Acronym
01-18-2003, 23:55
I was just thinking of an easier way to control an army of say 30 or so units instead of the max 16 unit count.
What if, instead of a unit of say 200 pikemen was controlled, we could get 4 units of 200, but instead of separate controlling, one icon represents 4 units(maybe divide the icon at the bottom into 4 parts), so clicking moves all 4 units of pikement instead of one. Similar to the way we group using the G key, but the units come pre-grouped. If we want, just right click, and ungroup them for separate(but more difficult) control. Each 1 of 4 units of pikement would be a subgroup of the pikemen group. So if the pikeman group has 6 units, then there would be 6 subgroups. Or we could even go furthur by assigning different subgroups, like 3 subgroups of 2 units in the pikemen group.
System contraints aside, I think doing this can increase number of separate units we can field at once. Instead of having to play 4v4 for huge armies we could do 1on1 using this technique. Not only that, but if this were in RTW, maybe we could be closer to using roman style tactics(3 lines rotation).
The control interface shouldn't be too difficult, since all the subgroups can be assigned to one group. So if all the subgroups are grouped, just click on the group icon and all subgroups are now under your control. So lets see, assume the maximum number of groups can be 16, and the number of subgroups can be 4, that's a total of 64 units. In a 200 unit size count, that's a 12800 man army for one side, and not to difficult to control.
The only problem is system contraints, so we can always just have 2-3 subgroups, which still gives the possiblity of 32 - 48 units in an army, which is 6400 - 9600 men using 200 man unit size.
Again I'm not addressing system contraint issues, just how to easily control massive armies. Does anyone agree or see any problems with this?
What if, instead of a unit of say 200 pikemen was controlled, we could get 4 units of 200, but instead of separate controlling, one icon represents 4 units(maybe divide the icon at the bottom into 4 parts), so clicking moves all 4 units of pikement instead of one. Similar to the way we group using the G key, but the units come pre-grouped. If we want, just right click, and ungroup them for separate(but more difficult) control. Each 1 of 4 units of pikement would be a subgroup of the pikemen group. So if the pikeman group has 6 units, then there would be 6 subgroups. Or we could even go furthur by assigning different subgroups, like 3 subgroups of 2 units in the pikemen group.
System contraints aside, I think doing this can increase number of separate units we can field at once. Instead of having to play 4v4 for huge armies we could do 1on1 using this technique. Not only that, but if this were in RTW, maybe we could be closer to using roman style tactics(3 lines rotation).
The control interface shouldn't be too difficult, since all the subgroups can be assigned to one group. So if all the subgroups are grouped, just click on the group icon and all subgroups are now under your control. So lets see, assume the maximum number of groups can be 16, and the number of subgroups can be 4, that's a total of 64 units. In a 200 unit size count, that's a 12800 man army for one side, and not to difficult to control.
The only problem is system contraints, so we can always just have 2-3 subgroups, which still gives the possiblity of 32 - 48 units in an army, which is 6400 - 9600 men using 200 man unit size.
Again I'm not addressing system contraint issues, just how to easily control massive armies. Does anyone agree or see any problems with this?