Reynald
08-18-2003, 06:40
Well been looking at the various forums but as of yet ive not come acroos this topic? so here goes ( apoligies if im just suggesting/asking something thats been done or discussed already http://www.totalwar.org/forum/non-cgi/emoticons/smile.gif )
Just wondering if anyone has modded the game with regard to sieges in certain regions and and depending on the circumstances of the besieging army...
an example of this would be with a very small besieging army, the duration of the siege ( if no revolt or sally from the defender?) should have the potential of being greatly extended, as the attacker would lack the ability of preventing supplies etc from reaching the city???
Also probably of greater importance is the case of some cities, constantinople and antioch being two classic examples, which were impossible to starve out during a siege as long as the naval route remained unblocked. all said and done this was the primary reason why both of these cities did not fall except under an overwhelming ASSAULT on the cities, were as in MTW the would tend to fall under siege?
dont know if anyone out their with skill in modding will be interested in looking at how to tinker with this (as moddings a foreign language to me....which looking at my punctuation in this post so too is english??? )
But i would think that any province under siege with a port and merchant house, therbye to be presumed to be able to bring in goods from abroad... should be pretty much impregnable as far as starving out during a siege is concerned. it may also have the added bonus effect of making castle assaults a more likely occurance, (not sure if this would mean another mod for the ai to make it realise the castle cannot fall without assault?
anyone with any information or advice is greatly welcomed to throw in the two pennies worth ion this thread...
cheers
Just wondering if anyone has modded the game with regard to sieges in certain regions and and depending on the circumstances of the besieging army...
an example of this would be with a very small besieging army, the duration of the siege ( if no revolt or sally from the defender?) should have the potential of being greatly extended, as the attacker would lack the ability of preventing supplies etc from reaching the city???
Also probably of greater importance is the case of some cities, constantinople and antioch being two classic examples, which were impossible to starve out during a siege as long as the naval route remained unblocked. all said and done this was the primary reason why both of these cities did not fall except under an overwhelming ASSAULT on the cities, were as in MTW the would tend to fall under siege?
dont know if anyone out their with skill in modding will be interested in looking at how to tinker with this (as moddings a foreign language to me....which looking at my punctuation in this post so too is english??? )
But i would think that any province under siege with a port and merchant house, therbye to be presumed to be able to bring in goods from abroad... should be pretty much impregnable as far as starving out during a siege is concerned. it may also have the added bonus effect of making castle assaults a more likely occurance, (not sure if this would mean another mod for the ai to make it realise the castle cannot fall without assault?
anyone with any information or advice is greatly welcomed to throw in the two pennies worth ion this thread...
cheers