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Shoko
10-20-2001, 13:36
Since the patch has the unit sats also change?
Also i have the units stats for M Cav etc but can someone plzs give me the stats for MKS etc or should i say the Jap units http://www.totalwar.org/ubb/biggrin.gif

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Shoko Emperor
Die by the Sword
http://hatamotokill.homestead.com/files/Skeleton3.gif

KumaRatta Yamamoto
10-20-2001, 22:08
You will find ALL THESE stats in yoour game (C:\Program Files\Total War\Shogun - Total War - Warlord Edition) under troops stats and projectile stats.


Projectile type: NONE = 0, LONG = 1, MTLG = 2, ARQB = 3, MSKT = 4, NINJ = 5
Unroutable: true = 1, false = 0
Marching speed: 1 - 24
Running speed: 1 - 24
Charging speed: 1 - 24
Minimum turning speed: 2 - 8
Maximum turning speed: 2 - 8
Max turning angle whilst in motion: 8 - 256
Speed at which soldier turns towards the direction of motion 8 - 8
Space between neighbours left and right: 30 - 125
Space between neighbours back and front: 30 - 125
Enemy engagement proximity threshold: 500 - 2000
Charge bonus: -6 - 12
Melee bonus: -6 - 12
Defence bonus: -6 - 12
Armour level: 1 - 12
Honour level: -4 - 8
Ammo ( arrows or bullets ): 0 - 255


SamuraiArchers
{
1, 1, 6, 10, 10, 2, 8, 8, 256, 75, 75, 500, 2, 0, -1, 1, 0, 28
}

YariSamurai
{
0, 1, 6, 10, 10, 2, 8, 8, 256, 75, 75, 1500, 0, 0, 2, 2, 2, 0,
}

Naginata
{
0, 1, 4, 8, 8, 2, 8, 8, 256, 75, 75, 1500, 4, 0, 6, 5, 4, 0
}

Nodachi
{
0, 1, 7, 12, 12, 2, 8, 8, 192, 75, 75, 1500, 8, 6, -2, 1, 8, 0
}

CavalryArchers
{
2, 1, 8, 20, 20, 2, 8, 8, 64, 115, 125, 500, 3, 1, 2, 3, 0, 28
}

HeavyCavalry
{
0, 1, 8, 20, 20, 2, 8, 8, 8, 115, 125, 1500, 5, 2, 6, 5, 4, 0
}

YariCavalry
{
0, 1, 10, 24, 24, 2, 8, 8, 8, 115, 125, 1500, 8, 2, 3, 3, 2, 0
}

YariAshigaru
{
0, 0, 7, 12, 12, 2, 8, 8, 96, 75, 75, 1500, 0, -1, -1, 2, -4, 0,
}

Phantoms
{
0, 0, 7, 12, 12, 2, 8, 8, 96, 75, 75, 1500, 0, -1, -1, 2, -4, 0,
}

Arquebusier
{
3, 0, 7, 12, 12, 2, 8, 8, 128, 75, 75, 500, 0, -6, -3, 2, -4, 40
}

Musketeer
{
4, 0, 7, 12, 12, 2, 8, 8, 192, 75, 75, 500, 0, -6, -3, 2, -4, 40
}

WarriorMonk
{
0, 1, 7, 12, 12, 2, 8, 8, 256, 75, 75, 1500, 4, 5, 2, 1, 8, 0
}

A_Ninja
{
5, 1, 8, 18, 18, 2, 8, 8, 256, 75, 75, 300, 4, 8, 4, 4, 8, 100
}

A_SwordsMan
{
0, 1, 10, 16, 16, 0, 8, 8, 256, 75, 75, 2000, 8, 18, 2, 8, 8, 0
}

A_Mongol_Javelin_Thrower
{
6, 0, 7, 12, 12, 2, 8, 8, 192, 75, 75, 400, 0, 0, 0, 5, 0, 4
}

A_Mongol_Spearman
{
0, 0, 6, 10, 12, 2, 8, 8, 256, 75, 75, 1500, 0, 0, 1, 2, -1, 0
}

A_Mongol_Polearmsman
{
0, 0, 5, 8, 10, 2, 8, 8, 256, 75, 75, 1500, 4, 2, 4, 4, 0, 0
}

A_Grenadier
{
7, 0, 6, 8, 10, 2, 8, 8, 256,100,100, 100, 0,-6, -3, 2, 4, 3
}

An_Ashigaru_Xbowman
{
8, 0, 7, 12, 12, 2, 8, 8, 96, 75, 75, 500, 0, -6, -3, 1, -5, 16
}

A_Nijinata_Cavaleryman
{
0, 1, 8, 16, 20, 2, 8 , 8, 8,115,125, 1500, 4, 5, 2, 4, 8, 0
}

A_Mongol_Light_Cavaleryman
{
2, 0, 10 ,26, 26, 2, 8, 8, 128,125,140, 1500, 4, 2, 2, 4, 4, 28
}

A_Mongol_Heavy_Cavaleryman
{
0, 0, 10,20, 24, 2, 8, 8, 128,125,140, 1500, 6, 4, 4, 5, 8, 0
}

And now for the projectile stats
Projectile-type related stats:-

Length, Frequency, Range, Speed, Accuracy, Power, Reload, Is a gun?

Longbow
{
25, 11, 5000, 150, 0.6, 0.5, 4, false
}

Mounted Longbow
{
25, 11, 5000, 150, 0.4, 0.5, 4, false
}

Arquebus
{
0, 15, 4000, 200, 0.07, 16.0, 30, true
}

Musket
{
0, 15, 5000, 250, 0.12, 16.0, 21, true
}

Ninja Star
{
0, 5, 1200, 100, 0.5, 1.0, 3, false
}

Javelin
{
0, 5, 1500, 80, 0.15, 2.0, 3, false
}

Grenade
{
0, 5, 1300, 80, 0.03, 6.0, 6, false
}

Crossbow
{
10, 5, 4000, 250, 0.15, 3.0, 15, false
}

BakaGaijin
10-20-2001, 23:56
Phantoms?

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Disappear into the Darkness!!

tootee
10-21-2001, 01:00
Quote Originally posted by BakaGaijin:
Phantoms?
[/QUOTE]

yeah.. they are very useful.. only available to those destined to win. Very costly b'cos no one can see them, and they strike only during the turn of tide, that very critical moment just before the enemy start to route. http://www.totalwar.org/ubb/tongue.gif

--tootee aka goldfish shimazu

KumaRatta Yamamoto
10-21-2001, 19:36
No idea what they are, but they are part oft he games troop stats.

Shoko
10-21-2001, 21:03
So have the mks been reduced?

Puzz3D
10-21-2001, 21:07
Shoko,

The only change in stats between v1.0 and v1.01 that I am aware of is a reduction in morale to the level of STW v1.12 for the online game only.

MizuYuuki ~~~
Clan Takiyama ~~~

LordTed
10-21-2001, 21:36
Musks r better now, and you get these people who use 6 so agree on a limmit before you play someone u dont know.