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View Full Version : lib Monk Rush A Myth?



ShadowKill
01-10-2001, 05:16
It seems that now today we have A small problem it seems that people Have heard so much about the monk rush tha now people see 6 monks on the battle field and they think it is a monk rush come on people this whole story has stetched into Urban legand. I have been in countless online battle's and I was there when the boards were full of the monk rush story's. But it just does not work anymore. The thing is that now they have taken out the charging bonus for routing men it just can not happen. (in the past you Could get 13 hounour 1 monks and 1 yari sam. and you could rush in and then click each unit seperate and attack that way when your men hit they would do heavy damage then rout And in the rout they would kill off a bunch more people on there way out then you reform hit them again and there that is you monk rush) Try that today and you will lose your men will rout they will e killed you will have 10-20 man units you are dead the monk rush is the past. and in essence is dead. so why do i see so many people complaining about it still. BECAUSE YOU WON"T LET IT DIE!!! And remamber they guy's who have won the tournys they were not monk rushers and they took frist so monk rush must not be to common is it (or hard to defeat) ok ENJOY

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Fear not the sword to your front, but the blade at your back.

Clan Shades
Shades (http://www.geocities.com/shadesofshogun/index.html)

The Black Ship
01-10-2001, 07:26
By Jove your right Shadow!!!

All the strong players are using CA now! http://www.totalwar.org/ubb/wink.gif

leoknite
01-10-2001, 09:07
well ok their was that monk rush but still monk rushers are not dead, well getting only monks and ramming em full charge is a monk rush, and they do a hell of alot of damage, heck now people do muskeet monk rush, they blast you, lower moral, then use their power not to easy to beat monk to supress you, ok shadow you monk rush was the rush of olden days, this monk rush is the rush of newer days, yes getting monks muskeets doesnt really make it a rush, but heck its a new age rush, and the olden monk rush is not dead some players till get all monks and ram you with it!

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Ronin alliance our power lies in our seperated nature, and united we are as strong as any clan, honour to alliance!

Dark Phoenix
01-10-2001, 13:03
Well I was stuffing around with a clan mate and I Ashi rusheed him. It almost worked he told me that only 1 unit was not routing.

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DoragonPhoenix of the Clan Doragon

Erado San
01-10-2001, 13:53
Hi Shadow,

You are micing up two issues here:

The Monk rush: picking only monks and then charging all out, especially when you defend and the attacker expects you to deploy back;

The Rout BOMB: the bug that routing units which ran into enemy units would get and keep a charge bonus. The last one was done deliberatley by people, sending some cav round the back and then routing them, so they ran into the backs of enenmy units.

Indeed, the rout bomb has been fixed in the patch. The monk rush will keep happening. Esp. the musk/monk rush thing is popular today by people who can't get a decent tactics plan working. I feel sorry for new players, going online for the first time and meeting 2 or 3 of those asswholes in their first games...

ShadowKill
01-10-2001, 16:18
But when you think about it. do not all games no matter what you pick for a army end in a rush of some sort by both sides.

and when Attacking is it not right that you should attack so why buy useless stuff such as archers and Muskets when you know the enemy will have them so now I don't buy Any missle unit I am now More melee set then you would be meaning (I have 16 units that are melee made you on the other hand have lets say 12 melee units And 4 guns now you are having trouble defending because I have 4 units free to chace you Muskets or overpower your defending line in result making you rout) mind you this is attacking. anyway now i am getting off track http://www.totalwar.org/ubb/smile.gif

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Fear not the sword to your front, but the blade at your back.

Clan Shades
Shades (http://www.geocities.com/shadesofshogun/index.html)

The Daimyo
01-10-2001, 18:17
Actually, there's a bigger problem at hand than this. It has to do with the MAPS. The edges of maps to be precise. Since I don't remember when, this is something that needs to be looked at.
When you have 1 or 2 armies attacking 1-2 others - up the sides of the map, on a multiplayer game, and they run into a semi-stiff or stiff resistance on their way, FULL units of undamaged high honor and well valued units(WM/ND/HC/NAG/4+HonorTaishos) ROUT for no good reason when they are on or too close to the SIDE edge of the map. I AM NOT talking about the back where you start (that's a pain as well!) I am referring to the middle sides.
On one map, that me and some other's played a few times lately in 4vs4 games, I was stuck on the edge of the map, with the high ground as I attacked an odd formation of troops. As soon as my full (60) honor 2-4 units had engaged the enemy they would start routing along the edge of the map, and NOT ONCE ALLOW FOR ME TO RALLY THEM. I'm talking 300-500 men, about 5-8+ units of 55-60 men each (full!) routing because they were at the edge of the map.
This is a pain in the butt, and I've wasted a lot of time in those super lag games praying that the units won't rout the edge and become unrecoverable.
Now what can be done about this, besides giving up the high ground on those edges in order to avoid the possibility of the dreaded ROUT???
http://www.totalwar.org/ubb/mad.gif and http://www.totalwar.org/ubb/confused.gif



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The Daimyo
Miaowara "Kakizaki" Tomokato
@ http://www.planettotalwar.com

Slyspy
01-11-2001, 04:35
The monk rush still exists I'm afraid. I recently fell foul of one. Curses, foiled again! I'm still sulking and muttering about goddamned spoil-sports.....

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"Put 'em in blue coats, put 'em in red coats, the bastards will run all the same!"

Che
01-11-2001, 14:37
There's not getting around it, so how do you act when you have to deal with one?

ShadowKill
01-11-2001, 14:42
hmmm easy smile grit your teeth and say GG http://www.totalwar.org/ubb/biggrin.gif

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Fear not the sword to your front, but the blade at your back.

Clan Shades
Shades (http://www.geocities.com/shadesofshogun/index.html)

theforce
01-12-2001, 00:29
Well...
Imagine this...
You are defending on Totomi ina 1v1. 5000 koku you line up yer soldiers yer guns and archers hit the start button and u see 16 units of warrior monks comming your way just beyond the small hill before yer 1st line. If that is a not a monk rush then l dont know what it is http://www.totalwar.org/ubb/biggrin.gif
Most of them tend to attack the 1st line alone making it easy to flank but there are good rushers and then things can be very dangerous.

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Don't use only honour, use theforce, too.
http://www.darksideshogunclan.cjb.net
Enter the Darkside...

ShadowKill
01-13-2001, 21:54
I would like to think everyone for tring to prove me wrong since i put up this thread I have taken many heads in the last 2 days. seems that the day after i put this up i have found that 90% of the 1v1 games i have played have been monk rushes hehe and well hmm they just can't do it right because i only lost once so if you feel the need to. KEEP tring I am have fun killing you off one by one http://www.totalwar.org/ubb/biggrin.gif

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Fear not the sword to your front, but the blade at your back.

Clan Shades
Shades (http://www.geocities.com/shadesofshogun/index.html)

ShadowKill
01-13-2001, 22:07
I just wanted to add this to I dont think it is to big i cut it so it would fit alright but this was just one setup i was just having fun with and i was taking a lil off gaurd but hey if you look even my muskets got to do so killing and it was rain hard the whole time http://www.totalwar.org/ubb/biggrin.gif


http://www.geocities.com/peacekeeper316/monkrush.jpg

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Fear not the sword to your front, but the blade at your back.

Clan Shades
Shades (http://www.geocities.com/shadesofshogun/index.html)
WOW that frist pic was HUGE!!!!
[This message has been edited by ShadowKill (edited 01-13-2001).]

[This message has been edited by ShadowKill (edited 01-13-2001).]

The Black Ship
01-13-2001, 22:27
More than anything Shadow that pic shows just how good ashis are at rout chasing! 257-2 ratio for that one unit is phenomenal! And it didn't even gain any honor http://www.totalwar.org/ubb/eek.gif

ShadowKill
01-13-2001, 23:06
also this was a 5000 koku game just so you know

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Fear not the sword to your front, but the blade at your back.

Clan Shades
Shades (http://www.geocities.com/shadesofshogun/index.html)