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Skomatth
04-01-2003, 01:24
Well it's (EDIT; NOT) the most important thing but I think most everyone would like to see VCR options in the replay. Any other ideas for improvements?

Heraclius
04-01-2003, 03:05
Your poll options leave much to be desired How could you forget GAH http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


GAH

Nowake
04-02-2003, 09:07
Yes

Louis de la Ferte Ste Colombe
04-03-2003, 01:39
Some possible improvments;

1/ in MP, having all the discussions (can't wait to see lines of TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
TTTTTTTTTTTTTTTTTTTTT)

2/ a sum of kills, some kind of sum up of log file.

3/ split screen and setting up cameras in fixed place or following a specific unit. Being able to jump from one camera to the other..

4/ crowd cheering if in a coliseum

Louis,

Nowake
04-03-2003, 17:07
I agree, plus you should have the posibility to move back and forward in order to see a specific part of the battle ...

Shahed
04-11-2003, 17:41
Yes. It should be a big priority. Specially a replay room where you can watch and discuss replays with mates.

There is another thread where this is being discussed...errr where is it now.......

Shahed
04-11-2003, 17:42
LOL http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif Nice poll choices http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

Cheetah
04-11-2003, 18:17
Sorry to disappoint anyone but as far as i understand the replay system it is impossible to incorporate more advanced functions. The problem is that it is not really a replay but a set of commands with which the computer "re-plays" the entire battle. That is why it is not possible to wind back, and that is why if you play the same replay with different stats you will get two entirelly different battles.

Of course I am not from CA http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif those guys might be working on a new replay system but dont expect improvements with the current one.

Shahed
04-11-2003, 19:03
Well.. the point is that the current replay system should be improved. IMHO that means creating a new replay system.

Hakonarson
04-12-2003, 07:24
No - there are much more important things to spend developers' time on

Shahed
04-12-2003, 16:47
YES

the devs have plenty of time on their hands just ask Philip Glass, who is regualrly seen with GilJaySmith in the CA cafeteria.

http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/flirt.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

No serious Please do it guys, make your game the best ever Nothing short of Total Victory will do.

Krasturak
04-25-2003, 06:37
The replay feature is adequate.

ELITEofGAZOZ
04-25-2003, 10:51
The only thing I miss in replay is the rewind button.

We have the

"play"

"fastforward"

"pause"

and

"stop"

buttons allready.

But it is not sooo much important and doesnīt annoy me much if I canīt wind back the battle, itīs just pity.

ELITEofGAZOZ
04-25-2003, 10:56
Zitat[/b] (Cheetah @ Apr. 11 2003,12:17)]Sorry to disappoint anyone but as far as i understand the replay system it is impossible to incorporate more advanced functions. The problem is that it is not really a replay but a set of commands with which the computer "re-plays" the entire battle. That is why it is not possible to wind back, and that is why if you play the same replay with different stats you will get two entirelly different battles.

Of course I am not from CA http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif those guys might be working on a new replay system but dont expect improvements with the current one.
But then it should be possible to play one of the involved armies while the other armies follow the replay-stats.

This would allow you to test different maneuvres. http://www.totalwar.org/forum/non-cgi/emoticons/idea.gif

PrithviRaj Chauhan
04-26-2003, 04:57
watcha talkin abt homes?
in FIFA 2002 &2003 u can watch the replay from different angles as well as have all the vcr options in it.
I dun see why the dawgs ar CA cant incorporate the same system here .
big ups ta all of ya
roll on http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

ELITEofGAZOZ
04-26-2003, 08:13
Maybe a matter of bits and bytes?

Swoosh So
04-26-2003, 08:20
I would NOT like to see this feature, as giljay said every new feature means one will be left out or an old one not implimented.

GilJaysmith
04-26-2003, 15:35
Recording what 20-odd players in a sports game were doing for the last five seconds is not as big a deal as recording what twenty thousand soldiers were doing... the game would chug and it would eat either memory or disk space. So there's no action replay, and no rewind either...

If you replayed a battle but could change the orders you gave to your army while the AI players kept following the replay, they'd have no chance; their orders would stop making sense pretty soon. You could turn this into a mid-battle save, where you let the battle unfold according to the replay until you want to take over, but since there's no way to fight the battle except by actually fighting it, it would take almost the same time to reach a given point in the replay as it took to get there when you were originally fighting it. So that's why we didn't provide that feature...

Stormer
04-26-2003, 16:22
Quote[/b] ]Recording what 20-odd players in a sports game were doing for the last five seconds is not as big a deal as recording what twenty thousand soldiers were doing... the game would chug and it would eat either memory or disk space. So there's no action replay, and no rewind either...

If you replayed a battle but could change the orders you gave to your army while the AI players kept following the replay, they'd have no chance; their orders would stop making sense pretty soon. You could turn this into a mid-battle save, where you let the battle unfold according to the replay until you want to take over, but since there's no way to fight the battle except by actually fighting it, it would take almost the same time to reach a given point in the replay as it took to get there when you were originally fighting it. So that's why we didn't provide that feature...

Nuff Said

Knight_Yellow
04-26-2003, 16:22
http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

people watch replays???

http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Stormer
04-26-2003, 16:23
Quote[/b] ]people watch replays???


Sad but true http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Magyar Khan
04-27-2003, 04:19
Giljay as suggested one year ago

skip the part where u record each unit-soldier

but record what each unit is doing , like they did in sid meiers gettysburg. everyone who played that game will know thats enuf for what u need.

record the units thats all.....

Hakonarson
04-27-2003, 05:14
Quote[/b] (Knight_Yellow @ April 26 2003,10:22)]people watch replays???
Only if they've got nothing better to do - like fight another battle for example.

Why you would want to watch a replay is beyond me when there's plenty more unfought battles to be done http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Magyar Khan
04-27-2003, 13:10
a replay feature like sid meiers gettysburg is enuf.....

i am willingly to sent a copy to CA so they can look at it, pictures can be found on the internet as well

Magyar Khan
04-29-2003, 00:38
http://www.gamesdomain.com/gdreview/zones/reviews/pc/dec97/smg09.html

Magyar Khan
04-30-2003, 11:43
a devs bump

PrithviRaj Chauhan
04-30-2003, 19:05
Magyar Khan is right .,,
Since the controls in the gaem have been attributed by units adn not by individual soldiers. The same system can be achieved in the replays.
The graphic clarity tht is evident in FIFA games is not there in MTW therefore in the end recording the action of 32(or 64 adn so on) shud not be so hard versus the 22 units.
Plus u already do record it ...allwe are asking for is to be able to rewind and forward to certain parts fo the replay.
This certainly cannot be a "tremendous demand on the system"
http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Magyar Khan
05-01-2003, 12:53
sid meiers gettysburg

devs... dont try to be smarter than the King of the all Sid. Just copy his idea and we dont care as long as it shows the real battle.

GilJaysmith
05-01-2003, 20:41
Once more, with feeling...

There is too much data to save at the desired game rate of 14 frames a second. Just storing each soldier's position, would require four bytes per soldier per frame. For a 10,000-man battle that's 40K, saved fourteen times a second, totalling half a megabyte. There isn't time to write out half a megabyte of data to disk every second and still play the game, and at nearly 128Mb a minute there almost certainly isn't enough RAM to store it. And that's if we just saved the soldier positions. The soldier object in Medieval, recording everything about him, is more on the order of a hundred bytes.

Failure to completely reproduce the soldier and unit state - absolutely correct, every single frame of the game - leads to replays not being correct. Which you saw happening, for several different reasons, before the patch.

And again: sports games have fewer characters, so the data involved is massively smaller. It's not like CA doesn't know how sports games work, having produced a fair few itself. The last five seconds or so of what 40 players were up to is something you could consider storing in memory. The argument that there is less graphical detail in a TW title, and so saving the game state can't be a big demand on the system, shouldn't sound even slightly convincing.

Sorry if that sounds a bit abrupt, but this thread's getting repetitive. It's your prerogative as customers not to care about technical difficulties: you should demand everything you want, the technology is our job. If there is a way to provide a rewind control for the battle (fastforward being no problem, just not guaranteed to be very fast) then I expect we'll find it because we spend a lot of time trying to figure out how we can do wildly impressive things. But if there isn't a way to do it, which is how I'm seeing it at the moment because we have already spent a long time thinking about it, then it won't be there, and I don't care which other games have it - they aren't Total War.

Magyar Khan
05-01-2003, 23:34
gil i wonder if u read this topic, we dont need a replay feature as w ehave now if u can provide a similar thing there was in Sid Meiers Gettysburg. check teh link...

its so easy to make

Mithrandir
05-01-2003, 23:59
I think he already answered...

no.

I dont really mind, it'd be nice, but not worth spending so much time on. So let's give Gil some rest shall we http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif.