View Full Version : Buildings and valour
Hakonarson
03-27-2003, 04:27
I've never really paid enough atentino to buildings and how they affect teh valour of new and rebuilt units. Does anyoen have a short summary of what's good and what's not?
Ta
Right now, master buildings give +1 to valor. Everything else is the same as before the patch. Military academy is +1 to discipline. Church, mosque and monastery gives +1 to morale, ribat and reliquary +2 and cathedral and grand mosque +3.
I'm not sure where units like vikings get their bonuses, however. Siege engineer doesn't give a bonus, it seems.
some do... i love it though... and when coupled with prov bonuses, you can get mean troops
Foreign Devil
03-28-2003, 08:31
What exactly is discipline, and what does it do? The drill dojo in Warlord Edition of Shogun did this too.
Me confoosed http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif
I'd like a site like Total War Assembly with the valour of all buildings of the game. We already have the stats for the units, but not the stats of the buildings.
Tyrac reported some useful results on this in the entrance hall a while back:
http://www.totalwar.org/cgi-bin....;t=3262 (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=15;t=3262)
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