanding and improving on MP features and stability.
Something to bear in mind is that the historical battles and campaigns are non-programmer tasks.

Basically, if people want "official" historical battles or campaigns, we have resources which can produce them... or those resources could do something else (not necessarily on this project). The question is intended more along those lines.

Gil ~ CA

Alrowan
11-12-2002, 14:11
more battles, more campagins...


and perhaps oneday you can make more conquering Campagins.. like focused areas

+DOC+
11-12-2002, 14:12
Ahh well, in that case, by all means go for it. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

ShadesWolf
11-12-2002, 14:43
Mine is a big 'BOTH PLEASE' Gil http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

I do enjoy making my own, but I would prefer to spend more time creating online MP historic battle than doing SP.

SO if you guys over at CA could do some more use on SP it would be happily received.

The 100 years war seems to be an area which could easily be exploited for this. As battles could be vast including a number of factions. IE Brittany, england, Burgundy, France, as well as rebels in Flanders and battle in Spain and Italy...as well as sieges etc

Keep up the good work guys.....

Prodigal
11-12-2002, 15:26
It would be good, & I would play, if there was a bit more flexibility in a historical campaign. For example if you you lose battle A you next fight battle C, rather than having to restart A until you win & can go onto B. Sorry if that's incoherent.

Thing is I like the idea of the challenge of fighting on the back foot, making good on your loss for example. It would make the battles seem more in tune with the game too.

Also it'd open up a whole new scope for the creation of the battles, with a minimal amount of programming required.

GilJaysmith
11-12-2002, 15:50
Quote[/b] (Prodigal @ Nov. 12 2002,08:26)]It would be good, & I would play, if there was a bit more flexibility in a historical campaign. For example if you you lose battle A you next fight battle C, rather than having to restart A until you win & can go onto B. Sorry if that's incoherent.

Thing is I like the idea of the challenge of fighting on the back foot, making good on your loss for example. It would make the battles seem more in tune with the game too.

Also it'd open up a whole new scope for the creation of the battles, with a minimal amount of programming required.
Some of the campaigns are already organised like that... if you lose the first battle you fight a different second battle.

(The science bit: the .bdf file for each battle can specify which battle to fight next depending on whether you win or lose, otherwise you just progress through them in turn.)

If this particular feature is appealing then we might concentrate on creating more campaigns with multiple branches.

MagyarKhans Cham
11-12-2002, 16:04
our Khan played the Mongol historical campaign and its nice to see the Mongols running but there is no addition to further gameplay besides teh textual info with the campaign.

Our Khan was personally at Muhi (http://www.mongols.club.tip.nl for photos)

and the battlefield resemblance was poor and it strange to see 16 units representing 2 armies of about 50000 men.

its a nice costum battle but that all where these scenarios stay IMO.

Dont consider this as whining or moaning, for teh Mongol campaign its a bad and dissapointing simulation.

Better have one scenario worked out very well than 5 badly done.

Puzz3D
11-12-2002, 16:29
I like the branching historical campaigns. TosaInu did one for WE/MI called Ikki, and it was very nice to play through. I don't care for the linear type of campaign where you play the same battle over and over until you win.

Xer0
11-12-2002, 16:31
I voted for both please but I wanna see some well done battles. What I would like too see most is more mongolian battles(with mongols speaking mongolian)

Cheetah
11-12-2002, 16:35
Quote[/b] (GilJaysmith @ Nov. 12 2002,08:50)][quote=
If this particular feature is appealing then we might concentrate on creating more campaigns with multiple branches.
This would be nice Make them as challanging as possible http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Kraxis
11-12-2002, 22:11
And the first battle has arrived

Stamford Bridge. Hosted at Wargamer.

I too voted both, but I really liked Tosa's Ikki (it was the one where you start fighting those peasants and end fighting Mongols, right?).
So branched campaigns are great, and different battlestyles are great for these battles. Tosa had some great ideas.

Hakonarson
11-12-2002, 22:32
Yes - must check out Stamford Bridgge tonight.

But I take issue with the "historical" battles that shipped wit hthe game - histoical in context maybe, but they aren't even vaguely true to history in "reality" - well none of the ones I've seen yet are at least http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

If they're going to be slated as "historical" then please, please, please make them so

cart6566
11-12-2002, 22:36
I voted yes, more of both, but I might add that it would be nice to have more tools and information available for players to create modded custom battles and mini-campaigns. Perhaps in an expansion for the tools, but how about a "mod primer" document from the folks who would do this work?

Mithrandir
11-13-2002, 00:07
I voted Both please

I loved the historical battles&campaigns, I was kind of disappointed to see so little of them, but this is great http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif.

Thanks in advance http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif.

-Mithrandir-

1dread1lahll
11-13-2002, 06:22
I just play on-line Gil....sometimes ill play singleplayer for a bit..... but ive never completed and sp game...

Lord Romulous
11-13-2002, 07:42
by the way gil,

i love how u guys at CA changed the way historical and custom batttles end.

The please wait why this battle is resolved bit is a big improvment to the auto victory. Now i can watch my men slaughter the routers http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

the fact that u can change colours of the factions is another cool feature.

keep up the good work http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif cough...x-pack.. cough

if ur map guys have time on their hands more battles such as the batttle of jaffa in the demo would be great.

Prodigal
11-13-2002, 09:18
Quote[/b] (GilJaysmith @ Nov. 12 2002,08:50)]quote]
Some of the campaigns are already organised like that... if you lose the first battle you fight a different second battle.

If this particular feature is appealing then we might concentrate on creating more campaigns with multiple branches.
Thanks Gil I appreciate it, I have to admit I haven't really bothered mcuh with campaigns because I thought they were restricted, but I'll give it a go.

RJV
11-13-2002, 11:57
Hi,

I voted both, and would welcome more. Particularly the branching campaigns - adds a little of the strat map game to the custom game.

Keep up the good work CA (congrats on the patch btw).

Cheers.

GilJaysmith
11-13-2002, 13:17
Great - thanks for your feedback, all. Hope you like the Stamford Bridge battle; there's a separate thread about it if you'd like to post your feedback.

Gil ~ CA

NagatsukaShumi
11-13-2002, 14:34
Well making the game even easier to MOD would be really great, buth if not definately more battles/campaigns.

ShadeFlanders
11-13-2002, 14:44
I would prefer an editor so that we can make our own battles/campaigns easily. This way we can make our own starting setups, leaders, victory conditions,...

Orda Khan
11-13-2002, 18:12
A few more Mongol battles. Plenty of scope here, Ain Jalut for example. Can you do better than Qit-Buqa when outnumbered 4 to 1

Campaign as Timur against the Ottoman Turks

Just some ideas

.........Orda

NagatsukaShumi
11-13-2002, 20:11
You could always make a Genghis Khan Campaign, i'd also like to see some official units add-ons, or maybe as was suggested a program which makes making Hist B/C's alot easier, well easier in the sense that you can see where they are positioned on the map cos I hate the co-ordinates.

ShadesWolf
11-14-2002, 09:11
I would also like an editor to allow us to make our own campaigns......

Kraxis
11-14-2002, 17:06
Quote[/b] (ShadeFlanders @ Nov. 13 2002,07:44)]I would prefer an editor so that we can make our own battles/campaigns easily. This way we can make our own starting setups, leaders, victory conditions,...
YEAH And the possibility for branched campaigns Forgot that in my earlier post.

Dionysus9
11-18-2002, 08:58
I'd rather see an effort to make a Campaign Multiplayer....I like the historical campaigns, they are a nice touch, but CMP is a bigger priority to me...

PFJ_bejazuz
11-18-2002, 11:09
more

http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif