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Hello All
More that i play more i get convinced that Alliances are just a deceive to attack you when you dont expect
Making alliances serves more to get my emissaries more honour.
I think that the game could have a more detailed and efficient diplomacy, like raising trade income witth allied factions, and combined assault on a comom enemy. Like the old game Alpha Centaury the continuation of Civilization.
Please someone correct me if i am wrong.
Beowulf,
no its a well understood fact that the diplomacy is non existant in MTW
any diplomacy you thought was taking place was random and hence more a work of our imagination that anything coded into the software
basically all countries will ally with you at the start but once you take a certain number of provinces - no one will ally with you no matter what the situation
sorry http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif
Try to allie with bizantines and wait to see if they are honorable... http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif
Gregoshi
04-11-2003, 15:15
How quickly we forget Remember diplomacy in STW? At least in MTW most alliances can last decades or longer. How I remember those alliances I made with the Takeda in STW - alliances that lasted two seasons. The Shimazu was the only clan I can remember that you could count on for an alliance of any significant length. I remember my first MTW campaign. I made alliances with everyone and kept waiting for them to break the alliance after a year or two...and I waited until finally France felt obliged to attack me. I had an alliance with England that lasted for 80 years. Sure it isn't perfect yet, but it is much improved over STW.
By TW4 I figure diplomacy will involve hold ambassadorial balls and dinners with the head of state. http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif
Hello All
Its sad to acknowledge that...
I was hoping to receive replys like Are you crazy ? Diplomacy is totally useful Havent you tried X ?
But unfortunately i was right...
I agree with gregoshi that it has improved, but that is still a great road ahead to improve.
Its sad becouse politics played a important role in middle ages, and for sure would make this game even greater if it was present..
Parmenion
04-12-2003, 09:35
I hope that it's much more improved for RTW. You would have thought so seeing as diplomacy was vital for a general who was also a senator.
I agree that it has improved greatly since STW though. After a while I gave up with alliances and just assumed I would be attacked next season by my neighbour anyway - and this is in feudal Japan where honour is everything and a man's word is his life
In MTW though, I have felt obliged to help my allies and they have returned the favour too, even when it wasn't advantageous to them. I get a warm feeling inside when my little neighbour says, Thanks for helping us against the such-and-such, and for breaking the siege. I tend to send my princesses to marry into factions I have strong alliances with too. I won't allow my darling daughter to marry into the family of a heathen enemy, but my pious ally is welcome to her hand in marriage.
Papewaio
04-12-2003, 17:10
Diplomacy works in that you can get a war to end. But it really only works in your favour when you have high influence. I have found that when I consistently crush enemys who have broken an alliance by attacking me that the rest are far more diplomatic later in the game.
So if you don't break your own alliances, and you consistently punish those who do and have a high influence diplomacy will work.
If you backstab, let oath breakers live or have a measly influence then diplomacy will not work.
Hello All
In that way, i have a question.
If my King marrys with the daughter of other faction, and in the next turn i kill the king and every heir of that faction, Do i gain possession over that faction lands ?
Even if was i that killed their king ?
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