Note, I haven't tried it, but should work
go on the EB\data\export_descr_unit.txt and past at the end of the file
;UBXXX
type arabian cavalry saba citizen noble
dictionary arabian_cavalry_saba_citizen_noble ; Abbir Ezra'him
category cavalry
class heavy
voice_type General_1
soldier arabian_cavalry_saba_citizen_cavalry, 20, 0, 1
mount heavy horse
mount_effect elephant -1, chariot +2
attributes sea_faring, hide_forest, very_hardy, general_unit, no_custom,
formation 1.5, 4, 3, 6, 4, square
stat_health 1, 1
stat_pri 4, 30, no, 0, 0, melee, simple, piercing, spear, 160 ,0.33
stat_pri_attr ap
stat_sec 9, 15, no, 0, 0, melee, blade, slashing, sword, 0 ,0.225
stat_sec_attr no
stat_pri_armour 5, 11, 3, leather
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 0, 0, -2, -2
stat_mental 17, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 3347, 837, 95, 311, 3347
ownership thrace, greek_cities, macedon, romans_julii, romans_brutii, numidia, carthage, britons, gauls, scythia, germans, egypt, seleucid, parthia, romans_scipii, dacia, armenia, spain, slave, saba,
the unit is 20% less numerous than a standard saba medium cavalry and recruting/mantaining it is 20% more expensive (updgrading armor and weapon is unchanged)
copy this EDU on EB\sp game edu backup\
EB\Data\text\export_units.txt
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{arabian_cavalry_saba_citizen_noble} Parashim Ezra'him (Sabean Noble Guard Cavalry)
{arabian_cavalry_saba_citizen_noble_descr}
Historically, the Sabaean urban population was, besides Arab levies, the only other major component of their cavalry divisions. Hailing from a highly urbanized society, these men hailed from both small and large settlements, many helping to work royal land grants, a few riding horses provided by stables owned by their local High Priesthood, and some even enrolled in the forces of semi-independent city commanders. They were skilled veterans, their service during Sabaean campaigns leading them into the rugged mountains North of their well watered and fertile lands, fighting raiders and marauding tribes almost as a way of life. For this service, their pay was good and their lives away from campaign were fairly comfortable, but their strong association with the High Priesthood from engrained childhood perceptions to livelong economic and social relationships, leave their loyalty and dedication beyond reproach.
{arabian_cavalry_saba_citizen_noble_descr_short}
Raised from the urban population of Sabaean society, this veteran cavalry corps has close ties to the Priesthood and fights raiders and marauding tribes almost as a way of life.
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modify it as you want, the name that will appear in the game is Parashim Ezra'him
on EB\DATA\export_descr_buildings.txt
search "-RECRUITABLE GENERALS-" and past immediately under
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource n2 and hidden_resource n4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource y1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource y2 and hidden_resource n4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource n1 and hidden_resource y2 and hidden_resource y4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource E and hidden_resource y1 and hidden_resource y2 and hidden_resource y4 and hidden_resource y8
recruit "arabian cavalry saba citizen noble" 0 requires factions { gauls, scythia, romans_brutii, britons, dacia, thrace, romans_scipii, spain, greek_cities, macedon, parthia, carthage, numidia, egypt, seleucid, pontus, armenia, romans_julii, germans, saba, } and hidden_resource EA and hidden_resource C and hidden_resource y1 and hidden_resource n2 and hidden_resource y4 and hidden_resource y8
this will make the Arabian Noble Guard recruitable in Diamat, Qataban, Saba, Hadramaut, Zufar, Maketa, Gerrhaia Arabia and Nabataia
that should do
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