View Full Version : Makedon dead by 267bc
Gaius Sempronius Gracchus
09-01-2014, 15:50
So..sent my spies out to see what was going on in the neighbourhood, in a very slow campaign and Pella and Demetrias were rebel towns and no Macedonian fms to be seen. By 267BC...
fallen851
09-01-2014, 16:29
Apparently the rebels figured out how to blitz and hold towns without garrisoning them so heavily... they are probably being funded by the Russians too.
Skullheadhq
09-01-2014, 17:33
Apparently the rebels figured out how to blitz and hold towns without garrisoning them so heavily... they are probably being funded by the Russians Sauromatae too.
Fixed that for you.
Maldaran
09-01-2014, 20:52
The same thing happened in my game, very early on the Koinon Hellenon were kicked out of Greece and then a stack of rebels finished the rest of Rhodes. Now after 100+ turns 3 full stacks plus a full garrison of rebels guards Rhodes with more apparently being built or spawned every few turns or so
Gaius Sempronius Gracchus
09-01-2014, 21:37
Just to say, I am using the new updated CAI. (I tried to edit my original post to add that but there seems to be a problem with editing posts, it just asked me for a reason and gave me no options to edit anything..)
(I tried to edit my original post to add that but there seems to be a problem with editing posts, it just asked me for a reason and gave me no options to edit anything..)
I don't see any problems with the edit function at my end. If things are working correctly, clicking "edit post" should replace your post with a text-editing field. Maybe you have some form of script-blocking enabled in your browser?
Gaius Sempronius Gracchus
09-02-2014, 19:05
I don't see any problems with the edit function at my end. If things are working correctly, clicking "edit post" should replace your post with a text-editing field. Maybe you have some form of script-blocking enabled in your browser?
I'll look at what I've got on my pc...usually up to date but, you never know what's been slapped in there with updates.
gstephenopolous
09-02-2014, 19:36
What difficulty was this?
Gaius Sempronius Gracchus
09-03-2014, 00:16
I know it is a WIP...there's a part of me that feels bad, as if it's a complaint I'm making. It isn't, I just figured the more feedback you get the more you can tweak things. On H/M difficulty. The other things I've noticed are that Lusos go ape in almost every campaign, whereas Pontos and Hayasdan (particularly Hayasdan) seem to do very little at all.
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