Natus
10-26-2002, 06:53
but after a few passionate nights, I'm wearied by the constant rebelling, rebuilding due to rebelling (my infrastructure is being rapidly destabilized!), and absolutely amazingly armored/weaponed rebels that seem to pop out of provinces.
I know you've all heard this "song" before, but this one reason explains why I have never finished a game of S:TW, the Mongol expansion, or now M:TW. Believe me, I'm all for realistic wargames and I would not appreciate a cakewalk in any case. But when events occur in a game such as this where you have NO idea what is going on, the replay value goes way down, as much as I love and recommend this series of games.
I have, however, read many cogent analyses of rebellions, retreats, etc. in these forums, and I must protest that a lot of this information never made it into the rulebook. I'm sure that I'm dealing with a situation presently that, had I read up on every thread here, could have easily been avoided. And smothering constant rebellions becomes mere drudgery after a while, and that's where the game usually gets saved and tossed in the "when I'm bored from taxes" pile.
In case some of you may have answers to this Strategic Stalingrad, I'll explain briefly my situation:
I'm Poland (Normal/Early) and have conquered all Russia and Germany. The French launched a crusade into Novgorod that died years ago, and we have been warring since. I have stopped my hostilities, but in Novgorod there are French loyalists that every year reappear with chivalric knights, m@a's, trebuchets, mangonels, etc., no matter how often I win. The Pope has excommunicated me for making war upon the French (!) and my armies are constantly weakened by revolt after revolt (yes, every territory I pull an army from revolts too!) I have reduced taxes considerably but my treasury is in a shambles and some of the native rebels are more advanced arms-wise than I am! I have no idea how to get re-communicated, either. Soon, I simply won't have any armies to fight with, and needless to say, this is NOT fun!
Last word: I sure don't mind a challenge, but I'd really appreciate knowing the parameters in which I have to work and it needs to be logical. Heavily armored French knights and artillery appearing out of the ground (ground I repeatedly conquer!) every season makes no sense to me, and it's worse than frustrating! Please give me a hint before I give this game the kick. I love it desperately, but it's giving me high blood pressure. Thanks!
Nate
I know you've all heard this "song" before, but this one reason explains why I have never finished a game of S:TW, the Mongol expansion, or now M:TW. Believe me, I'm all for realistic wargames and I would not appreciate a cakewalk in any case. But when events occur in a game such as this where you have NO idea what is going on, the replay value goes way down, as much as I love and recommend this series of games.
I have, however, read many cogent analyses of rebellions, retreats, etc. in these forums, and I must protest that a lot of this information never made it into the rulebook. I'm sure that I'm dealing with a situation presently that, had I read up on every thread here, could have easily been avoided. And smothering constant rebellions becomes mere drudgery after a while, and that's where the game usually gets saved and tossed in the "when I'm bored from taxes" pile.
In case some of you may have answers to this Strategic Stalingrad, I'll explain briefly my situation:
I'm Poland (Normal/Early) and have conquered all Russia and Germany. The French launched a crusade into Novgorod that died years ago, and we have been warring since. I have stopped my hostilities, but in Novgorod there are French loyalists that every year reappear with chivalric knights, m@a's, trebuchets, mangonels, etc., no matter how often I win. The Pope has excommunicated me for making war upon the French (!) and my armies are constantly weakened by revolt after revolt (yes, every territory I pull an army from revolts too!) I have reduced taxes considerably but my treasury is in a shambles and some of the native rebels are more advanced arms-wise than I am! I have no idea how to get re-communicated, either. Soon, I simply won't have any armies to fight with, and needless to say, this is NOT fun!
Last word: I sure don't mind a challenge, but I'd really appreciate knowing the parameters in which I have to work and it needs to be logical. Heavily armored French knights and artillery appearing out of the ground (ground I repeatedly conquer!) every season makes no sense to me, and it's worse than frustrating! Please give me a hint before I give this game the kick. I love it desperately, but it's giving me high blood pressure. Thanks!
Nate