IXJac
09-26-2002, 09:03
OK, one problem I've found with Crusades is that when they're sent in one at a time they tend to get murdered. But when different Christian factions send them all at once they tend to start wars.
In my current game as the English I sent a Crusade to Palestine. My allies the French did the same. Together we battled our way through the holy land and laid siege to Jerusalem. Up to that point things were going great.
Then the problem: Every turn we kept trading the province back and forth. One turn I'd get a message saying that the French were on a mission from God and would I please turn over the province peacefully. When I did so, the next turn I'd get a message saying my crusaders had arrived and the French would turn it back over to me.
This went on for four turns until Jerusalem finally fell. U*nfortunately the game seemed to take this as an act of war, and before I knew it I was at war with the French. There was no way for me to avoid this - I could not move my Crusade, or disband it. Reloading the game and assaulting Jerusalem gave the same result - a declaration of war between me and France.
The same thing happened when the Spanish and French sent a crusade apiece into Antioch. Both went from being allied to being at war once the province finally fell.
This is something that needs to be fixed. A single Crusade is not a viable way to penetrate strongly held Muslim territories, but multiple Crusades seem to be a sure way to start wars between Christian factions.
Hrrmmmm.
In my current game as the English I sent a Crusade to Palestine. My allies the French did the same. Together we battled our way through the holy land and laid siege to Jerusalem. Up to that point things were going great.
Then the problem: Every turn we kept trading the province back and forth. One turn I'd get a message saying that the French were on a mission from God and would I please turn over the province peacefully. When I did so, the next turn I'd get a message saying my crusaders had arrived and the French would turn it back over to me.
This went on for four turns until Jerusalem finally fell. U*nfortunately the game seemed to take this as an act of war, and before I knew it I was at war with the French. There was no way for me to avoid this - I could not move my Crusade, or disband it. Reloading the game and assaulting Jerusalem gave the same result - a declaration of war between me and France.
The same thing happened when the Spanish and French sent a crusade apiece into Antioch. Both went from being allied to being at war once the province finally fell.
This is something that needs to be fixed. A single Crusade is not a viable way to penetrate strongly held Muslim territories, but multiple Crusades seem to be a sure way to start wars between Christian factions.
Hrrmmmm.