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View Full Version : Creative Assembly A question about AI personalities changing....?



+DOC+
12-12-2002, 18:52
Hi folks,

I know this has been a fairly common topic of late and been beaten about the boards without really being wholely answered by the people in the know. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

So, is it possible for AI factions to completely change their starting personalities from those initially described in the campaign startpos files?

I'm not talking about the Desperate_defence, Close_to_support_limit and Poverty_stricken personalities as it is fairly obvious that these can be changed to when the situation arises in-game. However, what i am talking about is major changes from say Cathloic_expansionist to Catholic_naval_expansionist or Catholic_trader for example??

Or if you were the Byzantines, from Orthodox_stagnant to Orthodox_expansionist for example??

It would really help us modders if we could understand this situation better.

Thanks in advance

DOC

GilJaysmith
12-15-2002, 01:53
The only person who can really answer that is EatColdSteel, who's on a six-week holiday at the moment. (We don't take many holidays, but - or rather 'and so' - when we do take one, it's serious.) I'll motivate him to answer this when he gets back.

Gil ~ CA

+DOC+
12-15-2002, 16:03
Many thanks for the reply Gil, i look forward to ECS's answer with great anticipation. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif