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View Full Version : What\'s the best newbie strategy guide on the net? (nt)



Sharomi
08-25-2001, 20:52
(nt)

Shoko
08-25-2001, 21:10
Hi M8 http://www.totalwar.org/ubb/biggrin.gifTry having in look in strtgy archive in here 1st...Or u after some links for STW or MI?

EuroSmisker
08-25-2001, 23:12
Deadly Shingen's site have the best I've seen. Check it out:
http://www.rit.edu/~mlc8826/

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By faith, or by sword...
You heathens WILL bow!

Crusader
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TakeshidaSo
08-26-2001, 02:02
This is intended as begining source of referrance, for those who may not be entirely familliar with the games features.

Battle logs tell you about units honor and performance.
Custom battles lets you test, and design armies.
The smaller flags on units tells you their honor.
The zen coins on unit icons shows their fatigue status.
Your general is the first unit you buy.
General gives nearby units morale bonus, unless routing.
General dying subtracts morale, so more from nearby units.
Archers can cause freindly fire, guns dont.
Archers in 3rd or more ranks take an accuracy penalty.
Guns in 3 ranks rotate and fire one rank at a time.
Guns in 2 ranks fire both ranks at once.
Hold Position keeps missile units from being lured forward.
Hold fire lets you conserve ammo, and target your archers.
Hold Alt then clik target to make missile units melee attack.
Missiles start in skirmish formation, so wont stand ground.
Hold Formation raises Ashi's morale, improves them vs. cavalry.
Units in Loose Formation lose morale and effectiveness.
Units in Wedge Formation get melee attack bonus.
Units fighting against a Wedge get the same attack bonus.
Yari armed units get attack bonus against cavalry.
All units get attack bonus against cavalry in woods.
Units attacking an enemys flank get an attack bonus.
Units attacking an enemys rear get a larger attack bonus.
Units with friends on either flank gain a morale bonus.
Units with enemy in their rear lose morale.
Units with nearby routing enemy gains morale.
Units with nearby routing friends loses morale with each unit.
Hold Alt then clik ground to keep units facing unchanged.
Select unit, hold Ctrl, then select another unit to select both.
Hold Ctrl-Shift-(1 thru 9) to hotkey selected units.
Recall hotkeyed 'Division' with Ctrl-(1 thru 9).
'Stacked' movement orders when withdrawing from the enemy is one of the main causes of the 'Rout-Bug'.

This was compiled for STW, other posts about this are under 'game features info' last posted date of 8\7

Anssi Hakkinen
08-26-2001, 03:42
To continue answering the thread's original questions, Kikujiro-san's Dojo is rather good too, as is Terazawa-sama's site, as is Lanza-sama's STW Strategies... Actually, pretty much any of the sites listed in the top right hand corner of the www.totalwar.org (http://www.totalwar.org) mainpage is good. With STW fan sites, you can't go wrong. http://www.totalwar.org/ubb/smile.gif

And some comments about TakeshidaSo-san's tip listing:
Quote This is intended as begining source of referrance, for those who may not be entirely familliar with the games features.[/QUOTE]They're all useful. Quote Battle logs tell you about units honor and performance.[/QUOTE]The said logs can be accessed when you have STW 1.11 or a later version (including Warlord / MI). If the option to record logs is set "on" in the Options screen, a log file for each battle you complete will be saved in the \logfiles subdirectory; they can be viewed as plain text, but there are a number of log file readers available to convert them into a more organized form.
Quote The zen coins on unit icons shows their fatigue status.[/QUOTE]They're Taoist actually... http://www.totalwar.org/ubb/rolleyes.gif http://www.totalwar.org/ubb/wink.gif
Quote Archers can cause freindly fire, guns dont.[/QUOTE]This is an illusion - guns cause just as much friendly fire casualties as the archers. The point is that they should cause a lot more in some cases, because they'd have to fire *through* your own units to hit the enemy.
Quote Hold Position keeps missile units from being lured forward.[/QUOTE]It also reduces any unit's rate of taking and inflicting casualties in melee combat. (Unless you're talking about Hold Formation?)

Edit: So, why didn't I post this in the original thread, I hear you asking. And the answer is: I have no clue. http://www.totalwar.org/ubb/biggrin.gif

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"Sincere diplomacy is no more possible than dry water or wooden iron."
- Josef Stalin

[This message has been edited by Anssi Hakkinen (edited 08-25-2001).]