Daevyll
12-04-2002, 11:30
I've been doing a little experiment lately. I am trying to see if, using the Agents' abilities to go anywhere on the map, I can carve out an empire using not military might but economic might.
Obviously the main ingredient for this is a faction that is
A) filthily rich
B) reasonably secure in its holdings with little effort
The Egyptians fit the bill perfectly, with rich lands and their neighbours involved in wars with the Spanish and Byzantines.
I chose Early era and Hard difficulty.
First off were economy-boosting buildings and some ships for trade. While in the process I took Cyprus and Crete from the Byzantines for some more income, then made peace shortly after to resume trade with them.
Once I'd got my economy set up in the first 30 years or so, I made a nice profit each turn. With this taken care of I quickly built a mosque and some other Agent buildings and started to produce a few Alims and Emissaries, followed by spies and a few assasins.
The spies had only one job, to keep the other factions busy. So I used them to forment rebellion in whichever faction seemed to strong. If the Turks were about to take Constantiople, suddenly 3 of their rear provinces started to rebel. If Almos had a strong army next to Castille, then they'd inexplicably need it in Portugal instead.
The Alims went far and wide looking for impressionable provinces to spread their faith to, followed closely by my emissaries. Whenever a suitable candidate was found, I'd spend a few years converting the populace and then bribe the occupying army.
In this way I quickly gained four provinces, and a firm foothold in northern europe: Pomerania, Prussia, Sweden and Finland were mine
Building up ship production in Finland, Troop production in Sweden and a decent defensive setup everywhere I soon had my own little 'subsidiary' empire going.
Ship production and trade buildings steadily went on in my southern empire all the while, and my yealy income was becoming monstrous (for the timeperiod anyway).
Having stopped expanding my holdings after my four nothern acquisitions to build them up first for about 30 more years, I now had a 'war chest' well over 150k florins, and I felt it was time for a few more hostile takeover bids >http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Looking around for a juicy candidate, I discovered that Frysia had recently rebelled, and that Flanders had a 'morally flexible' general in charge. However, I did not relish the prospect of sitting between France and England, sooner or later they were bound to attack me if I took FLanders. Frysia on its own was useless for my purposes as well, so I looked on.
I finally found my target further toward the south: Toulouse had been ravished by changing hands several times in the anglo-french wars, and was ready for the taking. I quickly suborned the commander, and was the proud owner of a 320-man army with a 4-star general in a province that had a level 2 castle and gave me access to the atlantic territories. 16 years of building allowed me to link up my three regions by ship, and gave me a _very_ nice view of the map.
Better still, the Almos and Spanish were still at it, as were the Turks and Byzantines. Seems those spies did their job well..
***
This is as far as I've gotten so far, and apart from Crete and Cyprus I have not conquered a single territory by military might. My income is far and away the largest of any faction, and my armies are modern and well equipped, though nearly 100% defensive in nature.
All in all a very fun game so far I must say http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
Obviously the main ingredient for this is a faction that is
A) filthily rich
B) reasonably secure in its holdings with little effort
The Egyptians fit the bill perfectly, with rich lands and their neighbours involved in wars with the Spanish and Byzantines.
I chose Early era and Hard difficulty.
First off were economy-boosting buildings and some ships for trade. While in the process I took Cyprus and Crete from the Byzantines for some more income, then made peace shortly after to resume trade with them.
Once I'd got my economy set up in the first 30 years or so, I made a nice profit each turn. With this taken care of I quickly built a mosque and some other Agent buildings and started to produce a few Alims and Emissaries, followed by spies and a few assasins.
The spies had only one job, to keep the other factions busy. So I used them to forment rebellion in whichever faction seemed to strong. If the Turks were about to take Constantiople, suddenly 3 of their rear provinces started to rebel. If Almos had a strong army next to Castille, then they'd inexplicably need it in Portugal instead.
The Alims went far and wide looking for impressionable provinces to spread their faith to, followed closely by my emissaries. Whenever a suitable candidate was found, I'd spend a few years converting the populace and then bribe the occupying army.
In this way I quickly gained four provinces, and a firm foothold in northern europe: Pomerania, Prussia, Sweden and Finland were mine
Building up ship production in Finland, Troop production in Sweden and a decent defensive setup everywhere I soon had my own little 'subsidiary' empire going.
Ship production and trade buildings steadily went on in my southern empire all the while, and my yealy income was becoming monstrous (for the timeperiod anyway).
Having stopped expanding my holdings after my four nothern acquisitions to build them up first for about 30 more years, I now had a 'war chest' well over 150k florins, and I felt it was time for a few more hostile takeover bids >http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Looking around for a juicy candidate, I discovered that Frysia had recently rebelled, and that Flanders had a 'morally flexible' general in charge. However, I did not relish the prospect of sitting between France and England, sooner or later they were bound to attack me if I took FLanders. Frysia on its own was useless for my purposes as well, so I looked on.
I finally found my target further toward the south: Toulouse had been ravished by changing hands several times in the anglo-french wars, and was ready for the taking. I quickly suborned the commander, and was the proud owner of a 320-man army with a 4-star general in a province that had a level 2 castle and gave me access to the atlantic territories. 16 years of building allowed me to link up my three regions by ship, and gave me a _very_ nice view of the map.
Better still, the Almos and Spanish were still at it, as were the Turks and Byzantines. Seems those spies did their job well..
***
This is as far as I've gotten so far, and apart from Crete and Cyprus I have not conquered a single territory by military might. My income is far and away the largest of any faction, and my armies are modern and well equipped, though nearly 100% defensive in nature.
All in all a very fun game so far I must say http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif