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Hamburglar
02-25-2003, 01:43
Wouldn't it be cool if after the game was over it gave you the total stats like how many men you killed and lost during the course of the campaign?

Well, I found in the Global.txt file something like that:
It looks like these would be used for some sort of campaign statistics screen that never made it into the game. Anyone know how to mod it in or do you think its impossible?


[successful_assassinations]
{Successful Assassinations}

[men_lost_to_assassins]
{Men Lost To Assassins}

[men_killed_in_battle]
{Men Killed In Battle}

[men_lost_in_battle]
{Men Lost In Battle}

[battles_won]
{Battles Won}

[battles_lost]
{Battles Lost}

[horses_lost_in_battle]
{Horses Lost In Battle}

[prisoners_killed]
{Prisoners Killed}

[prisoners_sold]
{Prisoners Sold}

[prisoners_ransomed_back]
{Prisoners Ransomed Back}

[nobles_killed]
{Nobles Killed}

[nobles_sold]
{Nobles Sold}

[nobles_ransomed_back]
{Nobles Ransomed Back}

[most_vices_on_one_leader]
{Most Vices On One Leader}

[number_of_heirs]
{Number of Heirs}

[number_of_wives]
{Number of Wives}

[number_of_battles]
{Number of Battles}

[time_in_battle]
{Time in Battle}

[shortest_time_in_battle]
{Shortest Time in Battle}

[longest_time_in_battle]
{Longest Time in Battle}

[population]
{Population}

[ships_built]
{Ships Built}

[ships_lost]
{Ships Lost}

[enemy_ships_destroyed]
{Enemy Ships Destroyed}

[number_of_times_attacker]
{Number of Times Attacker}

[number_of_times_defender]
{Number of Times Defender}

[number_of_stategy_orders]
{Number of Strategy Orders}

[castles_lost]
{Castles Lost}

[castles_taken]
{Castles Taken}

[buildings_destroyed]
{Buildings Destroyed}

[weddings_offered]
{Weddings Offered}

[emissaries_met]
{Emissaries Met}

[emissaries_sent]
{Emissaries Sent}

[alliances_you_broke]
{Alliances You Broke}

[alliances_broken_by_others]
{Alliances Broken By Others}

[spies_killed]
{Spies Killed}

[spies_sent]
{Spies Sent}

[greatest_general]
{Greatest General}

[income]
{Income}

[spice_income]
{Spice Income}

[silk_income]
{Silk Income}

[tons_of_gold]
{Tons of Gold Mined}

[tons_of_iron]
{Tons of Iron Mined}

[tons_of_silver]
{Tons of Silver Mined}

[single_province_income]
{Single Province Income}

[churches_built]
{Churches Built}

[castles_built]
{Castles Built}

[buildings_built]
{Buildings Built}

[provinces_lost]
{Provinces Lost}

[provinces_gained]
{Provinces Gained}

[men_trained]
{Men Trained}

[units_trained]
{Units Trained}

[cannonballs_fired]
{Cannonballs Fired}

[arrows_fired]
{Arrows Fired}

[arrows_hitting]
{Arrows Hitting}

[generals_lost]
{Generals Lost}

[generals_killed]
{Generals Killed}

[favourite_map]
{Favourite Map}

[favourite_unit]
{Favourite Unit}

[number_of_plagues]
{Number of Plagues}

[number_of_rebellions]
{Number of Rebellions}

[number_of_famines]
{Number of Famines}

[number_of_kings]
{Number of Kings}

[longest_ruling_king]
{Longest Ruling King}

[deaths_to_inquisitors]
{Deaths due to Inquisitors}

[time_in_siege]
{Time in a Siege}

[average_happiness]
{Average Happiness}

[By_Year]
{Most in a single year}

[Grand_Total]
{Total}

[By_Battle]
{Most in a Single Battle}

[Number]
{%d}

[Num_Years]
{%d years}


Looks like it'd be really cool to see all these at the end.

Alrowan
02-25-2003, 02:23
intersting... where is it, and be sure to post this at the apocrathy... they might be able to make something of this

Alrowan
02-25-2003, 02:36
ok, its located in the /Loc/Eng/ folder... who knows what it means

Hamburglar
02-25-2003, 02:37
I'm still a junior newbie member so I can't post anywhere else I thought but you could post it in there if you like.

It's in the MTW folder just go to Loc/Eng/Global

Portuguese Rebel
02-25-2003, 14:00
Hey... such a screen at the end of the game sounds really cool. It was a very nice idea, but i wonder why it didn't make it to the game? Perhaps there was some coding problems and it got droppped to meet some deadline. I've seen programers around the forum, maybe one of them can pickup this thread and help us. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Kraellin
02-25-2003, 17:45
one of the programmers did respond to this a couple months back. CA did start to work on this but had to drop it due to time considerations. the stuff you see was simply left in but disabled, and it's very doubtful you could get it to work without modifying the executable.

K.

Brutal DLX
02-26-2003, 09:59
Yes, I think Kraellin is quite right. Gil and ECS both mentioned this feature getting cancelled due to time limitations.

Hamburglar
02-26-2003, 17:33
oh......... well i'm hoping for it in Rome Total War. It would be really nice to see the kill-death ratio.