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shivan2k
03-14-2003, 10:34
Hi all
This is my first topic so please don't be angry with me if it is stupid. I just bought the game and I tried my first campaign with danes and conquered the whole map except spain, eastern europe (ukraine, western russia eastwards) and northern africa.

Almohads keep spain and northwestern africa. I decided to carry a double attack from southern france and from sicily.
This brings the problem:
- manual doesn't clearly explain how amphibious attacks work, I built a naval bridge between sicily and tunis, but when I try to transfer troops it won't let me. I have ports everywhere and I'm not at war with almohads (yet).

I succeeded only once attacking ireland. I put a number of boats around ireland and finally, somehow, the computer allowed me to invade ireland.

Moreover, I have drakkars everywhere, but I cannot access the sea close to malta (the last territory owned by the filthy sicilians). Are there some differentiations among the movement abilities of the various type of ships?

Sorry for having been so long...

pdoan8
03-14-2003, 10:48
http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

If the Almo have ships along their coast, they are safe from amphibious attack. Their ships will protect their coastline so noone can attack from the sea.

For more info, come to the Main Hall and read the Table of Contents. There is a section cover lots of info about navy and trade.

Malta: the actual island is inside the little circle in Malta Channel. Put a ship in Malta channel to gain access to Malta. Central Med (where the magnified version of Malta can be found) is deep water region and there is no need to occupy it.

Azrail
03-14-2003, 11:39
Hello folks,

You need to have a ship in all the sea zones between the region from where your army is deployed up to the region where you want to move that army; also there must not be any enemy ship in those sea zones.

[FF]Gryphon

Lord Of Storms
03-14-2003, 12:18
Try pressing V and looking for green ocean areas these are all linked if any are yellow or red the chain is broken

A.Saturnus
03-14-2003, 13:10
Quote[/b] ]
Try pressing V and looking for green ocean areas these are all linked if any are yellow or red the chain is broken


But if you`re not at war with them yet, the ship line will be green, even when their ships protect their coast.

shivan2k
03-14-2003, 15:21
Thank you everybody

Now, still regarding ships. I have ships around sicily. They can access the sea between sardinia and italy but not seas west of sardinia or around malta. My ships are drakkars...

anyt clue?

pdoan8
03-15-2003, 02:27
West of Sardina is Western Med which is deep water. You will need deep water to go in that sea region. IIRC, there are only 3 deep water regions: Atlantic Ocean, Western Med and Central Med.

Shallow (coastal) water ships: Dhow, Dromon, Longboat, Barque, Galley, Fire Galley, War Galley, Gun Galley.

Deep water ships: Baggala, Caravel, Cog, Boom, Carrack (carrack has longest range of 3).

shivan2k
03-15-2003, 02:32
thank you again my friend. I made it tonight.

Gregoshi
03-15-2003, 06:11
Greetings to you, shivan2k. Welcome to the Org forums.

SmokWawelski
04-04-2003, 19:24
Have you noticed big difference in attack effectivnes of these ships? I rea a post on navy that stated that a numerical advantage IS the decisive factor....

pdoan8
04-05-2003, 03:56
Yes. I think numerical advantage is an important part. If the overall strenght of both side is the same, the side with numberical advantage wins more often.