View Full Version : Creative Assembly Command Lines: A Comprehensive List?
Hi all,
So far i notice 3 command lines worthy of adding to the MTW desktop shortcut:
-green_general OR -green_generals?
allows you to have less well endowed generals when the older ones die of old age.
-loyalty:200
sets loyalty to 200 minimum.
-strictserver
means that if you host a multiplayer game then players will be booted for being out-of-sync. In other words, just as in Medieval.
Some questions:
1. Is it possible to have more than 1?
2. If so how?
3. Is it -green_general or -green_generals?
Cheers http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Doc
ToranagaSama
05-12-2003, 23:15
Here's ECS's exact post:
Quote[/b] ]Wow, lots of positive reaction to the addon. An extra bit of info: when a general dies of old age, he is replaced with someone with the same stats as before, a clone if you like, those who want to take this further can set on the command line -green_generals this will give you a less experiance replacement....
I haven't played long enough to witness a general dying.
Good question re multiple commands.
Should there be a space between commands, like below?
-strictsever -green_generals
Yeah, exactly.
Plus, i am not sure -green_generals works, as i've played an entire campaign without noticing the replacement of generals? Hence the reason i'm questioning the exact wording for it; whether it is -green_general or -green_generals.
Do you get a parchment popping up warning you when a general dies and is replaced?
Kraellin
05-13-2003, 02:40
yes, you get a pop-up if a general dies. and there is a post in the entrance hall that says you just need a space between the various switches, though i havent tried this myself.
K.
Can someone tell me where to add the commands pls?
Hi,
Open the properties of your desktop shortcut and find where the program is named - 'directory\totalwar.exe' for example. After the 'totalwar.exe' bit, leave a space then type whichever of the parameters you require. The conventional way of adding command line parameters is to leave a space between each one, and depending on the program you are running there either will or won't be a self-imposed restriction. I'd suggest that as we haven't been told, then it's safe to enter as many as you like.
example...
totalwar.exe -loyalty:200 -green_generals -strictserver
Hope this helps.
Cheers.
Thanks for the input, but is it -green_general or -green_generals?
I originally had the latter, but i never received a pop-up in the entire game? Currently trying the former, but no news as of yet.
Hi,
Quick and dirty suggestion +DOC+....
Try both http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
In my experience of such things it shouldn't cause a problem at all if you pass a parameter which the game doesn't recognise (unless of course green_general and green_generals are both valid and do different things...!http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
OK it ain't the most elegant solution but it might at least let you see the functionality in action while we're waiting for the definitive answer.
Cheers.
eat cold steel
05-13-2003, 10:45
Yes as many as you want, and spaces in between each one. I've had a look at the list just now, there are too many to list here, most are debug things like setting hardware sounds and stuff. These are not very interesting and can be fiddle with from option screen anyway. A few interesting ones I've spotted, not sure if they actually work or not but here they are.
D - debug mode, runs in a smaller screen
C - selfrun mode, just let the AI fight itself (mostly the same is -ian)
-old_rebels uses a different way of generating rebellions
-green_generals newly created replacment is non-experianced
-loyalty:X set the suto tax to maintain X loyalty
-bbc apparaent allow the host to pause MP games
-strictserver you may also need to have this off for pause
Again command switch is mostly for debuging, these may not work and can crash your game.
While in debug mode (D, C, or -ian) various keys do wonderful things to the strategy map. The number keys allows you to change factions, a turns on auto run - ends the turn as soon as it starts. # or ' depending on what keyboard you have let the AI take over your faction, along with autorun makes the game play itself, great for testing out mods. To see your AI controlled faction fight in battle mode instead of auto resolve press Shift # or '. To turn off AI control press the number key for your faction. G toggle see the whole map on and off, same as the cheat. Don't press F12 as that quits everything.
Asmodeus
05-13-2003, 11:33
This is great stuff ECS
I've always wanted to sit back and watch a big battle with the AI fighting an AI opponent.
Wow Thanks ECS.
so it is -green_generalS http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
And regarding green generals, is it every general in the game that you get a pop-up detailing their death and replacement, or only heir/ex-heir/royal generals?
ALso, is there a command line for skipping the intro? I vaguely seem to remember there was one for MTW, but as i installed VI when completely drunk and accidentally removed all my old MTW stuff in the process, i have no way of finding out http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Ta
Kristaps
05-13-2003, 14:46
Quote[/b] (eat cold steel @ May 13 2003,04:45)]-green_generals newly created replacment is non-experianced
-loyalty:X set the suto tax to maintain X loyalty
-bbc apparaent allow the host to pause MP games
hmm, yesterday i tried to add
-green_generals
to my command line having a space after -strictserv.
however, the MTW launcher popped up a 'friendly warning' that - is not a valid command line character. it then went on listing all the letters in green_generals as invalid commands... what am I doing wrong?
i tried the same thing with -loyalty:200. again, the launcher started with disqualifying my -.
eat cold steel
05-13-2003, 15:02
Hmm donno, can you post what the whole thing looks like on your shortcut?
> skipping the intro
No, not from the command line, but there is a way, I can't remember what it is exactly, you have to make a blank file in the root directory with a specific file name, sorry, can't remember what it is, anyone else?
Kristaps
05-13-2003, 15:12
Quote[/b] (eat cold steel @ May 13 2003,09:02)]Hmm donno, can you post what the whole thing looks like on your shortcut?
Will do. In about 8 hours when I get home from work http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif
(surpressing a strong desire to ditch work and go play...)
Thx RJV, will try it now http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Kristaps
05-13-2003, 22:55
Quote[/b] (eat cold steel @ May 13 2003,09:02)]Hmm donno, can you post what the whole thing looks like on your shortcut?
Well, here it is:
"C:\Program Files\Total War\Medieval - Total War\Medieval_TW.exe" -strictserver -loyalty:200
The above is the line from my desktop shortcut after I added the -loyalty:200 switch. The launcher would complain that '-' is an invalid command line parameter and then go on enlisting all characters in 'loyalty:200' as invalid. What's wrong?
Thanks
Put it ALL inside the quotes Should work then.
GilJaysmith
05-13-2003, 23:54
Quote[/b] (eat cold steel @ May 13 2003,14:02)]> skipping the intro
No, not from the command line, but there is a way, I can't remember what it is exactly, you have to make a blank file in the root directory with a specific file name, sorry, can't remember what it is, anyone else?
The necessary file is "skipcredits.txt" in the Medieval directory.
What a bad panda I was :)
I have mine the same as yours Kristaps, working fine it seems.
FearofNC
05-14-2003, 04:01
the pause button works online :P ill probably keep hosting with it for those "brb phone... or gah i just spilled my beer...
thanx http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
eat cold steel
05-14-2003, 10:34
"C:\Program Files\Total War\Medieval - Total War\Medieval_TW.exe" -strictserver -loyalty:200
Looks ok to me, yeah try the " thing, or maybe swap their order? Space and no space?
Asmodeus
05-14-2003, 10:36
Mary Queen of Scots is correctomundo
You need to make sure the switches are also inside the quotes, apart from that the path looks fine.
Kraellin
05-14-2003, 19:15
well, my switches are definitely NOT within the quotes and they work fine, at least the ones i've implemented.
i tried out the C switch this morning, started a viking campaign with me as vikings and then hit the ', a, and g keys. hehe. cute. i was quite surprised at how the ai played, however, and of course, you can tell almost nothing about the ai from just one game, but the vikings attacked once in the first 5 years and then never again. never. by the end of the game they were over 65,000 florins in the red. you wont even believe who won...the irish. in this particular campaign, the game shld have been called the irish invasion :)
one question about the loyalty switch; does this change the level that the computer attempts to maintain your faction loyalty at, or does it change the max point where a rebellion can still occur?
this is prolly answered somewhere else, but i think there's about 6 of these dang 'switch' threads going now.
the debug mode stuff is nice. always wanted to see the ai compete against itself and yes, this would be great for testing mods. i'll run a few more of these auto-run campaigns. i wanna see how the vikings fare overall, averaged out, with just the ai running things.
one thing too, for those that complain about the massive mercians and their quick ascent to domination. hang in there; i witnessed two massive civil wars with the mercians in the game i was watching. the first one had 3 factions re-emerge and they lost about a third of their territory. in the 2nd one, 2 factions re-emerged and the irish were already strong on the main island, so the mercians lost about half their remaining territory in that one. and finally, the irish just swept them from the game.
boy, imagine an irish europe :)
K.
Kristaps
05-14-2003, 20:19
Quote[/b] (Asmodeus @ May 14 2003,04:36)]You need to make sure the switches are also inside the quotes, apart from that the path looks fine.
-strictserv is definitely not inside the quotes by default (the way it comes from CA).
interestingly enough, when I delete -strictserv from the shortcut and type it back in exactly the same way (i believe I even used cut and paste), the shortcut stops working... i.e., the launcher would complain about the '-' in the switch... a mystery
GilJaysmith
05-15-2003, 13:38
Quote[/b] (Kristaps @ May 14 2003,19:19)]interestingly enough, when I delete -strictserv from the shortcut and type it back in exactly the same way (i believe I even used cut and paste), the shortcut stops working... i.e., the launcher would complain about the '-' in the switch... a mystery
It could be that you're just mistyping it here and getting it right on the command line, but the option is -strictserver rather than -strictserv.
Kristaps
05-15-2003, 14:57
Quote[/b] (GilJaysmith @ May 15 2003,07:38)]It could be that you're just mistyping it here and getting it right on the command line, but the option is -strictserver rather than -strictserv.
Yes, it was a typo. I used whatever was in the shortcut from the install. Just deleted it and pasted back in, 'rewriting' the '-' character for I knew that was the first one the launcher would complain about.
Jacque Schtrapp
05-15-2003, 16:49
Quote[/b] (GilJaysmith @ May 13 2003,17:54)]
Quote[/b] (eat cold steel @ May 13 2003,14:02)]> skipping the intro
No, not from the command line, but there is a way, I can't remember what it is exactly, you have to make a blank file in the root directory with a specific file name, sorry, can't remember what it is, anyone else?
The necessary file is "skipcredits.txt" in the Medieval directory.
What a bad panda I was http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
Windows XP automatically assumes file extensions and will not recognize the command properly if you manually add the .txt after "skipcredits." Simply create the new "text" file and name it "skpicredits" load the program and conquer away. Certainly does improve the ease of access to the actual program.
It is very appealing to see the developers take an active hand in the community their work has created. Thanks guys http://www.totalwar.org/forum/non-cgi/emoticons/wave.gif
Quote[/b] (+DOC @ +May 13 2003,06:20)]Wow Thanks ECS.
so it is -green_generalS http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif
And regarding green generals, is it every general in the game that you get a pop-up detailing their death and replacement, or only heir/ex-heir/royal generals?
ALso, is there a command line for skipping the intro? I vaguely seem to remember there was one for MTW, but as i installed VI when completely drunk and accidentally removed all my old MTW stuff in the process, i have no way of finding out http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif
Ta
The pop-up detailing the death of a general is only for royal generals. The other generals don't get the pop-up. But without the green_generals option, the death of a general is superfluous, the new general have exactly the same stats of the old general.
budlight
05-21-2003, 02:40
I tried the autorun mode but was unable to watch any of the battles.
I tried hitting shift ' - which on my keyboard makes a " but I still didn't get to see the battles. If I tried to do shift# it would just switch to the turks.
btw I also tried shift` which is the one under the ~.
Anybody else get it to work
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