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Z0eL
07-25-2003, 20:29
Has anybody managed to add a new skin (like bowman, huscarle, pestunic, ...)?

Can tell me how? It's just adding the folder and the Bifs?

BDC
07-26-2003, 13:32
I don't know how, but it is really hard I think, especially all the animations. Be easier in 3d with RTW.

Z0eL
07-29-2003, 15:58
I know it's difficult and hard, but let's suppose that i have the animations done fine or i want to just duplicate a skin.
Should i add a new carpet with the new animations, and then call them for the unit prod file?

komninos
07-29-2003, 21:27
Hi Z0eL,

In VI you can do that. You can make a CustomX (where X is 1 - 9 some say 10) folder and make put there your bis as CustomX.bif and CustmX_H.bif. It works well, cause I have used it a lot in my mod.

Then all you have to do is change the name of the units sprite folder to CustomX in the Unit production file.

Z0eL
07-29-2003, 21:37
Ok, thanks. I'm happy that it's that easy

Z0eL
07-29-2003, 21:43
But, you can only use the customX_h.bif, right? You can't use for example zoel.bif? (:))