Louis de la Ferte Ste Colombe
04-07-2003, 23:22
Here we go...
I play Turk nearly all the time and eventually (took me soem times) noticed that Turks are completly deprived of pav arb, those quintessential instrument of boredom in at least the first 15 mn of MTW MP.
There are a few topics on ; 'how to play the turk?' and 'what do you cook during a pav arb duel?'. I feel the need to put all that together in this topic that could have been named 'what do you cook during a pav arb duel when you don't have pav arb cause you play turk?' if I had the room to do so.
Of course, some of those cooking recipe can be used by non turk choosing on purpose not to use arb/pavarb (those fools are not too many, but welcome to contribute).
So let's see what turks can do during a pav arb duel;
1/ get killed; so you put a few units of whatever-as-long-as-it-is-cheap, put them in range of the pav arb and wait for them to die. If you are in the pretending business you can even use missile troops and go for a fake pav arb duel you won't win.
2/ rush; the good news with pav arb is that their melee suck. Your hatred pav arb user opponent, with 3/4 pav arb has less schock/sword/cav units than you. Use this opportunity to rush him.
3/ stay out of reach; (if more than 1v1) that's very dumb but if your opponent is camping, you can just stay out of reach while your allies are having fun with their pav arb. Your direct opponent faces a choice; he can either sends his pavarb to help his allies, but then he has none, and you can come back with your normal missile guys, or he can advance on you disrupting your opposition line, or even maybe stay there and do nothing
4/ use obstacle; stay in the woods Move throught the woods A forest is worth an ally
A small hill can go a long way in stopping arbs. Steppe is your doom.
5/ light cav charge. 1 cav charge is not likely to be enough, unless your opponent is really cooking. But after a first fake charge, a second charge can be surprisingly effective. Most of the time I don't really care if the charge is effective or not, I like light cav charge, because it increases your opponenent nervosity, it distracts him from other tactics (like ally being doubled...) and let you have some fun while your ally are pav arbing... What matters in team play is cohesion and timing. One can't attack alone, so do something, and mesmerize your opponent with a dumb cav and wait for end of pav arb duel. His cav will be tired by chasing yours.
Suicidal alternative; the ghazy charge.
There are others way of dealing with pav arb, but I want to let my fellow turks general express their finding, and just gave a few here to 'get started'.
Final note; when come the time of hand to hand attack, target those nasty pav arb, their low morale makes them a good target to trigger mass rout, and you have a sweet sweet revenge
Louis,
I play Turk nearly all the time and eventually (took me soem times) noticed that Turks are completly deprived of pav arb, those quintessential instrument of boredom in at least the first 15 mn of MTW MP.
There are a few topics on ; 'how to play the turk?' and 'what do you cook during a pav arb duel?'. I feel the need to put all that together in this topic that could have been named 'what do you cook during a pav arb duel when you don't have pav arb cause you play turk?' if I had the room to do so.
Of course, some of those cooking recipe can be used by non turk choosing on purpose not to use arb/pavarb (those fools are not too many, but welcome to contribute).
So let's see what turks can do during a pav arb duel;
1/ get killed; so you put a few units of whatever-as-long-as-it-is-cheap, put them in range of the pav arb and wait for them to die. If you are in the pretending business you can even use missile troops and go for a fake pav arb duel you won't win.
2/ rush; the good news with pav arb is that their melee suck. Your hatred pav arb user opponent, with 3/4 pav arb has less schock/sword/cav units than you. Use this opportunity to rush him.
3/ stay out of reach; (if more than 1v1) that's very dumb but if your opponent is camping, you can just stay out of reach while your allies are having fun with their pav arb. Your direct opponent faces a choice; he can either sends his pavarb to help his allies, but then he has none, and you can come back with your normal missile guys, or he can advance on you disrupting your opposition line, or even maybe stay there and do nothing
4/ use obstacle; stay in the woods Move throught the woods A forest is worth an ally
A small hill can go a long way in stopping arbs. Steppe is your doom.
5/ light cav charge. 1 cav charge is not likely to be enough, unless your opponent is really cooking. But after a first fake charge, a second charge can be surprisingly effective. Most of the time I don't really care if the charge is effective or not, I like light cav charge, because it increases your opponenent nervosity, it distracts him from other tactics (like ally being doubled...) and let you have some fun while your ally are pav arbing... What matters in team play is cohesion and timing. One can't attack alone, so do something, and mesmerize your opponent with a dumb cav and wait for end of pav arb duel. His cav will be tired by chasing yours.
Suicidal alternative; the ghazy charge.
There are others way of dealing with pav arb, but I want to let my fellow turks general express their finding, and just gave a few here to 'get started'.
Final note; when come the time of hand to hand attack, target those nasty pav arb, their low morale makes them a good target to trigger mass rout, and you have a sweet sweet revenge
Louis,