View Full Version : Rome TW - Remastered
edyzmedieval
03-25-2021, 16:28
Total War has announced today that Rome Total War is coming back to the fray, with a remastered edition!
https://www.youtube.com/watch?v=nLYIHoBb3kM
https://store.steampowered.com/app/885970/Total_War_ROME_REMASTERED/
Scholae Palatinae
03-25-2021, 17:43
I'm very happy because I prefer I over II. I hope they're gonna remaster Barbarian Invasion.
Also don't they dare touching the old good Egyptians and turn them to Ptolemeans.
edyzmedieval
03-25-2021, 19:49
CONTENTWHAT NEW FEATURES DOES TOTAL WAR: ROME REMASTERED HAVE?Good question! You can find a quick rundown below – stay tuned for more in-depth information about all of Total War: ROME REMASTERED’s shiny new features.
VISUALS
UHD resolution support
Updated 3D unit models and textures
Widescreen and ultrawide monitor support
Enhanced battlefield environments
Enhanced campaign map
Improved visual effects
FEATURES
Campaign map overlays
Faction summary screen
Unit status displays
Enhanced camera and controls
New quick lists
GAMEPLAY
16 additional playable factions (38 in total)
Cross-platform multiplayer
Steam Workshop mod support
New agent: the merchant
New summary screen: the agent hub
Improved diplomacy
USER INTERFACE
Redesigned UI and tooltips
Optional classic versus remastered rules
Improved sound mix
Added UI scaling
Enhanced iconography
Improved support for colour blindness
HELP SYSTEM
Fully integrated game manual
Enhanced advisor messages
New first-time player advice
Redesigned campaign tutorial
WHAT ARE THE NEW PLAYABLE FACTIONS?Base game:
Julii
Brutii
Scipii
Macedon
Egypt
The Seleucid Empire
Carthage
Parthia
Pontus
Gaul
Germania
Britannia
Armenia
Dacia
The Greek Cities
Numidia
Scythia
Spain
Thrace
Barbarian Invasion:
Western Roman Empire
Eastern Roman Empire
Huns
Goths
Sarmatians
Vandals
Franks
Saxons
Celts
Sassanids
Roxolani
Ostrogoths
Romano-British
Slavs
Burgundii
Berbers
Alemanni
Lombardi
Scholae Palatinae
03-25-2021, 20:48
WHAT ARE THE NEW PLAYABLE FACTIONS?Base game:
Julii
Brutii
Scipii
Macedon
Egypt
The Seleucid Empire
Carthage
Parthia
Pontus
Gaul
Germania
Britannia
Armenia
Dacia
The Greek Cities
Numidia
Scythia
Spain
Thrace
Barbarian Invasion:
Western Roman Empire
Eastern Roman Empire
Huns
Goths
Sarmatians
Vandals
Franks
Saxons
Celts
Sassanids
Roxolani
Ostrogoths
Romano-British
Slavs
Burgundii
Berbers
Alemanni
Lombardi
So, what are the new playable factions at last? :rolleyes:
edyzmedieval
03-25-2021, 21:28
Apparently... no new playable ones. It's just the standard ones from the original game but now unlocked from day 1.
Scholae Palatinae
03-25-2021, 21:46
Apparently... no new playable ones. It's just the standard ones from the original game but now unlocked from day 1.
Oh, it's still cool then.
I want to play legit, game supported Slavs.
ps. Do you know if we're supposed to be able to customize our game tracklist more easily?
Ibn-Khaldun
03-26-2021, 00:23
When I saw that on youtube I couldn't believe it's real. Have really good memories of the original. Probably one of my favourite games.
PS. Just realized that I haven't been on the forums for 6 years. Time flies...
Scholae Palatinae
03-26-2021, 01:07
Units and battle map look cool. Controls, gameplay and balance seem much better now.
I hate UI and campaign map graphics. It looks like some random browser game to be honest.
edyzmedieval
03-26-2021, 10:07
When I saw that on youtube I couldn't believe it's real. Have really good memories of the original. Probably one of my favourite games.
PS. Just realized that I haven't been on the forums for 6 years. Time flies...
Good to see you back here. :bow:
Hope you all enjoy the new RTW version!
Scholae Palatinae
03-26-2021, 12:08
No more armies of clones. Supposedly there are 4 faces per squad now. I also like that the further south the more mixed race nations are.
I hope Germans and Britons will not have black people in their lines though. It would piss me off.
edyzmedieval
03-26-2021, 12:53
Our fellow Orgah, jackie_fish, has done a video about RTW Remastered.
https://www.youtube.com/watch?v=THnMo0IL4WA&t=1s
Do we get Alexander on top of this all as well?
Scholae Palatinae
03-27-2021, 00:20
Do we get Alexander on top of this all as well?
Yes. All three campaigns of Rome Total War will be available.
No info about Alexander playable factions though.
Ibn-Khaldun
03-27-2021, 09:49
Since this is on the same old engine I wonder how easy it would be to mod the game? Is it going to be as easy as it was with the original? Also, is it possible to transfer old mods(with changes ofc) to this one?
Good to see you back here. :bow:
Hope you all enjoy the new RTW version!
It's good to be back!
edyzmedieval
03-27-2021, 22:22
This is something to be seen and discussed once the game is out - I expect moddability, since it's the same game code, but I don't think that many mods will convert over to the remastered version.
Hmm.
Honestly I only really care about this if someone puts out RTR &/or EB versions updated to this.
I played barely any of stock Rome1 & was heavily disappointed before finding & playing early iterations of RTR.
If it was Shogun1 with 4K 2D stuff & campaign plus modernised 3D engine for the battles (pretty much just load in the terrain to Shogun2 engine) or Medieval1 I'd be the happiest TW fan in the world around now.
Scholae Palatinae
03-28-2021, 13:03
If it was Shogun1 with 4K 2D stuff & campaign plus modernised 3D engine for the battles (pretty much just load in the terrain to Shogun2 engine) or Medieval1 I'd be the happiest TW fan in the world around now.
Yup. It would be remake rather than remaster though. I'm not sure if there is sense to do that. Has Medieval 1 some original features the sequels don't have?
edyzmedieval
03-28-2021, 22:07
I'm a bit unsure over this - remastering STW and MTW would essentially make them 3D games, and since they are 2D, do we want that?
I do wish for some bugfixes for MTW, all I want.
BarkhornXX13
03-30-2021, 18:01
Came back to check this out. Will no doubt buy as it's half price on Steam for owners of the original.
Hooahguy
03-31-2021, 01:36
Pretty excited about this, as Rome 1 was my all-time favorite game. I just hope mods such as EB are willing and able to port into this new version...
it's half price on Steam for owners of the original.Only if you own the Steam version.
I just hope mods such as EB are willing and able to port into this new version... Watching some of the Content Creator preview vids I'm actually feeling pretty confident that mods should be portable with minimal changes.
Its looking like most of the changes are GUI/control, updating what the game does with existing files/stats etc.
If I can just install RTR6 or someone does a port quickly I'm all over this.
The GUI/control improvements would make RTR6 incredible.
But not until thats actually confirmed, I have no interest at all in playing otherwise stock R1TW.
remastering STW and MTW would essentially make them 3D games, and since they are 2D, do we want that?
Most remasters like Starcraft1 remaster just fix the 2D engine to handle modern resolutions & put in new HD textures/sprites, I'm proposing that for the main menus/Campaign map & it could be done for the battles (which are 3D terrain but with 2D sprites rather than 3D models) but I think it could be a better outcome loading in to Shogun2 battle engine & existing 3D assets for the battles.
Has Medieval 1 some original features the sequels don't have? Oh yes it does.
With the original Risk-style Shogun1 map you move your pieces (armies/agents) around between Provinces & set build orders but they don't actually happen until you hit End turn.
Then the AI gets to see your turn & respond to it before applying the moves 'simultaneously'.
So you get proper AI retreats/reinforcement/counter-attacks and when the enemy has for example reinforced a province you attacked you get the option to safely retreat your army intact to the original province before battle (unless you lost the original province from a counter-attack).
When heavily attacked you can choose to fight, retreat from the province (caveat above included) or retreat to the castle (if one is present & there are caveats that make this often a bad choice).
There tends to be a cycle of force build-up at the borders, a big battle & then whoever won advances several provinces (depleting as they leave stabilising garrisons unless able to bring in enough reinforcements) while the loser falls back, preserving & concentrating forces while bringing up reinforcements until balance is restored and a new build-up begins.
Medieval1 takes that simple drag & drop Risk-style interface with complex strategic implications & maxes it out in province-count, map area and extra Medieval campaign feature goodness.
Hooahguy
03-31-2021, 15:46
Watching some of the Content Creator preview vids I'm actually feeling pretty confident that mods should be portable with minimal changes.
Its looking like most of the changes are GUI/control, updating what the game does with existing files/stats etc.
If I can just install RTR6 or someone does a port quickly I'm all over this.
The GUI/control improvements would make RTR6 incredible.
But not until thats actually confirmed, I have no interest at all in playing otherwise stock R1TW.
Unfortunately it seems like there is no plan (https://twitter.com/EBTeam/status/1377029729568579587?s=20) to port EB over, which is a huge shame (especially since the mechanics in EB2 arent so great, like not having the testudo formation), but I am sure that another historically focused mod will be developed for the remastered version which I will eagerly play.
Edit: seems like the Rome Total Realism (https://www.twcenter.net/forums/showthread.php?810389-Rome-Total-Realism-Remastered!) team will be working on a port which is great news.
BarkhornXX13
03-31-2021, 17:34
Only if you own the Steam version.
...and I do (I lost my old discs). Just picked it up for $15.00 USD.
BarkhornXX13
03-31-2021, 17:37
Edit: seems like the Rome-Total-Realism-team will be working on a port which is great news.
That IS great news!!
Only if you own the Steam version.
Don't know whether it is possible anymore, but it used to be possible to register the CD version of RTW in Steam. Same with the DVD version of M2TW.
Ibn-Khaldun
04-01-2021, 19:31
There was a QA session on the official TW discord and this video kind of summarizes what was talked there.
https://www.youtube.com/watch?v=a5_rsYJEBC8
A lot of good stuff!
Hardcoded limits to factions and regions are going to be lifted.
Most improvements/new stuff Remastered is adding can be toggled off in the settings.
They have worked on AI and tried to improve it!
Although co-op campaigns are not in the game they are thinking about it cause a lot of people have asked it.
Scholae Palatinae
04-02-2021, 17:11
Why everyone bother about Europa Barbarorum? Can't you enjoy original game (which is better imho)?
I personally hate EB because it cuts most original units (including Romans in Lorica Segmentata and Greeks in Corinthian helm - really?) adds over 10 units of the same role per faction and is pseudo-historical accurate. Authors of the mod are declining the Celts hurling cut off heads at enemies, germanic women encouraging their men to fight harder, combat assassing etc. calling it "Fantasy units".
Well no, they are not fantasy at all. Apparently the authors are just more historical than actual history.
Ibn-Khaldun
04-02-2021, 19:35
I have to say that this RTW Remastered announcement have made me nostalgic about the old pbm games that were ran in Throne Room. I wish it would be possible to get some people together and try a game once Remastered is released. Too bad Throne Room is ghost town these days :sad3:
edyzmedieval
04-02-2021, 20:38
I was never a fan of normal RTW, way too many arcade units - mods were spectacular, I loved the creativity and the options presented.
BarkhornXX13
04-03-2021, 13:55
I was never a fan of normal RTW, way too many arcade units - mods were spectacular, I loved the creativity and the options presented.
Who was really?? Flaming pigs? Head hurlers? WTF??
But it did spawn many an excellent mod. I still play SPQR today.
Hooahguy
04-05-2021, 03:21
A video of some of the most recent changes to the game:
https://www.youtube.com/watch?v=Px24Ak9GJ6c&t=1s
Definitely a promising sign that Feral Interactive is being responsive to player comments, which is never a bad thing.
melvinio22
04-07-2021, 09:35
Hello all, long time no visit.
Steam uninstalled and downloaded my RTW Remastered. My save games have gone AWOL. Does anyone know a)are they compatible, b) where are they??
I've looked in all the usual little nooks and crannies steam game saves can be tucked away. Are they gone forever??
Not too bothered about the save games per se. It's just annoying, particularly as I need to beat the game again to unlock playable factions
Edit: I must have lost my login. I was here in 2005 maaaan :)
Hooahguy
04-07-2021, 15:04
Do you mean that you had the classic RTW installed and it uninstalled it? I highly highly doubt that save game files from the original game will be compatible with the remaster. However, they did say that you wont need to beat the game to unlock all factions so you dont have to worry about that.
Ibn-Khaldun
04-07-2021, 21:20
I wish my RTW would suddenly change to Remastered! :laugh4: You sure it's the Remastered tho?
Also, a simple descr_strat file change will allow you to make all other factions playable in the original RTW.
edyzmedieval
04-08-2021, 13:42
Well, I guess it will change to Remastered by the end of this month, provided you buy it. :grin2:
Ibn-Khaldun
04-08-2021, 16:59
I've already got it :2thumbsup: . It added Total War Rome Remastered to the games list but did not change anything with the original.
BarkhornXX13
04-08-2021, 18:49
I've already got it :2thumbsup: . It added Total War Rome Remastered to the games list but did not change anything with the original.
Dude, what's your secret as the game doesn't release until 04/29?
Hooahguy
04-08-2021, 18:54
So once you buy it, it is added to your Steam library, but its only unlocked for you once its released (or so I assume thats how it will work).
Ibn-Khaldun
04-08-2021, 19:14
So once you buy it, it is added to your Steam library, but its only unlocked for you once its released (or so I assume thats how it will work).
Excactly. It's in the Steam Library but can't download it before it is released.
Hooahguy
04-09-2021, 20:22
https://www.youtube.com/watch?v=rg-DUoH2uLg
edyzmedieval
04-10-2021, 19:11
I see a slight uptick in overall TW forums activity so I guess having Rome TW Remastered releasing will bring back players to the franchise.
Ibn-Khaldun
04-10-2021, 19:44
In the upcoming week they are lifting NDA from Barbarian Invasion and Alexander. So that should be interesting.
Hooahguy
04-10-2021, 23:10
I see a slight uptick in overall TW forums activity so I guess having Rome TW Remastered releasing will bring back players to the franchise.
Perhaps an .Org renaissance? :sweatdrop:
In the upcoming week they are lifting NDA from Barbarian Invasion and Alexander. So that should be interesting.
Definitely interested to see some gameplay from those two, though I do really like how they put night battles in the main game. From what Ive seen so far, the night battles look great.
Ibn-Khaldun
04-11-2021, 09:04
Also, after a night battle the campaign map stays in night mode (until you end the turn). It's a small detail but I really like it.
Scholae Palatinae
04-12-2021, 10:10
However, they did say that you wont need to beat the game to unlock all factions so you dont have to worry about that.
Luckily. As Total War games do not have a plot, it doesn't make sense to force players to walk through the whole campaign of given faction just to unblock the rest.
Also, after a night battle the campaign map stays in night mode (until you end the turn). It's a small detail but I really like it.
I like it too.
Luckily. As Total War games do not have a plot, it doesn't make sense to force a players to walk through the whole campaign of given faction just to unblock the rest.
Some of them do, but a minor one - Napoleon and Attila are somewhat plot driven.
BarkhornXX13
04-12-2021, 15:11
I see a slight uptick in overall TW forums activity so I guess having Rome TW Remastered releasing will bring back players to the franchise.
RTWR certainly brought me back.
And about 99% of what I've seen/read so far has me VERY excited about playing again.
It's interesting to consider what the implications of RTWR would mean in the long term - M2TW being remastered? Empire TW Remaster?
So far it's looking rather good for CA but depends to be seen based on the sales they get on it.
Hooahguy
04-13-2021, 18:08
It's interesting to consider what the implications of RTWR would mean in the long term - M2TW being remastered? Empire TW Remaster?
So far it's looking rather good for CA but depends to be seen based on the sales they get on it.
CA has insisted there is no remaster in the works for M2TW but I think you are right about them holding off to see how the Rome 1 remaster does. I think it will do really well, but on the other hand, Feral has been working on Rome 1 for a while with the mobile version so a remaster would take much longer. I dont think Empire would get remastered as its already using the newer engine and the graphics hold up nicely, even if the gameplay isnt so great. Honestly they would do far better to revamp the AI in that game rather than a full overhaul.
BarkhornXX13
04-14-2021, 14:09
This is a fun vid:
https://www.youtube.com/watch?v=a9dKIKfhI7c&t=169s&ab_channel=MELKOR
BarkhornXX13
04-16-2021, 14:36
Anyone know if the crossed swords are back for a heroic victory?
I liked those as it reminded me of history book battle maps.
Ibn-Khaldun
04-16-2021, 14:40
I haven't seen them on streams and youtube videos but that doesn't mean they are not there. I doubt they were removed.
And I liked them too!
Hooahguy
04-16-2021, 15:45
Some footage from BI:
https://www.youtube.com/watch?v=OHSY53hYV7Q
And from Alexander:
https://www.youtube.com/watch?v=ar_M15DNqf4
Ibn-Khaldun
04-16-2021, 16:07
Watching some streams of remastered Barbarian Invasion right now. Looks good! :2thumbsup:
Just 13 days until the release!!
Scholae Palatinae
04-17-2021, 14:33
All these streams are nothing worth. They just play the game happily like if it was playthrough, showing the freaking campaign map most of time. Almost no zooms, they all choose the same standard build units and basically it seems like they're going to just finish the game, not to run a review for other players.
BarkhornXX13
04-17-2021, 16:31
All these streams are nothing worth. They just play the game happily like if it was playthrough, showing the freaking campaign map most of time. Almost no zooms, they all choose the same standard build units and basically it seems like they're going to just finish the game, not to run a review for other players.
Ha! Do I detect some jealousy? But, yeah, they could explain more and do like a unit "showroom".
Scholae Palatinae
04-17-2021, 17:07
Jealousy? Rather not. More like frustration.
Hooahguy
04-17-2021, 18:55
Aren't most of the streamers limited to what they can show, like only the first 50 or so turns? I do remembering hearing that the review embargo will be lifted at the end of next week so we should get more reviews then.
Also the Steam page now lists the system requirements (https://store.steampowered.com/app/885970/Total_War_ROME_REMASTERED/) and it looks to be the most graphically demanding TW yet. And what also stands out to me is the 70gb of hard drive space it requires. That seems absurd to me since the original game was a fraction of that. My guess is that its just a placeholder.
Also you might like Lionheartx10's videos (https://www.youtube.com/watch?v=haKNhpZ2S24), they seem to have a good amount of zooming in on units.
Scholae Palatinae
04-17-2021, 20:49
Aren't most of the streamers limited to what they can show, like only the first 50 or so turns? I do remembering hearing that the review embargo will be lifted at the end of next week so we should get more reviews then.
Also the Steam page now lists the system requirements (https://store.steampowered.com/app/885970/Total_War_ROME_REMASTERED/) and it looks to be the most graphically demanding TW yet. And what also stands out to me is the 70gb of hard drive space it requires. That seems absurd to me since the original game was a fraction of that. My guess is that its just a placeholder.
Also you might like Lionheartx10's videos (https://www.youtube.com/watch?v=haKNhpZ2S24), they seem to have a good amount of zooming in on units.
The very minimum requirements shown there are an absurd.
I have purchased the game already but it seems I'm gonna buy a new computer too.
BarkhornXX13
04-18-2021, 16:00
Bought a new PC about 6 months ago and have the recommended specs. :)
BarkhornXX13
04-18-2021, 16:28
...and here is a stroll around Rome:
https://www.youtube.com/watch?v=QpEdmO3Pbno&ab_channel=WarriorofSparta
Hooahguy
04-18-2021, 18:35
Bought a new PC about 6 months ago and have the recommended specs. :)
Same, but its still very odd to me that they are so high, especially the hard drive space, but I think its a CA issue since 3k was 60gb. The Witcher 3 was only like 35gb and thats an arguably far more graphically taxing game.
Ibn-Khaldun
04-18-2021, 21:15
Yeah, that 70 gb hard drive space looks too much.
But then again M&B Bannerlord needs 60gb available space so perhaps it's not that much for a game with updated graphics.
edyzmedieval
04-19-2021, 20:24
70GB for Rome TW Remastered? This is... a bit baffling. The original Rome TW fit on 2 CDs, so less than 2 GB, how come this is 70?
BarkhornXX13
04-19-2021, 20:30
70GB for Rome TW Remastered? This is... a bit baffling. The original Rome TW fit on 2 CDs, so less than 2 GB, how come this is 70?
Gotta be an error. Probably should read 7 GB.
Hooahguy
04-20-2021, 01:14
One of the streamers who got early access said that even though the store page says 70gb, he didn't see it take up that much space so I guess we will see what the actual size is soon enough.
Its probably a temp space requirement:
Download big compressed file
Decompress & copy out needed files into game folder setup
Delete big compressed file
But also, consider that they've got all new HD textures:
Edit: that came out too similar to a post on TWC :shame:
When you double the dimensions of a texture you *4 the number of pixels so all else equal *4 file size.
BarkhornXX13
04-20-2021, 16:41
So, this is hilarious:
https://www.youtube.com/watch?v=-FqUxeKGJ3k&ab_channel=TheSpiffingBrit
(...and no doubt will be fixed.)
Scholae Palatinae
04-20-2021, 18:17
Still no videos with zoomed units appearance or graphic comparisons of theirs.
I am curious how they look because I've already observed that some look worse like for example Principes and Foederati. I am really interested how did they make up the Western Roman Cavalry from Barbarian Invasion. I've seen only Sarmatian Auxilia and they look pretty the same (and it's ok because they were always fine).
Ibn-Khaldun
04-20-2021, 23:33
So, this is hilarious:
https://www.youtube.com/watch?v=-FqUxeKGJ3k&ab_channel=TheSpiffingBrit
(...and no doubt will be fixed.)
I've seen that video.. I actually hope they don't fix it :laugh4:
Hooahguy
04-21-2021, 04:02
Still no videos with zoomed units appearance or graphic comparisons of theirs.
I am curious how they look because I've already observed that some look worse like for example Principes and Foederati. I am really interested how did they make up the Western Roman Cavalry from Barbarian Invasion. I've seen only Sarmatian Auxilia and they look pretty the same (and it's ok because they were always fine).
This guy (https://youtu.be/DQrgZLsdPgE) did some zooming in his video, but I havent really seen a side by side comparison yet. From the let's plays Ive seen almost all of them zoom in on the units for a bit but they dont stay zoomed in because if you are playing through a campaign and only have a set amount of time to go through it, doing close-ups on everything seems kind of a waste of time tbh.
I got interested enough to dig out my DVD drive & RTW CDs, fresh new RTW/BI install in place: Getting the base game to work in Win10 is a bit of a doozy :inquisitive:
Fortunately still have certain files tucked away somewhere...
Then a bit of TWC trawling to figure out how to get RTR going -> RTR PE 1.9 up & running. Glorious.
On the down side I'd forgotten that it only has 4:3 resolutions.
BarkhornXX13
04-21-2021, 17:39
A new video to remind everyone why R2TW sucked:
https://www.youtube.com/watch?v=3cj515XY4os&ab_channel=TotalWar
BarkhornXX13
04-21-2021, 18:45
...and another short vid. w/ some good comparison info.;
https://www.youtube.com/watch?v=V7BRFLLf3V4&ab_channel=AdmiralPrice
Hooahguy
04-22-2021, 03:43
The major battle markers are back and I am so glad to see them again.
24720
BarkhornXX13
04-22-2021, 13:25
The major battle markers are back and I am so glad to see them again.
24720
Yes!! Me too.
Ibn-Khaldun
04-22-2021, 14:41
Were they not in Three Kingdoms? Don't know about the other newer games tho.
Anyway,I was pretty sure the heroic battle markers are in the Remastered. They even left the 'Show city on battlemap' in the game.
Hooahguy
04-22-2021, 18:28
Were they not in Three Kingdoms? Don't know about the other newer games tho.
Anyway,I was pretty sure the heroic battle markers are in the Remastered. They even left the 'Show city on battlemap' in the game.
I didnt play 3K so I dont know, but they werent there for Rome 2 which was hugely disappointing.
Also regarding AI, we should all temper expectations because its basically still the original AI, to the surprise of nobody:
https://www.youtube.com/watch?v=fDw1hQibdUs
The Outsider
04-22-2021, 21:31
It's a nice to see old orgahs here! So looking forward to this but also would love medieval remake. The original...
thelastwind
04-23-2021, 02:47
Has anyone tried this authentic vanilla mod? Seem to have made more improvement to RTW than the remastered..
https://forums.totalwar.org/vb/showthread.php/90798-Barbarossa82-s-Gold-Mod-Collection-Vanilla-Balance-Mod-VBM-for-BI-Alexander-Reborn
Download link for all mod files via forums.totalwar.org
Rome total war
https://forums.totalwar.org/mizu/miz...s/VBMsetup.exe
Barberian Invasion
https://forums.totalwar.org/mizu/miz...BM4BISetup.exe
Alexander
https://forums.totalwar.org/mizu/miz...ebornSetup.exe
thelastwind
04-23-2021, 02:48
I must say remastered campaign map is a dissapointment simply because of the childish bright colour, feels like an action game instead of a stratergy game
There are currently no info on new unit balance..
I must say remastered campaign map is a dissapointment simply because of the childish bright colour, feels like an action game instead of a stratergy game
There is a slider so those of us who like normal colours can crank it down.
Can see it very briefly at 12s in this vid
https://youtu.be/Yo5_2a5Vhw0
magistermilitum
04-23-2021, 12:25
Te 70 GB jak na dysku to bardzo dużo jak na taką grę, to przesada, to coś dziwnego, WIN-10 nie dziwi, Microsoft nie wspiera już gier pod WIN-7 , ale dla wielu graczy to problem bo jest dużo takich co gra w Total War na WIN-7.
edyzmedieval
04-23-2021, 14:26
It's a nice to see old orgahs here! So looking forward to this but also would love medieval remake. The original...
Welcome back around here, Outsider. :bow:
BarkhornXX13
04-23-2021, 22:45
Good news:
https://www.youtube.com/watch?v=JsncxrHCLH4&ab_channel=AdmiralPrice
"...one of the most moddable games."
Ibn-Khaldun
04-23-2021, 23:11
I was about to post the same link! :laugh4:
Hooahguy
04-23-2021, 23:49
Honestly the potential mods for this has me more excited than anything else.
Also this guy put up a bunch of the new faction intros, if you can get past his kinda annoying commentary:
https://www.youtube.com/watch?v=07NeV5hRv0Y
Here are the rest of them (https://www.youtube.com/watch?v=Y8zA8vWBrSY) that was uploaded last week, but the uploader stressed that some are not complete so take these with a grain of salt.
The intros for the new factions that didnt have them in the original R1 seem good, and I think I prefer the new intro for Carthage since the whole "crying of the children" thing was off-putting as I remember. This one is much more grounded. Also interested to see which audio for the Scipii intro will be used since the ones in both videos I linked to are different. The one other thing I will say is that I wish that the updated intros were more of a shot for shot remake of the original intros and not reimaginings.
While making the game super moddable is a nice touch and definitely welcome... someone still has to do all of that effort to create the mod and implement it.
Any major overhauls will probably take another year if teams are committed to it.
Hooahguy
04-24-2021, 14:48
While making the game super moddable is a nice touch and definitely welcome... someone still has to do all of that effort to create the mod and implement it.
Any major overhauls will probably take another year if teams are committed to it.
I think it also remains to be seen how much is portable right away from Rome 1 to the remaster. Like while I am sure that the unit models will have to be redone, I would think that some elements like stats and descriptions could probably be copied over pretty easily. But of course I could also be very wrong about all that.
Ibn-Khaldun
04-24-2021, 16:29
I think it also remains to be seen how much is portable right away from Rome 1 to the remaster. Like while I am sure that the unit models will have to be redone, I would think that some elements like stats and descriptions could probably be copied over pretty easily. But of course I could also be very wrong about all that.
That is what I hope as well. I guess in 5 days we will see..
We should see soon, yes, but the work in itself will still have to be done. Rome TW is already 17 years old after all, and a lot of the original players have long moved on from playing...
We shall see.
Some interesting videos which I tried to upload to the media gallery but didn't work.
https://www.youtube.com/watch?v=StalvFi3KoA
https://www.youtube.com/watch?v=f8wp82dPhfc
BarkhornXX13
04-25-2021, 17:32
Video with some unit closeups that some folks are craving:
https://www.youtube.com/watch?v=ULl7QoGJqas&ab_channel=GudeaTW
Voigtkampf
04-27-2021, 19:18
Two more days until the game is released. They just released the pre-load function, so I am pre-loading it right now. There is also an enhanced graphic packs coming along the game, here is the link: https://store.steampowered.com/app/1419050/Total_War_ROME_REMASTERED__Enhanced_Graphics_Pack/
I will be "reviving" my YouTube channel and focus primarily on Total War games. It is time to come home.
Hooahguy
04-27-2021, 20:01
Here is some more info (https://www.reddit.com/r/totalwar/comments/mzt4em/rome_remastered_update_preload_now_live_system/) on the system requirements, per CA:
IS PRE-LOAD AVAILABLE FOR TOTAL WAR: ROME REMASTERED?
Yes, you can now pre-load both Total War: Rome Remastered and the Enhanced Graphics Pack on Steam.
WHAT ARE THE MINIMUM/RECOMMENDED SYSTEM SPECIFICATIONS FOR TOTAL WAR: ROME REMASTERED?
Our minimum specs are:
OS: Windows 10 64-bit (version 1809)
Processor: Intel i3 series | AMD FX-4000 series
Memory: 6GB* RAM
Graphics: NVIDIA GTX 600 series (1GB VRAM) | AMD HD 7000 series (1GB VRAM) | Intel UHD 620
DirectX: Version 11
Storage: 45GB available space
Additional Notes:
PC Integrated graphics chipsets require 8GB RAM, e.g. Intel HD/UHD series
Estimated performance on Low settings at 1080p (66% gameplay resolution scaling): 30 FPS
Framerate may drop in large-scale, graphics-intensive battles.
While our recommended specs are:
OS: Windows 10 64-bit (version 20H2)
Processor: Intel Core i5-4570 | Ryzen 5 1600
Memory: 8GB RAM
Graphics: NVIDIA GeForce GTX 770 4GB | AMD Radeon R9 290 4GB
DirectX Version 11
Storage: 45GB available space
Additional Notes:
Estimated performance on High settings at 1080p: 60 FPS
Framerate may drop in large-scale, graphics-intensive battles.
And our minimum specs for using the Enhanced Graphics Pack:
OS: Windows 10 64-bit (version 1809)
Processor: Intel Core i5-4570 | Ryzen 5 1600
Memory: 8GB RAM
Graphics: NVIDIA GeForce GTX 770 4GB | AMD Radeon R9 290 4GB
DirectX: Version 11
Storage: Additional 30GB available space
BarkhornXX13
04-27-2021, 20:25
While we wait:
"Are RTW Units Historically Accurate?"
https://www.youtube.com/watch?v=wxlmmtragFU&ab_channel=Invicta
(Baahhaahahaa... c'mon now! :rolleyes:)
Voigtkampf
04-27-2021, 20:36
Personally, I would love to see a remake of Medieval: Total War even though I am aware of the fact that it had to be a remake rather than a remaster. I loved Shogun, but I adored the cultural diversity of the original Medieval game, the difference between factions that was, truth be told, more atmospheric in nature than in actual gameplay... Still, up to this day, Medieval is my favorite Total War game, and if I could sum it up ion one word, I would say - atmosphere.
Eh, what do I know. I am old and slightly intoxicated this evening, not to mention nostalgic. Let's see Rome Remastered brings back some of the life into these old bones...
Ibn-Khaldun
04-28-2021, 16:04
Couple reviews are already up...
https://www.youtube.com/watch?v=iS9Y_H0M6nc
https://www.youtube.com/watch?v=tcyLRY57xlw
Scholae Palatinae
04-28-2021, 16:48
I don't play tommorow. It looks I have to upgrade my computer. Damn, due to the lockdown I will have to order online my new computer.
edyzmedieval
04-28-2021, 18:59
Personally, I would love to see a remake of Medieval: Total War even though I am aware of the fact that it had to be a remake rather than a remaster. I loved Shogun, but I adored the cultural diversity of the original Medieval game, the difference between factions that was, truth be told, more atmospheric in nature than in actual gameplay... Still, up to this day, Medieval is my favorite Total War game, and if I could sum it up ion one word, I would say - atmosphere.
Eh, what do I know. I am old and slightly intoxicated this evening, not to mention nostalgic. Let's see Rome Remastered brings back some of the life into these old bones...
100% agree on this. MTW is still my fav game, even if it's almost 20 years old.
Scholae Palatinae
04-28-2021, 19:31
Someone here played already? So? What with so far unplayable factions? Do they have new rosters or still Slavs are just Vandals, Roxoloani are Sarmatians etc?
Ibn-Khaldun
04-28-2021, 19:36
Haven't played yet. Still 19 hours to go before it is unlocked..
However there are no new units for the unlocked factions.
Another review..
https://www.youtube.com/watch?v=bqUzLQnCZq4
Scholae Palatinae
04-28-2021, 20:03
However there are no new units for the unlocked factions.
Source?
Have they at least given a new portraits and names for the generals? Like Slavic and Romano-British sounding names.
Ibn-Khaldun
04-28-2021, 20:11
Just look at the review videos I posted. They explain everything.
And I doubt there are any new portraits. Don't know about the names of Slavs or the British.
Scholae Palatinae
04-28-2021, 20:19
Just look at the review videos I posted. They explain everything.
And I doubt there are any new portraits. Don't know about the names of Slavs or the British.
Then devs basically edited one file with notepad and dubbed it "new factions" for their promotional annoucements.
Pity, nevermind though.
Hooahguy
04-28-2021, 20:40
Yeah that was one of the minor complaints Ive seen people say, that the "new" factions arent really new but rather unlocked for use with intros added. I'm not annoyed about the lack of additional content, thats why we have mods after all. :yes:
Hooahguy
04-29-2021, 03:21
Ok well here is my biggest gripe with the remaster already- they changed the main intro (https://youtu.be/rXJCojmdH18?t=67). The original one was classic and stood the test of time. Even now it hypes me up to play. But this one? Bland, forgettable. Ugh I hope that someone knocks some sense into Feral and they will change it. Or modders will.
edyzmedieval
04-29-2021, 14:08
It's still a 17 year old game no matter how much you remaster it - plus I don't think it does it any benefit if you keep showing the limitations of the game engine. (phalanx / spear battle)
BarkhornXX13
04-29-2021, 15:14
First mod out!
https://www.youtube.com/watch?v=kIOktSsavng&ab_channel=GudeaTW
(That was quick!)
Ibn-Khaldun
04-29-2021, 15:18
Some modders got their hands on Remastered about 2 weeks ago. That's what I heard in Melkor' stream on youtube few minutes ago.
Also..
IT IS OUT!!! :2thumbsup:
Scholae Palatinae
04-29-2021, 15:36
Is it possible to switch to old graphics? My current laptop has 6GB RAM it is too weak for the remastered game.
I'm still eager to play on the classic graphics with new game balance until I buy new computer.
IT IS OUT!!! :2thumbsup:
Yup, at last.
We wait for Medieval 2 remaster now.
Ibn-Khaldun
04-29-2021, 15:39
No, it's not.
I mean one of the selling points for the Remaster is updated graphics.
BarkhornXX13
04-29-2021, 15:52
IT IS OUT!!! :2thumbsup:
Yup. And I am ready to go (:yes:) but have to work (:no:). Ahhh well.
Scholae Palatinae
04-29-2021, 16:05
No, it's not.
I mean one of the selling points for the Remaster is updated graphics.
Yeah, I know. But some games, like Warcraft 3 has this option.
Ibn-Khaldun
04-29-2021, 16:28
Not this one.
Another note.. checking the Remastered files right now and it is really easy to mod the game. Even I could do it. So hopefully that means we get a lot of mods really soon! :2thumbsup:
edyzmedieval
04-29-2021, 16:29
Initial reviews are mixed for the game... which I find rather odd. A lot of people experience crashing.
Ibn-Khaldun
04-29-2021, 16:31
Haven't crashed for me so far. Although I haven't actually progressed far into the game.
Scholae Palatinae
04-29-2021, 16:38
Haven't crashed for me so far. Although I haven't actually progressed far into the game.
What faction do you play?
Ibn-Khaldun
04-29-2021, 17:43
I play as Seleucids but will try a Roamn faction and perhaps Carthage later.
Hooahguy
04-29-2021, 19:34
Initial reviews are mixed for the game... which I find rather odd. A lot of people experience crashing.
Works fine for me, so far at least. I think most of the complaints are about the UI which I get. It does take a bit to get used to but I think its fine, though the nostalgia in me wants some parts of the old UI back, like how the characters had their stats measured in stars, scrolls, and wreaths.
So far from what Ive played I really think that they need to work on pathfinding in cities, especially barbarian ones. Ive forgotten how lousy it is so I hope some improvement is made there in future updates.
Hooahguy
04-29-2021, 23:12
So I played about two hours now and here is my impression:
As I said, the UI does take a bit to get a handle on, but once you figure it out its not an issue at all. The campaign AI seems to be a bit better, with them acting more aggressively and putting together large stacks to attack you. Ive had three major field battles already, one of them being an ambush that the Gauls sprung on me which was a real surprise since they were waiting in my territory. Combat is a bit too quick for my tastes, but considering I havent played vanilla RTW in well over a decade, I dont know if thats a RTW issue or a remaster issue. Regardless I am sure that modders will get to work on that. One thing that I saw was that the AI will withdraw when it sees that the battle is lost, not fight until every unit breaks which is really interesting. However since the battles are pretty quick, that seems to happen too soon. The graphics also do look really nice, especially at night, but I admit I havent spent a ton of time being zoomed in.
24763
weejonnie
04-29-2021, 23:33
I am also feeling my way round - it was taking for ever and a day to load in battles and the results - although that may be due to the fact that everyone and his wife was downloading from the server - I don't know if there is any sever interface with the single game.
Have no merchants: not sure how important they will be in the game and whether they can be assasinated so you can take over their resources.
Hooahguy
04-30-2021, 00:48
I am also feeling my way round - it was taking for ever and a day to load in battles and the results - although that may be due to the fact that everyone and his wife was downloading from the server - I don't know if there is any sever interface with the single game.
Have no merchants: not sure how important they will be in the game and whether they can be assasinated so you can take over their resources.
What are your specs? Thats a system issue, not a server one. The load times are on the longer side for me too but not too long where its unbearable.
Also no clue about the merchants. I accidentally left them on for my Julii campaign and I dont really see any point to them but thats just me. Tbh I wish I turned them off if only to reduce agent spam. I also totally forgot that spies and assassins were different agents in this game so I was wondering why my spy couldnt kill people.
Also I lost my first battle today- got besieged by a full stack of Germanic spearmen. Thinking they were just normal spearmen I sallied out with my army of hastati and skirmishers, thinking they would be easy to beat. I forgot that the Germanic spearmen are actually pikemen, and I got whipped real good. Had to retreat to behind the walls and force a draw since my hastati got slaughtered. Thankfully I had another army nearby who could come in to autoresolve the battle and break the siege. Going to make a thread about this because Ive clearly forgotten how brutal pikes are in Rome 1 compared to Rome 2.
Hooahguy
04-30-2021, 05:02
Also I would highly recommend that people download these two mods that change the loading screens (https://steamcommunity.com/sharedfiles/filedetails/?id=2471724790&searchtext=) and main menu (https://steamcommunity.com/sharedfiles/filedetails/?id=2471736557&searchtext=) to the original ones. Really makes it feel like RTW again so I think its a must. Just remember to activate them in the mod manager beforehand.
edyzmedieval
04-30-2021, 11:06
Game speed has been a significant issue RTW wise, so yeah, it's how the game was initially. Way too fast. Soldiers are sprinters half the time.
Voigtkampf
04-30-2021, 13:12
Probably not a popular opinion these days in regards to Total War titles and their current state, but I have always preferred a slower gameplay. Battles that end within 2 minutes are... meh. Still didn't get around to try out Rome remastered, hopefully will get around to it today.
Scholae Palatinae
04-30-2021, 15:54
I for it, prefer quick resolves. I am Warcraft style player though so I like microing more than realistic, strategist simulation. One of the things why I love Rome Total War is the Arcade Mode.
Voigtkampf
04-30-2021, 19:22
I for it, prefer quick resolves. I am Warcraft style player though so I like microing more than realistic, strategist simulation. One of the things why I love Rome Total War is the Arcade Mode.
I have sunk hundreds of hours, more than I care to admit, in both Warcraft and Starcraft games, and I love them to this day. I just don't think that APM should be an issue in TW games. There is place and time for everything. But as I've said, tastes differ.
edyzmedieval
04-30-2021, 21:29
If I recall correctly, Rome 2 had the same issue - phalanxes and spearmen are way too fast, and battles were toned down eventually.
One of the greatest things about TW games for me is if I've done my bit right on the Campaign map I can literally just set my army up in pre-battle, click start & probably win with nothing more than a few full army moves & a couple of cavalry flanking charges.
Insert relevant Sun Tzu quote :bow:
Good to see modders getting some stuff done quickly :yes:
Looks like parts of most recent RTR team & Roma Surrectum have teamed up to put out some kind of merged mod. When its out & looking like its approaching the quality of later RTR editions I'll buy Remastered.
I'm very excited about reports that the Battlefield AI can now withdraw when it judges itself outmatched, this was one of the key features of why Shogun & Medieval were so great.
Among my favourite TW moments involved Battlefield AI withdrawals:
When I had a full Kensai army (on Huge that meant 32 soldiers) & a several thousand strong AI enemy stack thinking it had an easy battle at the Campaign map level (I believe it only counted soldiers but not quality), the Battlefield AI moved confidently forward but when they got close enough to see what my units were it took one look at them and withdrew :laugh4:
Another was against the emergent Golden Horde in Medieval, I had a strong pre-positioned force but it was still outnumbered at least 3:1 and I'd have been slaughtered if caught in the open.
Fortunately the battle map had a just-right sized & located forest area so I setup my troops in a 3-sided defensive formation of spears in forest (massive bonus vs the Cav heavy Mongols) with missile units protected a couple of spare infantry covering the rear.
The Horde came forward slowly, with cavalry scouting around poking at the various copses hunting for my force.
Eventually finding my spot they poked in from several angles, backing off then moving around & probing from a different direction, each time taking light losses from missiles and falling back when they discovered a spearwall in trees.
They did send in a couple of infantry units which were quickly sent scurrying & then the whole army withdrew with the AI realising that my position was unassailable.
Only did a couple of hundred kills but only suffered tens of casualties & the withdrawal caused the Horde to split next turn enabling the parts to be quickly defeated in detail ~:smoking:
On the other hand, the problem with Battlefield AI withdrawing is that with the Rome style Campaign map they may not have enough movement points to withdraw to safety like you could with the Risk style map.
edyzmedieval
05-02-2021, 11:42
IGN's review over RTW Remastered.
https://www.youtube.com/watch?v=eo1X-JGntV8
Ibn-Khaldun
05-02-2021, 12:58
Btw, should this forum be called now "Rome Total War & TW Rome Remastered"?
Hooahguy
05-03-2021, 03:02
Thats a bit wordy, I always took RTW to encompass the game as a whole so I dont think theres a need to rename anything. Just my two cents.
Ibn-Khaldun
05-03-2021, 08:42
It might be just game derping out or perhaps the nights in Egypt are bright as day but I reseived the night battle achievments while fighting a battle during daytime. :inquisitive:
Thats a bit wordy, I always took RTW to encompass the game as a whole so I dont think theres a need to rename anything. Just my two cents.
You might be right.
edyzmedieval
05-03-2021, 13:59
All of this Remastered talk makes me hungry for some old school RTW action, maybe with some mods too. :grin2:
Ibn-Khaldun
05-03-2021, 14:10
Go for it! :2thumbsup:
All of this Remastered talk makes me hungry for some old school RTW action, maybe with some mods too. :grin2:
Yeah I've been really enjoying re-acquainting myself with the mods/updating & getting some of my old favourites to work.
I now have functional/most recent versions of:
RTR 6
RTR PE 1.9
RTR ExRM (based on PE 1.9)
RTR VII TIC, FoE & main RTR VII
No RTR8 since I don't have Alexander.
Should really check the state of EB & try out stuff like RS.
Even within just this RTR scope there is a huge variety of gameplay & some great quality.
I think my favourite remains RTR VII TIC.
I'm a big fan of Hamilcar & the limited scope let the team put out a really tight, polished release.
The units all look gorgeous & have strong historical basis, combat balance is really nice with long infantry slogs, elite units being particularly strong, powerful cav charges, missiles about right.
It just feels so right playing the battles, while the tight timeline & scripted events keep you moving on the Campaign.
Ibn-Khaldun
05-03-2021, 20:00
So I don't know the real extent of the improvements they made to the AI but what ever they did has made the battle so much more enjoyable.
Just the fact that AI withdraws when battles don't go their way or you outnumber them.
For example, in my latest Julii campaign I attacked the Gaulish force outside Mediolanum to draw out enemy garrison.
As I fought the main Gaulish force the garrison moved closer. They still had some distance to come but I was already winning against the main force.
For a moment the garrison stopped and then started withdrawing. Far enough that I wouldn't be able to catch them. In the origianal game the reinforcements would've attacked me no matter what.
Also, one of the warband units from the main force charged my units while the other remaining decided to withdraw. It looked like the enemy is willing to sacrifice it's unit(s) to save the others.
Now, I'm not sure about the sacrificing units part. It also could've been a just a coincidence but I've seen similar behaviour in my Seleucid campaign.
Anyway, have enjoyed every minute of this game so far(except when I crashed couple of times)! :2thumbsup:
Anyone else have had AI behave differently from the og Rome?
Hooahguy
05-03-2021, 23:19
Yup, the battle AI does seem to act slightly better when it comes to sensing when the battle is lost or not and will try to preserve their forces. The campaign AI is also better, with them being far more aggressive and smarter about when to pull back. I started a game as Spain since I heard they are interesting, and I had the Gauls come and attack a settlement with a very strong force. I managed to fight them to a draw while sending reinforcements. When the reinforcements were a turn away the Gauls withdrew back to their territory. I dont recall ever seeing the original AI do that.
Should really check the state of EB & try out stuff like RS.
It seems the state of EB is: EBII is the way to go.
I've now got EBII 2.35A R2 up & running.
Last I checked in on it was one of the first public releases, was pretty rough back then.
Its looking very mature & high quality now :yes:
A bit of an overreaction over at TWC, a lot of negative comments about the game particularly about the UI.
Mobile UI style is a big problem for a lot of players it seems, it's the main gripe.
Ibn-Khaldun
05-07-2021, 08:56
I've played 40 hours of the Remastered and I don't think it's as bad as some people make it out to be.
It took me about 5ish hours to really feel comfortable with it but now it feels fine. Have no trouble with it.
Perhaps Feral could make the old UI toggle for those who want it?
Or just wait until some modders recreate the old UI. They've already managed to make a hotseat mod so.. :shrug:
BarkhornXX13
05-07-2021, 14:01
I've played 40 hours of the Remastered and I don't think it's as bad as some people make it out to be.
It took me about 5ish hours to really feel comfortable with it but now it feels fine. Have no trouble with it.
Perhaps Feral could make the old UI toggle for those who want it?
Or just wait until some modders recreate the old UI. They've already managed to make a hotseat mod so.. :shrug:
Agree. New UI is no big deal once you get the hang of it.
Ibn-Khaldun
05-08-2021, 10:00
Although you might know all there is to know about RTW it doesn't hurt to refresh your memory..
https://www.youtube.com/watch?v=E0neb8jLP_0
BarkhornXX13
05-09-2021, 17:50
Good news:
https://www.twcenter.net/forums/showthread.php?811330-RTR-Imperium-Surrectum-(RIS)-Everything-you-need-to-know
Ibn-Khaldun
05-09-2021, 21:43
Btw, if anyone is looking their save game files they are in AppData > Local > Feral Interactive > Total War ROME REMASTERED > VFS > Local > Rome > saves
Took me some time to figure out where they are... longer than I'd like to admit :shame:
https://www.youtube.com/watch?v=midZRaH3SRY
Very surprising to see the rather low playing stats... just 10K peak players, those are some low sales.
Hooahguy
05-10-2021, 21:11
That is bad news, would probably discourage a M2TW remake as well.
Really shouldn't surprise anyone :creep:
Stock RTW was pretty shit.
Buggy as heck & really poor historicity.
I played nearly none of base RTW before deciding it could only be saved by the mods which were starting to crop up.
I only ever purchased BI because it was needed for some mods & have only actually opened the base BI when I've not installed a mod properly/messed up the shortcut.
Rome 2 despite various issues is a far far superior remaster than this could ever be & I actually have mostly not even felt the need to run mods.
My entire interest in this remaster is for if/when someone ports in some of the better RTW mods.
But even then having meantime managed to get them up & running on the base game I'm not feeling any huge urgency for Remastered mods.
Scholae Palatinae
05-11-2021, 16:01
I'm not gonna play the Remaster until release of some mod which changes campaign map to look darker and grimmer like the original or better. I'm not able to play seeing this vomitable browser game style graphics.
Battle maps also look more colorful, even the Teutoburg Forest.
I liked the atmosphere in old version more. I don't regret buying the Remaster though. I'm waiting for Medieval 2 remaster and Warhammer 3 now.
Ibn-Khaldun
05-11-2021, 16:50
You can change the map colors by going to the Settings and changing the Vibrancy slider. I have it set to 50%
Campaign map in the original looked really.. bland.
BarkhornXX13
05-11-2021, 18:45
You can change the map colors by going to the Settings and changing the Vibrancy slider. I have it set to 50%
Campaign map in the original looked really.. bland.
Agree. Try the slider to tone things down. I also like the more subdued unit colors setting as it gives you a less cartoony look.
BarkhornXX13
05-12-2021, 15:04
Some news regarding the upcoming RTR: Imperium Surrectum mod:
https://www.youtube.com/watch?v=GqDPcKjZpvg&ab_channel=CodyBonds
edyzmedieval
05-13-2021, 15:56
I kind of echo hoom's comments, I was not a fan of RTW in the beginning. I loved the atmosphere and also being it rather groundbreaking back in 2004, I was really into the game in itself as an idea.
However it was too bugged out and the economy numbers not showing up properly was very disappointing. (before patches)
An RTW R Alexander campaign by Lionheartx10.
https://www.youtube.com/watch?v=a4GwZqRt0zg
Max 500 units... 31 factions max...
I don't understand why so many people fell for this lie again...
Very surprising to see the rather low playing stats... just 10K peak players, those are some low sales.
That is bad news, would probably discourage a M2TW remake as well.
Really shouldn't surprise anyone :creep:
Stock RTW was pretty shit.
Buggy as heck & really poor historicity.
RTW (https://store.steampowered.com/app/4760/Rome_Total_War__Collection/) has a 94% rating on Steam, while R2TW (https://store.steampowered.com/app/214950/Total_War_ROME_II__Emperor_Edition/) has a rating of 83%.
More likely explanations are the fact that remasters will probably not generate the same excitement as new games, and that maybe the exact way the remaster was done did not align optimally with what potential buyers wanted in an RTW remaster.
edyzmedieval
05-15-2021, 12:21
I think RTW's very high rating is because it's fully patched and working on new systems + nostalgia.
When RTW was released... it got a lot of flak even here on TW Org.
A thread from 2004 -> https://forums.totalwar.org/vb/showthread.php/37308-That-s-it-I-m-giving-up-Break-out-the-alcohol
BarkhornXX13
05-15-2021, 13:09
I think RTW's very high rating is because it's fully patched and working on new systems + nostalgia.
When RTW was released... it got a lot of flak even here on TW Org.
I remember EVERY TW game had it's share of detractors.
BarkhornXX13
05-15-2021, 13:33
Out now:
https://www.twcenter.net/forums/showthread.php?811335-RIS-version-0-1-0-has-been-released!
I think RTW's very high rating is because it's fully patched and working on new systems + nostalgia.
When RTW was released... it got a lot of flak even here on TW Org.
A thread from 2004 -> https://forums.totalwar.org/vb/showthread.php/37308-That-s-it-I-m-giving-up-Break-out-the-alcohol
I doubt that many people who disliked RTW will leave positive reviews on Steam out of nostalgia.
Even if a significant fraction of those who first played one or both of the previous Total War titles disliked RTW, big numbers of new TW players could still mean that veteran TW players with a net negative opinion would be outnumbered more than nine to one.
BarkhornXX13
05-16-2021, 17:41
Gudea TW reviews RTR. And, IMO even the old textures look great. Can't wait to see the new stuff.
https://www.youtube.com/watch?v=4YwEyWwbujQ&ab_channel=GudeaTW
Its a good sign for mods if they've been able to quickly port in existing RTW mod models/textures with apparently minimal effort like that.
Hooahguy
05-18-2021, 21:04
It is good, however I do feel like they arent quite up to the same quality as the textures from the remaster so I hope they are just placeholders. I personally am putting the remaster on hold as I wait for a more fully fleshed out version to come out.
BarkhornXX13
05-18-2021, 22:23
It is good, however I do feel like they arent quite up to the same quality as the textures from the remaster so I hope they are just placeholders. I personally am putting the remaster on hold as I wait for a more fully fleshed out version to come out.
The RSR devs have confirmed that these are indeed placeholders to get the mod up and running as Feral has promised them more info (and tools?) in the near future so they can update everything.
Ibn-Khaldun
05-20-2021, 00:11
https://www.youtube.com/watch?v=9JbWw0oTSpk
Mundus Magnus map for Remastered!
Hooahguy
05-20-2021, 14:48
Cant wait for overhaul mods to use it! Getting EB vibes.
BarkhornXX13
06-02-2021, 17:04
Patch 2.0.1 release notes:
Patch 2.0.1 is largely a stability patch to address one-off crashes. The focus for our next patch and beyond is to investigate and improve areas of the game including AI, pathfinding and modding functionality."
Oh man, if they can fix some of the city pathfinding & stuff like Phalangite forming/reforming especially around gates/town-centres that'd be massive.
Playing Antigonids in RTRVII I'm getting severely frustrated at the large wasteful losses I'm suffering due to phalangites being nearly impossible to form up if they're slightly crossing the town-square border :wall:
They got this much better in Rome2.
I mean, I could just use Hoplites/Hypaspists/Thureophori to do the town-square mop-up but they're getting pretty beat-up capturing the walls already (I pretty much always do 1*Tower 1*ladder assaults which means a decent length fight on walls) so I've been trying to split endurance/losses/experience gain & formed up pikes are so good on streets.
Hooahguy
06-03-2021, 18:26
Im definitely interested to see what further modding functionality will be made available. Ive put my playing on hold due to the pathfinding issues but also wanting a more fleshed out overhaul mod.
https://steamcharts.com/app/885970#1m
Yeah, this is not a popular title for TW...
Hooahguy
06-06-2021, 14:39
https://steamcharts.com/app/885970#1m
Yeah, this is not a popular title for TW...
Doesnt bode well for further remasters sadly. I think people who purchased the remaster fall into one of three categories: people who bought it for the nostalgia, people who bought it to see what could be done modding-wise (where I fall), and people who never played the original but want to see what the hype is. So likely the only people still playing at the moment are from the first group, with the second group biding their time and the third group iffy, with some enjoying it and others not getting the hype (though that goes for the first group too).
Are there any news about the hardcoded limits?
I heard it is 31 factions but only 28 are appearing on the menu screen. Is there info about the maximum number of region or of units?
Hooahguy
06-06-2021, 19:22
I heard the 31 number too. I think its up to the modders to actually implement it though so we will see what they do.
edyzmedieval
06-08-2021, 09:29
We're a bit at a conundrum right now, since RTW has done rather... well, not so well. And with the new announcements receiving a straight up panning from the community, I'm really not excited about the historical future.
Historical games' future I mean. I think we're stuck with the classics... and that's kinda it.
Hooahguy
06-09-2021, 18:55
Yeah, the sad thing is that the historical fans are being slowly choked out by the Warhammer fans. Going on the Totalwar subreddit right now, 19/25 of the posts on the first page are about Warhammer, so from CA's point of view its easy to see where the wind is blowing.
Kassatka
06-09-2021, 21:17
I bought the game, I bought a specially SSD drive to install Windows 10, as a result, the game still does not start on my Core 2 Quad, I have to wait for the purchase of a new computer.
Hopes for Remaster are very high, from all that I got carried away now with the old original game Rome: Total War and create RTW / M2TW modding programs that could work with all three games. However, the pre-rendered map spoils everything, hopes can be dashed if Feral does not release the toolkit for its generation. This kills all modding under the remaster, unfortunately.
Hooahguy
06-09-2021, 22:54
Intel core 2, isnt that a very old processor? No wonder it doesnt run.
I guess that windows 10 is not recognizing its CPU
My question:
Any news about the hardcoded limitations of Rome Remastered? I heard a slight increase in factions but nothing else.
Edwin's answer from Feral:
Just to clarify most of these aren't hardcoded limits but engine limits. It's not a matter of editing a single number to make it bigger (that would be much easier) but rewriting sections of the game engine to support larger amounts which is a lot more complex.
We have previously confirmed we'll be increasing limits of a number these game engine limits where feasible. It's been confirmed that Factions will be increased to 31 (50% over the original) and regions will be raised significantly. However some of these like Factions in particular will require some significant effort before being released as the changes are far reaching and touch large parts of the game.
So with regards to the limits, it's a matter of the engine limits, which has to be recompiled and reworked to make it feasible. It depends if Feral now will do all of the effort to raise it as high as possible.
255 is the region limit I think, maybe we can have 350-400?
IMO if the sales are that bad they should concentrate what will presumably be limited support on stuff like pathfinding that should be a bit smaller tasks & there are known code improvements from later games they could backport.
Also on tools to assist modders with porting from original version.
Hooahguy
06-17-2021, 20:04
Yeah I think priority #1 and 2 should be the pathfinding and modding support. The remaster wont survive without those two things sadly.
Well, RIP a whole heap of limits & limitations
https://www.totalwar.com/blog/total-war-rome-remastered-patch-202-notes/
I've only ever done the most trivial level of modding but there are a lot of things here that seem extremely awesomely modder friendly if any mods actually are developed to make proper use of them.
BarkhornXX13
07-23-2021, 15:43
Wow!!! That's a lot of fixes. Nice level of support.
edyzmedieval
07-26-2021, 18:32
It has unlocked a lot of features, which is great overall, but it's up to modders to make use of them so this will take some time.
I do wish this was the case 17 years ago when the game was launched...
kaptain_planet
01-06-2022, 18:36
I am making a plugin that understands Rome remastered files and coan provide useful features, such as:
Syntax highlighting
Syntax error marking
Go to definition / find usages of items (e.g. find all usages of a unit)
Autocompletion (e.g after require resource, provide a list all all resources)
Mass rename related items
Code folding
Various sanity checks
etch.
A preview of my work is here:
youtube.com/watch?v=zg-0O6nI8Hs
This is a call for people to help, mainly with giving me info about how things are meant to work, mod-wise, so I know what to make the plugin able to do.
Scholae Palatinae
03-07-2022, 18:12
I think RTW's very high rating is because it's fully patched and working on new systems + nostalgia.
When RTW was released... it got a lot of flak even here on TW Org.
A thread from 2004 -> https://forums.totalwar.org/vb/showthread.php/37308-That-s-it-I-m-giving-up-Break-out-the-alcohol
Well I love Aymar de Bois Mauri 's signature, while he was last seen in 2013. The war in Ukraine was the thing right then already and it's nice coincidence I've met his post in these times.
NikolaTheGreat
07-11-2023, 20:26
I may be 1 year late since the last post but I would like to know if Rome Remaster sold any well in those 2 years that it has been out? Do you think the success was enough to justify more Total War remasters into the future?
edyzmedieval
09-18-2023, 20:51
I may be 1 year late since the last post but I would like to know if Rome Remaster sold any well in those 2 years that it has been out? Do you think the success was enough to justify more Total War remasters into the future?
Honestly, this is a good question. And one that won't be answered any time soon.
I think they banked on a good amount of nostalgia, and it worked, because RTW is the entry point in the series for a lot of players, but the mobile UI-like remaster did not sit well with many people. It took away from the original feeling of the RTW launched in 2004. Time will tell on this but I expect no more remasters any time soon.
RTR: Imperium Surrectum version 0.60 is out
https://steamcommunity.com/sharedfiles/filedetails/?id=2487698001
Over 1800 regions (yes, actually that many!)
Over 50 playable factions & Greek/Macedonian/Thracian units reworked to max out the unit variation abilities of the engine.
The units look amazing :2thumbsup: at least on par with Rome2 quality
Red_Zed youtube acct has been doing some awesome preview stuff (faction unit previews, developer interviews, feature guides etc), well worth taking a squizz at some of them if you haven't actually got the game
https://www.youtube.com/@Red_Zed/videos
I bought the Remaster somewhere during RTR:IS 0.5 release on the basis of what I was seeing.
Actually haven't played the campaign yet, just some custom battles & map exploration because I'm still slowly working through that RTRVII Antigonid campaign.
I think you need to go into it just planning on dominating a limited area for your faction & effectively forget about the majority of the map.
BTW, RTR VII is totally undervalued.
Its been an amazing campaign that forced me into some fascinating historical parallels
Here is what it looks like in 4k
https://i.imgur.com/Ni0LBzt.jpg
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