View Full Version : Fallout 4!
Veho Nex
06-02-2015, 16:30
Omg can you believe it?!? FALLOUT 4 HAS BEEN ANNOUNCED!
http://www.pcgamer.com/fallout-4-countdown-site-appears/
http://www.pcgamer.com/fallout-4-rumour-roundup/
http://fallout.bethsoft.com
easytarget
06-02-2015, 19:01
I'm guessing there's some sarcasm at work here.
I just hope they added another color to their pallet besides brown.
Montmorency
06-02-2015, 19:26
Taupe
a completely inoffensive name
06-02-2015, 21:08
FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4 FALLOUT 4
Montmorency
06-02-2015, 22:34
:daisy: it, let it be a roguelike.
Let's hope they finally changed the setting to a more interesting one in Europe for example.
a completely inoffensive name
06-03-2015, 00:15
Let's hope they finally changed the setting to a more interesting one in Europe for example.
This statement makes me madder than anything I have read in the backroom.
Montmorency
06-03-2015, 00:33
This statement makes me madder than anything I have read in the backroom.
Fine, a roguelike set in New York City.
Hope they make it harder, you are basicly unstopable way too early in Fallout 3, nothing poses a threat anymore. Atmosphere is great but it's way too easy.
Greyblades
06-03-2015, 02:35
This statement makes me madder than anything I have read in the backroom
Europe is kinda dead in the fallout universe... so is everything else for that matter save for the USA. I suppose you could argue that vaults might have been built in the cold war American military bases, but that's a bit of a stretch especially as there likely were no amerifan bases in euro0e considering it was China not Russia that played the red menace in the fallout universe.
I would like Detroit with all it's rundown art-deco glory. It already is a fascinating place as it is right now.
a completely inoffensive name
06-03-2015, 07:50
Much of the humor behind Fallout is in satirizing 1950s American jingoism and expectations of the future. It's no longer Fallout if it is no longer taking place in the US.
Also Europe may or may not be destroyed. In F3, there is a British immigrant (Tennpenny) who did in fact come from the British Isles (long distance travel is still possible somehow).
It's no longer Fallout if it is no longer taking place in the US.
"It's no longer marriage if it's no longer taking place only between a man and a woman."
Much of the humor behind Fallout is in satirizing 1950s American jingoism and expectations of the future. It's no longer Fallout if it is no longer taking place in the US..
Europe is a no, but it might be interesting if it takes place in China, it wouldn't mess with Fallout-universe when done right. America of course also attacked China, and conquered parts of it. Could make for a great Blade-Runner vibe. Starting out from an American enclave, and entering Chinese territory after a while.
a completely inoffensive name
06-03-2015, 09:10
"It's no longer marriage if it's no longer taking place only between a man and a woman."
That analogy is absurd. I'm not taking your bait.
a completely inoffensive name
06-03-2015, 09:11
Europe is a no, but it might be interesting if it takes place in China, it wouldn't mess with Fallout-universe when done right. America of course also attacked China, and conquered parts of it. Could make for a great Blade-Runner vibe. Starting out from an American enclave, and entering Chinese territory after a while.
Chinese stealth suits everywhere.
I of the Storm
06-03-2015, 10:48
I'm pretty excited about this. I doubt it will take place in "exotic" locations like China or Europe. Most peoples money is currently on Boston, with the Institute as the main plot background.
4 hours to go...
I of the Storm
06-03-2015, 15:10
http://www.twitch.tv/bethesda
Just saw the trailer.
:bounce:
Greyblades
06-03-2015, 17:25
Nice. I hope there'll be time travel, I've been wanting a proper look at pre war fallout since the anchorage dlc.
Veho Nex
06-03-2015, 17:57
https://youtu.be/Lnn2rJpjar4
Greyblades
06-03-2015, 18:07
Much of the humor behind Fallout is in satirizing 1950s American jingoism and expectations of the future. It's no longer Fallout if it is no longer taking place in the US.
Also Europe may or may not be destroyed. In F3, there is a British immigrant (Tennpenny) who did in fact come from the British Isles (long distance travel is still possible somehow).
Tenpenny was British? I thought he was a descendant of one of those old money new englander stereotypes. I thought the only British guy in Fallout was Desmond, the Ghoulified British secret agent from Point Lookout. Huh.
Trailer looks nice, things seem to be in better state than in Fallout 3 where everything is destroyed. I couldn't really play it in long sessions because everything was so bleak. That's the point of course but it just gets to me after a while.
edit, Boston it is, classy.
a completely inoffensive name
06-03-2015, 21:18
Tenpenny was British? I thought he was a descendant of one of those old money new englander stereotypes. I thought the only British guy in Fallout was Desmond, the Ghoulified British secret agent from Point Lookout. Huh.
Nah, it was confirmed he was British and traveled across the Atlantic to make a fortune in the former US. Desmond was also British but had been in the us since the bombs fell.
easytarget
06-04-2015, 02:37
I'm happy already, they actually did find another color to use besides brown.
Tenpenny was British? I thought he was a descendant of one of those old money new englander stereotypes. I thought the only British guy in Fallout was Desmond, the Ghoulified British secret agent from Point Lookout. Huh.
Well he is kind of. But he's also 80 and came to the former US as a young man. 50+ years is enough time for anyone to lose an accent. There's actually a few Brits in Fallout 3. Colin Moriarty is supposed to still have some Irish in his speach.
Montmorency
06-04-2015, 18:33
Colin Moriarty is supposed to still have some Irish in his speach.
I see what you did there. :frog:
I'm happy already, they actually did find another color to use besides brown.
Brown was a perfect fit for the game imho, I mean it's a wasteland, everything is dead
easytarget
06-05-2015, 15:51
Brown was a perfect fit for the game imho, I mean it's a wasteland, everything is dead
It quickly gets tedious to look at and it's already been done. Unless you think there's magic in just sticking the #4 after the title instead of a 3, I'm all for something hopefully a bit different.
Would call it oppressive rather than tedious. Makes sense that the DC-area was hit the hardest and is really bleak when compared to Las Vegas or Boston.
Greyblades
06-05-2015, 21:00
Eh... If we were to look into realism here Washington dc should have been literally flattened.
Montmorency
06-05-2015, 22:26
Difficult that, when the game world is in 1:200 scale to what it models. For instance, destroying Megaton with the nuke might as well have ended the game right there.
easytarget
06-06-2015, 00:47
Would call it oppressive rather than tedious. Makes sense that the DC-area was hit the hardest and is really bleak when compared to Las Vegas or Boston.
You call it what you like, so will I, and to me it is beyond tedious (to the point of being oppressive) to make any game based on a brown colored dystopia, or any dystopia no matter the color, it's played out. Throw in a few zombies and we can officially say we phoned it in. And it doesn't help that all Bethesda games look and play to me the same with only the wrapper changing.
So yeah, if we're gonna head down this trail once again I'm happy this at least appears to be taking place somewhere not flattened and with more colors. :laugh4:
You are absolutily wrong and a black hole couldn't suck as hard as you do right now
(hey it's a Fallout thread let's honour the notoriously uncivilized Fallout forums)
a completely inoffensive name
06-07-2015, 00:29
You are absolutily wrong and a black hole couldn't suck as hard as you do right now
(hey it's a Fallout thread let's honour the notoriously uncivilized Fallout forums)
where are these fallout forums?
There are a lot. The Fallout online community is kinda notorious for being pricks.
NEVER say that Fallout Tactics was actually good, war never changes
It's that time I guess, it won't be comming to the ps3 and xbox360. Boy did these beauty's keep convincing for a long time
I of the Storm
06-09-2015, 09:19
Well, the forums at bethsoft are in fact pretty entertaining currently. That is, if reading some weird trailer-exegesis has entertainment value for you ("Notice that paint bucket? Paintable equipment confirmed!"). :dizzy2:
easytarget
06-15-2015, 15:08
Another chunk of info about this one: http://kotaku.com/bethesda-closed-their-e3-presentation-with-a-bang-today-1711315740
Greyblades
06-15-2015, 19:38
Do me a favour and find someone else to link to than kotaku.
I of the Storm
06-15-2015, 22:20
What's wrong with kotaku (honest question, I'm an internet neanderthal...)?
Anyway, if you want all the scraps of information on F4 plus a ton of speculation and a truckload of flaming, bethsoft forums is the place to go.
easytarget
06-16-2015, 01:20
Do me a favour and find someone else to link to than kotaku.
Do yourself a favor and delete it then. Not like I care.
Greyblades
06-16-2015, 09:14
...what you think I'm a mod or something? The doesn't make sense.
AntiDamascus
06-16-2015, 16:26
You guys are awesome.
Fallout 4 pre-order is apparently £20ish on Kinguin.
http://www.kinguin.net/category/17136/fallout-4-steam-cd-key/
easytarget
06-17-2015, 19:27
...what you think I'm a mod or something? The doesn't make sense.
My bad, your remark gave me the impression you were somehow involved in content review.:bow:
Greyblades
06-20-2015, 20:47
Nah, my phone's adblock is finicky and I retch at the idea that I could be contributing to Ben Kuchera's paycheck.
Veho Nex
06-21-2015, 18:43
Nah, my phone's adblock is finicky and I retch at the idea that I could be contributing to Ben Kuchera's paycheck.
You're seriously that upset at someone posting a Kotaku link?
Greyblades
06-21-2015, 22:32
Considering I was never upset to begin with, no.
easytarget
09-13-2015, 00:45
Anyone seen anything new that pushes them closer or further away on this one?
I of the Storm
09-17-2015, 08:41
So far, not really, no. Although I'm a bit sceptic about the whole settlement building thing. Looks like an inflated Hearthfire (Skyrim) component to me, without much impact on the game apart from giving you something to immerse yourself for a while.
Montmorency
09-17-2015, 14:48
We could talk about this or that capability or feature in the engine (and so gameplay), but at the core it's the Fallout universe and trademark we're concerned with.
That being the case, I honestly have to wonder whether Fallout is just a tired franchise. Options, modding, features, realism, international setting, bla bla bla - it's all beside the point.
Fallout as originally conceived and implemented is simply not translatable into a prolonged series. It was a fine idea for a one-off, but there's nothing really left to it...
It's similar with the Elder Scrolls universe, even if that always had more scope and leeway as a generic fantasy setting. There's just nothing more that can be done with the base.
Ultimately, the only justification for continued Elder Scrolls or Fallout titles from the consumer perspective is that, having some history, they are preferable to "original" content that would just be along the same lines anyway.
easytarget
09-18-2015, 00:33
Funny, that's pretty much what I said in a jump the shark thread about CA and Total War. But it also applies to Bethesda who basically make the same game over and over just changing the setting. Much of game development to me feels a lot like the movie industry.
Veho Nex
09-18-2015, 03:22
Funny, that's pretty much what I said in a jump the shark thread about CA and Total War. But it also applies to Bethesda who basically make the same game over and over just changing the setting. Much of game development to me feels a lot like the movie industry.
Its not financially viable to come up with something new. Why do you think every new movie idea is independent first then they might remake it as a triple A.
No companies wanna risk money. Too much greed and not enough cajones.
So far, not really, no. Although I'm a bit sceptic about the whole settlement building thing. Looks like an inflated Hearthfire (Skyrim) component to me, without much impact on the game apart from giving you something to immerse yourself for a while.Actually they can make you money when developed enough. So they're actually there for cap-farming.
Veho Nex
10-15-2015, 21:06
Less than a month to go!!!
... And it doesn't help that all Bethesda games look and play to me the same with only the wrapper changing.
I must agree with this assessment. Most TES games follow the exact same formula:
1. World in mortal danger
2. Some bigass monster/construct/dragon/whatever as the method of delivery of that destruction (remember Numidium, Akulakhan, Dagon's Avatar or the World Eater?)
3. You, as some random schmuck imprisoned, shipwrecked or otherwise marooned in the immediate area and prophesied to fix everything.
Montmorency
10-18-2015, 17:47
Mix it up, then:
Set a Fallout-derivative in Future Tamriel.
Mix it up, then:
Set a Fallout-derivative in Future Tamriel.
Bethesda to make the next Shadowrun?
Philippus Flavius Homovallumus
10-18-2015, 18:17
We could talk about this or that capability or feature in the engine (and so gameplay), but at the core it's the Fallout universe and trademark we're concerned with.
That being the case, I honestly have to wonder whether Fallout is just a tired franchise. Options, modding, features, realism, international setting, bla bla bla - it's all beside the point.
Fallout as originally conceived and implemented is simply not translatable into a prolonged series. It was a fine idea for a one-off, but there's nothing really left to it...
It's similar with the Elder Scrolls universe, even if that always had more scope and leeway as a generic fantasy setting. There's just nothing more that can be done with the base.
Ultimately, the only justification for continued Elder Scrolls or Fallout titles from the consumer perspective is that, having some history, they are preferable to "original" content that would just be along the same lines anyway.
I must agree with this assessment. Most TES games follow the exact same formula:
1. World in mortal danger
2. Some bigass monster/construct/dragon/whatever as the method of delivery of that destruction (remember Numidium, Akulakhan, Dagon's Avatar or the World Eater?)
3. You, as some random schmuck imprisoned, shipwrecked or otherwise marooned in the immediate area and prophesied to fix everything.
This is somewhat debatable.
In terms of the Fallout world you can see that there has been definite linear progress from Fallout 1 to Fallout 4, the world has gradually gown and begun to recoverer from the Nuclear Apocalypse, and you have gone from a mad mutant trying to basically take over the world, to the remnants of the US government being neutered to the New California Republic engaged in actual geopolitical battles with other nascent nation-states over resources.
TES has progressed too, in the first four games you had the Empire which essentially meant "the government" and then in Skyrim "the Empire" is just a faction vying for control with the native Jarls and the Thalmor.
It's also worth pointing out that "Random schuck prophesied to save the world from Great Evil" is the plot of the vast majority of games. What makes both TES and Fallout successful is the depth of the law that builds with each subsequent game and the freedom to explore the world the Lore describes.
I'm quite involved in the TES community and I can tell you that the fanbase are really interested in what's going to happen next, and where the game will be set. People are asking if the Empire will finally fall and what will happen when it does.
The Fallout community I'm not really interested in, but I look forward to the release of Fallout 4 as that will finall suck most of them out of the Skyrim community.
easytarget
10-18-2015, 22:02
I'd have a higher tolerance for this rinse repeat FPS RPG thing Bethesda has been doing over and over if they'd figure out a way of making NPCs not say the same damn thing over and over, how about giving them a few lines instead of one?!
The only reason I'm even considering picking up FO4 at some point is because I can sort of play a loaner that interacts with NPCs minimally just as I did in FO3, which at least mitigates some of what is otherwise the blatantly stupid dialogue one is forced to hear out of the mouths of pretty much every NPC in the town/village/what have you that ends up being a place you are forced to return to over and over in the course of the game.
Nothing however will fix the fact, at least for the foreseeable future, that RPG writing, story, and character development are all comically infantile as compared to cinema or literature. That piece of it just has to be tolerated.
Man, I never finished 3. No time to do it I guess. So I can't play 4.
FO3 main storyline was rather weak imho.
easytarget
10-19-2015, 22:33
While I don't completely disagree, I guess for my purposes it worked if only because it allowed me the freedom to ignore it for most part and just wander the wastes taking part in whatever I came across. Which is far more believable and capable of sustaining some level of immersion than the alternatives I usually get. For me at least this is one of the few ways to make an RPG work. Otherwise what I'm stuck with are cliched power fantasy stories sprinkled with a 100 hours of fed-ex quests.
I must agree with this assessment. Most TES games follow the exact same formula:
1. World in mortal danger
2. Some bigass monster/construct/dragon/whatever as the method of delivery of that destruction (remember Numidium, Akulakhan, Dagon's Avatar or the World Eater?)
3. You, as some random schmuck imprisoned, shipwrecked or otherwise marooned in the immediate area and prophesied to fix everything.
Actually it's:
1. The World is in mortal danger
2. Some dark god/demi-god* is going to royally fuck shit up but good and/or colliding political ambitions are about to do the same.
3. The gods** make sure that the random imprisoned schmuck that gets dragged into it by the Imperial government is the prophesied hero that fixes everything
*That was no avatar of Mehrunes Dagon It was literally him, and he is a god. Molag Bal, Hircine, and Hermaeus Mora too. Alduin and Dagoth-Ur totally make demi-god status. Manimarco nearly does too.
**Considering Akatosh fought Dagon directly, plus Talos and Azura gave the Nerevarine a pep talks.
easytarget
10-23-2015, 02:11
This one isn't all that far off, so if someone is pre-ordering it do us a favor and circle back to this thread and let us know your initial impressions once you've gotten 5 or 10 hours under your belt.
Veho Nex
10-24-2015, 22:40
This one isn't all that far off, so if someone is pre-ordering it do us a favor and circle back to this thread and let us know your initial impressions once you've gotten 5 or 10 hours under your belt.
will do, already requested the 10th and 11th off for vacation days
Veho Nex
10-26-2015, 23:15
14 days to go
Veho Nex
11-02-2015, 21:03
8 days! And 4 videos to pass 20 minutes.
http://pastebin.com/yLedwhZs
I of the Storm
11-07-2015, 10:34
I wanted to hold off on pre-ordering, but last night I gave in after learning that preload has started.
Couldn't ... resist ...urge
So, game is now sitting preloaded on my HD, waiting only for the activation patch. *heavy breathing*
Veho Nex
11-07-2015, 14:31
https://scontent.fsnc1-1.fna.fbcdn.net/hphotos-xap1/t31.0-8/12189216_10153660695291897_1276371310167382009_o.jpg
I of the Storm
11-07-2015, 15:02
:2thumbsup:
easytarget
11-07-2015, 15:30
Enjoy it now, anticipation is often more entertaining than realization. It's one of the downsides of triple A marketing hype.
That said, I plan to eventually pick this one up and look forward to hearing if it's all that, I'd like nothing better than to hear it is.
I of the Storm
11-07-2015, 17:18
I don't worry too much about that. My expectations aren't sky-high. Problem right now is to avoid the spoilers.
easytarget
11-08-2015, 17:14
Yeah, there is a lot of that floating around, best I guess to just stay out of FO4 threads and news till you get a chance to play it.
Meh, release day purchases or, worse, preorders are for chumps, especially for a Bethseda game. I think I'll wait for a patch or two while they iron out the more hilarious and/or gamebreaking bugs and to give the modders a chance to get to work. Fallout 3, NV and Skyrim were all about the mods for me.
AntiDamascus
11-10-2015, 16:03
I'm probably going to wait a while since my PC likely can't handle the new game. I'll be able to pick it up in a year or so on sale. My one fear is they reuse a lot of the textures for things from fallout 3 like they did vegas so it looked more like a xpac than a new game.
Fallout 4 uses the same engine as Skyrim. Which is the new one. Not the one that Oblivion and Fallout 3 (and NV) were built on.
Fallout 4 uses the same engine as Skyrim. Which is the new one. Not the one that Oblivion and Fallout 3 (and NV) were built on.
Which are all the same engine, just marginally updated.
They reeeeally need to switch to the Unreal Engine.
Veho Nex
11-11-2015, 20:41
So 20 or so hours in. FO4 has a lot of steps forward and I do mean a lot. But there are some horrible steps backwards or outright removal of steps.
My gripes: No equipment durability (not including power armor), radiation reduces health and nothing else, Your SPECIAL and skills and perks have been streamlined into 7 distinct paths. Building towns can be a little tricky. Only 1 companion allowed (common mods you aren't here soon enough)
My loves: The layered armor system. Being able to throw random stuff like a pocketed leather cover on your shin is kinda nice. The weapon modifications. The city building as a whole. The atmosphere, yeah its like other FO games but I enjoy wandering the wasteland. The into movie was pretty sweet.
Another 14 hours in further thoughts:
So 34 hours of wandering the wasteland down. I haven't done too much with the story. I kind of like how it doesn't seem a major emergency like in FO3. I don't feel forced to run down the story path. I hit the main city following the story quest and it kinda stops forcing you to search. Its like heres a city, now go look. So I turned around and left to wander the waste.
Wandering has been fun. There have been sites that I show up to and everyones dead. Sometimes I think its a glitch sometimes it turns out there was a legendary deathclaw around and I didn't see him. The random encounters are also pretty entertaining from finding a man putting a gun to the head of a android that looks like him.
Its all been quite entertaining and I will admit that the first 6 hours I had a very MEHHHHHHHHHHH feeling about the game. It seemed like I had done this all before. I was really let down with the lack of equipment durability, dialogue, the perks. They were all major bummers to me. As I went on though, they really mattered less and less.
Leveling up has grown on me, mostly cause I really don't have a choice but to let it grow. I still miss having actual skills to level. Lockpicking and hacking are now "Thats impossible for me" if its too high of a level. No more going through 600 bobbypins trying to find that sweet spot on a master lock with only 5 in lockpicking.
Power armor, something I never really used in the previous fallout games, continues to be that way for me. I had a lot of fun running around in it and customizing it. It definitely keeps you alive in situations you'd normally instagib. Found a T-60 this morning and dropped a mini-nuke at my feet when fighting a deathclaw and I lived. I destroyed all my armor and almost died but I still lived. You might have just read that and gone "But Veho, you just said there was no equipment durability!" Well I lied but only kinda. Power armor is just the only equipment I've encountered that needs regular maintenance.
Speaking of Maintenance. The settlements are really bugging me now. there are a series of missions you can do to help these suckers out. So I did them and guess what? I've now become their personal savior. Molerat attack, better call Veho! Water purifier on the fritz? Call veho! I wish I could charge these idiots everytime they send out help request. I wish they were a little more autonomous. Need more food? Water? Beds? Raiders giving you a hard time and the 3 turrets I built aint cutting it? Why not use the flippin' stockpiled resources I leave behind.
I probably don't do the game any favors with my half-assed review of it buuuuut...
I do recommend FO4, even if you "obtain" it through less than ideal means. The gameplay itself has been a blast. The story has been meh, but I havent done much for it. The random encounters and just general exploring of the wasteland is where this game shines. (like duh Veho) The inclusion of weapon mods, armor mods, and settlement building in the end add far more to the game than was removed.
I of the Storm
11-13-2015, 19:03
Taking it slow here. 6 hrs in or so. Did the intro stuff to Concord and back to Sanctuary, decided to go off exploring. Combat seems more fast paced than previous Fallouts. I haven't done much settlement building apart from getting Sanctuary running. Still a lot of game mechanics to figure out. Also: no degradation of equipment sucks.
I miss mods!
Veho Nex
11-13-2015, 19:57
Mods are already coming out for it.
http://www.nexusmods.com/fallout4/mods/categories/?
Got this game a few days ago. Now, whenever I take a stroll around the neighborhood, I feel the urge to scrap every tree and every mailbox that I happen to pass. Thanks, Bethesda.
Philippus Flavius Homovallumus
11-26-2015, 02:56
Mods are already coming out for it.
http://www.nexusmods.com/fallout4/mods/categories/?
I have it on good authority a lot of them may kill your game, and possibly kill your performance if they use loose files - there's some weird optimisation voovdoo with the new file formats.
I of the Storm
11-26-2015, 08:50
Since the Mod Manager is now updated for F4 on Nexus, installing/uninstalling has become much more safer. You don't have to fiddle with the files yourself anymore.
Once the GECK is out, we can expect to see some real modding. Right now it's just tinkering with the available stuff, like armour, weapons, body types and visuals.
I'm running a few (still being cautious myself) and it seems fine.
Greyblades
11-26-2015, 16:19
I have it on good authority a lot of them may kill your game, and possibly kill your performance if they use loose files - there's some weird optimisation voovdoo with the new file formats.
I have it on even better authority that the no fusion core drain, more armour slots, lowered jetpack ap drain, settlement supplies expanded, enboost and newdialogue mods do not kill games.
I of the Storm
11-26-2015, 20:03
newdialogue is a must. I felt so lost with the vanilla dialogue weel ... thing.
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