View Full Version : Jippii!!
YES
I created my first succsesfull historical battle the battle of helms deep. Thats all http://www.totalwar.org/forum/non-cgi/emoticons/wacko.gif .
/ME http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Gregoshi
02-15-2003, 21:04
But is it the correct version or the bogus version from the movie (with elves)? http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
No but it was is my first succsessed own histoical battle and i am very happy abaout that http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
/ME http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Damm it the game crashed it when put in the conitions does
anybody know why???
/ME http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Wellington
02-16-2003, 19:45
Quote[/b] (Hendon @ Feb. 16 2003,05:21)]Damm it the game crashed it when put in the conitions does
anybody know why???
/ME http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
I don't understand the question.
There is a lot on info re- the patamters for Historical battle on Baroccas (modding forum Moderator/Administrator) so check that out first (link on The Orgs main page to B'd site).
If you can explain exactly what you mean by
Quote[/b] ]put in the conitions maybe some can help.
Here's how it looks in the battle descrition file.
//
// Battle description file
//
Predefined::false
Title::Helms deep
Author::me:D
Rating::
Description::Helms deep battle the lord of the rings mod
IntroFMV::
OutroFMV::
MapName::alwr_Helms_Deep
Architecture::AT_WESTERN_EUROPEAN
Terrain::LUSH
BattleType::BATTLE_TYPE_HISTORICAL
Deployement::false
Season::summer
WeatherSequenceId::0
Player::Theoden 5 5 LOCAL Scottish 0 true 38097 31006 209 PAGAN_CULTURE
Player::Saruman 6 6 ARTIFICIAL English 0 false 28822 5742 CHRISTIAN_CULTURE
//triggers
Trigger::1, BT_GENERAL DIED CAPTURED FLED, factions 5, LABEL If your general is killed, captured or runs away, you will lose the battle,
Trigger::2, BT_GENERAL DIED FLED, factions 6 , LABEL You must kill, capture or rout the enemy to win,
//results
Result::1, alliances 5, style DEFEAT
Result::2, alliances 5, style VICTORY
//groups
Group::1, PRIMARY triggers 1 result_ids 1
Group::2, PRIMARY triggers 2 result_ids 2
And in thee troop files
//
// Army description file
//
UnitStart::Unit
InitialLeaderName::Aragon
IsGeneral::false
Position:: 37078 23549
Direction::280
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalManAtArms
TroopNum::60
TroopHonour::0
Columns::7
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::1
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::Legolas
IsGeneral::false
Position:: 38499 33584
Direction::258
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Archers
TroopNum::60
TroopHonour::0
Columns::8
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::King Theoden
IsGeneral::true
Position:: 36722 22416
Direction::280
GeneralRank::3
LeaderHonour::2
UnitMon::1
TroopType::FeudalKnights
TroopNum::40
TroopHonour::0
Columns::5
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::3
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Gimli
IsGeneral::false
Position:: 34945 26058
Direction::282
GeneralRank::1
LeaderHonour::2
UnitMon::1
TroopType::Archers
TroopNum::60
TroopHonour::0
Columns::9
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::2
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Bengt
IsGeneral::false
Position:: 35952 24440
Direction::281
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Archers
TroopNum::60
TroopHonour::0
Columns::9
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::2
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::bertil
IsGeneral::false
Position:: 38085 28648
Direction::100
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Spearmen
TroopNum::100
TroopHonour::0
Columns::7
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::1
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::Jag
IsGeneral::false
Position:: 36071 25411
Direction::282
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Spearmen
TroopNum::100
TroopHonour::0
Columns::7
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::2
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Nisse
IsGeneral::false
Position:: 36011 28162
Direction::283
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalSergeants
TroopNum::100
TroopHonour::0
Columns::7
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::2
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Bosse
IsGeneral::false
Position:: 36130 26705
Direction::283
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalSergants
TroopNum::100
TroopHonour::0
Columns::7
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::2
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Bosses bror
IsGeneral::false
Position:: 34945 27272
Direction::278
GeneralRank::1
LeaderHonour::3
UnitMon::1
TroopType::Archers
TroopNum::60
TroopHonour::0
Columns::9
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::2
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Eowyén
IsGeneral::false
Position:: 37788 26139
Direction::284
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalSergants
TroopNum::100
TroopHonour::0
Columns::6
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::Örjan o co
IsGeneral::false
Position:: 37492 25087
Direction::282
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalManAtArms
TroopNum::60
TroopHonour::0
Columns::5
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::1
WeaponLevel::1
UnitEnd::
UnitStart::Unit
InitialLeaderName::Kurt da murt
IsGeneral::false
Position:: 37907 27596
Direction::282
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalManAtArms
TroopNum::60
TroopHonour::0
Columns::8
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::Lars
IsGeneral::false
Position:: 38144 34960
Direction::259
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Archers
TroopNum::60
TroopHonour::0
Columns::9
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
//
// Army description file
//
UnitStart::Unit
InitialLeaderName::Mr hai
IsGeneral::true
Position:: 29342 8825
Direction::0
GeneralRank::9
LeaderHonour::0
UnitMon::1
TroopType::ChivalricKnights
TroopNum::40
TroopHonour::1
Columns::5
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::gallway clansman
InitialLeaderName::U
IsGeneral::false
Position:: 29262 7676
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::HighlandClansman
TroopNum::60
TroopHonour::0
Columns::10
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::gallway clansman
InitialLeaderName::R
IsGeneral::false
Position:: 29342 10457
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::HighlandClansman
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::unit
InitialLeaderName::U
IsGeneral::false
Position:: 29302 11605
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalManAtArms
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::unit
InitialLeaderName::K
IsGeneral::false
Position:: 29222 12874
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::FeudalManAtArms
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::unit
InitialLeaderName::H
IsGeneral::false
Position:: 29382 14748
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Archers
TroopNum::60
TroopHonour::0
Columns::50
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::unit
InitialLeaderName::A
IsGeneral::false
Position:: 29262 14144
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Spearmen
TroopNum::100
TroopHonour::0
Columns::40
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::unit
InitialLeaderName::I
IsGeneral::false
Position:: 27623 10578
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Spearmen
TroopNum::100
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::1
IsGeneral::false
Position:: 31021 10396
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Spearmen
TroopNum::100
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::2
IsGeneral::false
Position:: 30901 12874
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::HighlandClansman
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::3
IsGeneral::false
Position:: 27583 12935
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::HighlandClansman
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::4
IsGeneral::false
Position:: 27583 11786
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Pikeman
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::5
IsGeneral::false
Position:: 31061 11665
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::Pikeman
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::6
IsGeneral::false
Position:: 27823 9006
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::ChivalricManAtArms
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
UnitStart::Unit
InitialLeaderName::7
IsGeneral::false
Position:: 30701 8885
Direction::0
GeneralRank::1
LeaderHonour::0
UnitMon::1
TroopType::ChivalricManAtArms
TroopNum::60
TroopHonour::0
Columns::20
CurveRadius::1
FormationType::FORMATION_CLOSE
MeleeMode::ENGAGE_AT_WILL
FatigueLevel::FRESH
HoldPosition::true
GeneralIsDaimyo::false
ArmourLevel::0
WeaponLevel::0
UnitEnd::
Can any body see the error
/ME http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Wellington
02-18-2003, 10:35
Well I've tried this and it works fine (with a different map name - obviously as I don't have your specific map). All I can suggest is to check the things we can't tell from your post -
1) is your folder name EXACTLY the same as your .bdf file?
(HelmsDeep?) - it MUST be
2) do you have an English.adf and Scottish.adf file in the same folder - WITH THOSE EXACT NAMES?
3) have you tried with a different mapname eg:
MapName::bannockburn - just to ensure you have no map loading problems?
If you still have problems zip the WHOLE folder for this specific Historical Battle, upload to the Orgs beta test site and reply to this thread. I'll download it and take a look.
Welly
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