KLAssurbanipal
06-05-2018, 16:44
https://cdn.creative-assembly.com/total-war/com.totalwar.www/wp-content/uploads/2018/06/05122902/ROME-II-Resized.jpg
As we mentioned in the last blog, we’re currently working on a big feature as the free content update for the next campaign pack for Total War: ROME II, which we’ll be opening for a public beta once we’ve announced the content of our new campaign pack. This helps us to ensure that we’re giving all of you the chance to get hands-on with a new feature that will affect the entirety of ROME II’s Grand Campaign. We’ll be sharing more on this very soon…
Apart from the Free-LC, the historical new content team is also developing a campaign pack set in a specific location and time period. This particular combination of time and space has barely been touched by ROME II’s current content and comes with a very detailed new campaign map, brand new units, and factions familiar and new. There are also a number of new gameplay mechanics that aim to explore other ways of conducting total war in ROME II.
https://www.totalwar.com/blog/what-the-teams-are-working-on-june-2018
Rise of the Republic out 9th August
https://youtu.be/DjCP5rDGIcg
From Steam store page
The year is 399 BC, and Rome is poised for greatness. However, its very existence balances on a knife-edge.
The Gallic Senones tribe, led by chieftain Brennus, are newly settled in eastern Italy. Ambitious and fierce, they are but a javelin-throw from the nascent republic.
The tyrannical Dionysius rules Syracuse with an iron fist. He leads the war against Carthage, but his eyes range across the Mediterranean as he considers future conquests.
Under the guiding hand of the great philosopher-statesman Archytas, Taras in southern Italy is reaching the zenith of its glory and power. Rome’s meteoric rise is cause for concern, to be sure – perhaps an intervention is merited?
Meanwhile, Marcus Furius Camillus seeks the title and powers of Dictator. His vision for Rome is grand indeed, but can it survive the designs of the young republic’s neighbours?
A crossroads in history: a time of threat – and of opportunity.
A time for the republic to rise.
Total War: ROME II – Rise of the Republic is a thrilling new campaign pack charting the events surrounding Rome in the 4th century BC. The campaign unfolds across a detailed map of Italy including Sicily, Sardinia, Corsica and Carthage, and depicts the tumultuous events which ultimately set the stage for the Second Founding of Rome.
Rise of the Republic Content:
A full prequel campaign to Total War: ROME II set in the 4th Century BC
All-new campaign map, detailing the landmass of Italy and its neighbouring states
Nine playable factions:
Rome – a growing republic, vulnerable and surrounded by enemies
Tarchuna – the mighty and influential Etruscan state
Senones – a Cisalpine Gallic tribe with a thirst for plunder
Insubres – a Gallic tribe who are diplomatic and managerial in style
Samnites – an Italic state that threatened Rome in the 4th century BC
Taras – a Greek city-state founded by the Spartans
Syracuse – a Greek metropolis in Sicily, and the bastion against Carthage
Iolei – an indigenous Sardinian tribe
Veneti – an Italic tribe of horse masters surrounded by enemies
An epic campaign battle for the city of Rome
Post Battle Loot
New Technologies
Region specific dilemma systems – depending on the regions you control dilemmas related to Carthage or Massalia might spawn.
Chapter objectives are also faction specific and are a way to unlock agents.
The factions of Rise of the Republic are uniquely replayable due to the new Government Actions options, which replaces the Change Government system from prior ROME II campaigns. These options provide unique new bonuses, albeit at a cost. Some notable examples are:
Rome may appoint consuls or dictators in times of need
The Etruscans of Tarchuna can initiate the summit of Fanum Voltumnae, where decisions are made
The Samnites can rely on the ancient Ver Sacrum rite, to receive an instant army
The Insubres and Senones rely on druidic councils for divination and public support
Taras has access to court philosophers who greatly improve their research
Along with these, different factions have access to specific dilemma chains such as:
Rome often is forced deal with domestic trouble that result in plebeians or patricians being happy or enraged.
Greek factions can influence the struggle of the Greek poleis back in Hellas.
Rise of the Republic will be released alongside the Ancestral Update
https://i.redd.it/sej306vji1b11.jpg
As we mentioned in the last blog, we’re currently working on a big feature as the free content update for the next campaign pack for Total War: ROME II, which we’ll be opening for a public beta once we’ve announced the content of our new campaign pack. This helps us to ensure that we’re giving all of you the chance to get hands-on with a new feature that will affect the entirety of ROME II’s Grand Campaign. We’ll be sharing more on this very soon…
Apart from the Free-LC, the historical new content team is also developing a campaign pack set in a specific location and time period. This particular combination of time and space has barely been touched by ROME II’s current content and comes with a very detailed new campaign map, brand new units, and factions familiar and new. There are also a number of new gameplay mechanics that aim to explore other ways of conducting total war in ROME II.
https://www.totalwar.com/blog/what-the-teams-are-working-on-june-2018
Rise of the Republic out 9th August
https://youtu.be/DjCP5rDGIcg
From Steam store page
The year is 399 BC, and Rome is poised for greatness. However, its very existence balances on a knife-edge.
The Gallic Senones tribe, led by chieftain Brennus, are newly settled in eastern Italy. Ambitious and fierce, they are but a javelin-throw from the nascent republic.
The tyrannical Dionysius rules Syracuse with an iron fist. He leads the war against Carthage, but his eyes range across the Mediterranean as he considers future conquests.
Under the guiding hand of the great philosopher-statesman Archytas, Taras in southern Italy is reaching the zenith of its glory and power. Rome’s meteoric rise is cause for concern, to be sure – perhaps an intervention is merited?
Meanwhile, Marcus Furius Camillus seeks the title and powers of Dictator. His vision for Rome is grand indeed, but can it survive the designs of the young republic’s neighbours?
A crossroads in history: a time of threat – and of opportunity.
A time for the republic to rise.
Total War: ROME II – Rise of the Republic is a thrilling new campaign pack charting the events surrounding Rome in the 4th century BC. The campaign unfolds across a detailed map of Italy including Sicily, Sardinia, Corsica and Carthage, and depicts the tumultuous events which ultimately set the stage for the Second Founding of Rome.
Rise of the Republic Content:
A full prequel campaign to Total War: ROME II set in the 4th Century BC
All-new campaign map, detailing the landmass of Italy and its neighbouring states
Nine playable factions:
Rome – a growing republic, vulnerable and surrounded by enemies
Tarchuna – the mighty and influential Etruscan state
Senones – a Cisalpine Gallic tribe with a thirst for plunder
Insubres – a Gallic tribe who are diplomatic and managerial in style
Samnites – an Italic state that threatened Rome in the 4th century BC
Taras – a Greek city-state founded by the Spartans
Syracuse – a Greek metropolis in Sicily, and the bastion against Carthage
Iolei – an indigenous Sardinian tribe
Veneti – an Italic tribe of horse masters surrounded by enemies
An epic campaign battle for the city of Rome
Post Battle Loot
New Technologies
Region specific dilemma systems – depending on the regions you control dilemmas related to Carthage or Massalia might spawn.
Chapter objectives are also faction specific and are a way to unlock agents.
The factions of Rise of the Republic are uniquely replayable due to the new Government Actions options, which replaces the Change Government system from prior ROME II campaigns. These options provide unique new bonuses, albeit at a cost. Some notable examples are:
Rome may appoint consuls or dictators in times of need
The Etruscans of Tarchuna can initiate the summit of Fanum Voltumnae, where decisions are made
The Samnites can rely on the ancient Ver Sacrum rite, to receive an instant army
The Insubres and Senones rely on druidic councils for divination and public support
Taras has access to court philosophers who greatly improve their research
Along with these, different factions have access to specific dilemma chains such as:
Rome often is forced deal with domestic trouble that result in plebeians or patricians being happy or enraged.
Greek factions can influence the struggle of the Greek poleis back in Hellas.
Rise of the Republic will be released alongside the Ancestral Update
https://i.redd.it/sej306vji1b11.jpg