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View Full Version : Creative Assembly VI has split community again



DthB4Dishonor
05-09-2003, 15:23
Well it seems that VI has a different server and lobby than MTW. There are roughly about 15-20 people on VI. I still want to play with my old friends and other vets in MTW but cant because I have to go through a whole big thing of reinstalling MTW then when I want to go back to VI I have to do some stuff also. Why couldnt they just keep everything in same foyer?

They could've came out with new patch so that people who had MTW and regular era games would all be alike. The only difference would be viking era which only owners of VI could play.

Well I'm not happy with this and I know it was the beginning of the end of high number of players for STW-STW/MI.

RTKPaul

Shahed
05-09-2003, 15:29
Basically everyone has to buy VI in order to maintain the tempo online. If a lot of people do not buy VI then the community is split.

At this stage a statement confirming this split is unfounded.

The reason as to why there would be two different rooms is to encourage the move to VI, or becuase of coding changes, or both I imagine.

Naturally, I'd have preferred if there was one lobby from where you could go to different game rooms.

Tera
05-09-2003, 15:39
Install MTW in one folder.
Install MTW+VI in another folder.

Only solution...it's a shame that we can't be all in the same foyer...:(

I think there might a workaround though by changing port numbers in Internet.cfg if there is one...c'mon NC enlighten us with your secrets yet again http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Tera

Stormer
05-09-2003, 15:41
Quote[/b] ]Basically everyone has to buy VI in order to maintain the tempo online. If a lot of people do not buy VI then the community is split.


CA aint stupid and know how close the the community are close and have done this so people buy it.

clever indeed but can they dance http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Swoosh So
05-09-2003, 15:51
I think its a bit sudden to say its split the community, as half the community wont have it yet, within a few weeks? almost everyone will play vikings http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

MF_Ivan
05-09-2003, 15:52
Quote[/b] (Tera @ May 09 2003,09:39)]Install MTW in one folder.
Install MTW+VI in another folder.

Only solution...it's a shame that we can't be all in the same foyer...:(

I think there might a workaround though by changing port numbers in Internet.cfg if there is one...c'mon NC enlighten us with your secrets yet again http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Tera
What Tera said.

Kocmoc
05-09-2003, 16:01
well as we are just 5%, http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif and this we hear al lthe time....
i dont think they did split us on purpose

it just shows 1 more time, that they use our ideas and our thougths about misbalances to improve the game but shit on us if they bring and addon or new agame. its always the same since 3 years

so we will always complain, but they dont care....well, lets they not much.

as we saw in the EA-era, it was jsut 1 little number and we was in the same chatroom.... im very interested, what they say about this and why it dont work. as we know it was possible and still is.

its the same with this 5 copys in the foyer, i wasnt there but i could see how many was pissed off.

on the other hand they gave us the possibility to change the stats .....replays....

like mag say....2 step forward 1 back


koc

baz
05-09-2003, 16:06
well i would really like to know from CA why the decision was made to split the lobbys up .. if it is a genuine reason that they could not get around then thats fine, but i would like to hear from them ..

im thinking by the summer we will be down to just the die hard vets in the VI foyer lucky to get more than 30 per night .. we will see http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

spacecadet
05-09-2003, 16:10
Quote[/b] (Tera @ May 09 2003,15:39)]I think there might a workaround though by changing port numbers in Internet.cfg if there is one...c'mon NC enlighten us with your secrets yet again http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Hopefully this can be done by someone soon in case there is a sharp fall off in numbers like when MI came out.

Space
http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

Shahed
05-09-2003, 16:25
The only review I read about VI so far was by Gamestar.de That gives VI 20 hours of MP playing fun before they say it's boring.

You can imagine me when I read that and thought about the hours I played MTW MP -----------> ROFLMAO

Stormer
05-09-2003, 16:51
Sinan heres another review you might enjoy.

http://www.gamespot.com/pc/strategy/medievaltotalwarvi/review-2.html

Puzz3D
05-09-2003, 17:03
Spacecadet,

Well, no one will be changing port numbers or server ip addresses because CA has hidden them. I'm sure this was their response to the fakeserver program.

MTW v1.1 and VI could easily play in a single foyer because there are no changes to the foyer, but it could be a bit confusing. MTW version is v2.0 after you install VI, so there would be a version mismatch message if one tried to join the other's game. You could talk to people with the other version of the game, but not play them.

When you think about it, the life expectancy of each installment of the series is shorter than the original STW. MTW didn't get on track until after Nov 1 which makes it a 6 month run and now a period of decline. The original STW had a run of about 1 year. If we are lucky, VI will have a 9 month run and then it will go into decline with the release of RTW. I had a lot of fun and challenge with MTW v1.1, but now I'll move on to VI because continuing to play the older game doesn't help me master the new one, and the clock is ticking.

FearofNC
05-09-2003, 17:42
there is a way to keep the community together... but it would take everyone agreeing not to log in through the game but instead through gamespy arcade.... the chatrooms are combined in gamespy arcade and the game is still very much playable.. you can switch between seeing viking games and mtw games with one click on your games menu.. you can join either and just insert the correct disk b4 the game launches... the only drawback to this is that any players who are logged in through the game in vikings will not appear on your player list nor will you appear on theirs.. ... but each other will be able to see hosted games http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif


currenty im logging in twice... once in gamespy arcade and once in vikings.. using different names of course so i dont get booted... but this alows me to keep in contact with not only my friends from mtw... but from other games i play on the gamespy network... now only if they could make it so vikings/mtw doesnt boot you when you have minamized the screen for x amount of time.... http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif

baz
05-09-2003, 18:12
well if they have VI and MTW together in gs arcade, surely they can do it throught the game also http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif hopefully someone can shed some light on this http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

theKyl
05-09-2003, 20:02
Zitat[/b] (SeljukSinan @ Mai 09 2003,10:25)]The only review I read about VI so far was by Gamestar.de That gives VI 20 hours of MP playing fun before they say it's boring.

You can imagine me when I read that and thought about the hours I played MTW MP -----------> ROFLMAO
Those numbers are quite useless normally.

When they tested the 1.0 they said it would have about 200 (the highest amount i've ever seen in that magazine) hours of sp and 100 hours of mp fun.

Maybe its the average of "fun-hours" of their employees with the game.

Shahed
05-09-2003, 21:42
Quote[/b] (Stormer @ May 09 2003,16:51)]Sinan heres another review you might enjoy.

http://www.gamespot.com/pc/strategy/medievaltotalwarvi/review-2.html
Thanks Dude. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Shahed
05-09-2003, 21:43
Yo Kyl

That's what it is they have a "fun hours" rating. It's cool but 20 hours LOL I think that's a major insult to the game.

DthB4Dishonor
05-09-2003, 21:54
Hail everyone,

I just want to say that a split is not necessarily a 50/50 split. It can be a 10/90 split. Either way right now I cant play or chat with many guys I have grown to enjoy doing both with. It is to much to reinstall MTW every time I just want to play a couple of MTW games. I know there are "work arounds" but I'm a relative pc noob. Also why should I have to do computer acrobatics in order to keep my circle of friends/opponents whom I like playing with and speaking with?

Everyone from CA and here agree that MP is a very very small percentage of the people who own MTW. This was proven as I ran into 15-20 people also looking for VI during this past week they were all campaign players. So if we are the dedicated few would 25% of us not getting VI really hurt there sales?

RTKPaul

Orda Khan
05-09-2003, 23:27
Paul,
The comments above unfortunately seem to be confirming my suspicions http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif I have a lot of 'stuff' on MTW v1.1 that I would prefer not to lose. A split foyer sounds dreadful but I guess we were a bit naive to expect otherwise. After all, CA want to sell their new product and this will always be the case. This discussion will be obsolete when RTW comes out, as the community will ditch the Mediaeval units and march off with the Legions.
I appreciate that some simply don't have space for two installs of MTW but it would appear to be the only decent way of joining both. The exodus from STW to WE/MI was large, so far not many in Europe have VI.
I used to drop in to the MI foyer quite a bit but I rarely go there now, perhaps when VI has been around a while longer there will be more playing it than v1.1. There will be a few diehards left at MTW 1.1 but the rest will shuffle over to VI once the number of players start to decline. Then Rome arrives and.......today is tomorrow's yesterday.
I just hoped it would be a better game and more fun tactically than v1.1 is/was
At the moment, friend, I'm like.." maybe I'll buy it, I dunno "
I understand how you feel mate http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

.......Orda

Lord Krazy
05-09-2003, 23:53
Spliter
http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

LK http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

Magyar Khan
05-10-2003, 01:04
Quote[/b] ]Overall, the expansion is a great addition to Medieval. The new Viking campaign adds a lot of new content without changing the original gameplay too much. The problems with the game haven't been fixed such as bare-bones diplomacy that doesn't even let you coordinate attacks and some complex systems, like trading, that are poorly explained. But again, this expansion is for Medieval veterans, who should already know this game well. What they're looking for is new provinces to conquer and new units to play with, and this expansion definitely delivers on those counts. It's fun and more manageable than the original, thanks to the new campaign, and is ultimately a worthwhile addition to the original game.

final summary of that review

Alrowan
05-10-2003, 03:07
Paul, give it a month, and most if not all your online buddies will have VI

Its still early days yet, and its not fully released worldwide so to speak

Knight_Yellow
05-10-2003, 03:15
well theres 50 ppl in the VI lobby and wat else can i say but its a a better lobby.

for example

we all know eachother

very few noobs

no jackasses yet

u can still play MTW but with mutch better gameplay and new units/factions.



20 quid isnt a lot of money for sutch a great Xpac.

Cheetah
05-10-2003, 04:29
I just played a few games of STW/MI instead. Man, what a game http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif and there were 4 ppl in the lobby http://www.totalwar.org/forum/non-cgi/emoticons/eek.gif http://www.totalwar.org/forum/non-cgi/emoticons/cool.gif

baz
05-10-2003, 16:17
there is no question with the current system the community WILL be split, most nights there are just under 100 ppl in the mtw foyer .. will be interesting to see that figure in the VI lobby http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

tgi01
05-10-2003, 17:30
And to fix the split community buy the Vikings http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif


TGI


PS. yes it costs money , yes its just a patch, yes after playing hundreds of hours it is too much to spend 30 more € on it http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif ....

Major Robert Dump
05-10-2003, 20:05
oh...yeah....there's a game coming out, huh?

Alrowan
05-11-2003, 07:35
well im getting it when its released here.. so hold your horses

youssof_Toda
05-11-2003, 10:28
Although we're only 1% of the market it still pays off trying to force us to buy VI by holding the mp on a different server than MTW.

So what does VI have to add to the mp community in terms of gameplay? My guess: nothing, you're only wasting hard earned cash.

Like more oldtimers I will start playing again when RTW comes along. It looks promising and it will surely be more value for your money than VI.

baz
05-11-2003, 12:35
guys, ive been posting in a thread (http://www.totalwar.org/cgi-bin/forum/ikonboard.cgi?act=ST;f=7;t=6554;st=25;r=1;&#entry88679) at main hall where gil kindly agreed to answer questions so .. see that for some more input and hopefully gil can shed some light .. his first impression indicates that they did not intend to split the community .. but like with the chat i think they might assume we all play online using the gs arcade software (which does have one lobby for VI and MTW) which is not the case as we use the games built in GUI:( but hopefully something can be arranged .. esp if it was CA's intention not to split us http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Kansuke
05-11-2003, 14:02
Hi All,

Peaked at 48 in the VI foyer last night, not bad after just a couple of days.

Looks like the transition has started.


Kansuke.

ps: Its a better feel and Cav don't rule the roost (well not by the same margin as MTW anyway).

Knight_Yellow
05-11-2003, 16:05
Quote[/b] (youssof_Toda @ May 11 2003,10:28)]Although we're only 1% of the market it still pays off trying to force us to buy VI by holding the mp on a different server than MTW.

So what does VI have to add to the mp community in terms of gameplay? My guess: nothing, you're only wasting hard earned cash.

Like more oldtimers I will start playing again when RTW comes along. It looks promising and it will surely be more value for your money than VI.
im guessing u wouldnt play VI if it was absouletly perfect in evry way


pretty obvious that some ppl bought VI knowing they wouldnt like it.


and if the community moves to VI (witch it will) and leaves a few folk who cant move on then tuff.

Shahed
05-11-2003, 19:48
I agree that VI is going to be more of the same type thing. I will play it, have already bought it, and am convinced I'll enjoy it thoroughly. I love the TW series and hope that CA can run this franchise on for some years to come. As such I'll do what I can to help them out with my 30 Euro.

I expect RTW to be much better, naturally, but VI will keep me involved with MTW a bit longer.

Baz thx for the heads up for that thread.

http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

baz
05-13-2003, 21:27
still no feedback? http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Shahed
05-14-2003, 17:41
Baz maybe the answers are being searched.

By the way this makes me think that the community was always split. Take this example, a member of the community we all know and respect, posts a link for us to ask questions in, and almost noone actually goes in there in support.

Maybe we are reaping what we sow in a way.

http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Puzz3D
05-14-2003, 18:32
Yes the split is unfortunate. When I saw those viking test games a while back in the MTW foyer, it seemed like we would all be together. So, we were all together during the beta testing but it was changed, and now some players are noticing more dropping from games as well.

Orda Khan
05-15-2003, 00:21
With VI being an add on to MTW, it would be nice if the foyer reflected this. It would be nice to have a foyer where you could join either game........and that's without swapping stats

......Orda

baz
05-16-2003, 10:41
this morning just a total of 23 TW players split between the 2 foyers http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif we need to do something about this .. Puzz it does appear from the transcript thread in main hall that it was CA's intention not to split us but im not sure, what i am sure about is we need to find out if they will fix it ..

Shahed
05-16-2003, 11:33
It's not good for us, for sure.
Last night about 50 people in MTW, another 30 in VI. http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Shahed
05-16-2003, 11:36
It does not do a great deal in promoting the VI xpack either, in an MP sense. There is no one asking questions in the VI lobby, like: what's that game up there with Viking era ? It would be much better to just keep the 2 together and allow everyone who does not have VI, to see VI games up, surely this would arouse some interest in the VI xpack = dollars.

Kocmoc
05-16-2003, 11:38
it just show once more how they care about us and our situation as u can see all together if u log on about gamespy.....it cant be a big prob to put all together.

koc

baz
05-16-2003, 12:15
i have decided to write an email, myself, to CA i will post any updates i have in this thread ..

baz
05-21-2003, 00:05
waiting for reply ..

ElmarkOFear
05-21-2003, 03:18
You will not get a reply Baz. You are just a lowly MP peasant http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
There has never been any real interaction between the developers and MP community. They want to come and search thru our ideas, pick and choose what THEY want to add (maximized for additional add-on or next-game profit of course) and never really give any meaningful feedback as to why or why not something was/wasn't implemented. They like this one-way communication. Gil and LongJohn come on every now and then to give a statement about something that either angered them, give some information about how some facet of the game is figured, or to gather marketing research data for the next TW game. If someone questions them on a decision made by CA or themselves, their visits to this and other forums drop off drastically. Maybe they have been burned in the past and this is their reason for not participating as much as we think they should.
I just wish game developers would realize that members of the major forums (both SP and MP players) are their most valuable marketing tool. Participants in the forums are the most loyal, dedicated players of their games. They should use them as a sounding board for ideas. Although this leads to the "We can't discuss any ideas for fear of another company stealing them." kind of paranoia common to software companies.
If you havent noticed: They say MP is not that large a percentage of the market, but the cd-key and other protection used by the game only works for those wanting to play MP. The SP game can be played without the cd. I have a laptop pc and have done this with all of my games (using a legal software package made for just such purpose), to avoid having to carry disks around. The companies know this, but they continue to use this cd-key protection even though (I would guess) it is the main problem behind most of the drops in MP games. Seems these companies say one thing, but their actions speak another.
If my statement concerning the cd-key discussion is against forum rules, please edit this post. I was just using it as an example and not as a promotion of illegal copying of the game. I have bought every game in the Total War series and have bought multiple copies for use on each of my networked PCs as well.
I obviously like the game, but I think software developers, programmers, marketing and legal services people have yet to find the proper way to gather feedback from their customers to improve their product. Either that or most are just arrogant to the point the customer is considered a hassle instead of a useful tool.

Krasturak
05-21-2003, 03:27
We should thank Gil and Longjohn for coming to talk to us at all.

No doubt they have signed non-disclosure agreements with their employers, and so anytime they speak they are taking a risk.

Losfalos
05-21-2003, 07:58
im not certain we should have to rely on CA or anyone to dictate who our community is

We're Warriors If we want to MP our buddies we set up our OWN servers..er.. can MTW do this?
Then i issue my IP address and my buddies can join via IM or something.

Actually, true warriors dont have many buddy buddies.. each of us should be willing to take on whatever new game that comes out, whup it real good and then pass on to the next.

none of this namby pamby clan buddy thingie

otherwise you are really just a pawn controlled by CA....
yuk

GilJaysmith
05-21-2003, 09:54
We come visiting whenever we have time, but don't always have anything to say. We each worked on a comparatively small part of the game. If we don't know how something works which is being questioned, we have to make the time to find out the answer, which often we do.

We can't comment on many things because we don't know the whole story. The whole MP thing is a three-way tussle between us, Activision and GameSpy. Sometimes it doesn't work out. I for one am not prepared to even consider putting my job on the line by letting you in on the inside details of any particular decision which hasn't worked out too well, because I will generally have absolutely no idea about the reasons why it didn't work out; I'm just a programmer. So I try to make my explanations apologetic but upbeat because most of the alternative approaches require more information than I have access to.

I already answered Baz's question about the split as best I can. The split was not supposed to happen. I amn't happy that the split has happened. I don't know whether it will get fixed. I wish it hadn't happened. I'm sorry that it has happened. That, however, is all I can say. If I said anything else it would be one or more of the following, in no particular order: incorrect, uninformed, insulting, stupid. That's all.

I can't argue with the fact that we don't make enough skilful use of the community. I can however dispute that what use we do make is made cynically, at least on our personal behalves.

Enjoy.

GilJaysmith
05-21-2003, 09:56
Quote[/b] (Losfalos @ May 21 2003,06:58)]We're Warriors If we want to MP our buddies we set up our OWN servers..er.. can MTW do this?
Er, no :) No direct IP connection, sorry.

Brutal DLX
05-21-2003, 10:02
Er...there was a hack going around once. BUT...........

baz
05-21-2003, 10:15
Gil,

I thank you again for taking the time out to answer my question, i understand it must be very difficult being in your situation and i hope you see we have no intention of shooting the messenger http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

All i wanted to know was that this (the split) was not the intention and that it could possibly be fixed in a future patch (if there is one), well thats what i asked in the e-mail and i used no colorful language either http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif maybe i wont get an answer, but at least i tried to inform them, makes me feel better anyway http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

baz

Kocmoc
05-21-2003, 10:17
well they guys like LJ and gil are realy nice and i like that they come around even in theyr free time

but they are not the whole CA and like we can ready they sometimes dont know what happend....

on the other hand i agree with elm.

this will never change we saw it the last 3 years and all what we can do is to wait and to hope. but i doubt it will change.


koc

ErikJansen
05-21-2003, 13:55
Ok this is really awful

I just logged on MTW VI and we were 5 players in total

THIS MUST BE CORRECTED I AM USUALLY A CALM AND COLLECTED PERSON, BUT THIS ANNOYS ME NO END http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif

Unless something happens quickly patchwise, we should consider a general course of action. If this community dies because of this VI split I will never again purchase a CA title on principle only. http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif

tgi01
05-21-2003, 14:27
Yeah in TW there were around 20-25 ppl even at weird hours and around 130 at peak, the most I ve seen in VI so far was 56 I think, it might be that people doesnt even try to play at unusual hours as they know there will be too few ppl on ...

TGI

Louis de la Ferte Ste Colombe
05-21-2003, 14:51
I have seen a 73 in VI foyer... I guess there is still a gap between US timezone and Europe / Asia / everybody else timezone (no offense intended).

The game have been around in the US for a longer time, so more ppl seems to be on VI when US log in.

Hopefully other timezone will catch up fast, as VI spreads, and we are only in a temporary situation.

Louis, the Simurgh,

Crandaeolon
05-21-2003, 17:15
I bet there are quite a few peeps like me who don't have VI yet but don't play regular MTW either. You'll see me in the VI foyer... when my free copy from (in)Activision gets shipped. http://www.totalwar.org/forum/non-cgi/emoticons/tongue.gif

Alrowan
05-21-2003, 17:19
poor cran

Crandaeolon
05-21-2003, 17:24
Exactly. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif And I'm not addicted enough to _buy_ a copy of VI just while I wait for the freebie. Hm, well... I might do that if I can get a friend promise me that he'll buy the freebie off my hands once it arrives...

Losfalos
05-21-2003, 17:27
GilJaysmith - Thanks for taking the time to address our concerns. You guys are fabulous.

I was about to mention this before. What we do is:
1. Link the number of online players in any game to the remuneration head of CA gets
2. Issue options in CA to all buyers of the game.
3. Give specific board exec appointing powers to us the players and owners of the game.
4. Have a patch in which we get to rename our favourite generals to those of executive member sof the CA board - then we can send them into battle.

Actually, online gaming is an excellent way to get real time reaction of shareholder approval of board actions.

I bet this creates a ruckus.

Im only kidding really. But frankly, it shouldnt be too long before it gets obvious that the sustainability of an online community has a relationship to the ownership of the vehicle it uses - just like those Time share resorts. I'm sure they have thought of it already.

Just tossing ideas around. (Don't ask me about the nitty gritty, im only kidding&#33http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

http://www.totalwar.org/forum/non-cgi/emoticons/smokin.gif

ElmarkOFear
05-21-2003, 20:12
Gil and Longjohn: I do not want you to jeopardize your job either, by making statements without considering the consequences between you and your company. My statements are mostly directed at the overall structure of these companies and how they put a "choke-hold" on guys like you who are interested, but can't do anything about it, without some marketing research, legal services types approving what you can discuss. I understand your frustration, but I DON'T HAVE TO LIKE IT. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif You 2 need to abscond with some funds so you can run your own company and give us the support you would like LOL

FearofNC
05-21-2003, 20:41
what they need to do is fire sombody


cause someone over at activision/ca has determined that less money spent on wages for dedicated public relations representitives equalls more profit. from a simple business perspective, customer support equalls more profit.

They should be asking gamespy for tips.. there so called business partners have this down to a science..

but then again remember that it is activision/ca that must purchase the rights to use the gamespy servers. with the vast amount of game titles they produce, if they understood this facet of the gameing business they wouldnt be using gamespy at all, instead prefering to run an inhouse server which would be vastly more economical if the proper attention was given to tech support and customer relations.

the last part was electronic arts major problem, they understood the benifits of in house servers but somehow missed the part about supporting them.

the one good thing about this, the gaming business is highly competitive. becasue market forces will drive new games and companies, eventually one of them will figure this out and become the next activision/ca .. i would gladly pay higher than normal market costs for games from a company that i knew was serious about customer support, patches, and involment with online community. Im sure im not alone.

Tempiic
05-21-2003, 22:17
Yup i agree... unless they want a monthly fee a month for online play http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

alioven
05-22-2003, 02:54
Has anyone tried Galactic Civilizations? It's a game for single player, with a gameplay design that is kinda MOO3, but with a very good AI (a really good one, for sure) to play with. The company who makes this game offers it on-line (and soon in Europe, I'm waiting for it) with a continuous development of free patches (continuous beta patches for anybody to try it almost every two days), partly based in the community feedback.

They really pay off for the price of the game, and they really take care of its community players. For a non-mp game, it's simply amazing how they are developing it. May be their system is not applicable for great companies or big producers, but sure there is a middle point where some day the Total War series could fit (just dreaming...)

LittleGrizzly
05-22-2003, 06:29
i only want 2 things

1. a balanced patch created by the team that made 1.03 for mi and officialy adopted by CA

2. a stable server which holds the original game and the expansion pack and thru a simple stat swop going from a vi game to an mtw game

id be happy if they even did just one but ive hang around long enough to now no.1 will never happen and no.2 is almost as unlikely....

yours
skeptical unhappy grizz.....

Swoosh So
05-22-2003, 07:24
Quote[/b] (FearofNC @ May 21 2003,19:41)]customer support equalls more profit.
Lol i take it you havent had any dealings with uk companies? bt anyone? Having a stranglehold on the industry helps even more... I think totalwar doesent have any rivals theres no compitition, So we will just keep buying the totalwar series no matter what dung gets flung about. The reason theres no compitition could be because the games so damn good http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif Put some more shine on multiplayer and mtw has absolutely no problems

What do activision care what we do with the online game, Look at half-life (legend) because it was good? nah if u ask me it was average Its because of the multiplayer capabilities of the game.

Yawn back to work.............

http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Swoosh So
05-22-2003, 07:29
I think were sometimes a bit hard on ca, after all when you really think about it Anyone who can churn out a multiplayer game like shogun, has my vote Ive really fond memories of shogun ...eh? a computer game? no the community and the laughs http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Hey i even played a fun battle vs the ai last night http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

Swooooooooooosh

baz
05-22-2003, 08:26
ok guys this is a complete copy of the mail i sent to CA ..


Quote[/b] ]
From: "barry gibson"
To: info@creative-assembly.co.uk, *************@hotmail.com
Subject: split MTW and VI Multiplayer foyers
Date: Tue, 20 May 2003 23:25:48 +0000

Dear Sir/Madam

RE: VI has split the TW Multiplayer Community,

It has been brought to my attention, that unless you use the Gamespy Arcade Interface to access the MP feature of VI and MTW, playing VI requires entering a seperate lobby to that of MTW. Using the GS interface is not the popular choice taken by veteran TW MPers, the in game interface is user friendlier and more efficient, unfortunately this has lead to the community being split .. From the fact that this is not the case in GS Arcade i get the impression that it was not CA's intention to get this split (i hope so). If at all possible i would like a reply to confirm this fact? if it turns out to be an unintentional split then would it be possible at all to link the foyers in a future patch?

During the Days of STW/MI we found linking the seperate foyers was a possibility by modding the internet.cfg file, but this option has been removed from us with MTW, as a consequence i would appreciate either this privelige restored, or even better the in game interfaces of MTW VI linked so that either interface shows both sets of players logged on through either the MTW game interface or the VI game interface, of course only allowing MTW players to join MTW games and vice versa. I conclude by asking whether there will be any plans to install this feature in any future patch for the VI game, if this is technically not viable i understand that you do have certain constraints, but since this feature was easily made available in STW/MI i hope it will be available in MTW too ..

I personally beleive that by linking foyers it would help generate interest regarding VI to players that have played only MTW online so far .. if this feature helped to sell more copies of VI then surely it should be considered for inclusion in a patch ..

Feel free to answer my questions either in a reply email or at my clansite forum, if for any reason my questions are not able to be answered could you please direct me to a suitable host with the appropiate knowledge ..

thank you for your reply in advance .. barry a.k.a. Prince Baz of www.clankenchikuka.com


i edited my friend Raths email addy for respect of his own privacy .. i hope by mailing this i have not offended anyone here .. im still waiting for a reply, and am seriously considering a hunger strike, imagine how that would look in the papers CA http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

Losfalos
05-22-2003, 10:59
galactic civilisations? - yeah i used to play a game of that name back long time ago - along with galactic trader and galactic.. er.. something (it was a trio). and yes the AI was really good.

swoosh so - MTW has EL HEAPO substitutes: AOE AOE2, STW, Preatorians, Cossacks, etc etc int he online gaming world great games flash by so fast it's... sad.

guys, im starting im own gamespy server.

anyone have instructions how?

Swoosh So
05-22-2003, 17:00
losfalos those games are nothing like mtw

FearofNC
05-23-2003, 07:00
ok my final word... the sadest thing of all baz, is that your email took more time to write than it would take to solve the problem. its actually so simple its absurd. if i had access to the forum controls than i could probably have it working in a matter of minutes... since chances are very good its just a mis directed url.

and even if they did the very worst thing and hardcoded a new ip for vikings to goto... they could easily solve the problem by giving the chatserver port number out. then the players with only mtw could join the vikings room instead of the other way around. ta-da one big happy family again.

if things arent handled properly by ca in a relitive short amount of time, then my prediction is that someone will find a way to allow mtw game owners to goto the vi room and play mtw.

ca isnt fooling me with their low ball money making tatics. this was done 100% on purpose.

Kocmoc
05-23-2003, 07:36
yes rick, i full agree


thats not just a "oooooops" little mistake.....thats on purpose as they destroyed any thing we could do our own, like we did in MI http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


so..... they dont need us....face it....and apart from some nice guys wich come around and post here, the rest dont care about us....



....maybe 1 or 2 % :P


koc

FearofNC
05-23-2003, 08:38
after looking at the files closer... i have to retract some of that... vikings definatly dosnet have a new hardcoded ip... it uses exactly the same as mtw.. the chatserver is the same, the ports are the same... it looks like a gamespy filter. so far any attemps at swapping files like the old fix isnt working... producing nothing but log on errors... more indication its a gamespy filter..

ive heard it stated by the devs that this was not supposed to be like this... could the devs plz explain what the problem is? im clearly aware that the problem is the community is split.. but what went wrong in a programing sense... i think a few details are in order.. so far all we have heard is a confermation of the problem not what is actually casuing it.

FearofNC
05-23-2003, 08:43
Quote[/b] (GilJaysmith @ May 21 2003,04:54)]We can't comment on many things because we don't know the whole story. The whole MP thing is a three-way tussle between us, Activision and GameSpy. Sometimes it doesn't work out. I for one am not prepared to even consider putting my job on the line by letting you in on the inside details of any particular decision which hasn't worked out too well, because I will generally have absolutely no idea about the reasons why it didn't work out; I'm just a programmer. So I try to make my explanations apologetic but upbeat because most of the alternative approaches require more information than I have access to.

I already answered Baz's question about the split as best I can. The split was not supposed to happen. I amn't happy that the split has happened. I don't know whether it will get fixed. I wish it hadn't happened. I'm sorry that it has happened. That, however, is all I can say. If I said anything else it would be one or more of the following, in no particular order: incorrect, uninformed, insulting, stupid. That's all.
if this doesnt cry out

"it wasnt the devs fault Blame the bastards in the suits who make all the stupid decisions, they are the ones who told us to make it that way... we told them this would happen... http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif "

then im just plain stupid...

its sooo obvious that this isnt a bug... its a marketing decision..

http://www.totalwar.org/forum/non-cgi/emoticons/mad.gif http://www.totalwar.org/forum/non-cgi/emoticons/angry.gif http://www.totalwar.org/forum/non-cgi/emoticons/redface.gif

ErikJansen
05-23-2003, 10:52
Call me stupid, but...

Whats there to gain by splitting the MP community like this, on purpose??? http://www.totalwar.org/forum/non-cgi/emoticons/confused.gif

Tempiic
05-23-2003, 11:00
A healthy gamble trusting on the MP community to prefer to be together..... Can go both ways, either few will get VI, or lots will.

Shahed
05-23-2003, 11:58
Quote[/b] ]and apart from some nice guys wich come around and post here, the rest dont care about us....

Sie kommen hier oft, Öffentlichkeitsarbeitanmerkungen zu bilden. Obgleich ihre Anmerkungen sehr nützlich sind, manchmal ist es frei, daß bestimmte Anmerkungen keinen Zweck anders als Öffentlichkeitsarbeiten.

There that's Sinanese for you. If you do not grasp that Koc, you know how I feel sometimes, when I read your posts.


Quote[/b] ]its sooo obvious that this isnt a bug... its a marketing decision..

This was one of my first comments, that this is likely a marketing decision. The fact that I asked some pretty basic questions and got no asnwers, confirmed to me that indeed this was the most likely scenario. It's always easy to pass the blame onto a silent party which does not have a voice. At the .org I requested the presence of some marketing people from CA before. I think that would be the easiest way to improve things. That way there can be no further misunderstandings between the marketers and the programmers, and of course their CLIENTS . In a software company the greatest assets are the software developers. Although I understand office politics well, by personal experience. I must express my disappointment if the techies cannot effectively communicate their worth, and the importance of their ideas, to their management contemporaries.

On a more positive note, VI numbers are increasing. Last night around 55 average from 22:00 to 00:00 CET.

http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Tempiic
05-23-2003, 19:11
Quote[/b] ]This was one of my first comments, that this is likely a marketing decision. The fact that I asked some pretty basic questions and got no asnwers, confirmed to me that indeed this was the most likely scenario. It's always easy to pass the blame onto a silent party which does not have a voice. At the .org I requested the presence of some marketing people from CA before. I think that would be the easiest way to improve things. That way there can be no further misunderstandings between the marketers and the programmers, and of course their CLIENTS . In a software company the greatest assets are the software developers. Although I understand office politics well, by personal experience. I must express my disappointment if the techies cannot effectively communicate their worth, and the importance of their ideas, to their management contemporaries.



Well that gives me hope about my future since my education I am following currently should teach me how to be the link between the techies and the marketeers http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif(very simplistic said, they are teaching me other things as well.... how to sleep in difficult and not so comfy enviroments)

baz
05-24-2003, 17:18
what puzzles me is in gs arcade we are together, it just does not figure http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

still no reply btw ...

Kocmoc
05-24-2003, 21:22
sinan u did use a translator?

yeah m8 i know how some are feel if they read my english, it would all much mroe easy if we would speak german here http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

im always thankful if someone tell me my mistakes, so feel free to mail or post what i wrote wrong....


koc

Kas
05-25-2003, 00:05
Koc...your English is good enough.

Kas http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Magyar Khan
05-25-2003, 23:09
to be helpfull


never ever use a online-translator programm on kocmocs posts.

i have seen some which translated everything into sexy gangbang-alike posts and others translated the same posts into hpow to shave a sheep.

baz
05-26-2003, 16:34
can someone tell me from CA whats the point in this e-mail address if you dont get any info from it?

info@creative-assembly.co.uk http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif i even asked for an alternative host if i got it wrong the first time

PC Zone and PC gamerUK here i come, i am sure they would be interested in a nice written piece about the bullshit MP support fron CA/Activision signed by leading clan members http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

Shahed
05-26-2003, 16:56
Baz, The best way is to contact some of the management of the Total War project and the general management at CA.

I'm now thinking that we should give them a exit whereby they can improve things rather than lose market prestige. The way to get action is to contact people who control and direct action.

In a company of 60 people like CA, each programmer should be able to give his feedback to the decision makers, on what he/she hears from the public, Decisions should then be made to accomodate client requests and suggestions, as much as possible. In a company that small each programmer should ideally be a deision maker for his section. He should be able to implement ideas with a simple clearance, rather than a bureaucratic process. Each programmer should be able to submit a time and cost budget recommendation, which once approved, would allow the person to achieve goals set by him, in conformity with company goals.

Unfortunately some of the indications are that there is a clique at CA who might be micromanaging the company. There is not enough evidence to support this at present, but anyway it is wise to get into the nucleus of that clique. It will probably the Sales/Marketing Manager or the founder (if he's still involved) who will yield influence. This will make things happen, quickly.

The info addresses are also just for general contact purpose. I'd be surprised if anyone would answer those. Most companies suffer from poor management practices and the info addresses, are part of it. Bad for PR and bad for the company's reputation.



Quote[/b] ]Well that gives me hope about my future since my education I am following currently should teach me how to be the link between the techies and the marketeers (very simplistic said, they are teaching me other things as well.... how to sleep in difficult and not so comfy enviroments)


http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif Your future looks pretty bright to me with all that experience. http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif


Quote[/b] ]sinan u did use a translator?

yeah m8 i know how some are feel if they read my english, it would all much mroe easy if we would speak german here

im always thankful if someone tell me my mistakes, so feel free to mail or post what i wrote wrong....

Well I tried my brilliant written German, and seeing that would fail, I tried systran. Obviously that bit of German is funny, but you understood what I meant right ?

Shahed
05-26-2003, 17:00
Quote[/b] (Magyar Khan @ May 25 2003,23:09)]to be helpfull

i have seen some which translated everything into sexy gangbang-alike posts and others translated the same posts into hpow to shave a sheep.
LOOOOL Thx Mag.

Baz lemme know what you think. http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

baz
05-26-2003, 21:52
good points Sinan, what i am generally trying to get at is we cannot get proper answers here at the forums for whatever reason .. if we cannot get them here we have to look elsewhere http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

baz
05-26-2003, 21:54
lets see if we hear any news about a patch .. what worries me the most is that there might not even be a patch http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif anyone heard anything on this??

baz
05-29-2003, 21:27
ok i got a reply from richie, will keep you guys updated and post it here later tonight http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

baz
05-29-2003, 22:30
the original email ..

From: "barry gibson"
To: info@creative-assembly.co.uk, *************@hotmail.com
Subject: split MTW and VI Multiplayer foyers
Date: Tue, 20 May 2003 23:25:48 +0000

Dear Sir/Madam

RE: VI has split the TW Multiplayer Community,

It has been brought to my attention, that unless you use the Gamespy Arcade Interface to access the MP feature of VI and MTW, playing VI requires entering a seperate lobby to that of MTW. Using the GS interface is not the popular choice taken by veteran TW MPers, the in game interface is user friendlier and more efficient, unfortunately this has lead to the community being split .. From the fact that this is not the case in GS Arcade i get the impression that it was not CA's intention to get this split (i hope so). If at all possible i would like a reply to confirm this fact? if it turns out to be an unintentional split then would it be possible at all to link the foyers in a future patch?

During the Days of STW/MI we found linking the seperate foyers was a possibility by modding the internet.cfg file, but this option has been removed from us with MTW, as a consequence i would appreciate either this privelige restored, or even better the in game interfaces of MTW VI linked so that either interface shows both sets of players logged on through either the MTW game interface or the VI game interface, of course only allowing MTW players to join MTW games and vice versa. I conclude by asking whether there will be any plans to install this feature in any future patch for the VI game, if this is technically not viable i understand that you do have certain constraints, but since this feature was easily made available in STW/MI i hope it will be available in MTW too ..

I personally beleive that by linking foyers it would help generate interest regarding VI to players that have played only MTW online so far .. if this feature helped to sell more copies of VI then surely it should be considered for inclusion in a patch ..

Feel free to answer my questions either in a reply email or at my clansite forum, if for any reason my questions are not able to be answered could you please direct me to a suitable host with the appropiate knowledge ..

thank you for your reply in advance .. barry a.k.a. Prince Baz of www.clankenchikuka.com

the reply ..

From : "Richie"
Reply-To :
To :
Subject: split MTW and VI Multiplayer foyers
Date : Thu, 29 May 2003 17:14:25 +0100

Hi Garry

If you use GameSpy Arcade you can connect to the "Medieval" lobby or the "Vikings" lobby. The Medieval lobby will show you the games being hosted by Medieval players, and the Vikings lobby will show you the games being hosted by Vikings players. But both lobbies show the same list of people in the room, so you can chat to people whichever they're playing.

But: if you don't use Arcade, and instead play through the game, playing in Medieval seems to take you to that one combined lobby, but playing Vikings takes you somewhere else entirely, where only other people playing Vikings can see you...

Since most people play directly through the game and don't use Arcade, this means that Medieval and Vikings players end up in different rooms.

This unlikely to change but I will keep you informed of any development. Oh on another note you don't seem to have a link to www.totalwar.com from your front page can you sort this?


Many thanks

Richie

Well this is the reply i have been waiting for and it "seems" that CA are not themselves aware of the entire problem, i guess perhaps they lacked funds for testing.



Quote[/b] ]If you use GameSpy Arcade you can connect to the "Medieval" lobby or the "Vikings" lobby. The Medieval lobby will show you the games being hosted by Medieval players, and the Vikings lobby will show you the games being hosted by Vikings players. But both lobbies show the same list of people in the room, so you can chat to people whichever they're playing.

this does seem to be the case, the same list is produced but sadly in either room, MTW or VI, it will not list the players logged on through the games own interface so this is not an option unless everybody logs on through gs arcade. If they designed it like this, then why did they make a foyer that is accessible through the game itself at all??


Quote[/b] ]But: if you don't use Arcade, and instead play through the game, playing in Medieval seems to take you to that one combined lobby, but playing Vikings takes you somewhere else entirely, where only other people playing Vikings can see you...

this statement is false. "seem" is a word that gives a get out clause, luckily http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
I can guarentee that the MTW and VI in game lobbies are completely seperate. If you are logged in through the MTW game then you can not see any ppl logged on through the VI game and, alternatively, if you are logged on through the VI game you cannot see anybody logged on through the MTW game, i hope CA are aware of this if not i would suggest they test it for themselves.


Quote[/b] ]This unlikely to change but I will keep you informed of any development.

unlikely is better than never but .. ultimately will probably mean the same thing


Quote[/b] ]Oh on another note you don't seem to have a link to www.totalwar.com from your front page can you sort this?

revenge ..This unlikely to change but I will keep you informed of any development. haha

http://www.totalwar.org/forum/non-cgi/emoticons/joker.gif

i plan to write a response highlighting what i feel to be false facts from CA, if all i get is they are seperate end of story, then i will feel better knowing i at least highlighted these problems if perhaps by some miracle they were not already aware.

before VI the MTW gs arcade chatroom at least showed players that were logged on through the MTW in game interface, not even this is true for VI so clearly this is a **** up.

baz

GilJaysmith
05-30-2003, 09:43
The bit which you think is false was supposed to confirm that people playing Medieval and people playing Vikings can't see each other. As far as I can see, there are now two chatrooms, one of which holds all Arcade players (and possibly the people playing Medieval, too; if not then they're in a third room), the other just the people playing through Vikings. Since your comment on that paragraph appeared to say exactly that, I don't see exactly where this is false.

However, Richie is correct in saying that this is unlikely to change, so if you want to hear, "They are separate, end of story," consider it stated.

baz
05-30-2003, 10:55
well thank you for responding Gil http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Quote[/b] ]But: if you don't use Arcade, and instead play through the game, playing in Medieval seems to take you to that one combined lobby, but playing Vikings takes you somewhere else entirely, where only other people playing Vikings can see you...

after reading your reply i understand that the above statement can be understood as the "combined lobby" referring to gs arcade arcade room and the mtw game room being combined, if that was the intended description then i apologise http://www.totalwar.org/forum/non-cgi/emoticons/pat.gif because this is completely true.
However, i hope you can see that it can also be interpreted to say the mtw game lobby shows players logged on through the VI game aswell which is false.
Unfortunately i understood it as the second http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif as for the "They are separate, end of story" thnx for not beating around the bush http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

let me be clear about how i presently see the situation .. hopefully this table will outline the situation clearly

EDIT:sorry guys seems the board did not like html table http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

http://terazawa.totalwar.org/iB_html/uploads/table.jpg

baz
05-30-2003, 11:00
i beleive all methods should be able to see each other and i dont think this would be much of an effort to implement especially weighted agianst the advantages it will bring .. the fact that the ppl logging on to VI can only see ppl logged on by the same method is surely unacceptable .. richie will get his reply soon http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif i cannot say how disapointed i am regarding this matter and i am sure other are aswell

How can this MP community flourish when we are not given a fair chance

Magyar Khan
05-30-2003, 11:37
Garry Barry sounds like Shaggy Maggy

baz
05-30-2003, 11:49
i was kind of hoping for a bit more support than that Magy http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif
am i getting this wrong here? is nobody bothered about the subject?

Magyar Khan
05-30-2003, 12:44
your point deserve the support baz, its just funny to read how they wrote your name

furthermore my energy for tw is limited an i have more things to support, as u know.

another thing is that this subject is brougfht up several times before, i can even remember than in a previous version the online thingy would be improved (forgot teh guys name) , first it was a promise but he needed 3 weeks to do other things, later it was never done at all.

what u want is fair but to be square expect not much from the outcome. we are just peon, i am teh peon khan and ur the kenchi peon, but we are peons.

the best thing to get things done is to buy teh whole goddamn place of Blizzard and order to make one up to their standard.

many different approaches have been tried, and so far the best is mass-moaning at the org. this strategy could be improved if even noone object to the moans. the community will never been able to make one fist. but a good fighter uses fists and feet and more if needed http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif

FearofFucy
05-30-2003, 20:56
Well remember the time magy of the first patch in STW(2 more weeks). For me its all thishttp://www.fucyuman.com/893violin1-thumb.gifand thishttp://www.fucyuman.com/893liar-thumb.gif

ErikJansen
06-02-2003, 10:27
Logged on to MTW:VI today, expecting a few folks around so I could get a game going. Not to be, the Vandal was all alone in the big big lobby with no one to play with.

So I figured I'd go back and see if the devs have given somekind of reply regarding their concern for our current situation. Well.. We're sorry, but things stay as they are.

Thats pretty low, in fact its downright shitty.

Before VI was released I encountered no problems at all getting a game of MTW going at any time of the day, and now I was all alone in the lobby. Surely other players on using other versions of MTW, but alas I could not parlay or lament my misfortune. Not even the bloody |OPER| aka ChatSomething was to be seen in the lobby.

This F***** sucks and I feel let down. Talk about getting value for money when purchasing the lovely new VI patch

http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif

Edit: To patch the patch is the least u can do for us now CA...

Kocmoc
06-02-2003, 10:52
all this posts with the same idea

we payed for a "patch" wich the majority dont accept....somehow many still like to play the MTW version.

i understand it this way, that we are once more the 1 or 2% boys and they dont care much about our interests.

face it, this game changed more and more in a way, many of us "oldtimer" dont like.
so we leave and search fro other games, and luckyly there are much more games. And btw other companies found the multiplayer market and support it. look at blizzard and CO.

they want us buy this game and give us a very small "support", sometimes they use our ideas and the work and ideas of some players....
in the last 10 months i saw just a few things, wich got better. the most problems are still around and it wont change. the system became very complex but not realy better. we got more units more upgrades more stats and so on.... it sounds nice and any PR-Manager will be happy ....but it was clear from start, this isnt able to balance.

who cares? they not (not much)

i lost interest, like many other before me.... i hope there will be another company with the same gamemecanics....so we can move over...

this will never change...

koc

kyodai-britishbeef
06-02-2003, 10:59
I totally agree with you Baz and with you Erik, the way the communtiy has been split is a disgrace and imo the communtiy is not that large when compared to other multiplayer games (i.e Cossacks has 100+players on most of the time and all players regardless of version can see each other and chat and this game is nearly 2 years old).
Splitting the community foyer like this can only be bad news and needs action by C.A who are responsible for the game i bought (check out how UBI Soft care for there games , with there own site and constant updates etc or how microsoft care for there online community over at msn game zone , Age Of Empires is still going stong with 100s of players online and tourneys regularly organised by the zone )

Action Please
http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif

Brutal DLX
06-02-2003, 11:05
Well, unless this is fixed, it will be a matter of how many more people go and buy VI. If we complain all the time, potential upgraders might be scared away. The end result will be that the VI lounge is slowly dying out, as everybody goes back to the 1.1.... which would be a sad testament to all involved.

baz
06-02-2003, 11:21
i am going to mail the info address once more outlining some facts ..

- it is not possible to see ppl logged on through the gs arcade interface when you are yourself logged on through the games own interface
-and-
- it is not possible to see ppl logged on through the games own interface when you are yourself logged on through the gs arcade interface

this effectively means there are 2 completely seperate servers of VI running, that are not connected in anyway and it appears CA have no intention of connecting these let alone connecting MTW servers to VI servers

i am completely serious when i say i will write a detailed letter to "PC GamerUK" and "PC Zone" i will put the name of my clan as a signature on this letter, i hope i can get support from other clans to include them in this petition also.

of course if anyone has an idea that might bring better results i will glad to listen at garrybibson@hotmail.com find me on MSN http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

baz
06-02-2003, 11:24
of course i will send the petition to CA first to see if they decide to changes there minds http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

Brutal DLX
06-02-2003, 11:40
Sorry chap, but I think you are overestimating the power of your clan names a bit. Just sign with your name and collect other's signatures as well. The more, the better of an impression it will make on the readers of said magazines and possible on the decision makers at CA/Activison too.

baz
06-02-2003, 12:07
at Kenchikuka we have 17 members presently, so all i mean by "my clan" is these 17 names .. of course individual signature would be welcome too ..

if a single person writes into complain thats just one person (who could be anyone) .. if say 5 major clans agree then it represents a wide spread across the community from veteran players.

all will be welcome when the time comes, thnx for your input http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

ErikJansen
06-02-2003, 12:15
Getting the weight of several clans behind this is important, I'm urging all the largest, oldest and most known clans in MTW to get behind this.

In the meantime I'll lobby for the Ravens to back this up. Won't require much effort http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

RTKLamorak
06-02-2003, 12:16
mmmm didnt kno that. These 2 seperate VI foyers u talk of Baz, even tho you cant see the names of those logged into the "seperate" foyer can u not even see the games that are hosted in the "other" foyer from which you logged in?? if not that truely truely sucks

Tempiic
06-02-2003, 19:58
Since we, (FF thus), consider ourselves a community more than a clan, it should not be difficult to get all of us behind your petition baz. Simply said, this split in the game lobby hurts us, as clan, as TW community as well as hurting the game itself.

Now the question is, do you want support from just our TW members or the whole FF clan. The latter part of us, though they may not have a TW game or play it online regurarly, but they do know the meaning of a community and what can tear it apart. They may sign out of principles and support, eventhough they have not the game.

baz
06-03-2003, 07:19
Well thnx for the support guys, as i said im going to mail CA once more, then if the time comes i will let you all know asap http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

baz
06-03-2003, 07:28
Lam i will gvet back to you on whether the games can be seen from both foyers .. asap

ErikJansen
06-03-2003, 10:16
I checked this today and I really figure that the players logged in thru Gamespy in the VI lobby can't see the players logged in thru the game itself. So we got 2 separate lobbies for VI, and probably the same prob with MTW v1.1 http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif

So we're cut up and divided 4 ways it seems. This pisses me off no end, especially in view of the fact that CA does not see fit to fix this for us....

Something really bad with this, as I noticed, was that when I logged on via gamespy, there were almost only new faces and ronins there... while in the lobby where I logged on thru the game we were almost only clanned players. New players might often connect thru gamespy, and so they might be put off by the low number of players etc etc.. this limits recruitment to our community...

http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

This matter is just getting sadder and sadder http://www.totalwar.org/forum/non-cgi/emoticons/pissed.gif

Brutal DLX
06-03-2003, 10:23
It's bad indeed. I've never logged on through GS arcade.
In which of the VI lobbies are more players? Maybe, for the time being, the .org MP players and the clans they belong to should just switch to where the most players are, until this gets fixed...

baz
06-03-2003, 11:08
with 1.1 you were able to see players logged in by whatever method see my table on prev page ..

ErikJansen
06-03-2003, 11:13
.... and??

That doesn't help much does it? The situation is still horrendously bad http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Brutal DLX
06-03-2003, 11:20
Well, if there'd be a consensus on how to log on, you would see more players in the same lobby, and thus more interaction. Gah.

baz
06-03-2003, 11:54
my point is if they can do it with 1.1, why was it not done with 2.0? and also why is 2.0 not linked to 1.1 at all? you are right it is very bad that why im campaiging http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif