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Acronym
01-11-2003, 11:01
Has anyone heard the word on R:TW campaign? I'm thinking CA will stay with their traditional formula but maybe they'll at least give us the option for real time. Maybe it would make online campiagning possible.

Stormer
01-11-2003, 11:40
hmm not sire about SP camapgin but there is suppose to be a multi camagin i think http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif dont quote me on that one.

Theodoret
01-11-2003, 13:22
A real time strategy mode would be almost unplayable unless you had a variety of speed settings (as in Imperium Galactica). It always strikes me as a bit gimmicky, if the speed is constantly changing it isn't 'real time' anyway.

Stormer
01-12-2003, 19:36
i wouldnt mind the campagin to become what i thought it was in the first place where u start of in a city and slowly build up to a world super power and u march across lands and not look at a map man that would be fun http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif but the campagin map would have to be huge im talking it take su an hour to scroll to one side too the other. http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

spiffy_scimitar
01-12-2003, 20:33
Stormer, if you mean presenting a TW game in the style of Warcraft, I must emphatically disagree with you. Nothing would put me off more than to start the game with 3 farms and a barracks and slowly work my way outwards, capturing enemy villages five footsteps away from my own.
What makes the TW game great is it's massive sense of scope and grandeur. Now, although I, in theory, like the RTW concept of being able to zoom into the battlefield from the strat map, I'm leery of whether this is possible without resorting to simplifying the world's provinces into city war factories clustered on the map close enough to allow for reasonable army marching time between them. All sense of real world size and scope will be lost if they simplify the game to this extent; as the game stands, it all makes sense because Ive always considered a province to hold several cities/villages which contain the building upgrades, the contents distributed amongst its many lands and borders.
Furthermore I can't begin to fathom how they can allow you to set up ambushes anywhere, hold any mountain, etc on a fully continuous map without the player getting all his units hopelessly lost. Imagine spreading 20 units of horse archers across 40 km of forest and plain to intercept raiding parties, then trying to coordinate their movements. Tedious...

solypsist
01-12-2003, 20:37
speculative questions should be placed in an existing rtw thread.