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View Full Version : Explain to me...



vodkafire
07-16-2003, 18:14
I'm playing as the Turks, and i've basically eliminated the byzantines, egyptians, hungarians and almohads early (before 1130), my empire streches from hungary, down through asia and africa, to Granada. But after that, i have stopped all conquest and was content to sit and trade. I was allied w/ every faction on the map except the sicilians, papists, and French, and the only faction that have crusaded me was France, and only once. Hell, i even actually helped all my allies. When spain dow Almohads, i joined them. When the HRE was at war with France, i even lifted a French seige of Vienna(imagine the irony) for Germany. So, i've sat in peace for something like 30 years w/o expansion, and only at phony war with the French, who had no allies and was excommunicated.

All things went well, all my provinces are at 200 loyalty, my ally, the Germans, are slowly but steadily beating back the French. Even the pope was trading with me. Then suddenly, out of no where, a renegade(perhaps) sicilian captain attacks, and sinks, one of my ships. My income dropped by 15%, and all my allies, except the English, abandoned me for the sicilians, who has never done anything for them, including the Spanish and HRE, who i had helped before. This somehow triggered 4 of my 200 loyalty provinces to revolt at once w/ "bandits".

Why is this happening? Why are they all turning against me? I've stopped expanding, so i'm not getting more powerful. Why are my 200 loyalty, 100% muslim provinces(with castle and mosque, not just keep or fort) revolting? It's not because i flood their territories w/ alims is it?(they do the same to me) why why why?

(note, i still had the same king w/ max influence and no negative traits, land connected to all my provinces, well, at least the revolting ones)

MiniKiller
07-16-2003, 18:25
Well to start off a war has just broke out and u lost alot of income and secondly u just lost alot of allies. Not as much money going around and loyalty goes down. Espically in areas with very little units or no units staying there. Some of ur generals may have had 3 or less lyalty and revolted becasue they figured it was a good time to. A king may have just died, loyalty is lost for the new one and he never gaine dit back. Many many reasons.

vodkafire
07-16-2003, 18:32
like i said, kind not dead, full influence, checked all general loyalty at 6 or above, provinces at 200(before AND after the revolt emerged)

Mount Suribachi
07-16-2003, 19:21
Did that one ship that was sunk sever a whole trade route/connection to your king? I've seen massive loyalty drops before if part of my empire is cut off by sea. Another big loyalty downer is if your king is besieged in a castle.

The_Emperor
07-16-2003, 19:31
Quote[/b] (Mount Suribachi @ July 16 2003,19:21)]Did that one ship that was sunk sever a whole trade route/connection to your king? I've seen massive loyalty drops before if part of my empire is cut off by sea. Another big loyalty downer is if your king is besieged in a castle.
Yep all it takes is a storm on the sea...

You need at least 2 ships in each sea area, and the capability to replace them quickly.

Mount Suribachi
07-16-2003, 20:13
Getting slightly off-topic, I like to keep 2 ships in each coastal sea and a large fleet in the deep-water seas ready to rush to reinforce any trouble spots due to enemy action, storms etc.

hrvojej
07-16-2003, 20:47
Bandits show up when there's less than 100 troops present in the province.
And yes, the idea of the game is "total war", so total war is what you get every time no matter what you do. Some people like it, I personally don't all that much. Hopefully, the next editions of the series will be less forceful to plunge you into war with everybody just because. As it is, ganging up on player is something that you can definitely expect every time.

vodkafire
07-16-2003, 20:57
lol, well, at least its not like shogun, where you can just finish up every faction w/ only geishas and take the rebels afterwards. Btw, the islands in the mediterranean did rebel after the ship sunk and that made sense, but my king was in morocco, so he was connected by land to teh entire empire(minus the islands), and Nicaea(in Asia minor) revolted(one of my oldest provinces also). True i had no troops guarding the province, but even if there should be occasional "bandits", there IS a CASTLE in the province and "bandits" don't come in 3 full armies at once. Btw, does the old shogun trick of garrisoning provinces w/ spies instead of troops still work?

HopAlongBunny
07-16-2003, 21:38
I usually keep at least 500 peasants in each province as a garrison. Strat agents seem to help, using one of each flavour in each province is what I usually do.

Sometimes you will get revolts for no apparent reason. Seems to be a "game balance" feature added by CA.

hrvojej
07-16-2003, 22:39
Quote[/b] (vodkafire @ July 16 2003,14:57)]lol, well, at least its not like shogun, where you can just finish up every faction w/ only geishas and take the rebels afterwards. Btw, the islands in the mediterranean did rebel after the ship sunk and that made sense, but my king was in morocco, so he was connected by land to teh entire empire(minus the islands), and Nicaea(in Asia minor) revolted(one of my oldest provinces also). True i had no troops guarding the province, but even if there should be occasional "bandits", there IS a CASTLE in the province and "bandits" don't come in 3 full armies at once. Btw, does the old shogun trick of garrisoning provinces w/ spies instead of troops still work?
Game calculates distance to the king as in how many turns would it take for him to get there. Nicaea is *very* far away from Morocco by land, but only 1 turn by sea if everything is connected. Keep at least 200 peasants in each province, more if needed.

vodkafire
07-17-2003, 00:17
hmm... really, that's such a pain in the ass, i have so many provinces, and i dont want to build militia. The horror, the horror.

MiniKiller
07-17-2003, 01:01
not really, i mean if all our military pressence left....ok thats just scary lol.

Old Bald Guy
07-17-2003, 10:47
One of the things many of us has wished for is better diplomacy, and you're finding out why we've whined. There is only one way to play the game, and that is Total War. While it's a great title, it's a boring game. You have reached the point where no one can challenge you, so it's only a matter of time. This will even happen if you play Glorious Achievements. It will eventually be reduced to Total War ™. Would be nice if there were more ways to skin this particular cat.

My son was playing all-out conquest Civ3 and suddenly won by cultural victory, surprising the heck out of him. Sure would be nice if this could happen with MTW.

Magraev
07-17-2003, 11:20
Most provinces do just fine with 2 urban militia units in them. Don't try this for Portugal or Livonia (and others). I never play the highest diff. so maybe more troops are needed there.

And keep a spy or two in every province.

Maelstrom
07-17-2003, 12:17
I always use 2 units of woodsmen myself - dirt cheap to buy and maintain, gives you the numbers you need and in a pinch quite effective in combat - especially if produced from Sweden (fully upgraded) or Lithuania...

The_Emperor
07-17-2003, 12:52
If your playing a Muslim faction use Nubian Spearmen as your garrisson units instead of Peasants... They are better in a crunch and have the same upkeep costs. I try not to use peasants in garrissons because they are so useless, of course this means a higher upkeep overall, but its much better in the case of a revolt.

Always try to keep your king relatively central in your empire in a coastal province, and never invade an island with him (with no port there when your done looting and pillaging the rest of your Empire thinks your King's on vacation and decides to revolt)

Spies work well to enforce loyalty, and if any generals get disloyal try em for treason or wipe em out with an assassin or Inquisitor http://www.totalwar.org/forum/non-cgi/emoticons/biggrin.gif

vodkafire
07-17-2003, 14:32
hmmm, should i build one unit of Saracen inf. or 2 urban militia per province? There are 200 of them(saracen inf.)per unit.

Crash
07-18-2003, 00:03
In my current game as the Danes I have never been attacked by another faction or suffered a rebellion, and the year is 1232. It's probably because I have never attacked another faction, only rebels. I have also been active relieving besieged allies, tried to marry off all my princesses and marry every princess I can find. And, oh yes, the Danes have the most income, the largest armies, and the King with the highest influence, with only 10 provinces.

I have trade routes through every sea zone, and allied with every faction not at war with another ally, and have spies, assassins, and bishops in all of my provinces. Thousands of mercenaries flock to my inns, but I hire only a few very valuable ones.

I am still waiting for someone to attack me...