View Full Version : Game crashing during AI moves
Gaius Sempronius Gracchus
04-01-2017, 13:16
19566
So, Pyrrhus takes Sparta (after the KH army in Attica was more interested in chasing Ptolemaois' tiny Epirote stack all the way into Thessaly than saving Sparta...) and the game crashed.
QuintusSertorius
04-01-2017, 17:22
I can't see anything obvious in there that would explain it - the last error is ages away from the crash.
This is interesting:
12:58:25.913 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.913 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.914 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.914 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.914 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.915 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.915 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:25.915 [system.io] [info] exists: found mods/ebii/data/ui/cul_1/portraits/portraits/dead/005.tga (from: C:\SEGA\Medieval II Total War)
12:58:26.999 [game.script.exec] [trace] exec <if> at line 12151 in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:58:26.999 [game.script.exec] [trace] exec <terminate_monitor> at line 12151 in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt
12:58:27.001 [game.script.trigger] [trace] Trigger <triumphs1> fired
12:58:27.002 [game.script.trigger] [trace] Trigger <0052_T_Invaded_Settlement> fired
12:58:27.002 [data.transgression] [info] Applied transgression TC_INVADED_SETTLEMENT from transgressor faction 39AB7894 against faction 39AB7CD6
12:58:28.927 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
We've been wondering about portraits of late.
QuintusSertorius
04-02-2017, 09:21
However, those are unlikely to be the cause, and there's even a big gap between the last trace and the crash.
Was that KH's last settlement?
Gaius Sempronius Gracchus
04-02-2017, 16:10
However, those are unlikely to be the cause, and there's even a big gap between the last trace and the crash.
Was that KH's last settlement?
No, they still held Athens at least. It is all a bit strange. There seem to be a fair few crashes that aren't explicable through the logs - not just on my game, but something I've noticed more generally - that quite a few logs are being posted that don't show any particular problem.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.