Darkchampion
08-10-2003, 13:32
Ive noticed the AI doesn't take a general's loyalty into account when selecting army leadership and this usually results in all too common civil wars even on the hardest difficulty.
In my current game (on expert) I am the russians and control everthing between moscow and syria and westward to around lithuania. Most other factions are gone or too small to be of issue except for the english who control spain, france, the british isles and most of what used to be the HRE meaning they should be able to put up a fight.
But a few turns later they had a civil war, then another, then another on down the road until they now own 4 or 5 provinces and nearly every territory controlled by some traitorous general from one faction or another although ironically the spanish reemerged and got a bunch of ex-englishmen to join them giving the new spanish more longbowmen/billmen than the english had, at least until they had a civil war and the generals rebelled again http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif I eventually gave this game up due to the fact that the world map is me and my hordes of crack troops vs 30+ assorted minor warlords and whatever they have handy.
Is it possible to give the AI a boost to their monarch's influence? Even a boost for all monarchs would work, as I easily avoid civil wars anyway and only the AI gets hurt by them. Realistically civil wars shouldn't break out easily unless the country loses it's monarch suddenly in war, has low overall provincial loyalty or is doing poorly in war. Obviously a prosperous and successful nation usually has much more loyal citizenry who would be less likely to follow some rogue general into civil war.
In my current game (on expert) I am the russians and control everthing between moscow and syria and westward to around lithuania. Most other factions are gone or too small to be of issue except for the english who control spain, france, the british isles and most of what used to be the HRE meaning they should be able to put up a fight.
But a few turns later they had a civil war, then another, then another on down the road until they now own 4 or 5 provinces and nearly every territory controlled by some traitorous general from one faction or another although ironically the spanish reemerged and got a bunch of ex-englishmen to join them giving the new spanish more longbowmen/billmen than the english had, at least until they had a civil war and the generals rebelled again http://www.totalwar.org/forum/non-cgi/emoticons/dizzy.gif I eventually gave this game up due to the fact that the world map is me and my hordes of crack troops vs 30+ assorted minor warlords and whatever they have handy.
Is it possible to give the AI a boost to their monarch's influence? Even a boost for all monarchs would work, as I easily avoid civil wars anyway and only the AI gets hurt by them. Realistically civil wars shouldn't break out easily unless the country loses it's monarch suddenly in war, has low overall provincial loyalty or is doing poorly in war. Obviously a prosperous and successful nation usually has much more loyal citizenry who would be less likely to follow some rogue general into civil war.