View Full Version : MTW Addons
FearSimbol
01-04-2003, 21:42
Hello to all, i was asking to myselft why the Game programers dont make a siegue Add on for MTW, you have see that Castles Batles are not realistics.
For Example, Walls that fire arrows always? without limit or amo?? or canons???
Why we can not put our Archers in the walls as we wich?
or maybe Hot Oil to use it in our enemys?
And what about arrows with fire? and see our enemys burn? or Catapults With fire
maybe a litle more details like this could make the game experience more fun what you think?
this is just my opiniun but i am sure that a Addon like this is not so hard to make and could be great http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
and another thing....
01-04-2003, 22:28
I agree.
Although new to the game (and the site) there are things that I would love to see in the game eg better diplomacy, and as fear was saying, the sieges is another.
I`ve just played a demo of praetorians and the cut scenes/video show what looks like being quite cool sieges. Of course, its a demo and what looks good often turns brown and smelly when the game is released.
I was wondering when praetorians came out how much competition it would give for MTW - from looking at it, the epic battles that I`ve quickly grown to love have nothing to fear. Praetorians looks like its going to be on a lot smaller scale (30 men per unit) so the emphasis is going to be on small unit tactics which might help me in MTW as at the moment my tactics stink.
http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
Is there going to be a Rome TW? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif
There seems to be a lot of posts about it and how much people want it but surely C.A. would have let the public know by know to gauge the response. Or maybe they are looking at this site and seeing how people are responding to the rumours.
Vertigo10
01-05-2003, 03:04
Gotta agree with you. Not only with the sieging aspect, but the diplomacy options as well. One of the things that's most annoying is how there's no right of way options. Gets annoying when you have to slaughter three other nations before you can get to your original target (which, by that time, everybody's against you and you're screwed). Also, on the aspect of sieging, some of the options covered in the apparent new Total War game (Rome: Total War) seem to be viable options with Medieval, though it may be too late to make those changes now; it'd make Rome: Total War seem just like Medieval with different units and better graphics.
-Vert
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