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oZoNeLaYeR
01-17-2003, 14:25
Hmm, sorry to post this again, i noticed a thread about it somewhere like a month or so ago, but i couldnt find it.

so here i am again, asking http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

thx http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

MonkeyMan
01-17-2003, 14:53
The mod section still has it in. 5th one down

Here (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=5;t=1570)

http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif

solypsist
01-17-2003, 18:53
or just build Feudal Knights normally and just dismount them before a battle.

Jacque Schtrapp
01-17-2003, 18:57
Sir Solypsist: I may be mistaken, but I believe the Feudals along with the Royals are the only knights that cannot be dismounted. You either get them with a crusade, rebellion, or a faction re-emergence or not at all (unless you mod).

solypsist
01-17-2003, 19:11
hmmmm...then I must be mistaken.
unless I'm not. There's no way to tell.
I'm not at home or else I'd check the game and have a complete answer.

Knight_Yellow
01-17-2003, 19:53
hes not mistaken

Nelson
01-17-2003, 19:59
I believe feudal and royal knights can dismount on castle maps in early.

In the field knights have to wait until the high period to do so IIRC.

Foreign Devil
01-18-2003, 04:21
I modded to allow myself foot knights, and I discovered that unlike mounted knights, you can't mount and dismount them. Tried it with both feudals and chivalrics in high. Then I increased the unit size of foot knights to make up for this http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif . We'll see how it goes.

And I'm also thinking of increasing the unit size of Royal Knights, just for kicks. That oughta make the early period interesting. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

MonkeyMan
01-18-2003, 14:22
Quote[/b] (Jacque Schtrapp @ Jan. 17 2003,16:57)]Sir Solypsist: I may be mistaken, but I believe the Feudals along with the Royals are the only knights that cannot be dismounted. You either get them with a crusade, rebellion, or a faction re-emergence or not at all (unless you mod).
I quote for those who didn't follow the link:

Foot knights are not available to build in MTW. Foot knights currently only exist in the following circumstances-

1. A Rebel army, particularly faction re-emergences and sometimes catholic rebellions.
2. Gothic, Chivalric, Crusading and non early royal knights can dismount all the time, by right clicking on them in the phase before the battle when you are asked to choose a formation for your army.
3. Other mounted units including early royal knights, feudal knights and in fact any other mounted unit without exception; can dismount as the attacker or defender in a siege situation. Feudal knights and early royals give feudal foot knights, ghulams give Saracen inf., gendarmes give chivalric maa etc. (try a few yourself most give archers, spears or peasants).


1. I want to make feudal knights (or any other unit) dismountable all the time:

Go into crudaders_unit_prod11.txt open it in WordPad (or download a excel version of the files and use as they state in their read me, you can probably get one from www.totalwar.org but be aware that this may fail to work with a patched version of the game)

Search down the entries for the entry for the entry for feudal knights, each entry will probably take two lines and make sure you ignore the entry for feudal foot knights for the time being.

Once you have found it go right to the end (probably on the second line) and you will find the following ?

"BerberCamel, bedouincamelwarriors" FeudalFootKnights SWORD

add in the word YES before sword so you get

"BerberCamel, bedouincamelwarriors" FeudalFootKnightsn YES SWORD

note that this should be separated from the words around it by a TAB.

Now save this and start a game of MTW to test if it works. Note that if you get an error message this normally relates to the correctness of what you entered so either restore your backup version (you remembered to do that right) or go into the file again and amend the spacing between each item you edited, most items should have one tab between them, of the nature that each is an entry in a dataset, and two tabs are required if there is no entry for a particular value so pay careful attention to whats thes before you start.