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frogbeastegg
07-08-2003, 09:47
My copy of Edge arrived in the post this morning and it has two pages of RTW. I'm not going to type out the article or scan the pages or anything that breaks copyright.

-There are some new (to me anyway) screenshots featuring elephants, archers, gladiators and assorted cavalry/infantry action.

-There are 180 buildings for the Romans alone.

-Diplomacy has been enhanced massively. You can now send detailed proposals, pacts and family alliances.

-No Roman faction can win alone. They are too weak at the start and must team up with other Romans.

-The larger the Roman Empire gets the more the Roman factions fight amongst themselves. Apparently they play like an Italian crime syndicate.

-They say "It is rather terrifying to consider what could be added to the package over the next 12 months". 12 months That's the longest release date I've heard so far. It also says release is summer 2004

-The battles are very pretty. The unit animation sounds as good as the animation in those trailers CA have been showing. So I think we can believe CA when they said it was gameplay footage http://www.totalwar.org/forum/non-cgi/emoticons/wink.gif Everything has a certain cinematic value to it while remaining totally functional to the game, eg walls look very good when they collapse but this is more than eye candy, walls need to collapse in sieges. Melee combat looks fantastic, collision detection applies to all troops so no weird screens of men standing in horses. There is less need for stat memorisation because the uses of the units is obvious.

-Unit types are now much more obvious in what they can or cannot kill. Spearmen are obviously deadly to cavalry when formed up as you can see the spearheads pointed at the horses.

-Each unit now has a special attack ranging from a wedge formation to unleashing war dogs.

-Waypoints now allow for orders outside of movement. I guess this means you can order troops to move, change formation and then move to attack.

-The sound is supposed to be very good. The SFX are widely ranged and very appropriate eg a sword hitting a shoulder should very different to one hitting a shield. NOTHING ABOUT VOICE ACTING SO DONT ASK. (Just thought I'd make that clear http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif )

-This one is for the realistic/Gameplay argument. This is not going to be a replacement for a re-enactor on a wet day. There is a lot of accuracy but it is not the main emphasis for the game. Gameplay comes first. (This does not surprise me, I think it is a sound policy)

It's an interesting article worth reading for the RTW fan (that's us ), maybe not worth buying the magazine for this alone though. My main comments are:
1. Wow This is going to be special.
2. Summer 2004, Nnnooooo That's forever, I can't wait that long http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

some_totalwar_dude
07-08-2003, 10:40
Thanks for the info frogbeastegg.

That about releas date summer 2004 realy s**ks. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

To bad I never saw edge in a store out here in Holland, I don't think they sell it out here.

Shahed
07-08-2003, 11:01
Thanks very much for the info. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif i am not at all disappointed about the release date, better not to rush things like with MTW. I'm sure it will be a good game when it is out.

By the way realism and gameplay are NOT mutually exclusive. IL-2 Forgotten Battles, for extreme realism AND extreme gameplay. America's Army, although pretty bugged has very good gameplay, and very good realism. these are just two off the top of my head examples. There are many more.

http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

DrHaphazard
07-08-2003, 17:40
SUMMER 2004???? http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

ARGH *Rends his clothes in grief* http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Im seriously going to have to leave this forum if its going to take that long otherwise i'll go nuts. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Don't cry for me, I'm already dead. -Barney

Nelson
07-08-2003, 18:32
Quote[/b] ]-Unit types are now much more obvious in what they can or cannot kill. Spearmen are obviously deadly to cavalry when formed up as you can see the spearheads pointed at the horses.

I hope they haven't over done the rock/paper/scissors thing.

Big King Sanctaphrax
07-08-2003, 18:55
Quote[/b] (DrHaphazard @ July 08 2003,17:40)]SUMMER 2004???? http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

ARGH *Rends his clothes in grief* http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Im seriously going to have to leave this forum if its going to take that long otherwise i'll go nuts. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Don't cry for me, I'm already dead. -Barney
Don't worry. I've so far heard-
October 2003
3rd Q. 2003
Christmas 2003
1st Q. 2004
May 2004
2nd Q.2004
Summer 2004

So, I'm not unduly worried about the Summer '04 release. Those release dates I posted aren't in order of when I heard them, so it's not slipage. It just seems no-one can make up their mind on the question of a release. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif

Monk
07-08-2003, 18:57
Quote[/b] (Big King Sanctaphrax @ July 08 2003,13:55)]
Quote[/b] (DrHaphazard @ July 08 2003,17:40)]SUMMER 2004???? http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

ARGH *Rends his clothes in grief* http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif

Im seriously going to have to leave this forum if its going to take that long otherwise i'll go nuts. http://www.totalwar.org/forum/non-cgi/emoticons/frown.gif

Don't cry for me, I'm already dead. -Barney
Don't worry. I've so far heard-
October 2003
3rd Q. 2003
Christmas 2003
1st Q. 2004
May 2004
2nd Q.2004
Summer 2004

So, I'm not unduly worried about the Summer '04 release. Those release dates I posted aren't in order of when I heard them, so it's not slipage. It just seems no-one can make up their mind on the question of a release. http://www.totalwar.org/forum/non-cgi/emoticons/rolleyes.gif
yes i think King has it right,so i say untill we hear straight from the Devs when RTW is set to release we shouldn't be doing this http://www.totalwar.org/forum/non-cgi/emoticons/mecry.gif, or this http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif. but i agree with u DrHaphazard i wouldnt be able to wait untill summer of 2004 http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif

TosaInu
07-08-2003, 19:21
Konnichiwa,

I saw a screenshot of a camelwarrior in a Dutch magazine, I don't recall I saw the shot before. It looked good.
Edit Old news (?) http://www.totalwar.com/community/rp2.htm .

Release dates:
Prey by 3D Realms, first screenshots 1995, last screenshots 1998, years of silence. New rumors are that it will be released in 2004.

frogbeastegg
07-09-2003, 09:59
When I posted this over at the official forums I got asked for a scan so I posted this:

"I'm sorry but I can't scan or retype the article as that would breach copyright, getting this topic shutdown and me in trouble.

If you want a copy of the magazine it is available to the rest of the world, unfortunately at £8 per issue. The issue with RTW is number 126 August 2003. Send an email to backissues@futurenet.co.uk and they'll hook you up.

The article is two pages total. It's quite interesting and the screenshots are nice but £8 is a bit steep, it’s double the usual price. Anyway it's your choice, sorry I can't help more. http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif"

So there you go http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

Oh and SeljukSinan I know that realism helps gameplay, it would be perfect if they could make it entirely accurate and realistic but the problem is Rome is just too far away for us to know just what is realistic. Your examples only have to go back 60 or so years, RTW needs to go back at least 2,000. Some aspects of realism are obvious and they will appear just like they did in MTW and STW. However what did the Romans really do with decimation? is it real to decimate after a failed battle? or after a unit runs away? or was decimation just a threat that was rarely used? To have a realistic Rome sim issues like this would need to be resolved and the sad truth is we just don't know. Also realism would include aspects that are distasteful to the modern audience like slaves, executions, religious persecutions etc. I know that many people would not object to this because it is historical, but there is always the opportunity for someone to claim CA is advocating these attitudes and sue. Some people will sue for anything these days, no matter how daft, and our courts tend to pander to these fools. I bet the swastikas will be missing from the uniforms and standards because of the Nazi association, they are left off in most reconstructions because the public complain, even though it is perfectly accurate and not used in a Nazi sense.

One day we may get the totally accurate total war :sighs: That'll be the day I give up normal life and rename myself Froggus Julius Caesar At least we will be able to mod RTW to make it more accurate if we want http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif